Bronze Apex Sentinel
Sentinels
Duration: 20 seconds
Empowers: 2 enemies
Empowerment: 30
Charge: 12/12
Requires Level 24
Can only empower Rare or Unique enemies
Unmodifiable
Bronze Apex Sentinel SentinelC1 /8
NameShow Full Descriptions
DropLevel 24
BaseType Bronze Apex Sentinel
Class Sentinels
FlagsCanBeCorrupted
TypeMetadata/Items/Sentinel/SentinelC1
Tagssentinel_c, all_sentinels, sentinel_drone
IconArt/2DItems/Currency/Sentinel/BaseDroneItemBronze3
ReferenceCommunity Wiki
Can only empower Rare or Unique enemies
FamilySentinelDisplayImplicit
DomainsSentinel (30)
GenerationTypeUnique (3)
Req. level1
Stats
  • local sentinel only tag rare or unique Min: 1 Max: 1 Local
  • Apex Sentinel Mods /47
    NameLevelDomainDescriptionWeight
    Fleet1Sentinel(46–55)% increased Cast Speed caster speed 1400
    Fervent1Sentinel(56–70)% increased Cast Speed caster speed 200
    Continual1Sentinel(46–55)% increased Duration 1000
    Everlasting1Sentinel(56–70)% increased Duration 200
    Devoted1Sentinel+(25–29) seconds to Duration 1000
    True1Sentinel+(30–40) seconds to Duration 200
    Imminent1SentinelEmpowers +1 Enemies 500
    Threatening1SentinelEmpowers +2 Enemies 250
    Menacing1SentinelEmpowers +3 Enemies 100
    of Jeopardy1Sentinel(26–35)% increased Empowerment 1150
    of Tailwind1SentinelCharacter Gains Tailwind for 20 seconds on deployment 10
    of Acceleration1SentinelCharacter Gains Acceleration Shrine for 20 seconds on deployment 50
    of Charge1SentinelCharacter Gains Charged Shrine for 20 seconds on deployment 10
    of Diamonds1SentinelCharacter Gains Diamond Shrine for 20 seconds on deployment 50
    of Gloom1SentinelCharacter Gains Gloom Shrine for 20 seconds on deployment 10
    of Resistance1SentinelCharacter Gains Resistance Shrine for 20 seconds on deployment 50
    of Bulk1SentinelCharacter Gains Massive Shrine for 20 seconds on deployment 50
    of Echoing1SentinelCharacter Gains Echoing Shrine for 20 seconds on deployment 10
    of Warmongering1SentinelCharacter Gains Warlord's Shrine for 20 seconds on deployment 10
    of Crusading1SentinelCharacter Gains Crusader's Shrine for 20 seconds on deployment 10
    of Redemption1SentinelCharacter Gains Redeemer's Shrine for 20 seconds on deployment 10
    of the Hunt1SentinelCharacter Gains Hunter's Shrine for 20 seconds on deployment 10
    of Corruption1SentinelCharacter Gains Vaal Shrine for 20 seconds on deployment 10
    of Evolution1SentinelCharacter Gains Evolving Shrine for 20 seconds on deployment 10
    of Resolve1SentinelCharacter Gains Impenetrable Shrine for 20 seconds on deployment 10
    of Adrenaline1SentinelCharacter Gains Adrenaline for 20 seconds on deployment 10
    of the Juggernaut1SentinelCharacter Gains Endurance Charges for 15 seconds on deployment 30
    of the Assassin1SentinelCharacter Gains Power Charges for 15 seconds on deployment 30
    of the Raider1SentinelCharacter Gains Frenzy Charges for 15 seconds on deployment 30
    of Copying1Sentinel(16–20)% chance for Rewards to be Doubled
    local sentinel drone difficulty + [10]
    10
    of Anger1SentinelGrants Level 20 Anger Aura 89
    of Determination1SentinelGrants Level 20 Determination Aura 89
    of the Flames1SentinelGrants Level 20 Purity of Fire Aura 89
    of Purity1SentinelGrants Level 20 Purity of Elements Aura 89
    of Hatred1SentinelGrants Level 20 Hatred Aura 89
    of Grace1SentinelGrants Level 20 Grace Aura 89
    of the Ice1SentinelGrants Level 20 Purity of Ice Aura 89
    of Haste1SentinelGrants Level 20 Haste Aura 89
    of Wrath1SentinelGrants Level 20 Wrath Aura 89
    of Discipline1SentinelGrants Level 20 Discipline Aura 89
    of the Lightning1SentinelGrants Level 20 Purity of Lightning Aura 89
    of Zealotry1SentinelGrants Level 20 Zealotry Aura 89
    of Malevolence1SentinelGrants Level 20 Malevolence Aura 89
    of Success1Sentinel(20–25)% increased Rewards
    local sentinel drone difficulty + [10]
    1500
    of Petrification1SentinelPetrifies Empowered Enemies for 2 seconds 120
    of Skullcrushing1SentinelWhen a Character Kills an Empowered Rare Monster,
    they have 50% chance to gain its Modifiers for 20 seconds
    20
    of Advancement1Sentinel10% chance to upgrade Normal Rarity Enemies to be Rare when they are Empowered 60
    Edit

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