The Infinite Hunger Unique /2 ⍟
IconName
EbbAndFlowBlack Zenith Fingerless Silk Gloves
(12–16)% increased Spell Damage
Socketed Projectile Spells deal 150% more Damage with Hits
Socketed Projectile Spells have +4 seconds to Cooldown
Socketed Projectile Spells fire 4 additional Projectiles
Socketed Projectile Spells fire Projectiles in a circle
Socketed Projectile Spells have 80% less Skill Effect Duration
(140–180)% increased Energy Shield
TouchOfRustCeaseless Feast Spiked Gloves
(16–20)% increased Melee Damage
Adds (2–3) to (22–26) Physical Damage to Attacks
(100–150)% increased Armour
(20–30)% chance to inflict Corrosion on Hit with Attacks
(20–30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour
(20–30)% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating
(-5000 to total Armour and -1000 to total Evasion Rating per Corrosion. Corrosion lasts 4 seconds and refreshes the duration of existing Corrosion)
The Infinite Hunger
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Cannot be Damaged
Cannot be Stunned
is hidden monster [1]
stance movement speed +% final [-16]
Cannot be Knocked Back
SpectreN
AreaSeething Chyme
Tagscaster, cleaving_weapon, flesh_armour, infinite_hunger, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss
1800%Life
+100%Armour
380%Ailment Threshold
50 50 50 30Resistance
280%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 20Attack Distance
1.5 SecondAttack Time
±0%Damage Spread
200%Experience
135%Model Size
AtlasInvadersDoomBossType
DoomBoss_Metadata
52,870,573Life
32,530Armour
8,120Evasion
0Energy Shield
3,040Damage
4,537Spell Damage
538Accuracy
1.005Attack Time
145,750Experience
5,245,936Ailment Threshold
16,588Chill
16,588Shock
93,845Brittle
16,588Scorch
45,828Sap
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 6035
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
EASDoomBossSlam
Cooldown Time: 15 Second
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GADoomBossSlam
Triggerable, Attack
Base Damage: 6035
Critical Strike Chance: 5%
Attack Damage: 300%
Attack Time: 1.5 Second
Deals 200% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
GSDoomBossVomitChannel
Triggerable, Channel
Cooldown Time: 15 Second
GPSDoomBossVomitComet
Triggerable
Deals 542.7 to 814.1 Physical Damage
15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitImpact
Triggerable
Deals 542.7 to 814.1 Physical Damage
15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
is area damage [1]
MMSDoomBossVomitComet
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 1752 to 2628 Physical Damage
Always Poison on Hit
base is projectile [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
DoomBossDrillCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Shield Charge
Base Damage: 6035
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 15 Second
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
70% increased Movement Speed
ignores proximity shield [1]
shield charge end slide wait for animation [1]
shield charge remove stun and knockback [1]

iconshieldcharge
DoomBossChangeToStance3
Cooldown Time: 10 Second
CGEDoomBossBurrowGoo
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Deals 309.3 Base Chaos Damage per second
Deals 618.6 Base Physical Damage per second
40% reduced Movement Speed
active skill area of effect radius +% final [-40]
infinite skill effect duration [1]
CGEDoomBossBurrowGooErupt
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
70% reduced Movement Speed
active skill area of effect radius +% final [-40]
ground tar art variation [5]
infinite skill effect duration [1]
GADoomBossStomp
Triggerable, Attack
Base Damage: 6035
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.5 Second
Knocks Enemies Back on Hit
Deals 20% more Attack Damage
Stuns Enemies
base knockback speed +% [100]
is area damage [1]
GADoomBossShovelToss
Triggerable, Attack
Base Damage: 6035
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
GADoomBossSumoSlam
Triggerable, Attack
Base Damage: 6035
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
35% of Physical Damage Converted to Chaos Damage
action attack or cast time uses animation length [1]
is area damage [1]
DoomBossChangeToStance1
Cooldown Time: 10 Second
GADoomBossGooEruption
Triggerable, Attack
Base Damage: 6035
Critical Strike Chance: 5%
Attack Damage: 145%
Attack Time: 1.5 Second
Deals 45% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
GPSDoomBossVomitChunklet
Triggerable
Deals 361.8 to 542.7 Physical Damage
Fires 2 additional Projectiles
15% of Physical Damage Converted to Chaos Damage
50% chance to Poison on Hit
base is projectile [1]
is area damage [1]
number of projectiles override [2]
projectile spread radius [20]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitChunkletImpact
Triggerable
Deals 361.8 to 542.7 Physical Damage
15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
is area damage [1]
GADoomBossBurrowStomp
Triggerable, Attack
Base Damage: 6035
Critical Strike Chance: 5%
Attack Time: 1.5 Second
15% of Physical Damage Converted to Chaos Damage
is area damage [1]
45,614,731Life
30,638Armour
7,860Evasion
0Energy Shield
2,871Damage
4,286Spell Damage
518Accuracy
1.005Attack Time
144,452Experience
4,525,995Ailment Threshold
14,311Chill
14,311Shock
80,966Brittle
14,311Scorch
39,539Sap
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 5700
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
EASDoomBossSlam
Cooldown Time: 15 Second
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GADoomBossSlam
Triggerable, Attack
Base Damage: 5700
Critical Strike Chance: 5%
Attack Damage: 300%
Attack Time: 1.5 Second
Deals 200% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
GSDoomBossVomitChannel
Triggerable, Channel
Cooldown Time: 15 Second
GPSDoomBossVomitComet
Triggerable
Deals 520.4 to 780.6 Physical Damage
15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitImpact
Triggerable
Deals 520.4 to 780.6 Physical Damage
15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
is area damage [1]
MMSDoomBossVomitComet
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 1667 to 2500 Physical Damage
Always Poison on Hit
base is projectile [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
DoomBossDrillCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Shield Charge
Base Damage: 5700
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 15 Second
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
70% increased Movement Speed
ignores proximity shield [1]
shield charge end slide wait for animation [1]
shield charge remove stun and knockback [1]

