來自品質的額外效果:
等級效果 /40
| 固定 |
|---|
| 到達最大衝鋒距離時,增加 75% 暈眩門檻降低 |
| 最大衝擊距離擊中時造成 100% 更多傷害 |
| 等級 | 需求等級 | 力量 | 魔力 | 基本傷害 | 9至13基礎副手物理傷害 | 增加 90% 移動速度 | 盾牌上每15護甲或閃避值增加3至5物理傷害 | 經驗值 |
|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 16 | 6 | 100%, 100%, 100% | 9, 13 | 90 | 3, 5 | 841 |
| 2 | 6 | 20 | 6 | 100%, 100%, 100% | 11, 16 | 91 | 3, 5 | 3,099 |
| 3 | 9 | 27 | 6 | 100%, 100%, 100% | 13, 20 | 92 | 4, 6 | 7,433 |
| 4 | 12 | 33 | 6 | 100%, 100%, 100% | 17, 25 | 93 | 4, 7 | 22,895 |
| 5 | 16 | 41 | 7 | 100%, 100%, 100% | 22, 33 | 94 | 5, 7 | 49,725 |
| 6 | 20 | 50 | 7 | 100%, 100%, 100% | 28, 42 | 95 | 5, 7 | 95,714 |
| 7 | 24 | 58 | 7 | 100%, 100%, 100% | 35, 52 | 96 | 5, 7 | 169,595 |
| 8 | 28 | 67 | 7 | 100%, 100%, 100% | 43, 65 | 97 | 5, 7 | 283,759 |
| 9 | 32 | 75 | 8 | 100%, 100%, 100% | 52, 79 | 98 | 5, 7 | 453,996 |
| 10 | 36 | 83 | 8 | 100%, 100%, 100% | 63, 95 | 99 | 5, 8 | 703,128 |
| 11 | 40 | 92 | 8 | 100%, 100%, 100% | 76, 114 | 100 | 5, 8 | 1,061,223 |
| 12 | 44 | 100 | 8 | 100%, 100%, 100% | 90, 136 | 101 | 6, 9 | 2,065,870 |
| 13 | 48 | 109 | 9 | 100%, 100%, 100% | 107, 160 | 102 | 6, 9 | 2,507,110 |
| 14 | 52 | 117 | 9 | 100%, 100%, 100% | 126, 189 | 103 | 6, 9 | 2,573,731 |
| 15 | 55 | 123 | 9 | 100%, 100%, 100% | 142, 213 | 104 | 6, 10 | 7,611,351 |
| 16 | 58 | 130 | 9 | 100%, 100%, 100% | 160, 240 | 105 | 6, 10 | 13,437,908 |
| 17 | 61 | 136 | 9 | 100%, 100%, 100% | 180, 270 | 106 | 7, 11 | 25,052,147 |
| 18 | 64 | 142 | 10 | 100%, 100%, 100% | 202, 302 | 107 | 7, 12 | 43,869,436 |
| 19 | 67 | 148 | 10 | 100%, 100%, 100% | 226, 338 | 108 | 8, 12 | 242,081,178 |
| 20 | 70 | 155 | 10 | 100%, 100%, 100% | 252, 378 | 109 | 8, 12 | |
| 21 | 72 | 10 | 100%, 100%, 100% | 271, 407 | 110 | 8, 13 | ||
| 22 | 74 | 10 | 100%, 100%, 100% | 292, 438 | 111 | 9, 14 | ||
| 23 | 76 | 10 | 100%, 100%, 100% | 314, 470 | 112 | 9, 14 | ||
| 24 | 78 | 11 | 100%, 100%, 100% | 337, 505 | 113 | 10, 15 | ||
| 25 | 80 | 11 | 100%, 100%, 100% | 362, 543 | 114 | 10, 15 | ||
| 26 | 82 | 11 | 100%, 100%, 100% | 388, 582 | 115 | 10, 15 | ||
| 27 | 84 | 11 | 100%, 100%, 100% | 416, 625 | 116 | 10, 16 | ||
| 28 | 86 | 11 | 100%, 100%, 100% | 447, 670 | 117 | 10, 16 | ||
| 29 | 88 | 11 | 100%, 100%, 100% | 479, 718 | 118 | 11, 16 | ||
| 30 | 90 | 11 | 100%, 100%, 100% | 513, 769 | 119 | 11, 16 | ||
| 31 | 91 | 11 | 100%, 100%, 100% | 531, 796 | 119 | 11, 16 | ||
| 32 | 92 | 11 | 100%, 100%, 100% | 549, 823 | 120 | 12, 16 | ||
| 33 | 93 | 12 | 100%, 100%, 100% | 568, 852 | 120 | 12, 16 | ||
| 34 | 94 | 12 | 100%, 100%, 100% | 588, 882 | 121 | 12, 16 | ||
| 35 | 95 | 12 | 100%, 100%, 100% | 608, 912 | 121 | 13, 17 | ||
| 36 | 96 | 12 | 100%, 100%, 100% | 629, 943 | 122 | 13, 17 | ||
| 37 | 97 | 12 | 100%, 100%, 100% | 650, 976 | 122 | 13, 17 | ||
