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Rhoa primitivo
Primal Rhoa

Rhoa primitivo

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Blue/HarvestRhoaT1Spectre
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Tagsred_blood, beast, not_dex, not_int
Damage140%
Vida378%
Ailment Threshold378%
Daño de golpe crítico5%
TypeHarvestRhoa
Attack Distance6 ~ 14
Attack Time0.93 Second
Damage Spread20%
Armadura+20%
Precisión+100%

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

RhoaShieldChargeTauntHarvest
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
shield charge stun duration +% maximum [50]
shield charge damage +% maximum [0]
shield charge extra distance [20]
shield charge end slide distance [41]
shield charge continue past target [0]
active skill attack damage final permyriad [-3000]

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation [4]
Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
Duration: 2.5 Second

GAHarvestRhoaChargeImpact
skill physical damage % to convert to cold [50]
active skill damage +% final [60]

is_area_damage Triggerable Attack

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Rhoa primitivo402541241.10.9328799195188548004000

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

RhoaShieldChargeTauntHarvest
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
shield charge stun duration +% maximum [50]
shield charge damage +% maximum [0]
shield charge extra distance [20]
shield charge end slide distance [41]
shield charge continue past target [0]
active skill attack damage final permyriad [-3000]

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation [4]
Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
Duration: 2.5 Second

GAHarvestRhoaChargeImpact
skill physical damage % to convert to cold [50]
active skill damage +% final [58.16]

is_area_damage Triggerable Attack

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Rhoa primitivo360531107.10.9323943173107945004000

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

RhoaShieldChargeTauntHarvest
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
shield charge stun duration +% maximum [50]
shield charge damage +% maximum [0]
shield charge extra distance [20]
shield charge end slide distance [41]
shield charge continue past target [0]
active skill attack damage final permyriad [-3000]

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation [4]
Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
Duration: 2.5 Second

GAHarvestRhoaChargeImpact
skill physical damage % to convert to cold [50]
active skill damage +% final [54.47]

is_area_damage Triggerable Attack

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Rhoa primitivo278988790.9316133135946852004000

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

RhoaShieldChargeTauntHarvest
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
shield charge stun duration +% maximum [50]
shield charge damage +% maximum [0]
shield charge extra distance [20]
shield charge end slide distance [41]
shield charge continue past target [0]
active skill attack damage final permyriad [-3000]

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation [4]
Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
Duration: 2.5 Second

GAHarvestRhoaChargeImpact
skill physical damage % to convert to cold [50]
active skill damage +% final [49.86]

is_area_damage Triggerable Attack

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Rhoa primitivo20726655.70.9310265100185676004000

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

RhoaShieldChargeTauntHarvest
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
shield charge stun duration +% maximum [50]
shield charge damage +% maximum [0]
shield charge extra distance [20]
shield charge end slide distance [41]
shield charge continue past target [0]
active skill attack damage final permyriad [-3000]

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation [4]
Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
Duration: 2.5 Second

GAHarvestRhoaChargeImpact
skill physical damage % to convert to cold [50]
active skill damage +% final [45.25]

is_area_damage Triggerable Attack

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Rhoa primitivo15075486.40.93650973524681004000
Melee90OnlyLastTarget TargetNear
Melee45OnlyLastTarget
Melee 3
ShieldCharge30OnlyLastTarget TargetNotMediumNear TargetIsPlayer GlobalCooldown=500 CanWalkThere
ShieldCharge3OnlyLastTarget TargetNotMediumNear GlobalCooldown=500 CanWalkThere

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Actor
{
	main_hand_unarmed_type = "Claw"
	off_hand_unarmed_type = "Shield"
}

