Esprit d'essence
Fabrication40% Davantage de Vitesse d'attaque
Essence Spirit
| Spectre | N |
|---|---|
| Tags | bone_armour, construct, extra_extra_small_height, fast_movement, has_claw, has_one_handed_melee, melee, physical_affinity, skeleton, undead |
Vie
225%
Ailment Threshold
225%
Résistance
Damage
128%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
0.57 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
SummonedEssenceSpirit
Metadata
SpectralSummonedSkull
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
14,475
Armure
28,790
Score d'Évasion
4,739
Damage
478
Dégâts des sorts
478
Précision
1,276
Attack Time
0.57
Expérience
15,383
Minion Life
3,140
Minion Damage
382
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
RagingSpiritMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 383—574
Chances de coup critique: 5%
Attack Time: 0.57 sec.
Frappez vos ennemis d'un coup puissant.
2% de Perte de Dégâts
SpectralSkullShieldCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Charge au bouclier
Base Damage: 383—574
Chances de coup critique: 5%
Attack Time: 0.57 sec.
Temps de recharge: 5 sec.
Une charge qui percute un ennemi avec le bouclier du personnage. L'ennemi est également repoussé et étourdi. Les ennemis sur votre chemin sont projetés sur le côté. Les dégâts et l'étourdissement sont proportionnels à la distance parcourue.
50% de Perte de Dégâts
200% d'Augmentation de la Durée de l'Étourdissement sur les Ennemis à distance de charge maximale
300% Davantage de Dégâts au Toucher à distance de charge maximale
500% d'Augmentation de la Vitesse de déplacement
ignores proximity shield [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
set_item_drop_slots = 0
untargetable_by_monster_ai = 1
set_maximum_life_is_one = 1
set_base_cannot_be_damaged = 1
set_cannot_be_chained_from = 1
set_projectiles_always_pierce_you = 1
}
Actor
{
basic_action = "Emerge"
main_hand_unarmed_type = "Claw"
off_hand_unarmed_type = "Shield"
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/SummonedSkull/SpectralSummonedSkull.ao"
}
DiesAfterTime
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Animated
{
on_spawn = "DisableArrowAttachment();"
on_end_spawn = "EnableArrowAttachment();"
}
Targetable
{
no_highlight = true
targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedSkull/SpectralSummonedSkull"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Essence Spirit",
life = 2.25,
damage = 1.28,
damageSpread = 0.2,
attackTime = 0.57,
attackRange = 8,
accuracy = 3.4,
skillList = {
"SpectralSkullShieldCharge",
"RagingSpiritMeleeAttack",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SpectralSkullShieldCharge"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"shield_charge_stun_duration_+%_maximum",
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"active_skill_damage_+%_final",
"ignores_proximity_shield",
},
levels = {
[1] = {200, 500, 300, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RagingSpiritMeleeAttack"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {76, levelRequirement = 4, statInterpolation = {1}, cost = { }, },
[2] = {71, levelRequirement = 6, statInterpolation = {1}, cost = { }, },
[3] = {66, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[4] = {61, levelRequirement = 12, statInterpolation = {1}, cost = { }, },
[5] = {56, levelRequirement = 15, statInterpolation = {1}, cost = { }, },
[6] = {52, levelRequirement = 19, statInterpolation = {1}, cost = { }, },
[7] = {47, levelRequirement = 23, statInterpolation = {1}, cost = { }, },
[8] = {42, levelRequirement = 28, statInterpolation = {1}, cost = { }, },
[9] = {37, levelRequirement = 33, statInterpolation = {1}, cost = { }, },
[10] = {32, levelRequirement = 39, statInterpolation = {1}, cost = { }, },
[11] = {28, levelRequirement = 43, statInterpolation = {1}, cost = { }, },
[12] = {23, levelRequirement = 46, statInterpolation = {1}, cost = { }, },
[13] = {18, levelRequirement = 49, statInterpolation = {1}, cost = { }, },
[14] = {12, levelRequirement = 52, statInterpolation = {1}, cost = { }, },
[15] = {10, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
[16] = {7, levelRequirement = 58, statInterpolation = {1}, cost = { }, },
[17] = {5, levelRequirement = 61, statInterpolation = {1}, cost = { }, },
[18] = {2, levelRequirement = 64, statInterpolation = {1}, cost = { }, },
[19] = {0, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
[20] = {-2, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[21] = {-4, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[22] = {-7, levelRequirement = 72, statInterpolation = {1}, cost = { }, },
[23] = {-10, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
},
}
40% Davantage de Vitesse d'attaque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Attaque Vitesse |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.untargetable_by_monster_ai | 1 |
| Stats.maximum_life_is_one | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.cannot_be_chained_from | 1 |
| Stats.projectiles_always_pierce_you | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.collision_hull_type | projectile |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge |
| Actor.slow_animations_go_to_idle | true |
| Actor.main_hand_unarmed_type | Claw |
| Actor.off_hand_unarmed_type | Shield |
| Life.corpse_usable | false |
| Animated.animated_object | Metadata/Monsters/SummonedSkull/SpectralSummonedSkull.ao |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
<The Atlas of Worlds> 2.4Essence
- dès maintenant !
