果てなき渇望 ユニーク /2
スペルダメージが(12–16)%増加する
ソケットされた投射物スペルのヒットダメージが150%上昇する
ソケットされた投射物スペルのクールダウン +4秒
ソケットされた投射物スペルは投射物を追加で4個放つ
ソケットされた投射物スペルは投射物を放射状に放つ
ソケットされた投射物スペルのスキル効果持続時間が80%低下する
エナジーシールドが(140–180)%増加する
ソケットされた投射物スペルのクールダウン +4秒
ソケットされた投射物スペルは投射物を追加で4個放つ
ソケットされた投射物スペルは投射物を放射状に放つ
ソケットされた投射物スペルのスキル効果持続時間が80%低下する
エナジーシールドが(140–180)%増加する
近接ダメージが(16–20)%増加する
(2–3)から(22–26)の物理ダメージをアタックに追加する
アーマーが(100–150)%増加する
アタックによるヒット時に(20–30)%の確率で腐食を付与する
アーマーがない状態で敵をヒットした時に(20–30)%の確率でエンデュランスチャージを1個獲得する
回避力がない状態で敵にヒットを与えると(20–30)%の確率でフレンジーチャージを1個獲得する
(Corrosion: 腐食ごとに‐合計アーマーが‐5000および合計回避力が‐1000される。腐食の持続時間は4秒で、既存の腐食デバフを持続時間を更新する。)
アーマーが(100–150)%増加する
アタックによるヒット時に(20–30)%の確率で腐食を付与する
アーマーがない状態で敵をヒットした時に(20–30)%の確率でエンデュランスチャージを1個獲得する
回避力がない状態で敵にヒットを与えると(20–30)%の確率でフレンジーチャージを1個獲得する
(Corrosion: 腐食ごとに‐合計アーマーが‐5000および合計回避力が‐1000される。腐食の持続時間は4秒で、既存の腐食デバフを持続時間を更新する。)
果てなき渇望
エルドリッチ
エリア: 煮え滾る糜粥
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ダメージを受けることがない
スタンを受けることがない
is hidden monster [1]
stance movement speed +% final [-16]
ノックバックを受けることがない
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ダメージを受けることがない
スタンを受けることがない
is hidden monster [1]
stance movement speed +% final [-16]
ノックバックを受けることがない
The Infinite Hunger
Spectre | N |
---|---|
Area | 煮え滾る糜粥 |
Tags | キャスター, cleaving_weapon, eldritch, flesh_armour, infinite_hunger, is_unarmed, large_model, medium_movement, melee, physical_affinity, red_blood, unique_map_boss |
ライフ
1800%
Ailment Threshold
380%
耐性
50 50 50 30
Damage
280%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 20
Attack Time
1.5 Second
Damage Spread
±0%
経験値
200%
Model Size
135%
Type
AtlasInvadersDoomBoss
Metadata
DoomBoss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
83
ライフ
45,614,731
アーマー
92,477
回避力
7,860
エナジーシールド
0
Damage
2,871
スペルダメージ
4,286
命中
518
Attack Time
1.005
経験値
144,452
Ailment Threshold
4,525,995
Chill
14,311
Shock
14,311
Brittle
80,966
Scorch
14,311
Sap
39,539
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 5700
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASDoomBossSlam
Spell
キャストタイム: 4.466 秒
クールダウン時間: 15 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
spell maximum action distance +% [-50]
GADoomBossSlam
Triggerable, Attack
Base Damage: 5700
クリティカル率: 5%
アタックダメージ: 300%
Attack Time: 1.5 秒
アタックダメージが200%上昇する
物理ダメージの25%を混沌ダメージに変換する
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
物理ダメージの25%を混沌ダメージに変換する
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
GSDoomBossVomitChannel
Spell, Triggerable, Channel
キャストタイム: 3 秒
クールダウン時間: 15 秒
GPSDoomBossVomitComet
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
520.4から780.6の物理ダメージを与える
物理ダメージの15%を混沌ダメージに変換する
ヒット時に常に毒を付与する
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
物理ダメージの15%を混沌ダメージに変換する
ヒット時に常に毒を付与する
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitImpact
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
520.4から780.6の物理ダメージを与える
物理ダメージの15%を混沌ダメージに変換する
ヒット時に常に毒を付与する
is area damage [1]
物理ダメージの15%を混沌ダメージに変換する
ヒット時に常に毒を付与する
is area damage [1]
MMSDoomBossVomitComet
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
クリティカル率: 5%
キャストタイム: 1 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
1667から2500の物理ダメージを与える
ヒット時に常に毒を付与する
base is projectile [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
ヒット時に常に毒を付与する
base is projectile [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
DoomBossDrillCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
シールドチャージ
Base Damage: 5700
クリティカル率: 5%
Attack Time: 1.5 秒
クールダウン時間: 15 秒
敵に向かって突進し、盾を叩きつけて攻撃し、敵をノックバックおよびスタンさせる。道を塞いでいる敵は、横に押しのけられる。ダメージとスタンは、移動距離に比例する。
移動スピードが70%増加する
ignores proximity shield [1]
shield charge end slide wait for animation [1]
shield charge remove stun and knockback [1]
ignores proximity shield [1]
shield charge end slide wait for animation [1]
shield charge remove stun and knockback [1]
DoomBossChangeToStance3
クールダウン時間: 10 秒
CGEDoomBossBurrowGoo
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒295.2の基礎混沌ダメージを与える
毎秒590.3の基礎物理ダメージを与える
移動スピードが40%減少する
active skill area of effect radius +% final [-40]
infinite skill effect duration [1]
毎秒590.3の基礎物理ダメージを与える
移動スピードが40%減少する
active skill area of effect radius +% final [-40]
infinite skill effect duration [1]
CGEDoomBossBurrowGooErupt
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
移動スピードが70%減少する
active skill area of effect radius +% final [-40]
ground tar art variation [5]
infinite skill effect duration [1]
active skill area of effect radius +% final [-40]
ground tar art variation [5]
infinite skill effect duration [1]
GADoomBossStomp
Triggerable, Attack
Base Damage: 5700
クリティカル率: 5%
アタックダメージ: 120%
Attack Time: 1.5 秒
ヒット時に敵をノックバックする
アタックダメージが20%上昇する
敵をスタンさせる
base knockback speed +% [100]
is area damage [1]
