The Infinite Hunger Unique /2 ⍟
The Infinite Hunger Unique /2 ⍟
Name | Show Full Descriptions |
---|---|
![]() | Black Zenith Fingerless Silk Gloves (12–16)% increased Spell DamageSocketed Projectile Spells deal 150% more Damage with Hits Socketed Projectile Spells have +4 seconds to Cooldown Socketed Projectile Spells fire 4 additional Projectiles Socketed Projectile Spells fire Projectiles in a circle Socketed Projectile Spells have 80% less Skill Effect Duration (140–180)% increased Energy Shield |
![]() | Ceaseless Feast Spiked Gloves (16–20)% increased Melee DamageAdds (2–3) to (22–26) Physical Damage to Attacks (100–150)% increased Armour (20–30)% chance to inflict Corrosion on Hit with Attacks (20–30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour (20–30)% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating (-5000 to total Armour and -1000 to total Evasion Rating per Corrosion. Corrosion lasts 4 seconds and refreshes the duration of existing Corrosion) |
The Infinite Hunger
Spectre | N |
---|---|
Area | Seething Chyme |
Mod | monster dropped item quantity +% [0] monster dropped item rarity +% [15000] monster slain experience +% [100] Action Speed cannot be modified to below 70% base value cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] Cannot be Damaged Cannot be Stunned is hidden monster [1] stance movement speed +% final [-16] |
Immune | Cannot be Knocked Back |
Tags | caster, cleaving_weapon, flesh_armour, infinite_hunger, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, unique_map_boss |
1800%Life
+100%Armour
380%Ailment Threshold
50 50 50 30Resistance
280%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 20Attack Distance
1.5 SecondAttack Time
±0%Damage Spread
200%Experience
135%Model Size
AtlasInvadersDoomBossType
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
50,137,097Life
32,530Armour
8,120Evasion
0Energy Shield
2,621Damage
538Accuracy
1.005Attack Time
145,750Experience
4,974,714Ailment Threshold
15,730Chill
15,730Shock
88,993Brittle
15,730Scorch
43,459Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUnique
Default Attack
Base Damage: 5202
Critical Strike Chance: 5%
Attack Time: 1.5 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASDoomBossSlam
Cooldown Time: 15 Secondaction attack or cast time uses animation length [1]spell maximum action distance +% [-50]
GADoomBossSlam
Base Damage: 5202
Critical Strike Chance: 5%
Attack Damage: 300%
Attack Time: 1.5 SecondDeals 200% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75] ,
GSDoomBossVomitChannel
Cooldown Time: 15 Second ,
GPSDoomBossVomitComet
Deals 542.7 to 814.1 Physical Damage15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitImpact
Deals 542.7 to 814.1 Physical Damage15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
is area damage [1]
MMSDoomBossVomitComet
Critical Strike Chance: 5%
Cast Time: 1 SecondGeneric monster mortar skill. Like Monster Projectile but has an impact effect.Deals 1752 to 2628 Physical Damage
Always Poison on Hit
base is projectile [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1] , , , , , , , , , ,
DoomBossDrillCharge
Shield Charge
Base Damage: 5202
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 15 SecondCharges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.70% increased Movement Speed
ignores proximity shield [1]
shield charge end slide wait for animation [1]
shield charge remove stun and knockback [1]

DoomBossChangeToStance3
Cooldown Time: 10 SecondCGEDoomBossBurrowGoo
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 309.3 Base Chaos Damage per second
Deals 618.6 Base Physical Damage per second
40% reduced Movement Speed
active skill area of effect radius +% final [-40]
infinite skill effect duration [1] , , , , ,
CGEDoomBossBurrowGooErupt
Critical Strike Chance: 0%
Cast Time: 1 Second70% reduced Movement Speed
active skill area of effect radius +% final [-40]
ground tar art variation [5]
infinite skill effect duration [1] , , , , ,
GADoomBossStomp
Base Damage: 5202
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.5 SecondKnocks Enemies Back on Hit
Deals 20% more Attack Damage
Stuns Enemies
base knockback speed +% [100]
is area damage [1] ,
GADoomBossShovelToss
Base Damage: 5202
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 SecondDeals 50% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1] ,
GADoomBossSumoSlam
Base Damage: 5202
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 SecondDeals 50% more Attack Damage
35% of Physical Damage Converted to Chaos Damage
action attack or cast time uses animation length [1]
is area damage [1] ,
DoomBossChangeToStance1
