Der Unendliche Hunger Einzigartig /2
(12–16)% erhöhter Zauberschaden
Eingefasste Projektilzauber verursachen 150% mehr Schaden mit Treffern
Eingefasste Projektilzauber haben +4 Sekunden zur Abklingzeit
Eingefasste Projektilzauber feuern 4 zusätzliche Projektile
Eingefasste Projektilzauber feuern Projektile in einem Kreis
Eingefasste Projektilzauber haben 80% weniger Fertigkeitseffektdauer
(140–180)% erhöhter Energieschild
Eingefasste Projektilzauber haben +4 Sekunden zur Abklingzeit
Eingefasste Projektilzauber feuern 4 zusätzliche Projektile
Eingefasste Projektilzauber feuern Projektile in einem Kreis
Eingefasste Projektilzauber haben 80% weniger Fertigkeitseffektdauer
(140–180)% erhöhter Energieschild
(16–20)% erhöhter Nahkampfschaden
Fügt Angriffen (2–3) bis (22–26) physischen Schaden hinzu
(100–150)% erhöhte Rüstung
(20–30)% Chance, bei Treffer mit Angriffen Korrosion zu verursachen
(20–30)% Chance auf eine Widerstands-Ladung, wenn Ihr einen Gegner ohne Rüstung trefft
(20–30)% Chance auf eine Raserei-Ladung, wenn Ihr einen Gegner ohne Ausweichwert trefft
(-5000 zu Rüstung und -1000 zu Ausweichwert pro Korrosion. Korrosion hält 4 Sekunden an und erneuert die Dauer von bestehender Korrosion)
(100–150)% erhöhte Rüstung
(20–30)% Chance, bei Treffer mit Angriffen Korrosion zu verursachen
(20–30)% Chance auf eine Widerstands-Ladung, wenn Ihr einen Gegner ohne Rüstung trefft
(20–30)% Chance auf eine Raserei-Ladung, wenn Ihr einen Gegner ohne Ausweichwert trefft
(-5000 zu Rüstung und -1000 zu Ausweichwert pro Korrosion. Korrosion hält 4 Sekunden an und erneuert die Dauer von bestehender Korrosion)
Der Unendliche Hunger
Unheimlich
Gebiet: Brodelnder Chymus
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann keinen Schaden erleiden
Kann nicht betäubt werden
is hidden monster [1]
stance movement speed +% final [-16]
Kann nicht zurückgestoßen werden
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann keinen Schaden erleiden
Kann nicht betäubt werden
is hidden monster [1]
stance movement speed +% final [-16]
Kann nicht zurückgestoßen werden
The Infinite Hunger
Spectre | N |
---|---|
Area | Brodelnder Chymus |
Tags | Zauberer, cleaving_weapon, eldritch, flesh_armour, infinite_hunger, is_unarmed, large_model, medium_movement, melee, physical_affinity, red_blood, unique_map_boss |
Leben
1800%
Ailment Threshold
380%
Widerstand
50 50 50 30
Damage
280%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 20
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
200%
Model Size
135%
Type
AtlasInvadersDoomBoss
Metadata
DoomBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
83
Leben
45,614,731
Rüstung
92,477
Ausweichen
7,860
Energieschild
0
Damage
2,871
Zauberschaden
4,286
Genauigkeit
518
Attack Time
1.005
Erfahrung
144,452
Ailment Threshold
4,525,995
Chill
14,311
Shock
14,311
Brittle
80,966
Scorch
14,311
Sap
39,539
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 5700
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASDoomBossSlam
Spell
Zauberzeit: 4.466 Sek.
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
spell maximum action distance +% [-50]
GADoomBossSlam
Triggerable, Attack
Base Damage: 5700
Kritische Trefferchance: 5%
Angriffsschaden: 300%
Attack Time: 1.5 Sek.
Verursacht 200% mehr Angriffsschaden
25% des physischen Schadens werden in Chaosschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
25% des physischen Schadens werden in Chaosschaden umgewandelt
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
GSDoomBossVomitChannel
Spell, Triggerable, Channel
Zauberzeit: 3 Sek.
Abklingzeit: 15 Sek.
GPSDoomBossVomitComet
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 520.4 bis 780.6 physischen Schaden
15% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet immer bei Treffer
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
15% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet immer bei Treffer
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitImpact
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 520.4 bis 780.6 physischen Schaden
15% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet immer bei Treffer
is area damage [1]
15% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet immer bei Treffer
is area damage [1]
MMSDoomBossVomitComet
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 1667 bis 2500 physischen Schaden
Vergiftet immer bei Treffer
base is projectile [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
Vergiftet immer bei Treffer
base is projectile [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
DoomBossDrillCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Schildansturm
Base Damage: 5700
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Abklingzeit: 15 Sek.
