原始恐喙
野兽
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Primal Rhoa
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueHarvest/Blue/HarvestRhoaT1Spectre |
标签 | animal_claw_weapon, avian_beast, beast, cold_affinity, flesh_armour, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
生命
378%
护甲
+25%
异常状态临界值
378%
抗性
0 40 0 0
伤害
140%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 14
攻击间隔
0.93 秒
伤害分布
±20%
经验值
140%
Model Size
115%
类型
HarvestRhoa
Metadata
HarvestRhoaT1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
24,318
护甲
35,988
闪避值
4,739
能量护盾
0
伤害
523
法术伤害
523
命中
290
攻击间隔
0.93
经验值
14,357
异常状态临界值
24,318
冰缓
77
Shock
77
Brittle
435
Scorch
77
Sap
212
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 418–628
暴击几率: 5%
攻击间隔: 0.93 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RhoaShieldChargeTauntHarvest
攻击, 近战, 近战单一目标, 位移, 快行
重盾冲锋
基本伤害: 418–628
暴击几率: 5%
攻击伤害: 70%
攻击间隔: 0.93 秒
冷却时间: 6 秒
向一名敌人冲锋,使用盾牌对其猛击并以近战武器顺手打击。此攻击将会击退目标并将其击晕,在路径上的敌人将会被推向两旁。伤害与击晕几率将视冲锋距离而定。
无法造成暴击
攻击伤害总降 30%
到达最大冲锋距离时,敌人晕眩时间延长 50%
ignores proximity shield [1]
shield charge continue past target [0]
shield charge end slide distance [41]
shield charge extra distance [20]
攻击伤害总降 30%
到达最大冲锋距离时,敌人晕眩时间延长 50%
ignores proximity shield [1]
shield charge continue past target [0]
shield charge end slide distance [41]
shield charge extra distance [20]
HarvestRhoaCastGroundEffectChilledFootstep
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
基础持续时间为 2.5 秒
active skill area of effect radius +% final [-50]
ground ice art variation [4]
active skill area of effect radius +% final [-50]
ground ice art variation [4]
GAHarvestRhoaChargeImpact
可触发, 攻击
基本伤害: 418–628
暴击几率: 5%
攻击间隔: 0.93 秒
伤害总增 45.25%
物理伤害的 50% 转化为冰霜伤害
is area damage [1]
物理伤害的 50% 转化为冰霜伤害
is area damage [1]
EASHarvestEmerge
法术
施放间隔: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase" Actor { main_hand_unarmed_type = "Claw" off_hand_unarmed_type = "Shield" } Life { corpse_sink_delay_ms = 2000 } Monster { flip_enabled = true }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase" Life { on_death = "Call( Vines1200 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestRhoaT1"] = { name = "Primal Rhoa", life = 3.78, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 0.93, attackRange = 14, accuracy = 1, skillList = { "RhoaShieldChargeTauntHarvest", "MeleeAtAnimationSpeed", "GAHarvestRhoaChargeImpact", "EASHarvestEmerge", "HarvestRhoaCastGroundEffectChilledFootstep", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RhoaShieldChargeTauntHarvest"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_continue_past_target", "shield_charge_stun_duration_+%_maximum", "shield_charge_extra_distance", "shield_charge_end_slide_distance", "ignores_proximity_shield", "global_cannot_crit", }, levels = { [1] = {0, 50, 20, 41, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestRhoaChargeImpact"] = { name = "GAHarvestRhoaChargeImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestRhoaCastGroundEffectChilledFootstep"] = { name = "HarvestRhoaCastGroundEffectChilledFootstep", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_ice_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {4, -50, 2500, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
原始恐喙
野兽
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Primal Rhoa
幽魂 | Y |
---|---|
标签 | animal_claw_weapon, avian_beast, beast, cold_affinity, flesh_armour, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Packs |
生命
378%
护甲
+25%
异常状态临界值
378%
抗性
0 40 0 0
伤害
140%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 14
攻击间隔
0.93 秒
伤害分布
±20%
经验值
140%
Model Size
115%
类型
HarvestRhoa
Metadata
HarvestRhoaT1MemoryLine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
24,318
护甲
35,988
闪避值
4,739
能量护盾
0
伤害
523
法术伤害
523
命中
290
攻击间隔
0.93
经验值
14,357
异常状态临界值
24,318
冰缓
77
Shock
77
Brittle
435
Scorch
77
Sap
212
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 418–628
暴击几率: 5%
攻击间隔: 0.93 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RhoaShieldChargeTauntHarvest
攻击, 近战, 近战单一目标, 位移, 快行
重盾冲锋
基本伤害: 418–628
暴击几率: 5%
攻击伤害: 70%
攻击间隔: 0.93 秒
冷却时间: 6 秒
向一名敌人冲锋,使用盾牌对其猛击并以近战武器顺手打击。此攻击将会击退目标并将其击晕,在路径上的敌人将会被推向两旁。伤害与击晕几率将视冲锋距离而定。
无法造成暴击
攻击伤害总降 30%
到达最大冲锋距离时,敌人晕眩时间延长 50%
ignores proximity shield [1]
shield charge continue past target [0]
shield charge end slide distance [41]
shield charge extra distance [20]
攻击伤害总降 30%
到达最大冲锋距离时,敌人晕眩时间延长 50%
ignores proximity shield [1]
shield charge continue past target [0]
shield charge end slide distance [41]
shield charge extra distance [20]
HarvestRhoaCastGroundEffectChilledFootstep
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
基础持续时间为 2.5 秒
active skill area of effect radius +% final [-50]
ground ice art variation [4]
