Espíritu de Esencia
Constructo40% más de velocidad de ataque
Essence Spirit
| Spectre | N |
|---|---|
| Tags | bone_armour, construct, extra_extra_small_height, fast_movement, has_claw, has_one_handed_melee, melee, physical_affinity, skeleton, undead |
Vida
225%
Ailment Threshold
225%
Resistencia
Damage
128%
Precisión
340%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.57 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
SummonedEssenceSpirit
Metadata
SpectralSummonedSkull
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
14,475
Armadura
28,790
Evasión
4,739
Damage
478
Daño de hechizos
478
Precisión
1,276
Attack Time
0.57
Experiencia
15,383
Minion Life
3,140
Minion Damage
382
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
RagingSpiritMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 383—574
Probabilidad de golpe crítico: 5%
Attack Time: 0.57 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 2% menos de daño
SpectralSkullShieldCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Carga con escudo
Base Damage: 383—574
Probabilidad de golpe crítico: 5%
Attack Time: 0.57 seg
Tiempo de recarga: 5 seg
Carga hacia un enemigo y lo aporrea con el escudo del personaje para golpearlo. Esto lo empuja y aturde. También empuja a un lado a los enemigos que están en su camino. El daño y el aturdimiento son proporcionales a la distancia recorrida.
Inflige un 50% menos de daño
Duración del aturdimiento en los enemigos aumentada un 200% a distancia máxima de carga
300% más Daño con Golpes a Distancia de Carga Máxima
Velocidad de movimiento aumentada un 500%
ignores proximity shield [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
set_item_drop_slots = 0
untargetable_by_monster_ai = 1
set_maximum_life_is_one = 1
set_base_cannot_be_damaged = 1
set_cannot_be_chained_from = 1
set_projectiles_always_pierce_you = 1
}
Actor
{
basic_action = "Emerge"
main_hand_unarmed_type = "Claw"
off_hand_unarmed_type = "Shield"
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/SummonedSkull/SpectralSummonedSkull.ao"
}
DiesAfterTime
{
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Animated
{
on_spawn = "DisableArrowAttachment();"
on_end_spawn = "EnableArrowAttachment();"
}
Targetable
{
no_highlight = true
targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedSkull/SpectralSummonedSkull"] = {
name = "Essence Spirit",
life = 2.25,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 1.28,
damageSpread = 0.2,
attackTime = 0.57,
attackRange = 8,
accuracy = 3.4,
skillList = {
"SpectralSkullShieldCharge",
"RagingSpiritMeleeAttack",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SpectralSkullShieldCharge"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"shield_charge_stun_duration_+%_maximum",
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"active_skill_damage_+%_final",
"ignores_proximity_shield",
},
levels = {
[1] = {200, 500, 300, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RagingSpiritMeleeAttack"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {76, levelRequirement = 4, statInterpolation = {1}, cost = { }, },
[2] = {71, levelRequirement = 6, statInterpolation = {1}, cost = { }, },
[3] = {66, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[4] = {61, levelRequirement = 12, statInterpolation = {1}, cost = { }, },
[5] = {56, levelRequirement = 15, statInterpolation = {1}, cost = { }, },
[6] = {52, levelRequirement = 19, statInterpolation = {1}, cost = { }, },
[7] = {47, levelRequirement = 23, statInterpolation = {1}, cost = { }, },
[8] = {42, levelRequirement = 28, statInterpolation = {1}, cost = { }, },
[9] = {37, levelRequirement = 33, statInterpolation = {1}, cost = { }, },
[10] = {32, levelRequirement = 39, statInterpolation = {1}, cost = { }, },
[11] = {28, levelRequirement = 43, statInterpolation = {1}, cost = { }, },
[12] = {23, levelRequirement = 46, statInterpolation = {1}, cost = { }, },
[13] = {18, levelRequirement = 49, statInterpolation = {1}, cost = { }, },
[14] = {12, levelRequirement = 52, statInterpolation = {1}, cost = { }, },
[15] = {10, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
[16] = {7, levelRequirement = 58, statInterpolation = {1}, cost = { }, },
[17] = {5, levelRequirement = 61, statInterpolation = {1}, cost = { }, },