Life
{
	corpse_sink_delay_ms = 2000
}

Monster
{
	flip_enabled = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Life
{
	on_death = "Call( Vines1200 );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
02000
04000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestRhoaT1"] = {
    name = "Primal Rhoa",
    life = 3.78,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 0.93,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "RhoaShieldChargeTauntHarvest",
        "MeleeAtAnimationSpeed",
        "GAHarvestRhoaChargeImpact",
        "EASHarvestEmerge",
        "HarvestRhoaCastGroundEffectChilledFootstep",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["RhoaShieldChargeTauntHarvest"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_stun_duration_+%_maximum",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "shield_charge_end_slide_distance",
        "shield_charge_continue_past_target",
        "ignores_proximity_shield",
        "global_cannot_crit",
    },
    levels = {
        [1] = {0, 50, 0, 20, 41, 0, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestRhoaChargeImpact"] = {
    name = "GAHarvestRhoaChargeImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {50, -30, levelRequirement = 1, statInterpolation = {1, 2},  cost = { }, },
        [2] = {50, 0, levelRequirement = 19, statInterpolation = {1, 2},  cost = { }, },
        [3] = {50, 1, levelRequirement = 20, statInterpolation = {1, 2},  cost = { }, },
        [4] = {50, 60, levelRequirement = 84, statInterpolation = {1, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestRhoaCastGroundEffectChilledFootstep"] = {
    name = "HarvestRhoaCastGroundEffectChilledFootstep",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ground_ice_art_variation",
    },
    levels = {
        [1] = {4, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Tagsred_blood, beast, not_dex, not_int
Damage140%
Vida378%
Ailment Threshold378%
Daño de golpe crítico5%
TypeHarvestRhoa
Attack Distance6 ~ 14
Attack Time0.93 Second
Damage Spread20%
Armadura+20%
Precisión+100%

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

RhoaShieldChargeTauntHarvest
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
shield charge stun duration +% maximum [50]
shield charge damage +% maximum [0]
shield charge extra distance [20]
shield charge end slide distance [41]
shield charge continue past target [0]
active skill attack damage final permyriad [-3000]

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation [4]
Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
Duration: 2.5 Second

GAHarvestRhoaChargeImpact
skill physical damage % to convert to cold [50]
active skill damage +% final [60]

is_area_damage Triggerable Attack

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Rhoa primitivo402541241.10.9328799195188548004000

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

RhoaShieldChargeTauntHarvest
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
shield charge stun duration +% maximum [50]
shield charge damage +% maximum [0]
shield charge extra distance [20]
shield charge end slide distance [41]
shield charge continue past target [0]
active skill attack damage final permyriad [-3000]

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation [4]
Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
Duration: 2.5 Second

GAHarvestRhoaChargeImpact
skill physical damage % to convert to cold [50]
active skill damage +% final [58.16]

is_area_damage Triggerable Attack

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Rhoa primitivo360531107.10.9323943173107945004000

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

RhoaShieldChargeTauntHarvest
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
shield charge stun duration +% maximum [50]
shield charge damage +% maximum [0]
shield charge extra distance [20]
shield charge end slide distance [41]
shield charge continue past target [0]
active skill attack damage final permyriad [-3000]

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation [4]
Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
Duration: 2.5 Second

GAHarvestRhoaChargeImpact
skill physical damage % to convert to cold [50]
active skill damage +% final [54.47]

is_area_damage Triggerable Attack

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Rhoa primitivo278988790.9316133135946852004000

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

RhoaShieldChargeTauntHarvest
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
shield charge stun duration +% maximum [50]
shield charge damage +% maximum [0]
shield charge extra distance [20]
shield charge end slide distance [41]
shield charge continue past target [0]
active skill attack damage final permyriad [-3000]

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation [4]
Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
Duration: 2.5 Second

GAHarvestRhoaChargeImpact
skill physical damage % to convert to cold [50]
active skill damage +% final [49.86]

is_area_damage Triggerable Attack

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Rhoa primitivo20726655.70.9310265100185676004000

MeleeAtAnimationSpeed
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

RhoaShieldChargeTauntHarvest
iconshieldcharge
Carga con escudo
Carga hacia un enemigo y lo aporrea con el escudo para golpearlo. Esto lo empuja y aturde. Los enemigos en su camino son empujados a un costado. El daño y el aturdimiento son proporcionales a la distancia recorrida. No puede ser asistido por Golpe Múltiple.
shield charge stun duration +% maximum [50]
shield charge damage +% maximum [0]
shield charge extra distance [20]
shield charge end slide distance [41]
shield charge continue past target [0]
active skill attack damage final permyriad [-3000]

