Essence Spirit
Construct40% more Attack Speed
| Spectre | N |
|---|---|
| Tags | bone_armour, construct, extra_extra_small_height, fast_movement, has_claw, has_one_handed_melee, melee, physical_affinity, skeleton, undead |
Life
225%
Ailment Threshold
225%
Resistance
Damage
128%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
0.57 Second
Damage Spread
±20%
Experience
150%
Model Size
100%
Type
SummonedEssenceSpirit
Metadata
SpectralSummonedSkull
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
14,475
Armour
28,790
Evasion Rating
4,739
Damage
478
Spell Damage
478
Accuracy
1,276
Attack Time
0.57
Experience
15,383
Minion Life
3,140
Minion Damage
382
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
RagingSpiritMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 383—574
Critical Strike Chance: 5%
Attack Time: 0.57 sec
Strike your foes down with a powerful blow.
Deals 2% less Damage
SpectralSkullShieldCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Shield Charge
Base Damage: 383—574
Critical Strike Chance: 5%
Attack Time: 0.57 sec
Cooldown Time: 5 sec
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.
Deals 50% less Damage
200% increased Stun Duration on enemies at Maximum charge distance
300% more Damage with Hits at Maximum Charge Distance
500% increased Movement Speed
ignores proximity shield [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
set_item_drop_slots = 0
untargetable_by_monster_ai = 1
set_maximum_life_is_one = 1
set_base_cannot_be_damaged = 1
set_cannot_be_chained_from = 1
set_projectiles_always_pierce_you = 1
}
Actor
{
basic_action = "Emerge"
main_hand_unarmed_type = "Claw"
off_hand_unarmed_type = "Shield"
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/SummonedSkull/SpectralSummonedSkull.ao"
}
DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedSkull/SpectralSummonedSkull"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Essence Spirit",
life = 2.25,
damage = 1.28,
damageSpread = 0.2,
attackTime = 0.57,
attackRange = 8,
accuracy = 3.4,
skillList = {
"SpectralSkullShieldCharge",
"RagingSpiritMeleeAttack",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SpectralSkullShieldCharge"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"shield_charge_stun_duration_+%_maximum",
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"active_skill_damage_+%_final",
"ignores_proximity_shield",
},
levels = {
[1] = {200, 500, 300, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RagingSpiritMeleeAttack"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {76, levelRequirement = 4, statInterpolation = {1}, cost = { }, },
[2] = {71, levelRequirement = 6, statInterpolation = {1}, cost = { }, },
[3] = {66, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[4] = {61, levelRequirement = 12, statInterpolation = {1}, cost = { }, },
[5] = {56, levelRequirement = 15, statInterpolation = {1}, cost = { }, },
[6] = {52, levelRequirement = 19, statInterpolation = {1}, cost = { }, },
[7] = {47, levelRequirement = 23, statInterpolation = {1}, cost = { }, },
[8] = {42, levelRequirement = 28, statInterpolation = {1}, cost = { }, },
[9] = {37, levelRequirement = 33, statInterpolation = {1}, cost = { }, },
[10] = {32, levelRequirement = 39, statInterpolation = {1}, cost = { }, },
[11] = {28, levelRequirement = 43, statInterpolation = {1}, cost = { }, },
[12] = {23, levelRequirement = 46, statInterpolation = {1}, cost = { }, },
[13] = {18, levelRequirement = 49, statInterpolation = {1}, cost = { }, },
[14] = {12, levelRequirement = 52, statInterpolation = {1}, cost = { }, },
[15] = {10, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
[16] = {7, levelRequirement = 58, statInterpolation = {1}, cost = { }, },
[17] = {5, levelRequirement = 61, statInterpolation = {1}, cost = { }, },
[18] = {2, levelRequirement = 64, statInterpolation = {1}, cost = { }, },
[19] = {0, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
