黯星 傳奇 /3
增加 (15–25)% 元素傷害
增加 (15–25)% 全域暴擊率
+(20–40)% 火焰抗性
+(20–40)% 冰冷抗性
增加 (10–20)% 敵人身上異常狀態時間
左戒指欄位:當你點燃敵人時,餘燼纏身他們 5 秒
右戒指欄位:當你冰凍敵人時,霜寒纏身他們 5 秒
(異常狀態包含流血、點燃、焦灼、冰緩、冰凍、易碎、感電、殘喘和中毒)
(被餘燼纏身的敵人20%更少移動速度並增加承受20%火焰傷害)
( 被霜寒纏身的敵人有 50% 更少暴擊率和增加承受 20% 冰冷傷害 )
[The Searing Exarch Implicit]
[The Eater of Worlds Implicit]
+(20–50) 力量
+(20–50) 敏捷
+(20–50) 智慧
增加 (10–15)% 全域防禦
若吞噬天地支配,暴擊造成惡之狂亂
若灼烙總督支配,擊中撲殺生命低於 15% 的敵人
(護甲、閃避和能量護盾是標準防禦)
( 惡之狂亂減少 10% 傷害和行動速度,持續 8 秒 )
黯星
異能
地區: 極地虛無
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不能被擊退
The Black Star
幽魂 | N |
---|---|
地區 | 極地虛無 |
標籤 | 法術, cleaving_weapon, cold_affinity, eldritch, fire_affinity, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, unique_map_boss, very_fast_movement |
生命
1400%
生命轉為護盾
50%
閃避
+50%
異常狀態臨界值
294%
抗性
50
50
50
30
傷害
160%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 17
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
200%
Model Size
125%
類型
AtlasInvadersBlackStarBoss
Metadata
BlackStarBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
83
生命
35,478,124
護甲
92,477
閃避
7,860
能量護盾
0
傷害
1,641
法術傷害
2,449
命中
0
攻擊間隔
1.005
經驗值
144,452
異常狀態臨界值
3,501,691
冰緩
11,072
感電
11,072
易碎
62,642
焦灼
11,072
殘喘
30,591
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 3257
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASBlackStarSpawnCasterClone
法術
施放時間: 1.5 秒
冷卻時間: 20 秒
action do not face target [1]
EASBlackStarSpawnMeleeClone
法術
施放時間: 1.5 秒
冷卻時間: 20 秒
action do not face target [1]
DTTBlackStarFireLeap
法術, 位移
施放時間: 1.5 秒
冷卻時間: 5 秒
leap slam minimum distance [20]
spell maximum action distance +% [-50]
walk emerge extra distance [-15]
spell maximum action distance +% [-50]
walk emerge extra distance [-15]
GABlackStarFireLeapImpact
可觸發, 攻擊
基本傷害: 3257
暴擊率: 5%
攻擊傷害: 115%
攻擊間隔: 1.5 秒
造成 15% 更多攻擊傷害
造成 172.6% 更多傷害
75% 物理傷害轉化至火焰傷害
is area damage [1]
造成 172.6% 更多傷害
75% 物理傷害轉化至火焰傷害
is area damage [1]
GABlackStarColdCascade
可觸發, 攻擊
基本傷害: 3257
暴擊率: 5%
攻擊傷害: 120%
攻擊間隔: 1.5 秒
冷卻時間: 6 秒
造成 20% 更多攻擊傷害
造成 172.6% 更多傷害
75% 物理傷害轉化至冰冷傷害
+3 米近戰打擊距離
action attack or cast time uses animation length [1]
is area damage [1]
造成 172.6% 更多傷害
75% 物理傷害轉化至冰冷傷害
+3 米近戰打擊距離
action attack or cast time uses animation length [1]
is area damage [1]
BlackStarCometBarrage
法術
施放時間: 2.2 秒
冷卻時間: 25 秒
造成 966.6 至 1450 冰冷傷害
投射物不會連鎖
投射物穿透全部目標
base is projectile [1]
black star comet barrage big projectiles [55]
black star comet barrage overall spawn time ms [4000]
black star comet barrage projectile start height [500]
black star comet barrage small projectiles per big [7]
monster penalty against minions damage +% final vs player minions [-60]
投射物不會連鎖
投射物穿透全部目標
base is projectile [1]
black star comet barrage big projectiles [55]
black star comet barrage overall spawn time ms [4000]
black star comet barrage projectile start height [500]
black star comet barrage small projectiles per big [7]
monster penalty against minions damage +% final vs player minions [-60]
GSBlackStarBossCometImpact
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 11256 至 16885 冰冷傷害
is area damage [1]
is area damage [1]
GSBlackStarBossCometImpactSmall
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 5628 至 8442 冰冷傷害
is area damage [1]
is area damage [1]
BlackStarLaserSpears
法術
施放時間: 2 秒
冷卻時間: 25 秒
+5 秒基礎持續時間
造成 296.2 至 444.3 火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
造成 296.2 至 444.3 火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" } StateMachine { define_shared_state = " caster_clone; melee_clone; element; emerged; " on_state_emerged_1 = "MakeCollidable();" } BaseEvents { post_generation = "IfState( emerged, 0, { RemoveCollidability( ); } );" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase" StateMachine { on_or_create_state_caster_clone_2 = "HideMeshSegmentsBySubstring( Upper_arms );" on_or_create_state_melee_clone_2 = " HideMeshSegmentsBySubstring( Lower_arms ); DetachAllOfType( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/LunarisCrescentBladeHeld.ao ); DetachAllOfType( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/TheBlackStarSleevesHeld.ao ); " on_state_caster_clone_1 = " ShowMeshSegments( Upper_arms_elbowpads_meshShape, Upper_arms_meshShape ); AddEffectPack( BlackStarCasterCloneRebind ); " on_state_melee_clone_1 = " ShowMeshSegments( Lower_arms_elbowpads_meshShape, Lower_arms_meshShape ); AddAttached( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/LunarisCrescentBladeHeld.ao, L_lower_Weapon ); AddAttached( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/LunarisCrescentBladeHeld.ao, R_lower_Weapon ); AddAttached( Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/TheBlackStarSleevesHeld.ao,); AddEffectPack( BlackStarMeleeCloneRebind ); " } Actor { on_start_ChangeToStance1 = "QueueTextAudio( TheBlackStarIntroRandom , Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarBoss);" } Life { on_spawned_alive = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/head_fire.