iconshieldcharge
DoomBossChangeToStance3
Cooldown Time: 10 Second
CGEDoomBossBurrowGoo
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
Deals 295.2 Base Chaos Damage per second
Deals 590.3 Base Physical Damage per second
40% reduced Movement Speed
active skill area of effect radius +% final [-40]
infinite skill effect duration [1]
CGEDoomBossBurrowGooErupt
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second
70% reduced Movement Speed
active skill area of effect radius +% final [-40]
ground tar art variation [5]
infinite skill effect duration [1]
GADoomBossStomp
Triggerable, Attack
Base Damage: 5700
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.5 Second
Knocks Enemies Back on Hit
Deals 20% more Attack Damage
Stuns Enemies
base knockback speed +% [100]
is area damage [1]
GADoomBossShovelToss
Triggerable, Attack
Base Damage: 5700
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
GADoomBossSumoSlam
Triggerable, Attack
Base Damage: 5700
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 Second
Deals 50% more Attack Damage
35% of Physical Damage Converted to Chaos Damage
action attack or cast time uses animation length [1]
is area damage [1]
DoomBossChangeToStance1
Cooldown Time: 10 Second
GADoomBossGooEruption
Triggerable, Attack
Base Damage: 5700
Critical Strike Chance: 5%
Attack Damage: 145%
Attack Time: 1.5 Second
Deals 45% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
GPSDoomBossVomitChunklet
Triggerable
Deals 347 to 520.4 Physical Damage
Fires 2 additional Projectiles
15% of Physical Damage Converted to Chaos Damage
50% chance to Poison on Hit
base is projectile [1]
is area damage [1]
number of projectiles override [2]
projectile spread radius [20]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitChunkletImpact
Triggerable
Deals 347 to 520.4 Physical Damage
15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
is area damage [1]
GADoomBossBurrowStomp
Triggerable, Attack
Base Damage: 5700
Critical Strike Chance: 5%
Attack Time: 1.5 Second
15% of Physical Damage Converted to Chaos Damage
is area damage [1]
stance default
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
GeometrySpellGSDoomBossVomitChannel30 ForceTargetEnemy TargetIsPlayer TargetInRange=70 NotOnFullLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt
GeometrySpellGSDoomBossVomitChannel-1 ForceTargetEnemy IAmChannelling IHaveNotBeenChannellingForXMilliseconds=10000 TargetInRange=70 IsInState=(state::can_now_perform_actions,1) IgnoresTaunt
ShieldCharge60ForceTargetEnemy TargetIsPlayer TargetNotNear NotOnFullLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt
ShieldCharge3ForceTargetEnemy !TargetIsPlayer TargetNotNear NotOnFullLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt
EmptyActionSpell60ForceTargetEnemy TargetIsPlayer OnLessThan75PercentLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt
ChangeToStance3DoomBossChangeToStance360 ForceTargetEnemy TargetNotMediumNear TargetIsPlayer OnLessThan90PercentLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt
ChangeToStance3DoomBossChangeToStance310 ForceTargetEnemy TargetIsPlayer OnLessThan90PercentLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt
Move3ForceTargetVariable=variable::generic_arena_middle_object NoEnemyInAggroRangeOfMe
stance stance3
Move60OnlyLastTarget ForceTargetEnemy TargetIsPlayer
ChangeToStance1 DoomBossChangeToStance1-1OnlyLastTarget ForceTargetEnemy TargetIsPlayer TargetInRange=30 IgnoresTaunt

