Essenz-Geist
Konstrukt40% mehr Angriffsgeschwindigkeit
Essence Spirit
| Spectre | N |
|---|---|
| Tags | bone_armour, construct, extra_extra_small_height, fast_movement, has_claw, has_one_handed_melee, melee, physical_affinity, skeleton, undead |
Leben
225%
Ailment Threshold
225%
Widerstand
Damage
128%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
0.57 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
100%
Type
SummonedEssenceSpirit
Metadata
SpectralSummonedSkull
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
14,475
Rüstung
28,790
Ausweichwert
4,739
Damage
478
Zauberschaden
478
Genauigkeit
1,276
Attack Time
0.57
Erfahrung
15,383
Minion Life
3,140
Minion Damage
382
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
RagingSpiritMeleeAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 383—574
Kritische Trefferchance: 5%
Attack Time: 0.57 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 2% weniger Schaden
SpectralSkullShieldCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Schildansturm
Base Damage: 383—574
Kritische Trefferchance: 5%
Attack Time: 0.57 Sek.
Abklingzeit: 5 Sek.
Stürmt auf einen Gegner zu und trifft diesen mit dem Schild des Charakters. Das stößt den Gegner zurück und betäubt ihn. Gegner, die sich im Weg befinden, werden zur Seite geschoben. Schaden und Betäubungsdauer sind proportional zur zurückgelegten Distanz.
Verursacht 50% weniger Schaden
200% verlängerte Betäubungsdauer gegen Gegner bei maximaler Schildansturm-Distanz
300% mehr Schaden mit Treffern bei maximaler Schildansturm-Distanz
500% erhöhte Bewegungsgeschwindigkeit
ignores proximity shield [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
set_item_drop_slots = 0
untargetable_by_monster_ai = 1
set_maximum_life_is_one = 1
set_base_cannot_be_damaged = 1
set_cannot_be_chained_from = 1
set_projectiles_always_pierce_you = 1
}
Actor
{
basic_action = "Emerge"
main_hand_unarmed_type = "Claw"
off_hand_unarmed_type = "Shield"
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Monsters/SummonedSkull/SpectralSummonedSkull.ao"
}
DiesAfterTime
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedSkull/SpectralSummonedSkull"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Essence Spirit",
life = 2.25,
damage = 1.28,
damageSpread = 0.2,
attackTime = 0.57,
attackRange = 8,
accuracy = 3.4,
skillList = {
"SpectralSkullShieldCharge",
"RagingSpiritMeleeAttack",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SpectralSkullShieldCharge"] = {
name = "Shield Charge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"shield_charge_stun_duration_+%_maximum",
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"active_skill_damage_+%_final",
"ignores_proximity_shield",
},
levels = {
[1] = {200, 500, 300, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RagingSpiritMeleeAttack"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {76, levelRequirement = 4, statInterpolation = {1}, cost = { }, },
[2] = {71, levelRequirement = 6, statInterpolation = {1}, cost = { }, },
[3] = {66, levelRequirement = 9, statInterpolation = {1}, cost = { }, },
[4] = {61, levelRequirement = 12, statInterpolation = {1}, cost = { }, },
[5] = {56, levelRequirement = 15, statInterpolation = {1}, cost = { }, },
[6] = {52, levelRequirement = 19, statInterpolation = {1}, cost = { }, },
[7] = {47, levelRequirement = 23, statInterpolation = {1}, cost = { }, },
[8] = {42, levelRequirement = 28, statInterpolation = {1}, cost = { }, },
[9] = {37, levelRequirement = 33, statInterpolation = {1}, cost = { }, },
[10] = {32, levelRequirement = 39, statInterpolation = {1}, cost = { }, },
[11] = {28, levelRequirement = 43, statInterpolation = {1}, cost = { }, },
[12] = {23, levelRequirement = 46, statInterpolation = {1}, cost = { }, },
[13] = {18, levelRequirement = 49, statInterpolation = {1}, cost = { }, },
[14] = {12, levelRequirement = 52, statInterpolation = {1}, cost = { }, },
[15] = {10, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
[16] = {7, levelRequirement = 58, statInterpolation = {1}, cost = { }, },
[17] = {5, levelRequirement = 61, statInterpolation = {1}, cost = { }, },
[18] = {2, levelRequirement = 64, statInterpolation = {1}, cost = { }, },
