The Infinite Hunger Unique /2 ⍟

The Infinite Hunger Unique /2 ⍟

NameShow Full Descriptions
EbbAndFlowBlack Zenith Fingerless Silk Gloves
(12–16)% increased Spell Damage
Socketed Projectile Spells deal 150% more Damage with Hits
Socketed Projectile Spells have +4 seconds to Cooldown
Socketed Projectile Spells fire 4 additional Projectiles
Socketed Projectile Spells fire Projectiles in a circle
Socketed Projectile Spells have 80% less Skill Effect Duration
(140–180)% increased Energy Shield
TouchOfRustCeaseless Feast Spiked Gloves
(16–20)% increased Melee Damage
Adds (2–3) to (22–26) Physical Damage to Attacks
(100–150)% increased Armour
(20–30)% chance to inflict Corrosion on Hit with Attacks
(20–30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour
(20–30)% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating
(-5000 to total Armour and -1000 to total Evasion Rating per Corrosion. Corrosion lasts 4 seconds and refreshes the duration of existing Corrosion)
The Infinite Hunger
Seething Chyme
SpectreN
AreaSeething Chyme
Modmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]


Cannot be Damaged
Cannot be Stunned
is hidden monster [1]
stance movement speed +% final [-16]
ImmuneCannot be Knocked Back
Tagscaster, cleaving_weapon, flesh_armour, infinite_hunger, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss
1800%Life
+100%Armour
380%Ailment Threshold
50 50 50 30Resistance
280%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 20Attack Distance
1.5 SecondAttack Time
±0%Damage Spread
200%Experience
135%Model Size
AtlasInvadersDoomBossType
50,137,097Life
32,530Armour
8,120Evasion
0Energy Shield
2,621Damage
538Accuracy
1.005Attack Time
145,750Experience
4,974,714Ailment Threshold
15,730Chill
15,730Shock
88,993Brittle
15,730Scorch
43,459Sap
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 5202
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
EASDoomBossSlam
Cooldown Time: 15 Second
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GADoomBossSlam
Triggerable, Attack
Base Damage: 5202
Critical Strike Chance: 5%
Attack Damage: 300%
Attack Time: 1.5 Second
Deals 200% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
GSDoomBossVomitChannel
Triggerable, Channel
Cooldown Time: 15 Second
GPSDoomBossVomitComet
Triggerable
Deals 542.7 to 814.1 Physical Damage
15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitImpact
Triggerable
Deals 542.7 to 814.1 Physical Damage
15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
is area damage [1]
MMSDoomBossVomitComet
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 1752 to 2628 Physical Damage
Always Poison on Hit
base is projectile [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
DoomBossDrillCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Shield Charge
Base Damage: 5202
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 15 Second
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
70% increased Movement Speed
ignores proximity shield [1]
shield charge end slide wait for animation [1]
shield charge remove stun and knockback [1]

iconshieldcharge
DoomBossChangeToStance3
Cooldown Time: 10 Second
CGEDoomBossBurrowGoo
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Deals 309.3 Base Chaos Damage per second
Deals 618.6 Base Physical Damage per second
40% reduced Movement Speed
active skill area of effect radius +% final [-40]
infinite skill effect duration [1]
CGEDoomBossBurrowGooErupt
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
70% reduced Movement Speed
active skill area of effect radius +% final [-40]
ground tar art variation [5]
infinite skill effect duration [1]
GADoomBossStomp
Triggerable, Attack
Base Damage: 5202
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.5 Second
Knocks Enemies Back on Hit
Deals 20% more Attack Damage
Stuns Enemies
base knockback speed +% [100]
is area damage [1]
GADoomBossShovelToss
Triggerable, Attack
Base Damage: 5202
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
GADoomBossSumoSlam
Triggerable, Attack
Base Damage: 5202
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
35% of Physical Damage Converted to Chaos Damage
action attack or cast time uses animation length [1]
is area damage [1]
DoomBossChangeToStance1
Cooldown Time: 10 Second
GADoomBossGooEruption
Triggerable, Attack
Base Damage: 5202
Critical Strike Chance: 5%
Attack Damage: 145%
Attack Time: 1.5 Second
Deals 45% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
GPSDoomBossVomitChunklet
Triggerable
Deals 361.8 to 542.7 Physical Damage
Fires 2 additional Projectiles
15% of Physical Damage Converted to Chaos Damage
50% chance to Poison on Hit
base is projectile [1]
is area damage [1]
number of projectiles override [2]
projectile spread radius [20]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitChunkletImpact
Triggerable
Deals 361.8 to 542.7 Physical Damage
15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
is area damage [1]
GADoomBossBurrowStomp
Triggerable, Attack
Base Damage: 5202
Critical Strike Chance: 5%
Attack Time: 1.5 Second
15% of Physical Damage Converted to Chaos Damage
is area damage [1]
43,216,272Life
30,638Armour
7,860Evasion
0Energy Shield
2,497Damage
518Accuracy
1.005Attack Time
144,452Experience
4,288,015Ailment Threshold
13,559Chill
13,559Shock
76,708Brittle
13,559Scorch
37,460Sap
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 4957
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
EASDoomBossSlam
Cooldown Time: 15 Second
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GADoomBossSlam
Triggerable, Attack
Base Damage: 4957
Critical Strike Chance: 5%
Attack Damage: 300%
Attack Time: 1.5 Second
Deals 200% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
GSDoomBossVomitChannel
Triggerable, Channel
Cooldown Time: 15 Second
GPSDoomBossVomitComet
Triggerable
Deals 520.4 to 780.6 Physical Damage
15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitImpact
Triggerable
Deals 520.4 to 780.6 Physical Damage
15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
is area damage [1]
MMSDoomBossVomitComet
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 1667 to 2500 Physical Damage
Always Poison on Hit
base is projectile [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
DoomBossDrillCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Shield Charge
Base Damage: 4957
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 15 Second
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
70% increased Movement Speed
ignores proximity shield [1]
shield charge end slide wait for animation [1]
shield charge remove stun and knockback [1]