- Patch Notes
- dès maintenant !
- Essence
- Objet monétaire
Essence murmurante de Haine
Essence chuchotante de Haine
Essence larmoyante de Haine
Essence gémissante de Haine
Essence hurlante de Haine
Essence stridente de Haine
Essence assourdissante de Haine
Essence murmurante d'Affliction
Essence chuchotante d'Affliction
Essence larmoyante d'Affliction
Essence gémissante d'Affliction
Essence hurlante d'Affliction
Essence stridente d'Affliction
Essence assourdissante d'Affliction
Essence murmurante d'Avarice
Essence chuchotante d'Avarice
Essence larmoyante d'Avarice
Essence gémissante d'Avarice
Essence hurlante d'Avarice
Essence stridente d'Avarice
Essence assourdissante d'Avarice
Essence murmurante de Dédain
Essence chuchotante de Dédain
Essence larmoyante de Dédain
Essence gémissante de Dédain
Essence hurlante de Dédain
Essence stridente de Dédain
Essence assourdissante de Dédain
Essence chuchotante de Chagrin
Essence larmoyante de Chagrin
Essence gémissante de Chagrin
Essence hurlante de Chagrin
Essence stridente de Chagrin
Essence assourdissante de Chagrin
Essence chuchotante de Colère
Essence larmoyante de Colère
Essence gémissante de Colère
Essence hurlante de Colère
Essence stridente de Colère
Essence assourdissante de Colère
Essence chuchotante de Tourment
Essence larmoyante de Tourment
Essence gémissante de Tourment
Essence hurlante de Tourment
Essence stridente de Tourment
Essence assourdissante de Tourment
Essence chuchotante de Peur
Essence larmoyante de Peur
Essence gémissante de Peur
Essence hurlante de Peur
Essence stridente de Peur
Essence assourdissante de Peur
Essence larmoyante de Souffrance
Essence gémissante de Souffrance
Essence hurlante de Souffrance
Essence stridente de Souffrance
Essence assourdissante de Souffrance
Essence larmoyante de Rage
Essence gémissante de Rage
Essence Hurlante de Rage
Essence stridente de Rage
Essence assourdissante de Rage
Essence larmoyante de Fureur
Essence gémissante de Fureur
Essence hurlante de Fureur
Essence stridente de Fureur
Essence assourdissante de Fureur
Essence larmoyante d'Incertitude
Essence gémissante d'Incertitude
Essence hurlante d'Incertitude
Essence stridente d'Incertitude
Essence assourdissante d'Incertitude
Essence gémissante d'Angoisse
Essence hurlante d'Angoisse
Essence stridente d'Angoisse
Essence assourdissante d'Angoisse
Essence gémissante d'Aversion
Essence hurlante d'Aversion
Essence stridente d'Aversion
Essence assourdissante d'Aversion
Essence gémissante d'Acrimonie
Essence hurlante d'Acrimonie
Essence stridente d'Acrimonie
Essence assourdissante d'Acrimonie
Essence gémissante de Zèle
Essence hurlante de Zèle
Essence stridente de Zèle
Essence assourdissante de Zèle
Essence hurlante de Détresse
Essence stridente de Détresse
Essence assourdissante de Détresse
Essence hurlante d'Effroi
Essence stridente d'Effroi
Essence assourdissante d'Effroi
Essence hurlante de Mépris
Essence stridente de Mépris
Essence assourdissante de Mépris
Essence hurlante de Convoitise
Essence stridente de Convoitise
Essence assourdissante de Convoitise
Essence d'Hystérie
Essence de Démence
Essence d'Horreur
Essence de Délire