검은 별 고유 /3
원소 피해 (15–25)% 증가
일반 치명타 확률 (15–25)% 증가
화염 저항 +(20–40)%
냉기 저항 +(20–40)%
적에게 적용되는 상태 이상 지속시간 (10–20)% 증가
왼쪽 반지 슬롯: 적 점화 시 5초 동안 적을 재로 덮음
오른쪽 반지 슬롯: 적 동결 시 5초 동안 적을 서리로 덮음
(상태 이상 - 출혈, 점화, 그을림, 냉각, 동결, 허약, 감전, 활력 감소, 중독)
("재로 뒤덮임" 상태에서는 이동 속도가 20% 감폭되고 받는 화염 피해가 20% 증가합니다.)
("서리로 뒤덮임" 상태에서는 치명타 확률이 50% 감폭되고 받는 냉기 피해가 20% 증가합니다.)
화염 저항 +(20–40)%
냉기 저항 +(20–40)%
적에게 적용되는 상태 이상 지속시간 (10–20)% 증가
왼쪽 반지 슬롯: 적 점화 시 5초 동안 적을 재로 덮음
오른쪽 반지 슬롯: 적 동결 시 5초 동안 적을 서리로 덮음
(상태 이상 - 출혈, 점화, 그을림, 냉각, 동결, 허약, 감전, 활력 감소, 중독)
("재로 뒤덮임" 상태에서는 이동 속도가 20% 감폭되고 받는 화염 피해가 20% 증가합니다.)
("서리로 뒤덮임" 상태에서는 치명타 확률이 50% 감폭되고 받는 냉기 피해가 20% 증가합니다.)
에너지 보호막 (300–350)% 증가
마나 최대치 +(50–70)
적 처치 시 (10–20)%의 확률로 에너지 보호막 재충전 시작
에너지 보호막 재충전 속도 (30–40)% 감폭
마나 최대치 +(50–70)
적 처치 시 (10–20)%의 확률로 에너지 보호막 재충전 시작
에너지 보호막 재충전 속도 (30–40)% 감폭
[The Searing Exarch Implicit]
[The Eater of Worlds Implicit]
[The Eater of Worlds Implicit]
힘 +(20–50)
민첩 +(20–50)
지능 +(20–50)
일반 방어력 (10–15)% 증가
세계 포식자가 지배적인 경우 치명타 시 불길한 광기 유발
작열의 총주교가 지배적인 경우 명중 시 생명력이 15% 이하인 적 처치
(방어는 일반적으로 방어도, 회피, 에너지 보호막으로 구성됩니다)
("불길한 광기"는 피해와 동작 속도를 8초 동안 10% 감소시킵니다)
민첩 +(20–50)
지능 +(20–50)
일반 방어력 (10–15)% 증가
세계 포식자가 지배적인 경우 치명타 시 불길한 광기 유발
작열의 총주교가 지배적인 경우 명중 시 생명력이 15% 이하인 적 처치
(방어는 일반적으로 방어도, 회피, 에너지 보호막으로 구성됩니다)
("불길한 광기"는 피해와 동작 속도를 8초 동안 10% 감소시킵니다)
검은 별
섬뜩한
지역: 극성의 공허
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
밀려날 수 없음
떨어지는 아이템 희귀도 15000% 증가
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
밀려날 수 없음
The Black Star
Spectre | N |
---|---|
Area | 극성의 공허 |
Tags | 시전, cleaving_weapon, cold_affinity, eldritch, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, unique_map_boss, very_fast_movement |
생명력
1400%
Energy Shield From Life
50%
회피
+50%
Ailment Threshold
294%
저항
50 50 50 30
Damage
160%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 17
Attack Time
1.5 Second
Damage Spread
±0%
경험치
200%
Model Size
125%
Type
AtlasInvadersBlackStarBoss
Metadata
BlackStarBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
83
생명력
35,478,124
방어도
92,477
회피
11,790
에너지 보호막
7,660
Damage
1,641
주문 피해
2,449
정확도
518
Attack Time
1.005
경험치
144,452
Ailment Threshold
3,501,691
Chill
11,072
Shock
11,072
Brittle
62,642
Scorch
11,072
Sap
30,591
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 3257
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASBlackStarSpawnCasterClone
Spell
시전 속도: 1.5 초
재사용 대기시간: 20 초
action do not face target [1]
EASBlackStarSpawnMeleeClone
Spell
시전 속도: 1.5 초
재사용 대기시간: 20 초
action do not face target [1]
DTTBlackStarFireLeap
Spell, Movement
시전 속도: 1.5 초
재사용 대기시간: 5 초
leap slam minimum distance [20]
spell maximum action distance +% [-50]
walk emerge extra distance [-15]
spell maximum action distance +% [-50]
walk emerge extra distance [-15]
GABlackStarFireLeapImpact
Triggerable, Attack
Base Damage: 3257
치명타 확률: 5%
공격 피해: 115%
Attack Time: 1.5 초
주는 공격 피해 15% 증폭
주는 피해 172.6% 증폭
물리 피해의 75%를 화염 피해로 전환
is area damage [1]
주는 피해 172.6% 증폭
물리 피해의 75%를 화염 피해로 전환
is area damage [1]
GABlackStarColdCascade
Triggerable, Attack
Base Damage: 3257
치명타 확률: 5%
공격 피해: 120%
Attack Time: 1.5 초
재사용 대기시간: 6 초
주는 공격 피해 20% 증폭
주는 피해 172.6% 증폭
물리 피해의 75%를 냉기 피해로 전환
근접 타격 범위 +3미터
action attack or cast time uses animation length [1]
is area damage [1]
주는 피해 172.6% 증폭
물리 피해의 75%를 냉기 피해로 전환
근접 타격 범위 +3미터
action attack or cast time uses animation length [1]
is area damage [1]
BlackStarCometBarrage
Spell
시전 속도: 2.2 초
재사용 대기시간: 25 초
966.6~1450 냉기 피해
투사체가 연쇄하지 않음
투사체가 모든 대상 관통
base is projectile [1]
black star comet barrage big projectiles [55]
black star comet barrage overall spawn time ms [4000]
black star comet barrage projectile start height [500]
black star comet barrage small projectiles per big [7]
monster penalty against minions damage +% final vs player minions [-60]
투사체가 연쇄하지 않음
투사체가 모든 대상 관통
base is projectile [1]
black star comet barrage big projectiles [55]
black star comet barrage overall spawn time ms [4000]
black star comet barrage projectile start height [500]
black star comet barrage small projectiles per big [7]
monster penalty against minions damage +% final vs player minions [-60]
GSBlackStarBossCometImpact
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
11256~16885 냉기 피해
is area damage [1]
is area damage [1]
GSBlackStarBossCometImpactSmall
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
5628~8442 냉기 피해
is area damage [1]
is area damage [1]
BlackStarLaserSpears
Spell
시전 속도: 2 초
재사용 대기시간: 25 초
기본 지속시간 5초
296.2~444.3 화염 피해
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
296.2~444.3 화염 피해