Stürmt auf einen Gegner zu und trifft diesen mit dem Schild des Charakters. Das stößt den Gegner zurück und betäubt ihn. Gegner, die sich im Weg befinden, werden zur Seite geschoben. Schaden und Betäubungsdauer sind proportional zur zurückgelegten Distanz.
70% erhöhte Bewegungsgeschwindigkeit
ignores proximity shield [1]
shield charge end slide wait for animation [1]
shield charge remove stun and knockback [1]
ignores proximity shield [1]
shield charge end slide wait for animation [1]
shield charge remove stun and knockback [1]
DoomBossChangeToStance3
Abklingzeit: 10 Sek.
CGEDoomBossBurrowGoo
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 295.2 Basis-Chaosschaden pro Sekunde
Verursacht 590.3 physischen Basisschaden pro Sekunde
40% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [-40]
infinite skill effect duration [1]
Verursacht 590.3 physischen Basisschaden pro Sekunde
40% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [-40]
infinite skill effect duration [1]
CGEDoomBossBurrowGooErupt
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
70% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [-40]
ground tar art variation [5]
infinite skill effect duration [1]
active skill area of effect radius +% final [-40]
ground tar art variation [5]
infinite skill effect duration [1]
GADoomBossStomp
Triggerable, Attack
Base Damage: 5700
Kritische Trefferchance: 5%
Angriffsschaden: 120%
Attack Time: 1.5 Sek.
Stößt Gegner bei Treffer zurück
Verursacht 20% mehr Angriffsschaden
Betäubt Gegner
base knockback speed +% [100]
is area damage [1]
Verursacht 20% mehr Angriffsschaden
Betäubt Gegner
base knockback speed +% [100]
is area damage [1]
GADoomBossShovelToss
Triggerable, Attack
Base Damage: 5700
Kritische Trefferchance: 5%
Angriffsschaden: 150%
Attack Time: 1.5 Sek.
Verursacht 50% mehr Angriffsschaden
25% des physischen Schadens werden in Chaosschaden umgewandelt
is area damage [1]
25% des physischen Schadens werden in Chaosschaden umgewandelt
is area damage [1]
GADoomBossSumoSlam
Triggerable, Attack
Base Damage: 5700
Kritische Trefferchance: 5%
Angriffsschaden: 150%
Attack Time: 1.5 Sek.
Verursacht 50% mehr Angriffsschaden
35% des physischen Schadens werden in Chaosschaden umgewandelt
action attack or cast time uses animation length [1]
is area damage [1]
35% des physischen Schadens werden in Chaosschaden umgewandelt
action attack or cast time uses animation length [1]
is area damage [1]
DoomBossChangeToStance1
Abklingzeit: 10 Sek.
GADoomBossGooEruption
Triggerable, Attack
Base Damage: 5700
Kritische Trefferchance: 5%
Angriffsschaden: 145%
Attack Time: 1.5 Sek.
Verursacht 45% mehr Angriffsschaden
25% des physischen Schadens werden in Chaosschaden umgewandelt
is area damage [1]
25% des physischen Schadens werden in Chaosschaden umgewandelt
is area damage [1]
GPSDoomBossVomitChunklet
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 347 bis 520.4 physischen Schaden
Feuert 2 zusätzliche Projektile
15% des physischen Schadens werden in Chaosschaden umgewandelt
50% Chance, bei Treffer zu vergiften
base is projectile [1]
is area damage [1]
number of projectiles override [2]
projectile spread radius [20]
projectile uses contact position [1]
use scaled contact offset [1]
Feuert 2 zusätzliche Projektile
15% des physischen Schadens werden in Chaosschaden umgewandelt
50% Chance, bei Treffer zu vergiften
base is projectile [1]
is area damage [1]
number of projectiles override [2]
projectile spread radius [20]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitChunkletImpact
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 347 bis 520.4 physischen Schaden
15% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet immer bei Treffer
is area damage [1]
15% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet immer bei Treffer
is area damage [1]
GADoomBossBurrowStomp
Triggerable, Attack
Base Damage: 5700
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
15% des physischen Schadens werden in Chaosschaden umgewandelt
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase" Actor { basic_action = "ChangeToStance1" basic_action = "MoveForced" } StateMachine { define_shared_state = "reset_arena; intro;" on_state_intro_0 = "MakeCollidable();" on_state_intro_1 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase" Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_on ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_off ); " } Actor { on_end_ChangeToStance1 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_boss_idle.ao );" } StateMachine { on_state_intro_1 = "Delay( 3.0, { QueueTextAudio( DoomBossIntroRandom , Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss_); } );" } Animated { on_end_sumo_dash_start_01 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao, dash_debris );" on_sumo_dash_end_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao );" on_event_footstep = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_footsteps.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );" } Actor { on_end_or_destroy_ShieldCharge = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao );" } Life { on_death = " QueueTextAudio( DoomBossDefeatedRandom , Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss_); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/death_act.epk ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/crk_decal_02.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/crk_decal_01.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drill_line.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_boss_idle.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_footsteps.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_death.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/death_act.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_consume.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn.ao" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder1.ao" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2.ao" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder3.