Cooldown Time: 10 SecondGADoomBossGooEruption
Base Damage: 5202
Critical Strike Chance: 5%
Attack Damage: 145%
Attack Time: 1.5 SecondDeals 45% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1] ,
GPSDoomBossVomitChunklet
Deals 361.8 to 542.7 Physical DamageFires 2 additional Projectiles
15% of Physical Damage Converted to Chaos Damage
50% chance to Poison on Hit
base is projectile [1]
is area damage [1]
number of projectiles override [2]
projectile spread radius [20]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitChunkletImpact
Deals 361.8 to 542.7 Physical Damage15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
is area damage [1]
GADoomBossBurrowStomp
Base Damage: 5202
Critical Strike Chance: 5%
Attack Time: 1.5 Second15% of Physical Damage Converted to Chaos Damage
is area damage [1] ,
43,216,272Life
30,638Armour
7,860Evasion
0Energy Shield
2,497Damage
518Accuracy
1.005Attack Time
144,452Experience
4,288,015Ailment Threshold
13,559Chill
13,559Shock
76,708Brittle
13,559Scorch
37,460Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUnique
Default Attack
Base Damage: 4957
Critical Strike Chance: 5%
Attack Time: 1.5 SecondStrike your foes down with a powerful blow.action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASDoomBossSlam
Cooldown Time: 15 Secondaction attack or cast time uses animation length [1]spell maximum action distance +% [-50]
GADoomBossSlam
Base Damage: 4957
Critical Strike Chance: 5%
Attack Damage: 300%
Attack Time: 1.5 SecondDeals 200% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75] ,
GSDoomBossVomitChannel
Cooldown Time: 15 Second ,
GPSDoomBossVomitComet
Deals 520.4 to 780.6 Physical Damage15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitImpact
Deals 520.4 to 780.6 Physical Damage15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
is area damage [1]
MMSDoomBossVomitComet
Critical Strike Chance: 5%
Cast Time: 1 SecondGeneric monster mortar skill. Like Monster Projectile but has an impact effect.Deals 1667 to 2500 Physical Damage
Always Poison on Hit
base is projectile [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1] , , , , , , , , , ,
DoomBossDrillCharge
Shield Charge
Base Damage: 4957
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 15 SecondCharges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.70% increased Movement Speed
ignores proximity shield [1]
shield charge end slide wait for animation [1]
shield charge remove stun and knockback [1]

DoomBossChangeToStance3
Cooldown Time: 10 SecondCGEDoomBossBurrowGoo
Critical Strike Chance: 0%
Cast Time: 1 SecondDeals 295.2 Base Chaos Damage per second
Deals 590.3 Base Physical Damage per second
40% reduced Movement Speed
active skill area of effect radius +% final [-40]
infinite skill effect duration [1] , , , , ,
CGEDoomBossBurrowGooErupt
Critical Strike Chance: 0%
Cast Time: 1 Second70% reduced Movement Speed
active skill area of effect radius +% final [-40]
ground tar art variation [5]
infinite skill effect duration [1] , , , , ,
GADoomBossStomp
Base Damage: 4957
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Time: 1.5 SecondKnocks Enemies Back on Hit
Deals 20% more Attack Damage
Stuns Enemies
base knockback speed +% [100]
is area damage [1] ,
GADoomBossShovelToss
Base Damage: 4957
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 SecondDeals 50% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1] ,
GADoomBossSumoSlam
Base Damage: 4957
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 SecondDeals 50% more Attack Damage
35% of Physical Damage Converted to Chaos Damage
action attack or cast time uses animation length [1]
is area damage [1] ,
DoomBossChangeToStance1
Cooldown Time: 10 SecondGADoomBossGooEruption
Base Damage: 4957
Critical Strike Chance: 5%
Attack Damage: 145%
Attack Time: 1.5 SecondDeals 45% more Attack Damage
25% of Physical Damage Converted to Chaos Damage
is area damage [1] ,
GPSDoomBossVomitChunklet
Deals 347 to 520.4 Physical DamageFires 2 additional Projectiles
15% of Physical Damage Converted to Chaos Damage
50% chance to Poison on Hit
base is projectile [1]
is area damage [1]
number of projectiles override [2]
projectile spread radius [20]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitChunkletImpact
Deals 347 to 520.4 Physical Damage15% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
is area damage [1]
GADoomBossBurrowStomp
Base Damage: 4957
Critical Strike Chance: 5%
Attack Time: 1.5 Second15% of Physical Damage Converted to Chaos Damage
is area damage [1] ,
stance default | ||
Melee | 90 | OnlyLastTarget TargetNear |
Melee | 30 | OnlyLastTarget |
Melee 3 | ||