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" } StateMachine { define_shared_state = " caster_clone; melee_clone; element; emerged; " on_state_emerged_1 = "MakeCollidable();" } BaseEvents { post_generation = "IfState( emerged, 0, { RemoveCollidability( ); } );" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase" StateMachine { on_or_create_state_caster_clone_2 = "HideMeshSegmentsBySubstring( Upper_arms );" on_or_create_state_melee_clone_2 = " HideMeshSegmentsBySubstring( Lower_arms ); DetachAllOfType( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/LunarisCrescentBladeHeld.ao ); DetachAllOfType( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/TheBlackStarSleevesHeld.ao ); " on_state_caster_clone_1 = " ShowMeshSegments( Upper_arms_elbowpads_meshShape, Upper_arms_meshShape ); AddEffectPack( BlackStarCasterCloneRebind ); " on_state_melee_clone_1 = " ShowMeshSegments( Lower_arms_elbowpads_meshShape, Lower_arms_meshShape ); AddAttached( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/LunarisCrescentBladeHeld.ao, L_lower_Weapon ); AddAttached( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/LunarisCrescentBladeHeld.ao, R_lower_Weapon ); AddAttached( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/TheBlackStarSleevesHeld.ao,); AddEffectPack( BlackStarMeleeCloneRebind ); " } Actor { on_start_ChangeToStance1 = "QueueTextAudio( TheBlackStarIntroRandom , Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarBoss);" } Life { on_spawned_alive = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/head_fire.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_fire.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_glow.epk, head_jntBnd ); " on_death = " QueueTextAudio( TheBlackStarDeathRandom , Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarBoss); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/head_fire.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_fire.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_glow.epk, head_jntBnd ); " } Animated { on_event_addemergeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/caster_clone_emerge_boss.epk, 0.75 );" } Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_idle_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_idle_on ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_idle_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_idle_off ); " } Preload { preload_animated_object = "Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/LunarisCrescentBladeHeld.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/head_fire.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_fire.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_glow.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/caster_clone_emerge_boss.epk" } GlobalAudioParamEvents { life_percent_param = "DarkStarLifePercentage" life_percent_is_boolean = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarBoss"] = { name = "The Black Star", life = 14, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.6, damageSpread = 0, attackTime = 1.5, attackRange = 17, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GABlackStarFireLeapImpact", "GABlackStarColdCascade", "GSBlackStarBossCometImpact", "GSBlackStarBossCometImpactSmall", "EASBlackStarSpawnCasterClone", "EASBlackStarSpawnMeleeClone", "DTTBlackStarFireLeap", "BlackStarCometBarrage", "BlackStarLaserSpears", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackStarFireLeapImpact"] = { name = "GABlackStarFireLeapImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {-30, 75, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 1.15, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {20, 75, baseMultiplier = 1.15, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {175, 75, baseMultiplier = 1.15, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackStarColdCascade"] = { name = "GABlackStarColdCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, 75, 30, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, 30, baseMultiplier = 1.2, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {20, 75, 30, baseMultiplier = 1.2, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {175, 75, 30, baseMultiplier = 1.2, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackStarBossCometImpact"] = { name = "GSBlackStarBossCometImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackStarBossCometImpactSmall"] = { name = "GSBlackStarBossCometImpactSmall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackStarSpawnCasterClone"] = { name = "EASBlackStarSpawnCasterClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackStarSpawnMeleeClone"] = { name = "EASBlackStarSpawnMeleeClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBlackStarFireLeap"] = { name = "DTTBlackStarFireLeap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-15, 20, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackStarCometBarrage"] = { name = "BlackStarCometBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "black_star_comet_barrage_big_projectiles", "black_star_comet_barrage_small_projectiles_per_big", "black_star_comet_barrage_projectile_start_height", "black_star_comet_barrage_overall_spawn_time_ms", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "do_not_chain", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 55, 7, 500, 4000, -60, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackStarLaserSpears"] = { name = "BlackStarLaserSpears", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 5000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
밀려날 수 없음
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
검은 별 Text Audio /26
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