active skill area of effect radius +% final [-50]
ground ice art variation [4]
GAHarvestRhoaChargeImpact
可触发, 攻击
基本伤害: 418–628
暴击几率: 5%
攻击间隔: 0.93 秒
伤害总增 45.25%
物理伤害的 50% 转化为冰霜伤害
is area damage [1]
物理伤害的 50% 转化为冰霜伤害
is area damage [1]
EASHarvestEmerge
法术
施放间隔: 1 秒
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeMemoryLine" Actor { main_hand_unarmed_type = "Claw" off_hand_unarmed_type = "Shield" } Monster { flip_enabled = true }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeMemoryLine"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestRhoaT1MemoryLine"] = { name = "Primal Rhoa", life = 3.78, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 0.93, attackRange = 14, accuracy = 1, skillList = { "RhoaShieldChargeTauntHarvest", "MeleeAtAnimationSpeed", "GAHarvestRhoaChargeImpact", "EASHarvestEmerge", "WalkEmergeBestiaryHellion", "HarvestRhoaCastGroundEffectChilledFootstep", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RhoaShieldChargeTauntHarvest"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_continue_past_target", "shield_charge_stun_duration_+%_maximum", "shield_charge_extra_distance", "shield_charge_end_slide_distance", "ignores_proximity_shield", "global_cannot_crit", }, levels = { [1] = {0, 50, 20, 41, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestRhoaChargeImpact"] = { name = "GAHarvestRhoaChargeImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestRhoaCastGroundEffectChilledFootstep"] = { name = "HarvestRhoaCastGroundEffectChilledFootstep", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_ice_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {4, -50, 2500, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
原始恐喙
野兽
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Primal Rhoa
幽魂 | Y |
---|---|
标签 | animal_claw_weapon, avian_beast, beast, cold_affinity, flesh_armour, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
生命
357%
护甲
+25%
异常状态临界值
357%
抗性
0 40 0 0
伤害
140%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 14
攻击间隔
0.93 秒
伤害分布
±20%
经验值
140%
Model Size
115%
类型
HarvestRhoaSpectre
Metadata
HarvestRhoaT1Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
22,967
护甲
35,988
闪避值
4,739
能量护盾
0
伤害
523
法术伤害
523
命中
290
攻击间隔
0.93
经验值
14,357
异常状态临界值
22,967
冰缓
73
Shock
73
Brittle
411
Scorch
73
Sap
201
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 418–628
暴击几率: 5%
攻击间隔: 0.93 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RhoaShieldChargeTauntHarvest
攻击, 近战, 近战单一目标, 位移, 快行
重盾冲锋
基本伤害: 418–628
暴击几率: 5%
攻击伤害: 70%
攻击间隔: 0.93 秒
冷却时间: 6 秒
向一名敌人冲锋,使用盾牌对其猛击并以近战武器顺手打击。此攻击将会击退目标并将其击晕,在路径上的敌人将会被推向两旁。伤害与击晕几率将视冲锋距离而定。
无法造成暴击
攻击伤害总降 30%
到达最大冲锋距离时,敌人晕眩时间延长 50%
ignores proximity shield [1]
shield charge continue past target [0]
shield charge end slide distance [41]
shield charge extra distance [20]
攻击伤害总降 30%
到达最大冲锋距离时,敌人晕眩时间延长 50%
ignores proximity shield [1]
shield charge continue past target [0]
shield charge end slide distance [41]
shield charge extra distance [20]
HarvestRhoaCastGroundEffectChilledFootstep
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
基础持续时间为 2.5 秒
active skill area of effect radius +% final [-50]
ground ice art variation [4]
active skill area of effect radius +% final [-50]
ground ice art variation [4]
GAHarvestRhoaChargeImpact
可触发, 攻击
基本伤害: 418–628
暴击几率: 5%
攻击间隔: 0.93 秒
伤害总增 45.25%
物理伤害的 50% 转化为冰霜伤害
is area damage [1]
物理伤害的 50% 转化为冰霜伤害
is area damage [1]
EASHarvestEmerge
法术
施放间隔: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre" Actor { main_hand_unarmed_type = "Claw" off_hand_unarmed_type = "Shield" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestRhoaT1Spectre"] = { name = "Primal Rhoa", life = 3.57, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 0.93, attackRange = 14, accuracy = 1, skillList = { "RhoaShieldChargeTauntHarvest", "MeleeAtAnimationSpeed", "GAHarvestRhoaChargeImpact", "EASHarvestEmerge", "HarvestRhoaCastGroundEffectChilledFootstep", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RhoaShieldChargeTauntHarvest"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_continue_past_target", "shield_charge_stun_duration_+%_maximum", "shield_charge_extra_distance", "shield_charge_end_slide_distance", "ignores_proximity_shield", "global_cannot_crit", }, levels = { [1] = {0, 50, 20, 41, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestRhoaChargeImpact"] = { name = "GAHarvestRhoaChargeImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestRhoaCastGroundEffectChilledFootstep"] = { name = "HarvestRhoaCastGroundEffectChilledFootstep", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_ice_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {4, -50, 2500, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.