Object Type

version 2
extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "MoveForced"
}

StateMachine
{
	define_shared_state = "reset_arena; intro;"
	
	on_state_intro_0 = "MakeCollidable();"
	on_state_intro_1 = "RemoveCollidability();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase"

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_on );
	"

	TurnLightOn =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_on );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_on );
	"

	CreateLightOff =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_off );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_off );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_off );
	"
}

Actor
{
	on_end_ChangeToStance1 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_boss_idle.ao );"
}

StateMachine
{
	on_state_intro_1 = "Delay( 3.0, { QueueTextAudio( DoomBossIntroRandom , Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss_); } );"
}

Animated
{
	on_end_sumo_dash_start_01 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao, dash_debris );"
	on_sumo_dash_end_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao );"
	on_event_footstep = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_footsteps.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"
}

Actor
{
	on_end_or_destroy_ShieldCharge = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao );"
}

Life
{
	on_death =
	"
		QueueTextAudio( DoomBossDefeatedRandom , Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss_);
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/death_act.epk );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/crk_decal_02.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/crk_decal_01.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drill_line.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_boss_idle.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_footsteps.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_death.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/death_act.epk"

	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_consume.epk"

	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn.ao"
	preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder1.ao"
	preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2.ao"
	preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder3.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn_in.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn_small.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk"
	preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/attachments/DoomFlatMinionWeapon.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/monster_death.epk"
	preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder4.ao"
	preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/attachments/DoomSpawnMinionWeapon.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/monster_death.ao"

	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/liquid_beam.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_doom.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_doom.ao"
	preload_animated_object = "Metadata/Effects/Microtransactions/foot_prints/infinite_hunger/doom_footsteps.ao"
}

GlobalAudioParamEvents
{
	life_percent_param = "DoomPersLifePercentage"
	
	life_percent_is_boolean = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss_"] = {
    name = "The Infinite Hunger",
    life = 18,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2.8,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GPSDoomBossVomitComet",
        "GPSDoomBossVomitChunklet",
        "DoomBossDrillCharge",
        "MMSDoomBossVomitComet",
        "CGEDoomBossBurrowGoo",
        "CGEDoomBossBurrowGooErupt",
        "DoomBossChangeToStance1",
        "DoomBossChangeToStance3",
        "GADoomBossSlam",
        "GSDoomBossVomitChannel",
        "GSDoomBossVomitImpact",
        "GADoomBossStomp",
        "GADoomBossShovelToss",
        "GADoomBossSumoSlam",
        "GADoomBossGooEruption",
        "GSDoomBossVomitChunkletImpact",
        "GADoomBossBurrowStomp",
        "EASDoomBossSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSDoomBossVomitComet"] = {
    name = "GPSDoomBossVomitComet",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 79, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSDoomBossVomitChunklet"] = {
    name = "GPSDoomBossVomitChunklet",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 79, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DoomBossDrillCharge"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSDoomBossVomitComet"] = {
    name = "MMSDoomBossVomitComet",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEDoomBossBurrowGoo"] = {
    name = "CGEDoomBossBurrowGoo",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEDoomBossBurrowGooErupt"] = {
    name = "CGEDoomBossBurrowGooErupt",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DoomBossChangeToStance1"] = {
    name = "DoomBossChangeToStance1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DoomBossChangeToStance3"] = {
    name = "DoomBossChangeToStance3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossSlam"] = {
    name = "GADoomBossSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossVomitChannel"] = {
    name = "GSDoomBossVomitChannel",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Channel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossVomitImpact"] = {
    name = "GSDoomBossVomitImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 79, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossStomp"] = {
    name = "GADoomBossStomp",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossShovelToss"] = {
    name = "GADoomBossShovelToss",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossSumoSlam"] = {
    name = "GADoomBossSumoSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.533,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossGooEruption"] = {
    name = "GADoomBossGooEruption",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossVomitChunkletImpact"] = {
    name = "GSDoomBossVomitChunkletImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 79, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossBurrowStomp"] = {
    name = "GADoomBossBurrowStomp",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASDoomBossSlam"] = {
    name = "EASDoomBossSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.466,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
IdMonsterMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Action Speed cannot be modified to below 70% base value
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • action speed +% minimum value Min: -30 Max: -30 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Cannot be Damaged
    Cannot be Stunned
    is hidden monster [1]
    stance movement speed +% final [-16]
    IdStanceDoomBossBurrowed
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be damaged Min: 1 Max: 1 Global
  • is hidden monster Min: 1 Max: 1 Global
  • base cannot be stunned Min: 1 Max: 1 Global
  • stance movement speed +% final Min: -16 Max: -16 Global
  • Cannot be Knocked Back
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • The Infinite Hunger Topic /2 ⍟
    NPCName
    The EnvoyAn open maw is merely a gateway to a labyrinth of stomachs that can never be filled. The destruction of a single mouth does not stem the tide of the ceaseless hunger within. The Maven's claim stands, but the challenge continues.
    Writhing InvitationThe Infinite Hunger awaits in a cosmic stomach where
    whole civilisations are digested - but do not die.
    The Infinite Hunger Text Audio /64 ⍟
    Name
    Hunger!
    DoomBossBurrowStartRandom
    Hunger!
    DoomBossBurrowStart2
    Hunger!
    DoomBossBurrowStart3
    Feast!