[19] = {0, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
[20] = {-2, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[21] = {-4, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[22] = {-7, levelRequirement = 72, statInterpolation = {1}, cost = { }, },
[23] = {-10, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
},
}
40% mehr Angriffsgeschwindigkeit
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Angriff Geschwindigkeit |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.untargetable_by_monster_ai | 1 |
| Stats.maximum_life_is_one | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.cannot_be_chained_from | 1 |
| Stats.projectiles_always_pierce_you | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.collision_hull_type | projectile |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge |
| Actor.slow_animations_go_to_idle | true |
| Actor.main_hand_unarmed_type | Claw |
| Actor.off_hand_unarmed_type | Shield |
| Life.corpse_usable | false |
| Animated.animated_object | Metadata/Monsters/SummonedSkull/SpectralSummonedSkull.ao |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
<The Atlas of Worlds> 2.4Essence
- Liga
- Patch Notes
- Liga
- Essence
- Währung
Flüsternde Essenz des Hasses
Murmelnde Essenz des Hasses
Wimmernde Essenz des Hasses
Klagende Essenz des Hasses
Schreiende Essenz des Hasses
Kreischende Essenz des Hasses
Ohrenbetäubende Essenz des Hasses
Flüsternde Essenz des Kummers
Murmelnde Essenz des Kummers
Wimmernde Essenz des Kummers
Klagende Essenz des Kummers
Schreiende Essenz des Kummers
Kreischende Essenz des Kummers
Ohrenbetäubende Essenz des Kummers
Flüsternde Essenz der Gier
Murmelnde Essenz der Gier
Wimmernde Essenz der Gier
Klagende Essenz der Gier
Schreiende Essenz der Gier
Kreischende Essenz der Gier
Ohrenbetäubende Essenz der Gier
Flüsternde Essenz der Verachtung
Murmelnde Essenz der Verachtung
Wimmernde Essenz der Verachtung
Klagende Essenz der Verachtung
Schreiende Essenz der Verachtung
Kreischende Essenz der Verachtung
Ohrenbetäubende Essenz der Verachtung
Murmelnde Essenz der Trauer
Wimmernde Essenz der Trauer
Klagende Essenz der Trauer
Schreiende Essenz der Trauer
Kreischende Essenz der Trauer
Ohrenbetäubende Essenz der Trauer
Murmelnde Essenz der Wut
Wimmernde Essenz der Wut
Klagende Essenz der Wut
Schreiende Essenz der Wut
Kreischende Essenz der Wut
Ohrenbetäubende Essenz der Wut
Murmelnde Essenz der Folter
Wimmernde Essenz der Folter
Klagende Essenz der Folter
Schreiende Essenz der Folter
Kreischende Essenz der Folter
Ohrenbetäubende Essenz der Folter
Murmelnde Essenz der Angst
Wimmernde Essenz der Angst
Klagende Essenz der Angst
Schreiende Essenz der Angst
Kreischende Essenz der Angst
Ohrenbetäubende Essenz der Angst
Wimmernde Essenz des Leids
Klagende Essenz des Leids
Schreiende Essenz des Leids
Kreischende Essenz des Leids
Ohrenbetäubende Essenz des Leids
Wimmernde Essenz der Rage
Klagende Essenz der Rage
Schreiende Essenz der Rage
Kreischende Essenz der Rage
Ohrenbetäubende Essenz der Rage
Wimmernde Essenz des Zorns
Klagende Essenz des Zorns
Schreiende Essenz des Zorns
Kreischende Essenz des Zorns
Ohrenbetäubende Essenz des Zorns
Wimmernde Essenz des Zweifels
Klagende Essenz des Zweifels
Schreiende Essenz des Zweifels
Kreischende Essenz des Zweifels
Ohrenbetäubende Essenz des Zweifels
Klagende Essenz der Qual
Schreiende Essenz der Qual
Kreischende Essenz der Qual
Ohrenbetäubende Essenz der Qual
Klagende Essenz der Abscheu
Schreiende Essenz der Abscheu
Kreischende Essenz der Abscheu
Ohrenbetäubende Essenz der Abscheu
Klagende Essenz der Bosheit
Schreiende Essenz der Bosheit
Kreischende Essenz der Bosheit
Ohrenbetäubende Essenz der Bosheit
Klagende Essenz des Eifers
Schreiende Essenz des Eifers
Kreischende Essenz des Eifers
Ohrenbetäubende Essenz des Eifers
Schreiende Essenz des Elends
Kreischende Essenz des Elends
Ohrenbetäubende Essenz des Elends
Schreiende Essenz der Furcht
Kreischende Essenz der Furcht
Ohrenbetäubende Essenz der Furcht
Schreiende Essenz des Gespötts
Kreischende Essenz des Gespötts
Ohrenbetäubende Essenz des Gespötts
Schreiende Essenz des Neids
Kreischende Essenz des Neids
Ohrenbetäubende Essenz des Neids
Essenz der Hysterie
Essenz des Irrsinns
Essenz des Horrors
Essenz des Deliriums