アタックダメージが20%上昇する
敵をスタンさせる
base knockback speed +% [100]
is area damage [1]
GADoomBossShovelToss
Triggerable, Attack
Base Damage: 5700
クリティカル率: 5%
アタックダメージ: 150%
Attack Time: 1.5 秒
アタックダメージが50%上昇する
物理ダメージの25%を混沌ダメージに変換する
is area damage [1]
物理ダメージの25%を混沌ダメージに変換する
is area damage [1]
GADoomBossSumoSlam
Triggerable, Attack
Base Damage: 5700
クリティカル率: 5%
アタックダメージ: 150%
Attack Time: 1.5 秒
アタックダメージが50%上昇する
物理ダメージの35%を混沌ダメージに変換する
action attack or cast time uses animation length [1]
is area damage [1]
物理ダメージの35%を混沌ダメージに変換する
action attack or cast time uses animation length [1]
is area damage [1]
DoomBossChangeToStance1
クールダウン時間: 10 秒
GADoomBossGooEruption
Triggerable, Attack
Base Damage: 5700
クリティカル率: 5%
アタックダメージ: 145%
Attack Time: 1.5 秒
アタックダメージが45%上昇する
物理ダメージの25%を混沌ダメージに変換する
is area damage [1]
物理ダメージの25%を混沌ダメージに変換する
is area damage [1]
GPSDoomBossVomitChunklet
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
347から520.4の物理ダメージを与える
追加の投射物を2個放つ
物理ダメージの15%を混沌ダメージに変換する
ヒット時に50%の確率で毒を付与する
base is projectile [1]
is area damage [1]
number of projectiles override [2]
projectile spread radius [20]
projectile uses contact position [1]
use scaled contact offset [1]
追加の投射物を2個放つ
物理ダメージの15%を混沌ダメージに変換する
ヒット時に50%の確率で毒を付与する
base is projectile [1]
is area damage [1]
number of projectiles override [2]
projectile spread radius [20]
projectile uses contact position [1]
use scaled contact offset [1]
GSDoomBossVomitChunkletImpact
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
347から520.4の物理ダメージを与える
物理ダメージの15%を混沌ダメージに変換する
ヒット時に常に毒を付与する
is area damage [1]
物理ダメージの15%を混沌ダメージに変換する
ヒット時に常に毒を付与する
is area damage [1]
GADoomBossBurrowStomp
Triggerable, Attack
Base Damage: 5700
クリティカル率: 5%
Attack Time: 1.5 秒
物理ダメージの15%を混沌ダメージに変換する
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase" Actor { basic_action = "ChangeToStance1" basic_action = "MoveForced" } StateMachine { define_shared_state = "reset_arena; intro;" on_state_intro_0 = "MakeCollidable();" on_state_intro_1 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase" Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_on ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_off ); " } Actor { on_end_ChangeToStance1 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_boss_idle.ao );" } StateMachine { on_state_intro_1 = "Delay( 3.0, { QueueTextAudio( DoomBossIntroRandom , Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss_); } );" } Animated { on_end_sumo_dash_start_01 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao, dash_debris );" on_sumo_dash_end_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao );" on_event_footstep = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_footsteps.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );" } Actor { on_end_or_destroy_ShieldCharge = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao );" } Life { on_death = " QueueTextAudio( DoomBossDefeatedRandom , Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss_); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/death_act.epk ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/crk_decal_02.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/crk_decal_01.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drill_line.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_boss_idle.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_footsteps.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_death.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/death_act.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_consume.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn.ao" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder1.ao" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2.ao" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder3.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn_in.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn_small.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/attachments/DoomFlatMinionWeapon.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/monster_death.epk" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder4.ao" preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/attachments/DoomSpawnMinionWeapon.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/monster_death.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/liquid_beam.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_doom.