    DoomBossBurrowEndRandom
    Feast!

    DoomBossBurrowEnd2
    Feast!

    DoomBossBurrowEnd3
    Feast!

    DoomBossBurrowEnd4
    Crunch!

    DoomBossCrunchRandom
    Crunch!

    DoomBossCrunch2
    Crunch!

    DoomBossCrunch3
    Cull!

    DoomBossDashStartRandom
    Cull!

    DoomBossDashStart2
    Slaughter!
    DoomBossDashStart3
    Slaughter!
    DoomBossDashStart4
    Slaughter!
    DoomBossDashStart5
    The pain... never ends...
    DoomBossDefeatedRandom
    The pain... never ends...
    DoomBossDefeated2
    Death... is meaningless...

    DoomBossDefeated3
    Death... is meaningless...

    DoomBossDefeated4
    Satiated... for but a moment...

    DoomBossDyingTarpitRandom
    Satiated... for but a moment...

    DoomBossDyingTarpit2
    Satiated... for but a moment...

    DoomBossDyingTarpit3
    Foolish Maven, come to feed me her champion!
    DoomBossIntroRandom
    Foolish Maven, come to feed me her champion!
    DoomBossIntro2
    Your champion looks delicious.

    DoomBossIntro3
    Your champion looks delicious.

    DoomBossIntro4
    A feast of muscle and bone!
    DoomBossPLayerDeathRandom
    A feast of muscle and bone!
    DoomBossPLayerDeath2
    A feast of muscle and bone!
    DoomBossPLayerDeath3
    A feast of muscle and bone!
    DoomBossPLayerDeath4
    Pulverise!
    DoomBossPulveriseRandom
    Pulverise!
    DoomBossPulverise2
    The Tangle will not be denied!
    DoomBossScapingTarpitRandom
    The Tangle will not be denied!
    DoomBossScapingTarpit2
    The Tangle will not be denied!
    DoomBossScapingTarpit3
    Obliterate!
    DoomBossSlamRandom
    Obliterate!
    DoomBossSlam2
    Obliterate!
    DoomBossSlam3
    Obliterate!
    DoomBossSlam4
    Mash!
    DoomBossSlam5
    Mash!
    DoomBossSlam6
    Mash!
    DoomBossSlam7
    Smash!
    DoomBossSmashRandom
    Smash!
    DoomBossSmash2
    Smash!
    DoomBossSmash3
    Hunger without end...
    DoomBossTarpitScapeRandom
    Hunger without end...
    DoomBossTarpitScape2
    Hunger without end...
    DoomBossTarpitScape3
    The Tangle will feast upon this realm forever.
    DoomBossTauntRandom
    The Tangle will feast upon this realm forever.
    DoomBossTaunt2
    The Tangle will feast upon this realm forever.
    DoomBossTaunt3
    There is no escape.

    DoomBossTaunt4
    There is no escape.

    DoomBossTaunt5
    There is no escape.

    DoomBossTaunt6
    Digestion!

    DoomBossVomitRandom
    Digestion!

    DoomBossVomit2
    Melt!
    DoomBossVomit3
    Melt!
    DoomBossVomit4
    Melt!
    DoomBossVomit5
    Trample!
    DoomBossDashEndRandom
    Trample!
    DoomBossDashEnd2
    Crush!

    DoomBossDashEnd3
    Crush!

    DoomBossDashEnd4
    Crush!

    DoomBossDashEnd5

    Community Wiki

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    The Infinite Hunger

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