| 38 | 98 | 12 | 100%, 100%, 100% | 673, 1009 | 123 | 13, 17 | ||
| 39 | 99 | 12 | 100%, 100%, 100% | 696, 1043 | 123 | 13, 17 | ||
| 40 | 100 | 12 | 100%, 100%, 100% | 719, 1079 | 124 | 14, 18 |
屬性 /12
重盾衝鋒
熔火冥獄 武器 /1
| 比重 | Desc |
|---|---|
| 500 (T5) | 每 10 暴怒連殺,重盾衝鋒和奪魂勾索增加 2% 攻擊速度 |
Version history /32
| Version | Changes |
|---|---|
| 3.25.0 | * 重盾衝鋒:現在寶石等級1時有6點魔力消耗,在寶石等級20時有10點魔力消耗(之前在所有寶石等級都是10)。現在寶石1級需要4級(之前是10級),寶石1級需要16級(之前是29級)。現在在寶石1級造成9到13點基礎手物理傷害(以前是12到18),在寶石20級增加到252到378(以前是134到200)。在寶石1級時,每15點護甲或閃避有3到5點額外的物理傷害(以前是3到4),在寶石20級時增加到8到12點(以前是5到7)。 |
| 3.16.0 | |
| 3.15.0 | |
| 3.13.0 | |
| 3.12.4d | |
| 3.11.1f | |
| 3.11.1e | |
| 3.10.0 | |
| 3.9.1 | |
| 3.8.1b | |
| 3.8.0 | |
| 3.7.5d | |
| 3.7.3c | |
| 3.7.2 | |
| 3.7.1d | |
| 3.7.0 | |
| 3.5.0 | |
| 3.4.0 | |
| 3.0.0 | |
| 2.6.0 | |
| 2.4.3 | |
| 2.4.0 | |
| 2.3.2b | |
| 2.3.0 | |
| 2.2.2 | |
| 2.2.0 | |
| 2.1.0 | |
| 2.0.0 | |
| 1.3.1c | |
| 1.3.1b | |
| 1.3.1 | |
| 1.3.0 |
來自品質的額外效果:
被輔助 /123
重盾衝鋒 怪物 /90
Community Wiki
Shield Charge
Shield Charge is an attack / movement / travel skill. The player charges at a location with their shield. Enemies that collide with the player while charging are damaged, knocked back, and stunned. Enemies in the way are pushed to the side. Unlike most attack skills, Shield Charge uses your shield's stats to calculate damage.
Skill functions and interactions
Damage and reduced enemy stun threshold are proportional to the distance charged. The maximum charge distance is 60 units 1 Note that the in-game average damage tooltip for Shield Charge does not factor in the bonus gained from charge distance.
The damage dealt on strike is based on your shield's stats. Your main hand weapon damage would not play into effect, however, you can use wands, one hand melee weapons, and be unarmed. This also means it will not proc triggers on weapons such as 學富之筆, 卡斯普里的怨恨, or 沉默之雷.
Area of Effect: Shield Charge deals AoE damage at the end animation of the charge in a circle in front of the player. Modifiers to area radius and damage affect the skill.
Use Time: Shield Charge has three distinct sections — the start of the charge, the movement part of the charge, and the attack at the end of the charge. Your base attack speed affects the startup time and ending attack portions of the skill. Modifiers to movement speed and global attack speed affect the middle movement portion of the skill.
Shield Charge cannot be supported by 多重打擊輔助.
References
- ↑ Mark_GGG (July 11, 2013). "Shield Charge". Official Path of Exile website. Retrieved November 7, 2015.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
















































































































































