Urzeitlicher Rhoa
Bestie
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Primal Rhoa
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHarvest/Blue/HarvestRhoaT1Spectre |
Tags | animal_claw_weapon, avian_beast, beast, cold_affinity, flesh_armour, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Leben
378%
Rüstung
+25%
Ailment Threshold
378%
Widerstand
0 40 0 0
Damage
140%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 14
Attack Time
0.93 Second
Damage Spread
±20%
Erfahrung
140%
Model Size
115%
Type
HarvestRhoa
Metadata
HarvestRhoaT1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
24,318
Rüstung
35,988
Ausweichen
4,739
Energieschild
0
Damage
523
Zauberschaden
523
Genauigkeit
290
Attack Time
0.93
Erfahrung
14,357
Ailment Threshold
24,318
Chill
77
Shock
77
Brittle
435
Scorch
77
Sap
212
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 418–628
Kritische Trefferchance: 5%
Attack Time: 0.93 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RhoaShieldChargeTauntHarvest
Attack, Melee, MeleeSingleTarget, Movement, Travel
Schildansturm
Base Damage: 418–628
Kritische Trefferchance: 5%
Angriffsschaden: 70%
Attack Time: 0.93 Sek.
Abklingzeit: 6 Sek.
Stürmt auf einen Gegner zu und trifft diesen mit dem Schild des Charakters. Das stößt den Gegner zurück und betäubt ihn. Gegner, die sich im Weg befinden, werden zur Seite geschoben. Schaden und Betäubungsdauer sind proportional zur zurückgelegten Distanz.
Ihr erzielt keine kritischen Treffer
Verursacht 30% weniger Angriffsschaden
50% verlängerte Betäubungsdauer gegen Gegner bei maximaler Schildansturm-Distanz
ignores proximity shield [1]
shield charge continue past target [0]
shield charge end slide distance [41]
shield charge extra distance [20]
Verursacht 30% weniger Angriffsschaden
50% verlängerte Betäubungsdauer gegen Gegner bei maximaler Schildansturm-Distanz
ignores proximity shield [1]
shield charge continue past target [0]
shield charge end slide distance [41]
shield charge extra distance [20]
HarvestRhoaCastGroundEffectChilledFootstep
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-50]
ground ice art variation [4]
active skill area of effect radius +% final [-50]
ground ice art variation [4]
GAHarvestRhoaChargeImpact
Triggerable, Attack
Base Damage: 418–628
Kritische Trefferchance: 5%
Attack Time: 0.93 Sek.
Verursacht 45.25% mehr Schaden
50% des physischen Schadens werden in Kälteschaden umgewandelt
is area damage [1]
50% des physischen Schadens werden in Kälteschaden umgewandelt
is area damage [1]
EASHarvestEmerge
Spell
Zauberzeit: 1 Sek.