[18] = {2, levelRequirement = 64, statInterpolation = {1}, cost = { }, },
[19] = {0, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
[20] = {-2, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[21] = {-4, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[22] = {-7, levelRequirement = 72, statInterpolation = {1}, cost = { }, },
[23] = {-10, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
},
}
40% más de velocidad de ataque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Ataque Velocidad |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.untargetable_by_monster_ai | 1 |
| Stats.maximum_life_is_one | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.cannot_be_chained_from | 1 |
| Stats.projectiles_always_pierce_you | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.collision_hull_type | projectile |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge |
| Actor.slow_animations_go_to_idle | true |
| Actor.main_hand_unarmed_type | Claw |
| Actor.off_hand_unarmed_type | Shield |
| Life.corpse_usable | false |
| Animated.animated_object | Metadata/Monsters/SummonedSkull/SpectralSummonedSkull.ao |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
<The Atlas of Worlds> 2.4Essence
- Objetos monetarios
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Esencia murmurante de odio
Esencia llorosa de odio
Esencia lamentosa de odio
Esencia berreante de odio
Esencia chillante de odio
Esencia ensordecedora de odio
Esencia susurrante de aflicción
Esencia murmurante de aflicción
Esencia llorosa de aflicción
Esencia lamentosa de aflicción
Esencia berreante de aflicción
Esencia chillante de aflicción
Esencia ensordecedora de aflicción
Esencia susurrante de avaricia
Esencia murmurante de avaricia
Esencia llorosa de avaricia
Esencia lamentosa de avaricia
Esencia berreante de avaricia
Esencia chillante de avaricia
Esencia ensordecedora de avaricia
Esencia susurrante de desprecio
Esencia murmurante de desprecio
Esencia llorosa de desprecio
Esencia lamentosa de desprecio
Esencia berreante de desprecio
Esencia chillante de desprecio
Esencia ensordecedora de desprecio
Esencia murmurante de pena
Esencia llorosa de pena
Esencia lamentosa de pena
Esencia berreante de pena
Esencia chillante de pena
Esencia ensordecedora de pena
Esencia murmurante de rabia
Esencia llorosa de rabia
Esencia lamentosa de rabia
Esencia berreante de rabia
Esencia chillante de rabia
Esencia ensordecedora de rabia
Esencia murmurante de tormento
Esencia llorosa de tormento
Esencia lamentosa de tormento
Esencia berreante de tormento
Esencia chillante de tormento
Esencia ensordecedora de tormento
Esencia murmurante de miedo
Esencia llorosa de miedo
Esencia lamentosa de miedo
Esencia berreante de miedo
Esencia chillante de miedo
Esencia ensordecedora de miedo
Esencia llorosa de sufrimiento
Esencia lamentosa de sufrimiento
Esencia berreante de sufrimiento
Esencia chillante de sufrimiento
Esencia ensordecedora de sufrimiento
Esencia llorosa de furia
Esencia lamentosa de furia
Esencia berreante de furia
Esencia chillante de furia
Esencia ensordecedora de furia
Esencia llorosa de ira
Esencia lamentosa de ira
Esencia berreante de ira
Esencia chillante de ira
Esencia ensordecedora de ira
Esencia llorosa de duda
Esencia lamentosa de duda
Esencia berreante de duda
Esencia chillante de duda
Esencia ensordecedora de duda
Esencia lamentosa de angustia
Esencia berreante de angustia
Esencia chillante de angustia
Esencia ensordecedora de angustia
Esencia lamentosa de aversión
Esencia berreante de aversión
Esencia chillante de aversión
Esencia ensordecedora de aversión
Esencia lamentosa de rencor
Esencia berreante de rencor
Esencia chillante de rencor
Esencia ensordecedora de rencor
Esencia lamentosa de fervor
Esencia berreante de fervor
Esencia chillante de fervor
Esencia ensordecedora de fervor
Esencia berreante de miseria
Esencia chillante de miseria
Esencia ensordecedora de miseria
Esencia berreante de terror
Esencia chillante de terror
Esencia ensordecedora de terror
Esencia berreante de desdén
Esencia chillante de desdén
Esencia ensordecedora de desdén
Esencia berreante de envidia
Esencia chillante de envidia
Esencia ensordecedora de envidia
Esencia de histeria
Esencia de demencia
Esencia de horror
Esencia de delirio