iconshieldcharge
DoomBossChangeToStance3
Cooldown Time: 10 Second
CGEDoomBossBurrowGoo
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Deals 295.2 Base Chaos Damage per second
Deals 590.3 Base Physical Damage per second
40% reduced Movement Speed
active skill area of effect radius +% final [-40]
infinite skill effect duration [1]
CGEDoomBossBurrowGooErupt
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
70% reduced Movement Speed
active skill area of effect radius +% final [-40]
ground tar art variation [5]
infinite skill effect duration [1]
GADoomBossStomp
Triggerable, Attack
Base Damage: 4957
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.5 Second
Knocks Enemies Back on Hit
Deals 20% more Attack Damage
Stuns Enemies
base knockback speed +% [100]
is area damage [1]
GADoomBossShovelToss
Triggerable, Attack
Base Damage: 4957
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
GADoomBossSumoSlam
Triggerable, Attack
Base Damage: 4957
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
35% of Physical Damage Converted to Chaos Damage
action attack or cast time uses animation length [1]
is area damage [1]
DoomBossChangeToStance1
Cooldown Time: 10 Second
GADoomBossGooEruption
Triggerable, Attack
Base Damage: 4957
Critical Strike Chance: 5%
Attack Damage: 145%
Attack Time: 1.5 Second
Deals 45% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
GPSDoomBossVomitChunklet
Triggerable
Deals 347 to 520.4 Physical Damage
Fires 2 additional Projectiles
15% of Physical Damage Converted to Chaos Damage
50% chance to Poison on Hit
base is projectile [1]
is area damage [1]
number of projectiles override [2]
projectile spread radius [20]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitChunkletImpact
Triggerable
Deals 347 to 520.4 Physical Damage
15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
is area damage [1]
GADoomBossBurrowStomp
Triggerable, Attack
Base Damage: 4957
Critical Strike Chance: 5%
Attack Time: 1.5 Second
15% of Physical Damage Converted to Chaos Damage
is area damage [1]
stance default
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
GeometrySpellGSDoomBossVomitChannel30 ForceTargetEnemy TargetIsPlayer TargetInRange=70 NotOnFullLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt
GeometrySpellGSDoomBossVomitChannel-1 ForceTargetEnemy IAmChannelling IHaveNotBeenChannellingForXMilliseconds=10000 TargetInRange=70 IsInState=(state::can_now_perform_actions,1) IgnoresTaunt
ShieldCharge60ForceTargetEnemy TargetIsPlayer TargetNotNear NotOnFullLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt
ShieldCharge3ForceTargetEnemy !TargetIsPlayer TargetNotNear NotOnFullLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt
EmptyActionSpell60ForceTargetEnemy TargetIsPlayer OnLessThan75PercentLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt
ChangeToStance3DoomBossChangeToStance360 ForceTargetEnemy TargetNotMediumNear TargetIsPlayer OnLessThan90PercentLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt
ChangeToStance3DoomBossChangeToStance310 ForceTargetEnemy TargetIsPlayer OnLessThan90PercentLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt
Move3ForceTargetVariable=variable::generic_arena_middle_object NoEnemyInAggroRangeOfMe
stance stance3
Move60OnlyLastTarget ForceTargetEnemy TargetIsPlayer
ChangeToStance1 DoomBossChangeToStance1-1OnlyLastTarget ForceTargetEnemy TargetIsPlayer TargetInRange=30 IgnoresTaunt