GeometrySpell | GSDoomBossVomitChannel | 30 ForceTargetEnemy TargetIsPlayer TargetInRange=70 NotOnFullLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
GeometrySpell | GSDoomBossVomitChannel | -1 ForceTargetEnemy IAmChannelling IHaveNotBeenChannellingForXMilliseconds=10000 TargetInRange=70 IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
ShieldCharge | 60 | ForceTargetEnemy TargetIsPlayer TargetNotNear NotOnFullLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
ShieldCharge | 3 | ForceTargetEnemy !TargetIsPlayer TargetNotNear NotOnFullLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
EmptyActionSpell | 60 | ForceTargetEnemy TargetIsPlayer OnLessThan75PercentLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
ChangeToStance3 | DoomBossChangeToStance3 | 60 ForceTargetEnemy TargetNotMediumNear TargetIsPlayer OnLessThan90PercentLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
ChangeToStance3 | DoomBossChangeToStance3 | 10 ForceTargetEnemy TargetIsPlayer OnLessThan90PercentLife IsInState=(state::can_now_perform_actions,1) IgnoresTaunt |
Move | 3 | ForceTargetVariable=variable::generic_arena_middle_object NoEnemyInAggroRangeOfMe |
stance stance3 | ||
Move | 60 | OnlyLastTarget ForceTargetEnemy TargetIsPlayer |
ChangeToStance1 DoomBossChangeToStance1 | -1 | OnlyLastTarget ForceTargetEnemy TargetIsPlayer TargetInRange=30 IgnoresTaunt |
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase" Actor { basic_action = "ChangeToStance1" basic_action = "MoveForced" } StateMachine { define_shared_state = "reset_arena; intro;" on_state_intro_0 = "MakeCollidable();" on_state_intro_1 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase" Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_on ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_off ); " } Actor { on_end_ChangeToStance1 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_boss_idle.ao );" } StateMachine { on_state_intro_1 = "Delay( 3.0, { QueueTextAudioFromLast( 0, Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss_, DoomBossIntroRandom ); } );" } Animated { on_end_sumo_dash_start_01 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao, dash_debris );" on_sumo_dash_end_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao );" on_event_footstep = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_footsteps.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );" } Actor { on_end_or_destroy_ShieldCharge = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao );" } Life { on_death = " QueueTextAudioFromLast( 0, Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss_, DoomBossDefeatedRandom ); SetGlobalAudioParam( DoomPersLifePercentage, 0.0 ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/death_act.epk ); " on_spawned_dead = "SetGlobalAudioParam( DoomPersLifePercentage, 0.0 );" on_spawned_alive = "SetGlobalAudioParam( DoomPersLifePercentage, 100.0 );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/crk_decal_02.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/crk_decal_01.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drill_line.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_boss_idle.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_footsteps.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_death.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/death_act.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_consume.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn.ao" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder1.ao" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2.ao" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder3.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn_in.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn_small.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/attachments/DoomFlatMinionWeapon.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/monster_death.epk" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder4.ao" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/attachments/DoomSpawnMinionWeapon.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/monster_death.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/liquid_beam.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_doom.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_doom.ao" preload_animated_object = "Metadata/Effects/Microtransactions/foot_prints/infinite_hunger/doom_footsteps.