The Basilisk
The Basilisk
Emberstone Pandemonium Sentinel
Sentinel Drone
Duration: 10 seconds
Empowers: 80 enemies
Empowerment: 24
Charge: 10/10
Requires Level 80
Empowers many enemies in one shot
Petrifies Empowered Enemies for 5 seconds
Unmodifiable
Alone among the powers of artifice, there is one against
which the horrors of Wraeclast have never adapted.
which the horrors of Wraeclast have never adapted.

The Basilisk Attr /6
Name | Show Full Descriptions |
---|---|
The Market | The Market |
Icon | Art/2DItems/Currency/Sentinel/BaseDroneItemUnique2 |
Icon | ![]() |
Release Version | Sentinel |
BaseType | Emberstone Pandemonium Sentinel |
Reference | ![]() |
Empowers many enemies in one shot
Family | SentinelDisplayImplicit |
---|---|
Domains | Sentinel (30) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Petrifies Empowered Enemies for 5 seconds
Family | SentinelDronePetrifyTaggedMonsters |
---|---|
Domains | Sentinel (30) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Item
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The Basilisk




Area: The Boiling Lake
Genus: Rhoas
Group: Reptiles
Family: The Sands
monster dropped item rarity +% [6000]
monster slain experience +% [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
stance movement speed +% final [100]
monster slain experience +% [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
stance movement speed +% final [100]

Spectre | N |
---|---|
Area | The Boiling Lake |
Tags | beast, caster, fire_affinity, is_unarmed, large_height, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast |
1680%Life
50%Energy Shield From Life
+20%Evasion
1680%Ailment Threshold




160%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 9Attack Distance
1.005 SecondAttack Time
±20%Damage Spread
200%Experience
156%Model Size
IguanaPhoenixBossType
IguanaBossPhoenixMetadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
592,957Life
16,265Armour
9,744Evasion
8,133Energy Shield
1,525Damage
1,525Spell Damage
538Accuracy
1.005Attack Time
26,500Experience
592,957Ailment Threshold
1,875Chill
1,875Shock
10,607Brittle
1,875Scorch
5,180Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Default Attack
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Time: 1.005 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

IguanaProjectileBasilisk
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Time: 1.005 SecondDeals 30% less Damage
50% of Physical Damage Converted to Fire Damage
base is projectile [1]
monster projectile variation [26]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60] , , , , , ,
EmptyActionSpellBasilisk
Cooldown Time: 16 Secondskill cannot be interrupted [1]IguanaFlamethrowerLeftToRight
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 506.3 to 759.5 Fire Damage
is area damage [1] , ,
IguanaFlamethrowerRightToLeft
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 506.3 to 759.5 Fire Damage
is area damage [1] , ,
479,833Life
14,425Armour
9,130Evasion
7,213Energy Shield
1,361Damage
1,361Spell Damage
499Accuracy
1.005Attack Time
26,012Experience
479,833Ailment Threshold
1,517Chill
1,517Shock
8,584Brittle
1,517Scorch
4,192Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Default Attack
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Time: 1.005 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

IguanaProjectileBasilisk
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Time: 1.005 SecondDeals 30% less Damage
50% of Physical Damage Converted to Fire Damage
base is projectile [1]
monster projectile variation [26]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60] , , , , , ,
EmptyActionSpellBasilisk
Cooldown Time: 16 Secondskill cannot be interrupted [1]IguanaFlamethrowerLeftToRight
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 467.1 to 700.6 Fire Damage
is area damage [1] , ,
IguanaFlamethrowerRightToLeft
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 467.1 to 700.6 Fire Damage
is area damage [1] , ,
306,400Life
11,328Armour
8,000Evasion
5,664Energy Shield
1,080Damage
1,080Spell Damage
428Accuracy
1.005Attack Time
24,754Experience
306,400Ailment Threshold
969Chill
969Shock
5,481Brittle
969Scorch
2,677Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Default Attack
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Time: 1.005 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