Object Type

version 2
extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "MoveForced"
}

StateMachine
{
	define_shared_state = "reset_arena; intro;"
	
	on_state_intro_0 = "MakeCollidable();"
	on_state_intro_1 = "RemoveCollidability();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase"

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_on );
	"

	TurnLightOn =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_on );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_on );
	"

	CreateLightOff =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_off );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_off );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_off );
	"
}

Actor
{
	on_end_ChangeToStance1 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_boss_idle.ao );"
}

StateMachine
{
	on_state_intro_1 = "Delay( 3.0, { QueueTextAudioFromLast( 0, Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss, DoomBossIntroRandom ); } );"
}

Animated
{
	on_end_sumo_dash_start_01 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao, dash_debris );"
	on_sumo_dash_end_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao );"
	on_event_footstep = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_footsteps.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
}

Actor
{
	on_end_or_destroy_ShieldCharge = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao );"
}

Life
{
	on_death =
	"
		QueueTextAudioFromLast( 0, Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss, DoomBossDefeatedRandom );
		SetGlobalAudioParam( DoomPersLifePercentage, 0.0 );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/death_act.epk );
	"

	on_spawned_dead = "SetGlobalAudioParam( DoomPersLifePercentage, 0.0 );"
	on_spawned_alive = "SetGlobalAudioParam( DoomPersLifePercentage, 100.0 );"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/crk_decal_02.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/crk_decal_01.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drill_line.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_boss_idle.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_footsteps.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_death.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/death_act.epk"

	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_consume.epk"

	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn.ao"
	preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder1.ao"
	preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2.ao"
	preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder3.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn_in.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn_small.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk"
	preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/attachments/DoomFlatMinionWeapon.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/monster_death.epk"
	preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder4.ao"
	preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/attachments/DoomSpawnMinionWeapon.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/monster_death.ao"

	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/liquid_beam.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_doom.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_doom.ao"
	preload_animated_object = "Metadata/Effects/Microtransactions/foot_prints/infinite_hunger/doom_footsteps.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss_"] = {
    name = "The Infinite Hunger",
    life = 18,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2.8,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GPSDoomBossVomitComet",
        "GPSDoomBossVomitChunklet",
        "DoomBossDrillCharge",
        "MMSDoomBossVomitComet",
        "CGEDoomBossBurrowGoo",
        "CGEDoomBossBurrowGooErupt",
        "DoomBossChangeToStance1",
        "DoomBossChangeToStance3",
        "GADoomBossSlam",
        "GSDoomBossVomitChannel",
        "GSDoomBossVomitImpact",
        "GADoomBossStomp",
        "GADoomBossShovelToss",
        "GADoomBossSumoSlam",
        "GADoomBossGooEruption",
        "GSDoomBossVomitChunkletImpact",
        "GADoomBossBurrowStomp",
        "EASDoomBossSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSDoomBossVomitComet"] = {
    name = "GPSDoomBossVomitComet",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 79, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSDoomBossVomitChunklet"] = {
    name = "GPSDoomBossVomitChunklet",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 79, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DoomBossDrillCharge"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSDoomBossVomitComet"] = {
    name = "MMSDoomBossVomitComet",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEDoomBossBurrowGoo"] = {
    name = "CGEDoomBossBurrowGoo",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEDoomBossBurrowGooErupt"] = {
    name = "CGEDoomBossBurrowGooErupt",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DoomBossChangeToStance1"] = {
    name = "DoomBossChangeToStance1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DoomBossChangeToStance3"] = {
    name = "DoomBossChangeToStance3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossSlam"] = {
    name = "GADoomBossSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossVomitChannel"] = {
    name = "GSDoomBossVomitChannel",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Channel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossVomitImpact"] = {
    name = "GSDoomBossVomitImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 79, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossStomp"] = {
    name = "GADoomBossStomp",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossShovelToss"] = {
    name = "GADoomBossShovelToss",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossSumoSlam"] = {
    name = "GADoomBossSumoSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.533,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossGooEruption"] = {
    name = "GADoomBossGooEruption",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossVomitChunkletImpact"] = {
    name = "GSDoomBossVomitChunkletImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 79, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossBurrowStomp"] = {
    name = "GADoomBossBurrowStomp",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoomBossSlam"] = {
    name = "EASDoomBossSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.466,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]

monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]

Mod IdMonsterMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • monster dropped item quantity +% Min: 0 Max: 0 Global
  • unique boss curse effect on self +% final [-66]

    unique boss curse effect on self +% final [-66]

    Mod IdMapMonsterReducedCurseEffectUber
    FamilyCurseEffect
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: -66 Max: -66 Global
  • Craft Tagscaster curse
    Action Speed cannot be modified to below 70% base value