[20] = {-2, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[21] = {-4, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[22] = {-7, levelRequirement = 72, statInterpolation = {1}, cost = { }, },
[23] = {-10, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
},
}
40% more Attack Speed
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Attack Speed |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.untargetable_by_monster_ai | 1 |
| Stats.maximum_life_is_one | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.cannot_be_chained_from | 1 |
| Stats.projectiles_always_pierce_you | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.collision_hull_type | projectile |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge |
| Actor.slow_animations_go_to_idle | true |
| Actor.main_hand_unarmed_type | Claw |
| Actor.off_hand_unarmed_type | Shield |
| Life.corpse_usable | false |
| Animated.animated_object | Metadata/Monsters/SummonedSkull/SpectralSummonedSkull.ao |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
<The Atlas of Worlds> 2.4Essence
- League
- Patch Notes
- League
- Essence
- Mirage
Essence of Desolation
- Currency
Whispering Essence of Hatred
Muttering Essence of Hatred
Weeping Essence of Hatred
Wailing Essence of Hatred
Screaming Essence of Hatred
Shrieking Essence of Hatred
Deafening Essence of Hatred
Whispering Essence of Woe
Muttering Essence of Woe
Weeping Essence of Woe
Wailing Essence of Woe
Screaming Essence of Woe
Shrieking Essence of Woe
Deafening Essence of Woe
Whispering Essence of Greed
Muttering Essence of Greed
Weeping Essence of Greed
Wailing Essence of Greed
Screaming Essence of Greed
Shrieking Essence of Greed
Deafening Essence of Greed
Whispering Essence of Contempt
Muttering Essence of Contempt
Weeping Essence of Contempt
Wailing Essence of Contempt
Screaming Essence of Contempt
Shrieking Essence of Contempt
Deafening Essence of Contempt
Muttering Essence of Sorrow
Weeping Essence of Sorrow
Wailing Essence of Sorrow
Screaming Essence of Sorrow
Shrieking Essence of Sorrow
Deafening Essence of Sorrow
Muttering Essence of Anger
Weeping Essence of Anger
Wailing Essence of Anger
Screaming Essence of Anger
Shrieking Essence of Anger
Deafening Essence of Anger
Muttering Essence of Torment
Weeping Essence of Torment
Wailing Essence of Torment
Screaming Essence of Torment
Shrieking Essence of Torment
Deafening Essence of Torment
Muttering Essence of Fear
Weeping Essence of Fear
Wailing Essence of Fear
Screaming Essence of Fear
Shrieking Essence of Fear
Deafening Essence of Fear
Weeping Essence of Suffering
Wailing Essence of Suffering
Screaming Essence of Suffering
Shrieking Essence of Suffering
Deafening Essence of Suffering
Weeping Essence of Rage
Wailing Essence of Rage
Screaming Essence of Rage
Shrieking Essence of Rage
Deafening Essence of Rage
Weeping Essence of Wrath
Wailing Essence of Wrath
Screaming Essence of Wrath
Shrieking Essence of Wrath
Deafening Essence of Wrath
Weeping Essence of Doubt
Wailing Essence of Doubt
Screaming Essence of Doubt
Shrieking Essence of Doubt
Deafening Essence of Doubt
Wailing Essence of Anguish
Screaming Essence of Anguish
Shrieking Essence of Anguish
Deafening Essence of Anguish
Wailing Essence of Loathing
Screaming Essence of Loathing
Shrieking Essence of Loathing
Deafening Essence of Loathing
Wailing Essence of Spite
Screaming Essence of Spite
Shrieking Essence of Spite
Deafening Essence of Spite
Wailing Essence of Zeal
Screaming Essence of Zeal
Shrieking Essence of Zeal
Deafening Essence of Zeal
Screaming Essence of Misery
Shrieking Essence of Misery
Deafening Essence of Misery
Screaming Essence of Dread
Shrieking Essence of Dread
Deafening Essence of Dread
Screaming Essence of Scorn
Shrieking Essence of Scorn
Deafening Essence of Scorn
Screaming Essence of Envy
Shrieking Essence of Envy
Deafening Essence of Envy
Essence of Hysteria
Essence of Insanity
Essence of Horror
Essence of Delirium