IguanaProjectileBasilisk
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Time: 1.005 SecondDeals 30% less Damage
50% of Physical Damage Converted to Fire Damage
base is projectile [1]
monster projectile variation [26]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60] , , , , , ,
EmptyActionSpellBasilisk
Cooldown Time: 16 Secondskill cannot be interrupted [1]IguanaFlamethrowerLeftToRight
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 396.9 to 595.4 Fire Damage
is area damage [1] , ,
IguanaFlamethrowerRightToLeft
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 396.9 to 595.4 Fire Damage
is area damage [1] , ,
182,320Life
8,348Armour
6,760Evasion
4,174Energy Shield
806Damage
806Spell Damage
352Accuracy
1.005Attack Time
22,776Experience
182,320Ailment Threshold
576Chill
576Shock
3,262Brittle
576Scorch
1,593Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Default Attack
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Time: 1.005 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

IguanaProjectileBasilisk
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Time: 1.005 SecondDeals 30% less Damage
50% of Physical Damage Converted to Fire Damage
base is projectile [1]
monster projectile variation [26]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60] , , , , , ,
EmptyActionSpellBasilisk
Cooldown Time: 16 Secondskill cannot be interrupted [1]IguanaFlamethrowerLeftToRight
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 322.9 to 484.3 Fire Damage
is area damage [1] , ,
IguanaFlamethrowerRightToLeft
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 322.9 to 484.3 Fire Damage
is area damage [1] , ,
108,080Life
6,127Armour
5,687Evasion
3,064Energy Shield
598Damage
598Spell Damage
290Accuracy
1.005Attack Time
20,510Experience
108,080Ailment Threshold
342Chill
342Shock
1,933Brittle
342Scorch
944Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Default Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.005 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

IguanaProjectileBasilisk
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.005 SecondDeals 30% less Damage
50% of Physical Damage Converted to Fire Damage
base is projectile [1]
monster projectile variation [26]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60] , , , , , ,
EmptyActionSpellBasilisk
Cooldown Time: 16 Secondskill cannot be interrupted [1]IguanaFlamethrowerLeftToRight
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 261.7 to 392.5 Fire Damage
is area damage [1] , ,
IguanaFlamethrowerRightToLeft
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 261.7 to 392.5 Fire Damage
is area damage [1] , ,
70,577Life
4,201Armour
4,591Evasion
2,101Energy Shield
441Damage
441Spell Damage
229Accuracy
1.005Attack Time
17,562Experience
70,577Ailment Threshold
223Chill
223Shock
1,263Brittle
223Scorch
617Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Default Attack
Base Damage: 352–529
Critical Strike Chance: 5%
Attack Time: 1.005 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

IguanaProjectileBasilisk
Base Damage: 352–529
Critical Strike Chance: 5%
Attack Time: 1.005 SecondDeals 30% less Damage
50% of Physical Damage Converted to Fire Damage
base is projectile [1]
monster projectile variation [26]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60] , , , , , ,
EmptyActionSpellBasilisk
Cooldown Time: 16 Secondskill cannot be interrupted [1]IguanaFlamethrowerLeftToRight
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 202.3 to 303.4 Fire Damage
is area damage [1] , ,
IguanaFlamethrowerRightToLeft
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 202.3 to 303.4 Fire Damage
is area damage [1] , ,
Melee | 30 | OnlyLastTarget TargetNear TargetIsPlayer |
Melee | 10 | OnlyLastTarget |
Melee 3 | ||
MonsterProjectileWeapon 30 OnlyLastTarget TargetNotNear TargetIsPlayer | ||
MonsterProjectileWeapon | 10 | OnlyLastTarget |
MonsterProjectileWeapon 3 | ||
IguanaFlamethrower | 60 | TargetNear TargetIsPlayer |
IguanaFlamethrower | 10 | TargetMediumNear TargetIsPlayer |
EmptyActionSpell | -1 | OnLessThan90PercentLife TargetIsPlayer |
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { preload_buff_visual = "stone_gaze" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/StoneGaze/stonegaze_beam.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/GemMonster/IguanaBossPhoenix"] = { name = "The Basilisk", life = 16.8, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "IguanaProjectileBasilisk", "EmptyActionSpellBasilisk", "IguanaFlamethrowerLeftToRight", "IguanaFlamethrowerRightToLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IguanaProjectileBasilisk"] = { name = "IguanaProjectileBasilisk", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBasilisk"] = { name = "EmptyActionSpellBasilisk", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IguanaFlamethrowerLeftToRight"] = { name = "IguanaFlamethrowerLeftToRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IguanaFlamethrowerRightToLeft"] = { name = "IguanaFlamethrowerRightToLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, }
monster dropped item rarity +% [6000]
monster slain experience +% [250]
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Buff | Radius: 120 heal aura owner % max life on death [0] |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceScavengerRun |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
The Basilisk




