The Infinite Hunger Unique /2 ⍟
Icon | Name |
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![]() | Black Zenith Fingerless Silk Gloves (12–16)% increased Spell DamageSocketed Projectile Spells deal 150% more Damage with Hits Socketed Projectile Spells have +4 seconds to Cooldown Socketed Projectile Spells fire 4 additional Projectiles Socketed Projectile Spells fire Projectiles in a circle Socketed Projectile Spells have 80% less Skill Effect Duration (140–180)% increased Energy Shield |
![]() | Ceaseless Feast Spiked Gloves (16–20)% increased Melee DamageAdds (2–3) to (22–26) Physical Damage to Attacks (100–150)% increased Armour (20–30)% chance to inflict Corrosion on Hit with Attacks (20–30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour (20–30)% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating (-5000 to total Armour and -1000 to total Evasion Rating per Corrosion. Corrosion lasts 4 seconds and refreshes the duration of existing Corrosion) |
The Infinite Hunger




Area: Seething Chyme
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Cannot be Damaged
Cannot be Stunned
is hidden monster [1]
stance movement speed +% final [-16]
Cannot be Knocked Back
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Cannot be Damaged
Cannot be Stunned
is hidden monster [1]
stance movement speed +% final [-16]
Cannot be Knocked Back
Spectre | N |
---|---|
Area | Seething Chyme |
Tags | caster, cleaving_weapon, flesh_armour, infinite_hunger, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
1800%Life
+100%Armour
380%Ailment Threshold




280%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 20Attack Distance
1.5 SecondAttack Time
±0%Damage Spread
200%Experience
135%Model Size
AtlasInvadersDoomBossType
DoomBoss_Metadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
52,870,573Life
32,530Armour
8,120Evasion
0Energy Shield
3,040Damage
4,537Spell Damage
538Accuracy
1.005Attack Time
145,750Experience
5,245,936Ailment Threshold
16,588Chill
16,588Shock
93,845Brittle
16,588Scorch
45,828Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Default Attack
Base Damage: 6035
Critical Strike Chance: 5%
Attack Time: 1.5 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASDoomBossSlam
Cooldown Time: 15 Secondaction attack or cast time uses animation length [1]spell maximum action distance +% [-50]
GADoomBossSlam
Base Damage: 6035
Critical Strike Chance: 5%
Attack Damage: 300%
Attack Time: 1.5 SecondDeals 200% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75] ,
GSDoomBossVomitChannel
Cooldown Time: 15 Second ,
GPSDoomBossVomitComet
Deals 542.7 to 814.1 Physical Damage15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitImpact
Deals 542.7 to 814.1 Physical Damage15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
is area damage [1]
MMSDoomBossVomitComet
Critical Strike Chance: 5%
Cast Time: 1 SecondGeneric monster mortar skill. Like Monster Projectile but has an impact effect.Deals 1752 to 2628 Physical Damage
Always Poison on Hit
base is projectile [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1] , , , , , , , , , ,
DoomBossDrillCharge
Shield Charge
Base Damage: 6035
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 15 SecondCharges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.70% increased Movement Speed
ignores proximity shield [1]
shield charge end slide wait for animation [1]
shield charge remove stun and knockback [1]

DoomBossChangeToStance3
Cooldown Time: 10 SecondCGEDoomBossBurrowGoo
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 309.3 Base Chaos Damage per second
Deals 618.6 Base Physical Damage per second
40% reduced Movement Speed
active skill area of effect radius +% final [-40]
infinite skill effect duration [1] , , , , ,
CGEDoomBossBurrowGooErupt
Critical Strike Chance: 0%
Cast Time: 1 Second70% reduced Movement Speed
active skill area of effect radius +% final [-40]
ground tar art variation [5]
infinite skill effect duration [1] , , , , ,
GADoomBossStomp
Base Damage: 6035
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.5 SecondKnocks Enemies Back on Hit
Deals 20% more Attack Damage
Stuns Enemies
base knockback speed +% [100]
is area damage [1] ,
GADoomBossShovelToss
Base Damage: 6035
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 SecondDeals 50% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1] ,
GADoomBossSumoSlam
Base Damage: 6035
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 SecondDeals 50% more Attack Damage
35% of Physical Damage Converted to Chaos Damage
action attack or cast time uses animation length [1]
is area damage [1] ,
DoomBossChangeToStance1
Cooldown Time: 10 SecondGADoomBossGooEruption
Base Damage: 6035
Critical Strike Chance: 5%
Attack Damage: 145%
Attack Time: 1.5 SecondDeals 45% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1] ,
GPSDoomBossVomitChunklet
Deals 361.8 to 542.7 Physical DamageFires 2 additional Projectiles
15% of Physical Damage Converted to Chaos Damage
50% chance to Poison on Hit
base is projectile [1]
is area damage [1]
number of projectiles override [2]
projectile spread radius [20]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitChunkletImpact
Deals 361.8 to 542.7 Physical Damage15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
is area damage [1]
GADoomBossBurrowStomp
Base Damage: 6035
Critical Strike Chance: 5%
Attack Time: 1.5 Second15% of Physical Damage Converted to Chaos Damage
is area damage [1] ,
45,614,731Life
30,638Armour
7,860Evasion
0Energy Shield
2,871Damage
4,286Spell Damage
518Accuracy
1.005Attack Time
144,452Experience
4,525,995Ailment Threshold
14,311Chill
14,311Shock
80,966Brittle
14,311Scorch
39,539Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Default Attack
Base Damage: 5700