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_doom.ao" preload_animated_object = "Metadata/Effects/Microtransactions/foot_prints/infinite_hunger/doom_footsteps.ao" } GlobalAudioParamEvents { life_percent_param = "DoomPersLifePercentage" life_percent_is_boolean = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss_"] = { name = "The Infinite Hunger", life = 18, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.8, damageSpread = 0, attackTime = 1.5, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GPSDoomBossVomitComet", "GPSDoomBossVomitChunklet", "DoomBossDrillCharge", "MMSDoomBossVomitComet", "CGEDoomBossBurrowGoo", "CGEDoomBossBurrowGooErupt", "DoomBossChangeToStance1", "DoomBossChangeToStance3", "GADoomBossSlam", "GSDoomBossVomitChannel", "GSDoomBossVomitImpact", "GADoomBossStomp", "GADoomBossShovelToss", "GADoomBossSumoSlam", "GADoomBossGooEruption", "GSDoomBossVomitChunkletImpact", "GADoomBossBurrowStomp", "EASDoomBossSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSDoomBossVomitComet"] = { name = "GPSDoomBossVomitComet", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "number_of_projectiles_override", "skill_physical_damage_%_to_convert_to_chaos", "base_chance_to_poison_on_hit_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 1, 15, 100, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSDoomBossVomitChunklet"] = { name = "GPSDoomBossVomitChunklet", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "number_of_additional_projectiles", "number_of_projectiles_override", "skill_physical_damage_%_to_convert_to_chaos", "base_chance_to_poison_on_hit_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 2, 2, 15, 50, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoomBossDrillCharge"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "ignores_proximity_shield", "shield_charge_remove_stun_and_knockback", "shield_charge_end_slide_wait_for_animation", }, levels = { [1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSDoomBossVomitComet"] = { name = "MMSDoomBossVomitComet", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "base_chance_to_poison_on_hit_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEDoomBossBurrowGoo"] = { name = "CGEDoomBossBurrowGoo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_chaos_damage_to_deal_per_minute", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", "infinite_skill_effect_duration", }, levels = { [1] = {2, 1, -40, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEDoomBossBurrowGooErupt"] = { name = "CGEDoomBossBurrowGooErupt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_tar_art_variation", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", "infinite_skill_effect_duration", }, levels = { [1] = {5, -70, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoomBossChangeToStance1"] = { name = "DoomBossChangeToStance1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoomBossChangeToStance3"] = { name = "DoomBossChangeToStance3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossSlam"] = { name = "GADoomBossSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {25, -75, baseMultiplier = 3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossVomitChannel"] = { name = "GSDoomBossVomitChannel", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossVomitImpact"] = { name = "GSDoomBossVomitImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "base_chance_to_poison_on_hit_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 100, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossStomp"] = { name = "GADoomBossStomp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "is_area_damage", "global_knockback", "always_stun", }, levels = { [1] = {100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossShovelToss"] = { name = "GADoomBossShovelToss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossSumoSlam"] = { name = "GADoomBossSumoSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.533, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {35, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossGooEruption"] = { name = "GADoomBossGooEruption", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {25, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossVomitChunkletImpact"] = { name = "GSDoomBossVomitChunkletImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "base_chance_to_poison_on_hit_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 100, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossBurrowStomp"] = { name = "GADoomBossBurrowStomp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoomBossSlam"] = { name = "EASDoomBossSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.466, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
ダメージを受けることがない
スタンを受けることがない
is hidden monster [1]
stance movement speed +% final [-16]
Id | StanceDoomBossBurrowed |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
果てなき渇望 Text Audio /64
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.