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss_"] = { name = "The Infinite Hunger", life = 18, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.8, damageSpread = 0, attackTime = 1.5, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GPSDoomBossVomitComet", "GPSDoomBossVomitChunklet", "DoomBossDrillCharge", "MMSDoomBossVomitComet", "CGEDoomBossBurrowGoo", "CGEDoomBossBurrowGooErupt", "DoomBossChangeToStance1", "DoomBossChangeToStance3", "GADoomBossSlam", "GSDoomBossVomitChannel", "GSDoomBossVomitImpact", "GADoomBossStomp", "GADoomBossShovelToss", "GADoomBossSumoSlam", "GADoomBossGooEruption", "GSDoomBossVomitChunkletImpact", "GADoomBossBurrowStomp", "EASDoomBossSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSDoomBossVomitComet"] = { name = "GPSDoomBossVomitComet", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 79, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSDoomBossVomitChunklet"] = { name = "GPSDoomBossVomitChunklet", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 79, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoomBossDrillCharge"] = { name = "Shield Charge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSDoomBossVomitComet"] = { name = "MMSDoomBossVomitComet", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEDoomBossBurrowGoo"] = { name = "CGEDoomBossBurrowGoo", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEDoomBossBurrowGooErupt"] = { name = "CGEDoomBossBurrowGooErupt", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoomBossChangeToStance1"] = { name = "DoomBossChangeToStance1", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoomBossChangeToStance3"] = { name = "DoomBossChangeToStance3", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossSlam"] = { name = "GADoomBossSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossVomitChannel"] = { name = "GSDoomBossVomitChannel", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossVomitImpact"] = { name = "GSDoomBossVomitImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 79, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossStomp"] = { name = "GADoomBossStomp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossShovelToss"] = { name = "GADoomBossShovelToss", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossSumoSlam"] = { name = "GADoomBossSumoSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.533, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossGooEruption"] = { name = "GADoomBossGooEruption", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossVomitChunkletImpact"] = { name = "GSDoomBossVomitChunkletImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 79, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossBurrowStomp"] = { name = "GADoomBossBurrowStomp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoomBossSlam"] = { name = "EASDoomBossSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.466, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, }
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Mod Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Invert | monster dropped item quantity +% [0] monster dropped item rarity +% [-15000] monster slain experience +% [-100] |
Action Speed cannot be modified to below 70% base value
Action Speed cannot be modified to below 70% base value
Mod Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Invert | Action Speed cannot be modified to below 130% base value |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Mod Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Invert | cannot be stunned for ms after stun finished [-2000] cannot be stunned while stunned [-1] |
Mod Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Invert |
Mod Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Invert |
Cannot be Damaged
Cannot be Stunned
is hidden monster [1]
stance movement speed +% final [-16]
Cannot be Damaged
Cannot be Stunned
is hidden monster [1]
stance movement speed +% final [-16]
Mod Id | StanceDoomBossBurrowed |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Invert | Cannot be Stunned is hidden monster [-1] stance movement speed +% final [16] |
Cannot be Knocked Back
Cannot be Knocked Back
Mod Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Invert |
The Infinite Hunger Topic /2 ⍟
The Infinite Hunger Topic /2 ⍟
NPC | Name |
---|---|
The Envoy | An open maw is merely a gateway to a labyrinth of stomachs that can never be filled. The destruction of a single mouth does not stem the tide of the ceaseless hunger within. The Maven's claim stands, but the challenge continues. |
Writhing Invitation | The Infinite Hunger awaits in a cosmic stomach where whole civilisations are digested - but do not die. |
The Infinite Hunger Text Audio /64 ⍟
The Infinite Hunger Text Audio /64 ⍟
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.