Critical Strike Chance: 5%
Attack Time: 1.5 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASDoomBossSlam
Cooldown Time: 15 Secondaction attack or cast time uses animation length [1]spell maximum action distance +% [-50]
GADoomBossSlam
Base Damage: 5700
Critical Strike Chance: 5%
Attack Damage: 300%
Attack Time: 1.5 SecondDeals 200% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75] ,
GSDoomBossVomitChannel
Cooldown Time: 15 Second ,
GPSDoomBossVomitComet
Deals 520.4 to 780.6 Physical Damage15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitImpact
Deals 520.4 to 780.6 Physical Damage15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
is area damage [1]
MMSDoomBossVomitComet
Critical Strike Chance: 5%
Cast Time: 1 SecondGeneric monster mortar skill. Like Monster Projectile but has an impact effect.Deals 1667 to 2500 Physical Damage
Always Poison on Hit
base is projectile [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1] , , , , , , , , , ,
DoomBossDrillCharge
Shield Charge
Base Damage: 5700
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 15 SecondCharges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.70% increased Movement Speed
ignores proximity shield [1]
shield charge end slide wait for animation [1]
shield charge remove stun and knockback [1]

DoomBossChangeToStance3
Cooldown Time: 10 SecondCGEDoomBossBurrowGoo
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 295.2 Base Chaos Damage per second
Deals 590.3 Base Physical Damage per second
40% reduced Movement Speed
active skill area of effect radius +% final [-40]
infinite skill effect duration [1] , , , , ,
CGEDoomBossBurrowGooErupt
Critical Strike Chance: 0%
Cast Time: 1 Second70% reduced Movement Speed
active skill area of effect radius +% final [-40]
ground tar art variation [5]
infinite skill effect duration [1] , , , , ,
GADoomBossStomp
Base Damage: 5700
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.5 SecondKnocks Enemies Back on Hit
Deals 20% more Attack Damage
Stuns Enemies
base knockback speed +% [100]
is area damage [1] ,
GADoomBossShovelToss
Base Damage: 5700
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 SecondDeals 50% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1] ,
GADoomBossSumoSlam
Base Damage: 5700
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 SecondDeals 50% more Attack Damage
35% of Physical Damage Converted to Chaos Damage
action attack or cast time uses animation length [1]
is area damage [1] ,
DoomBossChangeToStance1
Cooldown Time: 10 SecondGADoomBossGooEruption
Base Damage: 5700
Critical Strike Chance: 5%
Attack Damage: 145%
Attack Time: 1.5 SecondDeals 45% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1] ,
GPSDoomBossVomitChunklet
Deals 347 to 520.4 Physical DamageFires 2 additional Projectiles
15% of Physical Damage Converted to Chaos Damage
50% chance to Poison on Hit
base is projectile [1]
is area damage [1]
number of projectiles override [2]
projectile spread radius [20]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitChunkletImpact
Deals 347 to 520.4 Physical Damage15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
is area damage [1]
GADoomBossBurrowStomp
Base Damage: 5700
Critical Strike Chance: 5%
Attack Time: 1.5 Second15% of Physical Damage Converted to Chaos Damage
is area damage [1] ,
stance default | ||
Melee | 90 | OnlyLastTarget TargetNear |
Melee | 30 | OnlyLastTarget |
Melee 3 | ||
GeometrySpell | GSDoomBossVomitChannel | 30 ForceTargetEnemy TargetIsPlayer TargetInRange=70 NotOnFullLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
GeometrySpell | GSDoomBossVomitChannel | -1 ForceTargetEnemy IAmChannelling IHaveNotBeenChannellingForXMilliseconds=10000 TargetInRange=70 IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
ShieldCharge | 60 | ForceTargetEnemy TargetIsPlayer TargetNotNear NotOnFullLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
ShieldCharge | 3 | ForceTargetEnemy !TargetIsPlayer TargetNotNear NotOnFullLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
EmptyActionSpell | 60 | ForceTargetEnemy TargetIsPlayer OnLessThan75PercentLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
ChangeToStance3 | DoomBossChangeToStance3 | 60 ForceTargetEnemy TargetNotMediumNear TargetIsPlayer OnLessThan90PercentLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
ChangeToStance3 | DoomBossChangeToStance3 | 10 ForceTargetEnemy TargetIsPlayer OnLessThan90PercentLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
Move | 3 | ForceTargetVariable=variable::generic_arena_middle_object NoEnemyInAggroRangeOfMe |
stance stance3 | ||
Move | 60 | OnlyLastTarget ForceTargetEnemy TargetIsPlayer |
ChangeToStance1 DoomBossChangeToStance1 | -1 | OnlyLastTarget ForceTargetEnemy TargetIsPlayer TargetInRange=30 IgnoresTaunt |
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase" Actor { basic_action = "ChangeToStance1" basic_action = "MoveForced" } StateMachine { define_shared_state = "reset_arena; intro;" on_state_intro_0 = "MakeCollidable();" on_state_intro_1 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase" Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_on ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_off ); " } Actor { on_end_ChangeToStance1 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_boss_idle.ao );" } StateMachine { on_state_intro_1 = "Delay( 3.0, { QueueTextAudio( DoomBossIntroRandom , Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss_); } );" } Animated { on_end_sumo_dash_start_01 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao, dash_debris );" on_sumo_dash_end_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao );" on_event_footstep = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_footsteps.