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn_in.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn_small.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/attachments/DoomFlatMinionWeapon.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/monster_death.epk" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder4.ao" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/attachments/DoomSpawnMinionWeapon.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/monster_death.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/liquid_beam.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_doom.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_doom.ao" preload_animated_object = "Metadata/Effects/Microtransactions/foot_prints/infinite_hunger/doom_footsteps.ao" } GlobalAudioParamEvents { life_percent_param = "DoomPersLifePercentage" life_percent_is_boolean = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss_"] = { name = "The Infinite Hunger", life = 18, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.8, damageSpread = 0, attackTime = 1.5, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GPSDoomBossVomitComet", "GPSDoomBossVomitChunklet", "DoomBossDrillCharge", "MMSDoomBossVomitComet", "CGEDoomBossBurrowGoo", "CGEDoomBossBurrowGooErupt", "DoomBossChangeToStance1", "DoomBossChangeToStance3", "GADoomBossSlam", "GSDoomBossVomitChannel", "GSDoomBossVomitImpact", "GADoomBossStomp", "GADoomBossShovelToss", "GADoomBossSumoSlam", "GADoomBossGooEruption", "GSDoomBossVomitChunkletImpact", "GADoomBossBurrowStomp", "EASDoomBossSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSDoomBossVomitComet"] = { name = "GPSDoomBossVomitComet", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "number_of_projectiles_override", "skill_physical_damage_%_to_convert_to_chaos", "base_chance_to_poison_on_hit_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 1, 15, 100, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSDoomBossVomitChunklet"] = { name = "GPSDoomBossVomitChunklet", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "number_of_additional_projectiles", "number_of_projectiles_override", "skill_physical_damage_%_to_convert_to_chaos", "base_chance_to_poison_on_hit_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 2, 2, 15, 50, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoomBossDrillCharge"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "ignores_proximity_shield", "shield_charge_remove_stun_and_knockback", "shield_charge_end_slide_wait_for_animation", }, levels = { [1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSDoomBossVomitComet"] = { name = "MMSDoomBossVomitComet", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "base_chance_to_poison_on_hit_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEDoomBossBurrowGoo"] = { name = "CGEDoomBossBurrowGoo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", "infinite_skill_effect_duration", }, levels = { [1] = {2, 1, -40, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEDoomBossBurrowGooErupt"] = { name = "CGEDoomBossBurrowGooErupt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_tar_art_variation", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", "infinite_skill_effect_duration", }, levels = { [1] = {5, -70, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoomBossChangeToStance1"] = { name = "DoomBossChangeToStance1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoomBossChangeToStance3"] = { name = "DoomBossChangeToStance3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossSlam"] = { name = "GADoomBossSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {25, -75, baseMultiplier = 3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossVomitChannel"] = { name = "GSDoomBossVomitChannel", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossVomitImpact"] = { name = "GSDoomBossVomitImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "base_chance_to_poison_on_hit_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 100, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossStomp"] = { name = "GADoomBossStomp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "is_area_damage", "global_knockback", "always_stun", }, levels = { [1] = {100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossShovelToss"] = { name = "GADoomBossShovelToss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossSumoSlam"] = { name = "GADoomBossSumoSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.533, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {35, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossGooEruption"] = { name = "GADoomBossGooEruption", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {25, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossVomitChunkletImpact"] = { name = "GSDoomBossVomitChunkletImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "base_chance_to_poison_on_hit_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 100, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossBurrowStomp"] = { name = "GADoomBossBurrowStomp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoomBossSlam"] = { name = "EASDoomBossSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.466, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Kann keinen Schaden erleiden
Kann nicht betäubt werden
is hidden monster [1]
stance movement speed +% final [-16]
Id | StanceDoomBossBurrowed |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Der Unendliche Hunger Topic /2
NPC | Name |
---|---|
Der Gesandte | Ein aufgerissener Schlund ist nur das Tor zu einem Labyrinth aus Mägen, die niemals gefüllt werden können. Die Zerstörung eines einzigen Mauls hält nicht die Gezeiten des ewigen Hungers in Seinem Innern auf. Der Anspruch der Seherin hat Bestand, aber die Herausforderung dauert an. |
Windende Einladung | Der Unendliche Hunger verweilt in einem kosmischen Magen, in dem ganze Zivilisationen verdaut werden – aber nicht sterben. |
Der Unendliche Hunger Text Audio /64
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.