    Action Speed cannot be modified to below 70% base value

    Mod IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • action speed +% minimum value Min: -30 Max: -30 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]

    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]

    Mod IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Mod IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1

    Mod IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Cannot be Damaged
    Cannot be Stunned
    is hidden monster [1]
    stance movement speed +% final [-16]

    Cannot be Damaged
    Cannot be Stunned
    is hidden monster [1]
    stance movement speed +% final [-16]

    Mod IdStanceDoomBossBurrowed
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be damaged Min: 1 Max: 1 Global
  • is hidden monster Min: 1 Max: 1 Global
  • base cannot be stunned Min: 1 Max: 1 Global
  • stance movement speed +% final Min: -16 Max: -16 Global
  • Cannot be Knocked Back

    Cannot be Knocked Back

    Mod IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • The Infinite Hunger Topic /2 ⍟

    The Infinite Hunger Topic /2 ⍟

    NPCName
    The EnvoyAn open maw is merely a gateway to a labyrinth of stomachs that can never be filled. The destruction of a single mouth does not stem the tide of the ceaseless hunger within. The Maven's claim stands, but the challenge continues.
    Writhing InvitationThe Infinite Hunger awaits in a cosmic stomach where
    whole civilisations are digested - but do not die.
    The Infinite Hunger Text Audio /64 ⍟

    The Infinite Hunger Text Audio /64 ⍟

    TypeNameCount
    DoomBossBurrowStartRandomHunger!
    DoomBossBurrowStart2Hunger!
    DoomBossBurrowStart3Hunger!
    DoomBossBurrowEndRandomFeast!
    DoomBossBurrowEnd2Feast!
    DoomBossBurrowEnd3Feast!
    DoomBossBurrowEnd4Feast!
    DoomBossCrunchRandomCrunch!
    DoomBossCrunch2Crunch!
    DoomBossCrunch3Crunch!
    DoomBossDashStartRandomCull!
    DoomBossDashStart2Cull!
    DoomBossDashStart3Slaughter!
    DoomBossDashStart4Slaughter!
    DoomBossDashStart5Slaughter!
    DoomBossDefeatedRandomThe pain... never ends...
    DoomBossDefeated2The pain... never ends...
    DoomBossDefeated3Death... is meaningless...
    DoomBossDefeated4Death... is meaningless...
    DoomBossDyingTarpitRandomSatiated... for but a moment...
    DoomBossDyingTarpit2Satiated... for but a moment...
    DoomBossDyingTarpit3Satiated... for but a moment...
    DoomBossIntroRandomFoolish Maven, come to feed me her champion!
    DoomBossIntro2Foolish Maven, come to feed me her champion!
    DoomBossIntro3Your champion looks delicious.
    DoomBossIntro4Your champion looks delicious.
    DoomBossPLayerDeathRandomA feast of muscle and bone!
    DoomBossPLayerDeath2A feast of muscle and bone!
    DoomBossPLayerDeath3A feast of muscle and bone!
    DoomBossPLayerDeath4A feast of muscle and bone!
    DoomBossPulveriseRandomPulverise!
    DoomBossPulverise2Pulverise!
    DoomBossScapingTarpitRandomThe Tangle will not be denied!
    DoomBossScapingTarpit2The Tangle will not be denied!
    DoomBossScapingTarpit3The Tangle will not be denied!
    DoomBossSlamRandomObliterate!
    DoomBossSlam2Obliterate!
    DoomBossSlam3Obliterate!
    DoomBossSlam4Obliterate!
    DoomBossSlam5Mash!
    DoomBossSlam6Mash!
    DoomBossSlam7Mash!
    DoomBossSmashRandomSmash!
    DoomBossSmash2Smash!
    DoomBossSmash3Smash!
    DoomBossTarpitScapeRandomHunger without end...
    DoomBossTarpitScape2Hunger without end...
    DoomBossTarpitScape3Hunger without end...
    DoomBossTauntRandomThe Tangle will feast upon this realm forever.
    DoomBossTaunt2The Tangle will feast upon this realm forever.
    DoomBossTaunt3The Tangle will feast upon this realm forever.
    DoomBossTaunt4There is no escape.
    DoomBossTaunt5There is no escape.
    DoomBossTaunt6There is no escape.
    DoomBossVomitRandomDigestion!
    DoomBossVomit2Digestion!
    DoomBossVomit3Melt!
    DoomBossVomit4Melt!
    DoomBossVomit5Melt!
    DoomBossDashEndRandomTrample!
    DoomBossDashEnd2Trample!
    DoomBossDashEnd3Crush!
    DoomBossDashEnd4Crush!
    DoomBossDashEnd5Crush!

    Community Wiki

    Wiki Edit

    The Infinite Hunger

    Drops


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.