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase" Actor { main_hand_unarmed_type = "Claw" off_hand_unarmed_type = "Shield" } Life { corpse_sink_delay_ms = 2000 } Monster { flip_enabled = true }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase" Life { on_death = "Call( Vines1200 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestRhoaT1"] = { name = "Primal Rhoa", life = 3.78, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 0.93, attackRange = 14, accuracy = 1, skillList = { "RhoaShieldChargeTauntHarvest", "MeleeAtAnimationSpeed", "GAHarvestRhoaChargeImpact", "EASHarvestEmerge", "HarvestRhoaCastGroundEffectChilledFootstep", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RhoaShieldChargeTauntHarvest"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_continue_past_target", "shield_charge_stun_duration_+%_maximum", "shield_charge_extra_distance", "shield_charge_end_slide_distance", "ignores_proximity_shield", "global_cannot_crit", }, levels = { [1] = {0, 50, 20, 41, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestRhoaChargeImpact"] = { name = "GAHarvestRhoaChargeImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestRhoaCastGroundEffectChilledFootstep"] = { name = "HarvestRhoaCastGroundEffectChilledFootstep", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_ice_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {4, -50, 2500, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Urzeitlicher Rhoa
Bestie
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Primal Rhoa
Spectre | Y |
---|---|
Tags | animal_claw_weapon, avian_beast, beast, cold_affinity, flesh_armour, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, small_height |
Packs |
Leben
378%
Rüstung
+25%
Ailment Threshold
378%
Widerstand
0 40 0 0
Damage
140%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 14
Attack Time
0.93 Second
Damage Spread
±20%
Erfahrung
140%
Model Size
115%
Type
HarvestRhoa
Metadata
HarvestRhoaT1MemoryLine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
24,318
Rüstung
35,988
Ausweichen
4,739
Energieschild
0
Damage
523
Zauberschaden
523
Genauigkeit
290
Attack Time
0.93
Erfahrung
14,357
Ailment Threshold
24,318
Chill
77
Shock
77
Brittle
435
Scorch
77
Sap
212
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 418–628
Kritische Trefferchance: 5%
Attack Time: 0.93 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RhoaShieldChargeTauntHarvest
Attack, Melee, MeleeSingleTarget, Movement, Travel
Schildansturm
Base Damage: 418–628
Kritische Trefferchance: 5%
Angriffsschaden: 70%
Attack Time: 0.93 Sek.
Abklingzeit: 6 Sek.
Stürmt auf einen Gegner zu und trifft diesen mit dem Schild des Charakters. Das stößt den Gegner zurück und betäubt ihn. Gegner, die sich im Weg befinden, werden zur Seite geschoben. Schaden und Betäubungsdauer sind proportional zur zurückgelegten Distanz.
Ihr erzielt keine kritischen Treffer
Verursacht 30% weniger Angriffsschaden
50% verlängerte Betäubungsdauer gegen Gegner bei maximaler Schildansturm-Distanz
ignores proximity shield [1]
shield charge continue past target [0]
shield charge end slide distance [41]
shield charge extra distance [20]
Verursacht 30% weniger Angriffsschaden
50% verlängerte Betäubungsdauer gegen Gegner bei maximaler Schildansturm-Distanz
ignores proximity shield [1]
shield charge continue past target [0]
shield charge end slide distance [41]
shield charge extra distance [20]
HarvestRhoaCastGroundEffectChilledFootstep
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-50]
ground ice art variation [4]
active skill area of effect radius +% final [-50]
ground ice art variation [4]
GAHarvestRhoaChargeImpact
Triggerable, Attack
Base Damage: 418–628
Kritische Trefferchance: 5%
Attack Time: 0.93 Sek.
Verursacht 45.25% mehr Schaden
50% des physischen Schadens werden in Kälteschaden umgewandelt
is area damage [1]
50% des physischen Schadens werden in Kälteschaden umgewandelt
is area damage [1]
EASHarvestEmerge
Spell
Zauberzeit: 1 Sek.