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_fire.epk ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_glow.epk, head_jntBnd ); " on_death = " QueueTextAudio( TheBlackStarDeathRandom , Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarBoss); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/head_fire.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_fire.epk ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_glow.epk, head_jntBnd ); " } Animated { on_event_addemergeepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/caster_clone_emerge_boss.epk, 0.75 );" } Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_idle_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_idle_on ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_idle_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao, light_idle_off ); " } Preload { preload_animated_object = "Metadata/Monsters/AtlasInvaders/BlackStarMonsters/attachments/LunarisCrescentBladeHeld.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/ao/boss_light.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/head_fire.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_fire.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/crown_glow.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/TheBlackStar/EPK/caster_clone_emerge_boss.epk" } GlobalAudioParamEvents { life_percent_param = "DarkStarLifePercentage" life_percent_is_boolean = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/BlackStarMonsters/BlackStarBoss"] = { name = "The Black Star", life = 14, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.6, damageSpread = 0, attackTime = 1.5, attackRange = 17, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GABlackStarFireLeapImpact", "GABlackStarColdCascade", "GSBlackStarBossCometImpact", "GSBlackStarBossCometImpactSmall", "EASBlackStarSpawnCasterClone", "EASBlackStarSpawnMeleeClone", "DTTBlackStarFireLeap", "BlackStarCometBarrage", "BlackStarLaserSpears", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackStarFireLeapImpact"] = { name = "GABlackStarFireLeapImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {-30, 75, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 1.15, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {20, 75, baseMultiplier = 1.15, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {175, 75, baseMultiplier = 1.15, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackStarColdCascade"] = { name = "GABlackStarColdCascade", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, 75, 30, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, 30, baseMultiplier = 1.2, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {20, 75, 30, baseMultiplier = 1.2, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {175, 75, 30, baseMultiplier = 1.2, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackStarBossCometImpact"] = { name = "GSBlackStarBossCometImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackStarBossCometImpactSmall"] = { name = "GSBlackStarBossCometImpactSmall", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackStarSpawnCasterClone"] = { name = "EASBlackStarSpawnCasterClone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackStarSpawnMeleeClone"] = { name = "EASBlackStarSpawnMeleeClone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBlackStarFireLeap"] = { name = "DTTBlackStarFireLeap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-15, 20, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackStarCometBarrage"] = { name = "BlackStarCometBarrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "black_star_comet_barrage_big_projectiles", "black_star_comet_barrage_small_projectiles_per_big", "black_star_comet_barrage_projectile_start_height", "black_star_comet_barrage_overall_spawn_time_ms", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "do_not_chain", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 55, 7, 500, 4000, -60, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackStarLaserSpears"] = { name = "BlackStarLaserSpears", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 5000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
黯星 Text Audio /26
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黯星
技能
- 毀滅白光:紅色地面,承受更多火焰傷害和更少冰冷傷害,且有額外機率被點燃。
- 粉碎黑暗:藍色地面,承受更多冰冷傷害和更少火焰傷害,且有額外機率被冰凍。
- 星界崩落!:一系列彗星從天而降, 紅色柱子被擊中時會斷裂, 藍色柱子可以保護玩家避免傷害。
- 烈日風暴!:對玩家進行光束攻擊, 藍色柱子被擊中時會斷裂, 紅色柱子可以保護玩家避免傷害。
- 無垠深空!
- 星耀閃焰!
- 虛像!
- 贗品!
掉落
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.