品质额外效果:
等级效果 /40
| 固定 |
|---|
| 到达最大冲锋距离时,晕眩门槛减免效果提高 75% |
| 到达最大冲锋距离时,击中伤害总增 100% |
| 等级 | 需求等级 | 力量 | 魔力 | 基本伤害 | 9 - 13 基础副手物理伤害 | 移动速度加快 90% | 盾牌上每有 15 点护甲或闪避值,则附加 3 - 5 物理伤害 | 经验值 |
|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 16 | 6 | 100%, 100%, 100% | 9, 13 | 90 | 3, 5 | 841 |
| 2 | 6 | 20 | 6 | 100%, 100%, 100% | 11, 16 | 91 | 3, 5 | 3,099 |
| 3 | 9 | 27 | 6 | 100%, 100%, 100% | 13, 20 | 92 | 4, 6 | 7,433 |
| 4 | 12 | 33 | 6 | 100%, 100%, 100% | 17, 25 | 93 | 4, 7 | 22,895 |
| 5 | 16 | 41 | 7 | 100%, 100%, 100% | 22, 33 | 94 | 5, 7 | 49,725 |
| 6 | 20 | 50 | 7 | 100%, 100%, 100% | 28, 42 | 95 | 5, 7 | 95,714 |
| 7 | 24 | 58 | 7 | 100%, 100%, 100% | 35, 52 | 96 | 5, 7 | 169,595 |
| 8 | 28 | 67 | 7 | 100%, 100%, 100% | 43, 65 | 97 | 5, 7 | 283,759 |
| 9 | 32 | 75 | 8 | 100%, 100%, 100% | 52, 79 | 98 | 5, 7 | 453,996 |
| 10 | 36 | 83 | 8 | 100%, 100%, 100% | 63, 95 | 99 | 5, 8 | 703,128 |
| 11 | 40 | 92 | 8 | 100%, 100%, 100% | 76, 114 | 100 | 5, 8 | 1,061,223 |
| 12 | 44 | 100 | 8 | 100%, 100%, 100% | 90, 136 | 101 | 6, 9 | 2,065,870 |
| 13 | 48 | 109 | 9 | 100%, 100%, 100% | 107, 160 | 102 | 6, 9 | 2,507,110 |
| 14 | 52 | 117 | 9 | 100%, 100%, 100% | 126, 189 | 103 | 6, 9 | 2,573,731 |
| 15 | 55 | 123 | 9 | 100%, 100%, 100% | 142, 213 | 104 | 6, 10 | 7,611,351 |
| 16 | 58 | 130 | 9 | 100%, 100%, 100% | 160, 240 | 105 | 6, 10 | 13,437,908 |
| 17 | 61 | 136 | 9 | 100%, 100%, 100% | 180, 270 | 106 | 7, 11 | 25,052,147 |
| 18 | 64 | 142 | 10 | 100%, 100%, 100% | 202, 302 | 107 | 7, 12 | 43,869,436 |
| 19 | 67 | 148 | 10 | 100%, 100%, 100% | 226, 338 | 108 | 8, 12 | 242,081,178 |
| 20 | 70 | 155 | 10 | 100%, 100%, 100% | 252, 378 | 109 | 8, 12 | |
| 21 | 72 | 10 | 100%, 100%, 100% | 271, 407 | 110 | 8, 13 | ||
| 22 | 74 | 10 | 100%, 100%, 100% | 292, 438 | 111 | 9, 14 | ||
| 23 | 76 | 10 | 100%, 100%, 100% | 314, 470 | 112 | 9, 14 | ||
| 24 | 78 | 11 | 100%, 100%, 100% | 337, 505 | 113 | 10, 15 | ||
| 25 | 80 | 11 | 100%, 100%, 100% | 362, 543 | 114 | 10, 15 | ||
| 26 | 82 | 11 | 100%, 100%, 100% | 388, 582 | 115 | 10, 15 | ||
| 27 | 84 | 11 | 100%, 100%, 100% | 416, 625 | 116 | 10, 16 | ||
| 28 | 86 | 11 | 100%, 100%, 100% | 447, 670 | 117 | 10, 16 | ||
| 29 | 88 | 11 | 100%, 100%, 100% | 479, 718 | 118 | 11, 16 | ||
| 30 | 90 | 11 | 100%, 100%, 100% | 513, 769 | 119 | 11, 16 | ||
| 31 | 91 | 11 | 100%, 100%, 100% | 531, 796 | 119 | 11, 16 | ||
| 32 | 92 | 11 | 100%, 100%, 100% | 549, 823 | 120 | 12, 16 | ||
| 33 | 93 | 12 | 100%, 100%, 100% | 568, 852 | 120 | 12, 16 | ||
| 34 | 94 | 12 | 100%, 100%, 100% | 588, 882 | 121 | 12, 16 | ||
| 35 | 95 | 12 | 100%, 100%, 100% | 608, 912 | 121 | 13, 17 | ||
| 36 | 96 | 12 | 100%, 100%, 100% | 629, 943 | 122 | 13, 17 | ||
| 37 | 97 | 12 | 100%, 100%, 100% | 650, 976 | 122 | 13, 17 | ||
| 38 | 98 | 12 | 100%, 100%, 100% | 673, 1009 | 123 | 13, 17 | ||
| 39 | 99 | 12 | 100%, 100%, 100% | 696, 1043 | 123 | 13, 17 | ||
| 40 | 100 | 12 | 100%, 100%, 100% | 719, 1079 | 124 | 14, 18 |
Attribute /12
重盾冲锋
古神熔炉 武器 /1
| 比重 | Desc |
|---|---|
| 500 (T5) | 暴走时每消灭10个敌人,重盾冲锋和钩链攻击的攻击速度加快 2% |
品质额外效果:
被辅助 /123
重盾冲锋 怪物 /90
Community Wiki
Shield Charge
Shield Charge is an attack / movement / travel skill. The player charges at a location with their shield. Enemies that collide with the player while charging are damaged, knocked back, and stunned. Enemies in the way are pushed to the side. Unlike most attack skills, Shield Charge uses your shield's stats to calculate damage.
Skill functions and interactions
Damage and reduced enemy stun threshold are proportional to the distance charged. The maximum charge distance is 60 units 1 Note that the in-game average damage tooltip for Shield Charge does not factor in the bonus gained from charge distance.
The damage dealt on strike is based on your shield's stats. Your main hand weapon damage would not play into effect, however, you can use wands, one hand melee weapons, and be unarmed. This also means it will not proc triggers on weapons such as 学富之笔, 卡斯普里的怨恨, or 沉默之雷.
Area of Effect: Shield Charge deals AoE damage at the end animation of the charge in a circle in front of the player. Modifiers to area radius and damage affect the skill.
Use Time: Shield Charge has three distinct sections □ the start of the charge, the movement part of the charge, and the attack at the end of the charge. Your base attack speed affects the startup time and ending attack portions of the skill. Modifiers to movement speed and global attack speed affect the middle movement portion of the skill.
Shield Charge cannot be supported by 多重打击辅助.
References
- ↑ Mark_GGG (July 11, 2013). "Shield Charge". Official Path of Exile website. Retrieved November 7, 2015.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
















































































































































