Shield Charge
Attack, AoE, Movement, Travel, Physical, Melee
Level: 1–20
Cost: 10 Mana
Attack Time: 0.50 sec
Critical Strike Chance: 5.00%
Charging Radius: 8
End Circle Radius: 16
End Cone Radius: 28
Requires Level 10
Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.
(12–134) to (18–200) Base Off Hand Physical Damage
(3–5) to (4–7) Added Physical Damage per 15 Armour or Evasion Rating on Shield
75% increased Stun Threshold reduction on enemies at Maximum charge distance
100% more Damage with Hits at Maximum Charge Distance
(90–109)% increased Movement Speed


Additional Effects From Quality:
(0–20)% increased Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /3

Unusual Gems /3

TypeStatsWeight
Superior (0–20)% increased Movement Speed50
Anomalous (0–20)% increased Damage100
Divergent (0–20)% more Damage with Hits at Maximum Charge Distance100
Quest /2

Quest /2

ActQuest CompleteNPCCharacter
1The Caged BruteQuest RewardMarauder
1The Caged BruteNessaDuelist Marauder Templar
Level Effect /40

Level Effect /40

Implicit
Cost: 10
75% increased Stun Threshold reduction on enemies at Maximum charge distance
100% more Damage with Hits at Maximum Charge Distance
(The Stun Threshold determines how much Damage can Stun something)
LevelRequires LevelStrength12 to 18 Base Off Hand Physical Damage90% increased Movement Speed3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on ShieldExperience
1102912, 18903, 49,569
2133514, 22913, 428,189
3174318, 27923, 459,146
4215222, 33934, 5111,192
5256027, 40944, 5193,800
6296932, 48954, 5320,280
7337738, 57964, 5359,090
8368343, 64974, 5498,508
9399048, 72984, 5682,057
10429654, 81994, 5921,777
114510260, 901004, 51,727,879
124810966, 1001014, 61,791,769
135111574, 1101024, 62,353,679
145412181, 1221034, 63,070,912
155712790, 1341044, 69,095,466
166013498, 1481054, 616,039,890
1763140108, 1621064, 629,817,117
1866146119, 1781075, 762,895,056
1968151126, 1891085, 7212,051,599
2070155134, 2001095, 7
2172142, 2131105, 7
2274150, 2251115, 7
2376159, 2391125, 7
2478169, 2531136, 8
2580179, 2681146, 8
2682189, 2831156, 8
2784200, 3001166, 8
2886211, 3171176, 8
2988223, 3351186, 8
3090236, 3531196, 8
3191242, 3631196, 8
3292249, 3731206, 8
3393255, 3831206, 8
3494262, 3941217, 9
3595270, 4041217, 9
3696277, 4151227, 9
3797284, 4261227, 9
3898292, 4381237, 9
3999300, 4501237, 9
40100308, 4621247, 9

Shield Charge

Referencepoe.ninja, Community Wiki
AcronymHit, Stun, Armour, Evasion, Distance
DropLevel 10
BaseType Shield Charge
Class Active Skill Gems
WeaponShields
TargetTypesGround, Enemy,
TypeAttack, RequiresShield, Melee, Area, Movement, Travel, Physical
MetadataMetadata/Items/Gems/SkillGemShieldCharge
Shield Charge Monster /91 ⍟

Shield Charge Monster /91 ⍟

NameModifiersSpectre
Boar Acolyte20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Ralakesh's Tusk20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Fallen Azmeri20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
The Animal Pack20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Beast of the Pits25% increased maximum Life
20% increased Character Size
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Rhoa MareY
Elder-Blessed Rhoavisual attached elder tentacles [1]Y
Primordial Rhoa25% increased maximum Life
25% increased Character Size
Y
The First Rhoa25% increased maximum Life
25% increased Character Size
unique boss curse effect on self +% final [-33]
Y
Tercel RhoaY
Murk RunnerY
Charmed ChargerY
Summoned RhoaYour hits can't be Evaded
Nearby Enemies are Intimidated
is intimidated [1]
Y
Oozeback Bloom6% of Maximum Life taken per second as Chaos DamageY
Pestilent Vision6% of Maximum Life taken per second as Chaos DamageY
Bone RhoaUndeadY
Bone RhoaUndead
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Y
Corrupted RhoaUndeadY
Corrupted RhoaUndead
60% increased Attack Speed
Y
Bone ScavengerUndeadY
Zombie RhoaUndeadY
Ventarus25% increased maximum Life
25% increased Character Size

drop additional rare items [3]
monster no map drops [1]
Y
Ventarus25% increased maximum Life
25% increased Character Size