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeMemoryLine" Actor { main_hand_unarmed_type = "Claw" off_hand_unarmed_type = "Shield" } Monster { flip_enabled = true }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeMemoryLine"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestRhoaT1MemoryLine"] = { name = "Primal Rhoa", life = 3.78, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 0.93, attackRange = 14, accuracy = 1, skillList = { "RhoaShieldChargeTauntHarvest", "MeleeAtAnimationSpeed", "GAHarvestRhoaChargeImpact", "EASHarvestEmerge", "WalkEmergeBestiaryHellion", "HarvestRhoaCastGroundEffectChilledFootstep", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RhoaShieldChargeTauntHarvest"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_continue_past_target", "shield_charge_stun_duration_+%_maximum", "shield_charge_extra_distance", "shield_charge_end_slide_distance", "ignores_proximity_shield", "global_cannot_crit", }, levels = { [1] = {0, 50, 20, 41, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestRhoaChargeImpact"] = { name = "GAHarvestRhoaChargeImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestRhoaCastGroundEffectChilledFootstep"] = { name = "HarvestRhoaCastGroundEffectChilledFootstep", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_ice_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {4, -50, 2500, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Urzeitlicher Rhoa
Bestie
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Primal Rhoa
Spectre | Y |
---|---|
Tags | animal_claw_weapon, avian_beast, beast, cold_affinity, flesh_armour, has_claw, has_one_handed_melee, large_model, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Leben
357%
Rüstung
+25%
Ailment Threshold
357%
Widerstand
0 40 0 0
Damage
140%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 14
Attack Time
0.93 Second
Damage Spread
±20%
Erfahrung
140%
Model Size
115%
Type
HarvestRhoaSpectre
Metadata
HarvestRhoaT1Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
22,967
Rüstung
35,988
Ausweichen
4,739
Energieschild
0
Damage
523
Zauberschaden
523
Genauigkeit
290
Attack Time
0.93
Erfahrung
14,357
Ailment Threshold
22,967
Chill
73
Shock
73
Brittle
411
Scorch
73
Sap
201
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 418–628
Kritische Trefferchance: 5%
Attack Time: 0.93 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RhoaShieldChargeTauntHarvest
Attack, Melee, MeleeSingleTarget, Movement, Travel
Schildansturm
Base Damage: 418–628
Kritische Trefferchance: 5%
Angriffsschaden: 70%
Attack Time: 0.93 Sek.
Abklingzeit: 6 Sek.
Stürmt auf einen Gegner zu und trifft diesen mit dem Schild des Charakters. Das stößt den Gegner zurück und betäubt ihn. Gegner, die sich im Weg befinden, werden zur Seite geschoben. Schaden und Betäubungsdauer sind proportional zur zurückgelegten Distanz.
Ihr erzielt keine kritischen Treffer
Verursacht 30% weniger Angriffsschaden
50% verlängerte Betäubungsdauer gegen Gegner bei maximaler Schildansturm-Distanz
ignores proximity shield [1]
shield charge continue past target [0]
shield charge end slide distance [41]
shield charge extra distance [20]
Verursacht 30% weniger Angriffsschaden
50% verlängerte Betäubungsdauer gegen Gegner bei maximaler Schildansturm-Distanz
ignores proximity shield [1]
shield charge continue past target [0]
shield charge end slide distance [41]
shield charge extra distance [20]
HarvestRhoaCastGroundEffectChilledFootstep
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-50]
ground ice art variation [4]
active skill area of effect radius +% final [-50]
ground ice art variation [4]
GAHarvestRhoaChargeImpact
Triggerable, Attack
Base Damage: 418–628
Kritische Trefferchance: 5%
Attack Time: 0.93 Sek.
Verursacht 45.25% mehr Schaden
50% des physischen Schadens werden in Kälteschaden umgewandelt
is area damage [1]
50% des physischen Schadens werden in Kälteschaden umgewandelt
is area damage [1]
EASHarvestEmerge
Spell
Zauberzeit: 1 Sek.
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre" Actor { main_hand_unarmed_type = "Claw" off_hand_unarmed_type = "Shield" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestRhoaT1Spectre"] = { name = "Primal Rhoa", life = 3.57, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 0.93, attackRange = 14, accuracy = 1, skillList = { "RhoaShieldChargeTauntHarvest", "MeleeAtAnimationSpeed", "GAHarvestRhoaChargeImpact", "EASHarvestEmerge", "HarvestRhoaCastGroundEffectChilledFootstep", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RhoaShieldChargeTauntHarvest"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_continue_past_target", "shield_charge_stun_duration_+%_maximum", "shield_charge_extra_distance", "shield_charge_end_slide_distance", "ignores_proximity_shield", "global_cannot_crit", }, levels = { [1] = {0, 50, 20, 41, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestRhoaChargeImpact"] = { name = "GAHarvestRhoaChargeImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestRhoaCastGroundEffectChilledFootstep"] = { name = "HarvestRhoaCastGroundEffectChilledFootstep", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_ice_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {4, -50, 2500, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.