Baracus Phraxisanct
Humanoid
Chaos Damage taken does not bypass Energy Shield
99% of Maximum Life Converted to Energy Shield
monster base type attack cast speed +% and damage -% final [33]
35% increased Cast Speed
Regenerate 10% of Life per second
You cannot Recharge Energy Shield
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
Stun Threshold is based on Energy Shield instead of Life
25% Chance to Block Attack Damage
25% Chance to Block Spell Damage
You take 20% of Damage from Blocked Hits
99% of Maximum Life Converted to Energy Shield
monster base type attack cast speed +% and damage -% final [33]
35% increased Cast Speed
Regenerate 10% of Life per second
You cannot Recharge Energy Shield
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
Stun Threshold is based on Energy Shield instead of Life
25% Chance to Block Attack Damage
25% Chance to Block Spell Damage
You take 20% of Damage from Blocked Hits
Spectre | N |
---|---|
Tags | caster, chaos_affinity, exile, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Life
128%
Energy Shield From Life
50%
Armour
+50%
Ailment Threshold
128%
Resistance
30
30
30
20
Damage
143%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.245 Second
Damage Spread
±20%
Experience
220%
Model Size
100%
Type
ExileTemplar6
Metadata
ExileTemplar6
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
8,235
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
534
Spell Damage
534
Accuracy
0
Attack Time
1.245
Experience
22,561
Ailment Threshold
8,235
Chill
26
Shock
26
Brittle
147
Scorch
26
Sap
72
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExileShieldChargeWeak
Attack, RequiresShield, Melee, Area, Movement, Travel
Shield Charge
Base Damage: 427–641
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Time: 1.245 sec
Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.
Deals 50% less Attack Damage
10% increased Attack Speed
25% more Damage with Hits at Maximum Charge Distance
50% increased Movement Speed
ignores proximity shield [1]
shield charge extra distance [10]
10% increased Attack Speed
25% more Damage with Hits at Maximum Charge Distance
50% increased Movement Speed
ignores proximity shield [1]
shield charge extra distance [10]
ExileDarkPact
Spell, Damage, Mineable, Totemable, Area, Trappable, Triggerable, Multicastable, Chains, Chaos, Minion, CanRapidFire, AreaSpell, Nova
Dark Pact
Critical Strike Chance: 5%
Cast Time: 0.625 sec
This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.
Deals 359.5 to 539.3 Chaos Damage
Uses your Life if no Skeletons in range
active skill area of effect radius +% final [50]
is area damage [1]
Uses your Life if no Skeletons in range
active skill area of effect radius +% final [50]
is area damage [1]
ExileTemplarWitherTotem
Spell, Area, Duration, Totemable, Chaos, AreaSpell
Wither
Cast Time: 0.28 sec
Cooldown Time: 1 sec
Casts a debilitating effect on enemies in an area, Hindering their movement and applying a stacking Withered debuff that increases the Chaos Damage they take. This effect can stack up to 15 times.
Totem lasts 12 seconds
Base duration is 0.5 seconds
Base secondary duration is 8 seconds
Summons a Totem which uses this Skill
26.457831325301% reduced Movement Speed
5% increased Chaos Damage taken
base active skill totem level [68]
base skill is totemified [1]
base totem range [45]
Base duration is 0.5 seconds
Base secondary duration is 8 seconds
Summons a Totem which uses this Skill
26.457831325301% reduced Movement Speed
5% increased Chaos Damage taken
base active skill totem level [68]
base skill is totemified [1]
base totem range [45]
Object Type
version 2 extends "Metadata/Monsters/Exiles/Exile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/Exile" BaseEvents { on_construction_complete = "AddAttachedObjectToBones( Metadata/Items/Armours/BodyArmours/WarlockRobe/WarlockRobeHeld.ao, aux_waist_attachment, 19 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileTemplar6"] = { name = "Baracus Phraxisanct", life = 1.28, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.43, damageSpread = 0.2, attackTime = 1.245, attackRange = 8, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Shield", skillList = { "ExileShieldChargeWeak", "ExileTemplarWitherTotem", "ExileDarkPact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExileShieldChargeWeak"] = { name = "Shield Charge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.", skillTypes = { [SkillType.Attack] = true, [SkillType.RequiresShield] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "attack_speed_+%", "shield_charge_extra_distance", "ignores_proximity_shield", }, levels = { [1] = {50, 25, 10, 10, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileTemplarWitherTotem"] = { name = "Wither", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts a debilitating effect on enemies in an area, Hindering their movement and applying a stacking Withered debuff that increases the Chaos Damage they take. This effect can stack up to 15 times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.28, baseFlags = { area = true, spell = true, duration = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "base_active_skill_totem_level", "chaos_damage_taken_+%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "base_totem_duration", "base_totem_range", "is_totem", "base_skill_is_totemified", }, levels = { [1] = {-20, 1, 5, 500, 8000, 12000, 45, levelRequirement = 1, statInterpolation = {2, 2}, cost = { }, }, [2] = {-28, 84, 5, 500, 8000, 12000, 45, levelRequirement = 84, statInterpolation = {2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileDarkPact"] = { name = "Dark Pact", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.Chaos] = true, [SkillType.Minion] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.625, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "skeletal_chains_aoe_%_health_dealt_as_chaos_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skeletal_chains_no_minions_targets_self", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Chaos Damage taken does not bypass Energy Shield
Id | MonsterChaosDamageDealtToEnergyShield |
---|---|
Family | MonsterChaosDamageDealtToEnergyShield |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos |
99% of Maximum Life Converted to Energy Shield
Id | ExileMaximumLifeConvertedToEnergyShield |
---|---|
Family | MaximumLifeConvertedToEnergyShield |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life defences energy_shield |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
35% increased Cast Speed
Id | MonsterImplicitFastCast1 |
---|---|
Family | IncreasedCastSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed |
Regenerate 10% of Life per second
Id | ExileLifeRegen2 |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
You cannot Recharge Energy Shield
Id | ExileNoEnergyShieldRecharge_ |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
Id | ExileChillAndFreezeBasedOffEnergyShield |
---|---|
Family | ChillAndFreezeDurationBasedOnEnergyShield |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental cold ailment |
Stun Threshold is based on Energy Shield instead of Life
Id | ExileStunDurationBasedOnEnergyShield |
---|---|
Family | StunDurationBasedOnEnergyShield |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
25% Chance to Block Attack Damage
25% Chance to Block Spell Damage
You take 20% of Damage from Blocked Hits
Id | MonsterAttackSpellBlock25Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Baracus Phraxisanct
Humanoid
Chaos Damage taken does not bypass Energy Shield
99% of Maximum Life Converted to Energy Shield
monster base type attack cast speed +% and damage -% final [33]
35% increased Cast Speed
Regenerate 10% of Life per second
You cannot Recharge Energy Shield
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
Stun Threshold is based on Energy Shield instead of Life
25% Chance to Block Attack Damage
25% Chance to Block Spell Damage
You take 20% of Damage from Blocked Hits
100% increased maximum Life
100% increased Area of Effect
80% increased Character Size
99% of Maximum Life Converted to Energy Shield
monster base type attack cast speed +% and damage -% final [33]
35% increased Cast Speed
Regenerate 10% of Life per second
You cannot Recharge Energy Shield
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
Stun Threshold is based on Energy Shield instead of Life
25% Chance to Block Attack Damage
25% Chance to Block Spell Damage
You take 20% of Damage from Blocked Hits
100% increased maximum Life
100% increased Area of Effect
80% increased Character Size
Spectre | N |
---|---|
Tags | caster, chaos_affinity, exile, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, medium_movement, not_dex, physical_affinity, red_blood, rogue_exile, slashing_weapon |
Life
128%
Energy Shield From Life
50%
Armour
+50%
Ailment Threshold
128%
Resistance
30
30
30
20
Damage
143%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.245 Second
Damage Spread
±20%
Experience
220%
Model Size
100%
Type
ExileTemplar6
Metadata
ExileTemplar6Supporter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
8,235
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
534
Spell Damage
534
Accuracy
0
Attack Time
1.245
Experience
22,561
Ailment Threshold
8,235
Chill
26
Shock
26
Brittle
147
Scorch
26
Sap
72
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExileShieldChargeWeak
Attack, RequiresShield, Melee, Area, Movement, Travel
Shield Charge
Base Damage: 427–641
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Time: 1.245 sec
Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.
Deals 50% less Attack Damage
10% increased Attack Speed
25% more Damage with Hits at Maximum Charge Distance
50% increased Movement Speed
ignores proximity shield [1]
shield charge extra distance [10]
10% increased Attack Speed
25% more Damage with Hits at Maximum Charge Distance
50% increased Movement Speed
ignores proximity shield [1]
shield charge extra distance [10]
ExileDarkPact
Spell, Damage, Mineable, Totemable, Area, Trappable, Triggerable, Multicastable, Chains, Chaos, Minion, CanRapidFire, AreaSpell, Nova
Dark Pact
Critical Strike Chance: 5%
Cast Time: 0.625 sec
This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.