monster dropped item rarity +% [6000]
monster slain experience +% [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
stance movement speed +% final [100]
monster slain experience +% [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
stance movement speed +% final [100]
Spectre | N |
---|---|
Tags | beast, caster, fire_affinity, is_unarmed, light_armour, medium_movement, melee, not_str, physical_affinity, red_blood, reptile_beast |
1680%Life
50%Energy Shield From Life
+20%Evasion
1680%Ailment Threshold




160%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 9Attack Distance
1.005 SecondAttack Time
±20%Damage Spread
200%Experience
156%Model Size
IguanaPhoenixBossType
IguanaBossPhoenixStandaloneMetadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
592,957Life
16,265Armour
9,744Evasion
8,133Energy Shield
1,525Damage
1,525Spell Damage
538Accuracy
1.005Attack Time
26,500Experience
592,957Ailment Threshold
1,875Chill
1,875Shock
10,607Brittle
1,875Scorch
5,180Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Default Attack
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Time: 1.005 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

IguanaProjectileBasilisk
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Time: 1.005 SecondDeals 30% less Damage
50% of Physical Damage Converted to Fire Damage
base is projectile [1]
monster projectile variation [26]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60] , , , , , ,
EmptyActionSpellBasilisk
Cooldown Time: 16 Secondskill cannot be interrupted [1]IguanaFlamethrowerLeftToRight
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 506.3 to 759.5 Fire Damage
is area damage [1] , ,
IguanaFlamethrowerRightToLeft
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 506.3 to 759.5 Fire Damage
is area damage [1] , ,
479,833Life
14,425Armour
9,130Evasion
7,213Energy Shield
1,361Damage
1,361Spell Damage
499Accuracy
1.005Attack Time
26,012Experience
479,833Ailment Threshold
1,517Chill
1,517Shock
8,584Brittle
1,517Scorch
4,192Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Default Attack
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Time: 1.005 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

IguanaProjectileBasilisk
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Time: 1.005 SecondDeals 30% less Damage
50% of Physical Damage Converted to Fire Damage
base is projectile [1]
monster projectile variation [26]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60] , , , , , ,
EmptyActionSpellBasilisk
Cooldown Time: 16 Secondskill cannot be interrupted [1]IguanaFlamethrowerLeftToRight
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 467.1 to 700.6 Fire Damage
is area damage [1] , ,
IguanaFlamethrowerRightToLeft
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 467.1 to 700.6 Fire Damage
is area damage [1] , ,
306,400Life
11,328Armour
8,000Evasion
5,664Energy Shield
1,080Damage
1,080Spell Damage
428Accuracy
1.005Attack Time
24,754Experience
306,400Ailment Threshold
969Chill
969Shock
5,481Brittle
969Scorch
2,677Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Default Attack
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Time: 1.005 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