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Tiempo de recarga: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation [4]
Spell Area Hit Triggerable Duration AreaSpell
Tiempo de lanzamiento: 1 Second
Duration: 2.5 Second

GAHarvestRhoaChargeImpact
skill physical damage % to convert to cold [50]
active skill damage +% final [45.25]

is_area_damage Triggerable Attack

EASHarvestEmerge
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Rhoa primitivo15075486.40.93650973524681004000
Melee90OnlyLastTarget TargetNear
Melee45OnlyLastTarget
Melee 3
ShieldCharge30OnlyLastTarget TargetNotMediumNear TargetIsPlayer GlobalCooldown=500 CanWalkThere
ShieldCharge3OnlyLastTarget TargetNotMediumNear GlobalCooldown=500 CanWalkThere

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"

Actor
{
	main_hand_unarmed_type = "Claw"
	off_hand_unarmed_type = "Shield"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
02000
04000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestRhoaT1Spectre"] = {
    name = "Primal Rhoa",
    life = 3.78,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 0.93,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "RhoaShieldChargeTauntHarvest",
        "MeleeAtAnimationSpeed",
        "GAHarvestRhoaChargeImpact",
        "EASHarvestEmerge",
        "HarvestRhoaCastGroundEffectChilledFootstep",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["RhoaShieldChargeTauntHarvest"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_stun_duration_+%_maximum",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "shield_charge_end_slide_distance",
        "shield_charge_continue_past_target",
        "ignores_proximity_shield",
        "global_cannot_crit",
    },
    levels = {
        [1] = {0, 50, 0, 20, 41, 0, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestRhoaChargeImpact"] = {
    name = "GAHarvestRhoaChargeImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {50, -30, levelRequirement = 1, statInterpolation = {1, 2},  cost = { }, },
        [2] = {50, 0, levelRequirement = 19, statInterpolation = {1, 2},  cost = { }, },
        [3] = {50, 1, levelRequirement = 20, statInterpolation = {1, 2},  cost = { }, },
        [4] = {50, 60, levelRequirement = 84, statInterpolation = {1, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestRhoaCastGroundEffectChilledFootstep"] = {
    name = "HarvestRhoaCastGroundEffectChilledFootstep",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ground_ice_art_variation",
    },
    levels = {
        [1] = {4, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
    },
}
Mesa de fabricación herbaria /1 ⍟

Mesa de fabricación herbaria /1 ⍟

La decoración Mesa de fabricación herbaria ya está disponible en tu guarida
TierObjetoDescriptionLvl
1Rhoa primitivo
#32
BlueSeedTier1Rhoa
Cuando la cosechas, revela un efecto de fabricación aleatorio de modificadores de defensa
  • CurrencyUpgradeToRareReforja un objeto normal o mágico en un objeto raro con mods. aleatorios que incluyen un mod. de defensa
    • reroll_with_mod(defences ON normal_or_magic)
  • CurrencyRerollRareReforja un objeto raro con nuevos modificadores aleatorios que incluyen un modificador de defensa
    • reroll_with_mod(defences ON rare)
  • AnnullOrbCurrencyAddModToRareElimina un modificador aleatorio que no sea de defensa de un objeto no influenciado y agrega un nuevo modificador de defensa
    • remove_non_type_and_add_type_mod(defences FOR defences noinfluence)
  • CurrencyAddModToRareMejora un objeto mágico o raro no influenciado agregándole un nuevo modificador de defensa
    • add_type_mod(defences noinfluence)
  • CurrencyRerollRareReforja un objeto raro con nuevos mods. aleatorios que incluyen un mod. de defensa. Los mods. de defensa son más comunes
    • reroll_with_mod_with_affinity_multiplier(defences)
  • CurrencyAddModToRareMejora un objeto mágico o raro no influenciado agregándole un nuevo modificador de defensa que tiene valores afortunados
    • add_type_mod_lucky(defences noinfluence)