Deals 359.5 to 539.3 Chaos Damage
Uses your Life if no Skeletons in range
active skill area of effect radius +% final [50]
is area damage [1]
Uses your Life if no Skeletons in range
active skill area of effect radius +% final [50]
is area damage [1]
ExileTemplarWitherTotem
Spell, Area, Duration, Totemable, Chaos, AreaSpell
Wither
Cast Time: 0.28 sec
Cooldown Time: 1 sec
Casts a debilitating effect on enemies in an area, Hindering their movement and applying a stacking Withered debuff that increases the Chaos Damage they take. This effect can stack up to 15 times.
Totem lasts 12 seconds
Base duration is 0.5 seconds
Base secondary duration is 8 seconds
Summons a Totem which uses this Skill
26.457831325301% reduced Movement Speed
5% increased Chaos Damage taken
base active skill totem level [68]
base skill is totemified [1]
base totem range [45]
Base duration is 0.5 seconds
Base secondary duration is 8 seconds
Summons a Totem which uses this Skill
26.457831325301% reduced Movement Speed
5% increased Chaos Damage taken
base active skill totem level [68]
base skill is totemified [1]
base totem range [45]
Object Type
version 2 extends "Metadata/Monsters/Exiles/Exile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/Exile" BaseEvents { on_construction_complete = "AddAttachedObjectToBones( Metadata/Items/Armours/BodyArmours/WarlockRobe/WarlockRobeHeld.ao, aux_waist_attachment, 19 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileTemplar6Supporter"] = { name = "Baracus Phraxisanct", life = 1.28, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.43, damageSpread = 0.2, attackTime = 1.245, attackRange = 8, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Shield", skillList = { "ExileShieldChargeWeak", "ExileTemplarWitherTotem", "ExileDarkPact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExileShieldChargeWeak"] = { name = "Shield Charge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.", skillTypes = { [SkillType.Attack] = true, [SkillType.RequiresShield] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "attack_speed_+%", "shield_charge_extra_distance", "ignores_proximity_shield", }, levels = { [1] = {50, 25, 10, 10, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileTemplarWitherTotem"] = { name = "Wither", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts a debilitating effect on enemies in an area, Hindering their movement and applying a stacking Withered debuff that increases the Chaos Damage they take. This effect can stack up to 15 times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.28, baseFlags = { area = true, spell = true, duration = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "base_active_skill_totem_level", "chaos_damage_taken_+%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "base_totem_duration", "base_totem_range", "is_totem", "base_skill_is_totemified", }, levels = { [1] = {-20, 1, 5, 500, 8000, 12000, 45, levelRequirement = 1, statInterpolation = {2, 2}, cost = { }, }, [2] = {-28, 84, 5, 500, 8000, 12000, 45, levelRequirement = 84, statInterpolation = {2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileDarkPact"] = { name = "Dark Pact", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.Chaos] = true, [SkillType.Minion] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.625, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "skeletal_chains_aoe_%_health_dealt_as_chaos_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skeletal_chains_no_minions_targets_self", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Chaos Damage taken does not bypass Energy Shield
Id | MonsterChaosDamageDealtToEnergyShield |
---|---|
Family | MonsterChaosDamageDealtToEnergyShield |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos |
99% of Maximum Life Converted to Energy Shield
Id | ExileMaximumLifeConvertedToEnergyShield |
---|---|
Family | MaximumLifeConvertedToEnergyShield |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life defences energy_shield |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
35% increased Cast Speed
Id | MonsterImplicitFastCast1 |
---|---|
Family | IncreasedCastSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed |
Regenerate 10% of Life per second
Id | ExileLifeRegen2 |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
You cannot Recharge Energy Shield
Id | ExileNoEnergyShieldRecharge_ |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
Id | ExileChillAndFreezeBasedOffEnergyShield |
---|---|
Family | ChillAndFreezeDurationBasedOnEnergyShield |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental cold ailment |
Stun Threshold is based on Energy Shield instead of Life
Id | ExileStunDurationBasedOnEnergyShield |
---|---|
Family | StunDurationBasedOnEnergyShield |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
25% Chance to Block Attack Damage
25% Chance to Block Spell Damage
You take 20% of Damage from Blocked Hits
Id | MonsterAttackSpellBlock25Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
100% increased maximum Life
100% increased Area of Effect
80% increased Character Size
Id | MonsterSupporterGigantism1 |
---|---|
Family | MonsterSupporterGigantism |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.