Strangledrift
Beast
Area: InvasionBoss
Genus: Shield Crabs
Group: Cephalopods
Family: The Deep
300% increased Quantity of Items Dropped
800% increased Rarity of Items Dropped
display monster casts lightning warp text [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
800% increased Rarity of Items Dropped
display monster casts lightning warp text [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Spectre | N |
---|---|
Area | InvasionBoss |
End Game | 50% increased maximum Life |
Tags | animal_claw_weapon, beast, caster, extra_large_height, flesh_armour, insect_blood, invasion_boss, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, ranged, very_fast_movement |
Packs |
Life
220%
Energy Shield From Life
60%
Evasion
+40%
Ailment Threshold
220%
Resistance
30
30
30
20
Damage
214%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 18
Attack Time
1.005 Second
Damage Spread
±20%
Experience
200%
Model Size
150%
Type
SquidBossInvasion
Metadata
SquidBossInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
14,153
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
799
Spell Damage
799
Accuracy
0
Attack Time
1.005
Experience
20,510
Ailment Threshold
14,153
Chill
45
Shock
45
Brittle
253
Scorch
45
Sap
124
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 640–959
Critical Strike Chance: 5%
Attack Time: 1.005 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSBlindingGazeInvasion
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 2.67 sec
Cooldown Time: 4 sec
Deals 563.1 to 1689 Lightning Damage
is area damage [1]
spell maximum action distance +% [-80]
is area damage [1]
spell maximum action distance +% [-80]
RootSpiderBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Ball Lightning
Cast Time: 0.8 sec
Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.
Deals 206.5 to 383.5 Lightning Damage
Fires an additional Projectile
33% increased Cast Speed
40% increased Projectile Speed
Base radius is 1.8 metres
active skill area of effect radius +% final [-33]
base is projectile [1]
monster reverse point blank damage -% at minimum range [50]
Fires an additional Projectile
33% increased Cast Speed
40% increased Projectile Speed
Base radius is 1.8 metres
active skill area of effect radius +% final [-33]
base is projectile [1]
monster reverse point blank damage -% at minimum range [50]
SquidBossLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
Lightning Warp
Critical Strike Chance: 5%
Cast Time: 1 sec
Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.
Deals 140.4 to 421.3 Lightning Damage
24% reduced Duration
is area damage [1]
24% reduced Duration
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Squid/Squid" Monster { flip_enabled = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Squid/Squid"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Squid/SquidBossInvasion"] = { name = "Strangledrift", life = 2.2, energyShield = 0.6, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.14, damageSpread = 0.2, attackTime = 1.005, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SquidBossLightningWarp", "RootSpiderBallLightning", "GSBlindingGazeInvasion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SquidBossLightningWarp"] = { name = "Lightning Warp", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Movement] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "variable_duration_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "skill_effect_duration_+%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 0, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, 0, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.5, 1.5, -1, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.5, 1.5, -2, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.5, 1.5, -3, critChance = 5, levelRequirement = 14, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.5, 1.5, -4, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.5, 1.5, -5, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.5, 1.5, -6, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.5, 1.5, -8, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.5, 1.5, -10, critChance = 5, levelRequirement = 46, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.5, 1.5, -12, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.5, 1.5, -14, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.5, 1.5, -16, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.5, 1.5, -18, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.5, 1.5, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.5, 1.5, -22, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.5, 1.5, -24, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.5, 1.5, -26, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.5, 1.5, -28, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.5, 1.5, -30, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.5, 1.5, -32, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.5, 1.5, -34, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.5, 1.5, -36, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.5, 1.5, -38, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.5, 1.5, -40, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.5, 1.5, -42, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.5, 1.5, -44, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.5, 1.5, -46, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.5, 1.5, -48, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.5, 1.5, -50, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.5, 1.5, -52, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RootSpiderBallLightning"] = { name = "Ball Lightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_projectile_speed_+%", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 0, 50, 40, 33, -33, 18, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.2999999523163, 1, 50, 40, 33, -33, 18, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlindingGazeInvasion"] = { name = "GSBlindingGazeInvasion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -80, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
300% increased Quantity of Items Dropped
800% increased Rarity of Items Dropped
Id | MonsterInvasionBoss |
---|---|
Family | MonsterInvasionBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
display monster casts lightning warp text [1]
Id | MonsterCastsLightningWarpText |
---|---|
Family | MonsterCastsLightningWarpText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.