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );" } Actor { on_end_or_destroy_ShieldCharge = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao );" } Life { on_death = " QueueTextAudio( DoomBossDefeatedRandom , Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss_); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/death_act.epk ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/crk_decal_02.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/crk_decal_01.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drill_line.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_boss_idle.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_footsteps.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_death.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/death_act.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_consume.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn.ao" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder1.ao" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2.ao" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder3.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn_in.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn_small.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/attachments/DoomFlatMinionWeapon.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/monster_death.epk" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder4.ao" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/attachments/DoomSpawnMinionWeapon.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/monster_death.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/liquid_beam.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_doom.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_doom.ao" preload_animated_object = "Metadata/Effects/Microtransactions/foot_prints/infinite_hunger/doom_footsteps.ao" } GlobalAudioParamEvents { life_percent_param = "DoomPersLifePercentage" life_percent_is_boolean = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss_"] = { name = "The Infinite Hunger", life = 18, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.8, damageSpread = 0, attackTime = 1.5, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GPSDoomBossVomitComet", "GPSDoomBossVomitChunklet", "DoomBossDrillCharge", "MMSDoomBossVomitComet", "CGEDoomBossBurrowGoo", "CGEDoomBossBurrowGooErupt", "DoomBossChangeToStance1", "DoomBossChangeToStance3", "GADoomBossSlam", "GSDoomBossVomitChannel", "GSDoomBossVomitImpact", "GADoomBossStomp", "GADoomBossShovelToss", "GADoomBossSumoSlam", "GADoomBossGooEruption", "GSDoomBossVomitChunkletImpact", "GADoomBossBurrowStomp", "EASDoomBossSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSDoomBossVomitComet"] = { name = "GPSDoomBossVomitComet", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 79, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSDoomBossVomitChunklet"] = { name = "GPSDoomBossVomitChunklet", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 79, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoomBossDrillCharge"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSDoomBossVomitComet"] = { name = "MMSDoomBossVomitComet", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEDoomBossBurrowGoo"] = { name = "CGEDoomBossBurrowGoo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEDoomBossBurrowGooErupt"] = { name = "CGEDoomBossBurrowGooErupt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoomBossChangeToStance1"] = { name = "DoomBossChangeToStance1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoomBossChangeToStance3"] = { name = "DoomBossChangeToStance3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossSlam"] = { name = "GADoomBossSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossVomitChannel"] = { name = "GSDoomBossVomitChannel", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossVomitImpact"] = { name = "GSDoomBossVomitImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 79, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossStomp"] = { name = "GADoomBossStomp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossShovelToss"] = { name = "GADoomBossShovelToss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossSumoSlam"] = { name = "GADoomBossSumoSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.533, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossGooEruption"] = { name = "GADoomBossGooEruption", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossVomitChunkletImpact"] = { name = "GSDoomBossVomitChunkletImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 79, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossBurrowStomp"] = { name = "GADoomBossBurrowStomp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoomBossSlam"] = { name = "EASDoomBossSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.466, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, }
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Action Speed cannot be modified to below 70% base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Cannot be Damaged
Cannot be Stunned
is hidden monster [1]
stance movement speed +% final [-16]
Id | StanceDoomBossBurrowed |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
The Infinite Hunger Topic /2 ⍟
NPC | Name |
---|---|
The Envoy | An open maw is merely a gateway to a labyrinth of stomachs that can never be filled. The destruction of a single mouth does not stem the tide of the ceaseless hunger within. The Maven's claim stands, but the challenge continues. |
Writhing Invitation | The Infinite Hunger awaits in a cosmic stomach where whole civilisations are digested - but do not die. |
The Infinite Hunger Text Audio /64 ⍟
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.