IguanaProjectileBasilisk
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Time: 1.005 SecondDeals 30% less Damage
50% of Physical Damage Converted to Fire Damage
base is projectile [1]
monster projectile variation [26]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60] , , , , , ,
EmptyActionSpellBasilisk
Cooldown Time: 16 Secondskill cannot be interrupted [1]IguanaFlamethrowerLeftToRight
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 396.9 to 595.4 Fire Damage
is area damage [1] , ,
IguanaFlamethrowerRightToLeft
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 396.9 to 595.4 Fire Damage
is area damage [1] , ,
182,320Life
8,348Armour
6,760Evasion
4,174Energy Shield
806Damage
806Spell Damage
352Accuracy
1.005Attack Time
22,776Experience
182,320Ailment Threshold
576Chill
576Shock
3,262Brittle
576Scorch
1,593Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Default Attack
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Time: 1.005 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

IguanaProjectileBasilisk
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Time: 1.005 SecondDeals 30% less Damage
50% of Physical Damage Converted to Fire Damage
base is projectile [1]
monster projectile variation [26]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60] , , , , , ,
EmptyActionSpellBasilisk
Cooldown Time: 16 Secondskill cannot be interrupted [1]IguanaFlamethrowerLeftToRight
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 322.9 to 484.3 Fire Damage
is area damage [1] , ,
IguanaFlamethrowerRightToLeft
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 322.9 to 484.3 Fire Damage
is area damage [1] , ,
108,080Life
6,127Armour
5,687Evasion
3,064Energy Shield
598Damage
598Spell Damage
290Accuracy
1.005Attack Time
20,510Experience
108,080Ailment Threshold
342Chill
342Shock
1,933Brittle
342Scorch
944Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Default Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.005 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

IguanaProjectileBasilisk
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.005 SecondDeals 30% less Damage
50% of Physical Damage Converted to Fire Damage
base is projectile [1]
monster projectile variation [26]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60] , , , , , ,
EmptyActionSpellBasilisk
Cooldown Time: 16 Secondskill cannot be interrupted [1]IguanaFlamethrowerLeftToRight
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 261.7 to 392.5 Fire Damage
is area damage [1] , ,
IguanaFlamethrowerRightToLeft
Critical Strike Chance: 0%
Cast Time: 4 Second
Cooldown Time: 8 SecondDeals 261.7 to 392.5 Fire Damage
is area damage [1] , ,
Melee | 30 | OnlyLastTarget TargetNear TargetIsPlayer |
Melee | 10 | OnlyLastTarget |
Melee 3 | ||
MonsterProjectileWeapon 30 OnlyLastTarget TargetNotNear TargetIsPlayer | ||
MonsterProjectileWeapon | 10 | OnlyLastTarget |
MonsterProjectileWeapon 3 | ||
IguanaFlamethrower | 60 | TargetNear TargetIsPlayer |
IguanaFlamethrower | 10 | TargetMediumNear TargetIsPlayer |
EmptyActionSpell | -1 | OnLessThan90PercentLife TargetIsPlayer |
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Render { preload_buff_visual = "stone_gaze" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act9/StoneGaze/stonegaze_beam.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/GemMonster/IguanaBossPhoenixStandalone"] = { name = "The Basilisk", life = 16.8, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.6, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "IguanaProjectileBasilisk", "EmptyActionSpellBasilisk", "IguanaFlamethrowerLeftToRight", "IguanaFlamethrowerRightToLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IguanaProjectileBasilisk"] = { name = "IguanaProjectileBasilisk", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBasilisk"] = { name = "EmptyActionSpellBasilisk", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IguanaFlamethrowerLeftToRight"] = { name = "IguanaFlamethrowerLeftToRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IguanaFlamethrowerRightToLeft"] = { name = "IguanaFlamethrowerRightToLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, }
monster dropped item rarity +% [6000]
monster slain experience +% [250]
Id | MonsterQuestBossAct9____ |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceScavengerRun |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Community Wiki
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The Basilisk
Version history
Version | Changes |
---|---|
3.1.0 |
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3.0.0 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.