monster no map drops [1]
Y
Infested RhoaY
Gravicius Elite Guard20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Praetorian Guard20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Blackguard Elite20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Sentinel of Dominancemonster casts shield charge text [1]
40% Chance to Block Attack Damage
You take 20% of Damage from Blocked Hits
Y
General GraviciusGain 25% of Physical Damage as Extra Fire Damage
80% reduced Energy Shield Recharge Rate
maximum life % to add to maximum energy shield [50]
monster slain experience +% [20000]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Nightbringer LuciusGain 25% of Physical Damage as Extra Cold Damage
display monster mod nemesis test [0]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Nebria, the Last LightGain 25% of Physical Damage as Extra Cold Damage
display monster mod nemesis test [0]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Blackguard Spectre20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Blackguard Enforcer20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot have affliction mods [1]
is map boss underling monster [1]
Y
Elite Bodyguard20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Assault RibbonY
Drought-Maddened Rhoa6% of Maximum Life taken per second as Chaos Damage
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
SkullbeakUndead
6% of Maximum Life taken per second as Chaos Damage
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Dialla's AngerGain 25% of Physical Damage as Extra Fire Damage
300% increased Global Critical Strike Chance
+65% to Global Critical Strike Multiplier
monster base type attack cast speed +% and damage -% final [33]
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
monster casts shield charge text [1]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
Y
Dialla's HatredGain 25% of Physical Damage as Extra Cold Damage
40% increased Armour
monster base type attack cast speed +% and damage -% final [33]
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
monster casts shield charge text [1]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
Y
Dialla's WrathGain 25% of Physical Damage as Extra Lightning Damage
50% increased Movement Speed
monster base type attack cast speed +% and damage -% final [33]
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
monster casts shield charge text [1]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
Y
Thena Mogamonster base type attack cast speed +% and damage -% final [33]
40% Chance to Block Attack Damage
You take 20% of Damage from Blocked Hits
Y
Thena Moga, the Crimson Stormmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
40% Chance to Block Attack Damage
You take 20% of Damage from Blocked Hits
Y
Jonah Unchainedmonster base type attack cast speed +% and damage -% final [33]
Your hits can't be Evaded
Never deal Critical Strikes
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Baracus PhraxisanctChaos Damage taken does not bypass Energy Shield
99% of Maximum Life Converted to Energy Shield
monster base type attack cast speed +% and damage -% final [33]
35% increased Cast Speed
Regenerate 10% of Life per second
You cannot Recharge Energy Shield
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
Stun Threshold is based on Energy Shield instead of Life
Blocks Attacks and Spells
You take 20% of Damage from Blocked Hits
Y
Jonah Unchainedmonster base type attack cast speed +% and damage -% final [33]
Your hits can't be Evaded
Never deal Critical Strikes
monster no map drops [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Living MemorialY
The Cadaver Bull6% of Maximum Life taken per second as Chaos Damage
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
25% reduced Movement Speed
monster no map drops [1]
monster is invasion boss [1]
Y
Ghostrammonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
monster is invasion boss [1]
Y
Elite Mercenarymonster no map drops [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Corrupted Blackguardmonster no map drops [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Infected Rhoamonster no map drops [1]Y
Rabid Rhoamonster no map drops [1]Y
Bone Bird50% chance to gain a Frenzy Charge on Hit
monster no map drops [1]
Y
Invisibledisplay monster mod nemesis test [0]Y
Unbound Rhoamonster no map drops [1]Y
Relentless Rhoamonster no drops or experience [1]
monster do not fracture [1]
monster no map drops [1]
Y
Essence SpiritY
Temple Ward20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Heretical Ward20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
DreadwheelUndeadY
FleetfreakY
Saqawine Rhoa SpiritY
Saqawine RhoaY
Aggressive Saqawine Rhoamonster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [1]
monster slain experience +% [0]
Y
Rhoa ScavengerY
Great RhoaY
Bone RhoaUndead
monster do not fracture [1]
Y
Bone RhoaUndead
cannot be used as minion [1]
monster do not fracture [1]
N
Animated Guardian20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Syndicate Vesselmonster casts shield charge text [1]
40% Chance to Block Attack Damage
You take 20% of Damage from Blocked Hits
Y
Unholy Sentinelmonster casts shield charge text [1]
40% Chance to Block Attack Damage
You take 20% of Damage from Blocked Hits
Y
Templar Recruitmonster ignores delve darkness mechanic [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Templar Recruitmonster ignores delve darkness mechanic [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Blighted Murk RunnerY
Orphaned Ward20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Wild Bristle Matronmonster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Y
Primal Rhoamonster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Ersi, Mother of Thornsmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Melur Thornmaulunique boss curse effect on self +% final [-33]
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
The Restless Shademonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be taunted when taunted ms [0]
Y
Gazuul, Droughtspawnmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be taunted when taunted ms [0]
Y
Guard Captain20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
monster no map drops [1]
Y
Guard Captain20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Head Enforcer20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
GDB0-Ymonster no map drops [1]Y
GDB0-YY
Sanctum Enforcermonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
The Infinite Hungermonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Effigy of the Lunar WarriorGain 25% of Physical Damage as Extra Cold Damage
display monster mod nemesis test [0]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Effigy of Whirling UndeathY
The First Rhoa25% increased maximum Life
25% increased Character Size
Y
Microtransactions /3 ⍟

Microtransactions /3 ⍟

IconName
Demonic Shield Charge Effect
Your Shield Charge becomes a demonic effect.
Misery Shield Charge Effect
Your Shield Charge becomes a Misery Effect.
Deepwater Shield Charge Effect
Your Shield Charge becomes a Deepwater Effect.
Labyrinth Enchantment helmet /6 ⍟

Labyrinth Enchantment helmet /6 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Shield Charge Damage 125% increased Shield Charge Damage100
The Eternal LabyrinthEnchantment Shield Charge Damage 240% increased Shield Charge Damage100
The Merciless LabyrinthEnchantment Shield Charge Attack Speed 110% increased Shield Charge Attack Speed100
The Eternal LabyrinthEnchantment Shield Charge Attack Speed 215% increased Shield Charge Attack Speed100
16% increased Shield Charge Damage per Enemy Hit
19% increased Shield Charge Damage per Enemy Hit
Supported By /93 ⍟

Supported By /93 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Faster Attacks SupportSupports attack skills.
Added Cold Damage SupportSupports any skill that hits enemies.
Additional Accuracy SupportSupports attack skills.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Mana Leech SupportSupports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Melee Physical Damage SupportSupports melee attack skills.
Item Rarity SupportSupports any skill that can kill enemies.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Damage with Attacks SupportSupports attack skills.
Bloodlust SupportSupports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
Life Gain on Hit SupportSupports attack skills.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Damage on Full Life SupportSupports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast on Melee Kill SupportMust support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Endurance Charge on Melee Stun SupportSupports melee attack skills.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Fortify SupportSupports melee attack skills that are not triggered.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Bleed SupportSupports attack skills. Cannot support skills that create minions.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Maim SupportSupports attack skills, or other skills that can maim enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Withering Touch SupportSupports attack skills.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Close Combat SupportSupports melee attack skills. Cannot support skills which create minions.
Shockwave SupportSupports melee attack skills. Cannot support Triggered attacks, skills used by Totems, or skills which create minions.
Impale SupportSupports attack skills.
Pulverise SupportSupports melee attack skills.
Rage SupportSupports melee attack skills. Minions cannot gain rage.
Nightblade SupportSupports attack skills. Cannot support skills which create minions.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks SupportSupports attack skills.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Melee Physical Damage SupportSupports melee attack skills.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Bloodthirst SupportSupports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty SupportSupports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge SupportSupports any skill that hits enemies.

Community Wiki

Wiki Edit

Shield Charge

Shield Charge is an attack / movement / travel skill. The player charges at a location with their shield. Enemies that collide with the player while charging are damaged, knocked back, and stunned. Enemies in the way are pushed to the side. Unlike most attack skills, Shield Charge uses your shield's stats to calculate damage.

Skill functions and interactions

  • Damage and reduced enemy stun threshold are proportional to the distance charged. The maximum charge distance is 60 units 1 Note that the in-game average damage tooltip for Shield Charge does not factor in the bonus gained from charge distance.

  • The damage dealt on strike is based on your shield's stats. Your main hand weapon damage would not play into effect, however, you can use wands, one hand melee weapons, and be unarmed. This also means it will not proc triggers on weapons such as PoetsPenThe Poet's Pen, CosprisMaliceCospri's Malice, or MjolnerMjölner.

  • Area of Effect: Shield Charge deals AoE damage at the end animation of the charge in a circle in front of the player. Modifiers to area radius and damage affect the skill.

  • Use Time: Shield Charge has three distinct sections — the start of the charge, the movement part of the charge, and the attack at the end of the charge. Your base attack speed affects the startup time and ending attack portions of the skill. Modifiers to movement speed and global attack speed affect the middle movement portion of the skill.

  • Shield Charge cannot be supported by multipleattacksMultistrike Support.

References


  1. Mark_GGG (July 11, 2013). "Shield Charge". Official Path of Exile website. Retrieved November 7, 2015.

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.