Summon Chaos Golem of Hordes
Level: (1–20)
Cost: (30–54) Mana
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Requires Level (34–70), (79–155) Int
Summons a Chaos Golem. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.
20% reduced Character Size
Maximum 3 Summoned Golems

Additional Effects From Quality:
Minions have (0–40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
Maximum 3 Summoned Golems
20% reduced Character Size
LevelRequires LevelIntCostExperience
1347930252,595
2368332314,394
3388834388,734
4409236477,437
5429638583,786
64410040710,359
746104421,355,511
848109441,138,877
950113441,368,233
1052117461,638,338
1154121481,956,648
1256125483,655,184
1358130503,017,327
1460134503,576,232
1562138529,164,731
16641425217,861,428
17661465246,032,386
18681515287,248,039
196915354157,972,052
207015554
217256
227456
237658
247858
258060
268260
278460
288660
298862
309062
319162
329263
339363
349463
359563
369664
379764
389864
399964
4010064
Attribute /9

Summon Chaos Golem

KeyValue
CostiLvl 1: Normal: 1xOrb of Chance
AcronymGolem
DropLevel 34
BaseType Summon Chaos Golem
Class Skill Gems
TargetTypesGround
TypeTriggerable, Chaos, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown
ItemTypeMetadata/Items/Gems/SkillGemSummonChaosGolem
Referencepoe.ninja, Community Wiki
Summon Chaos Golem of Hordes
Level: (1–20)
Cost: (30–54) Mana
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Requires Level (34–70), (79–155) Int
Summons a Chaos Golem. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.
20% reduced Character Size
Maximum 3 Summoned Golems
active skill no golem aura [1]
base display minion actor level [34,70]
display minion monster type [5]
infinite minion duration [1]

Additional Effects From Quality:
Minions have (0–40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /25
  • Active Type: Triggerable, Chaos, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown
  • Increased Area of Effect Support
    Supports any skill with an area of effect.
    Trap Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Minion Damage Support
    Supports skills which create Minions.
    Minion Speed Support
    Supports skills which create Minions.
    Minion Life Support
    Supports skills which create Minions.
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    Elemental Army Support
    Supports skills which create Minions.
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Feeding Frenzy Support
    Supports skills which create Minions.
    Predator Support
    Supports skills which create Minions.
    Meat Shield Support
    Supports skills which create Minions.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Infernal Legion Support
    Supports skills which create Minions.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Minion Damage Support
    Supports skills which create Minions.
    Awakened Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    Fresh Meat Support
    Supports skills that create minions.
    Summon Chaos Golem of Hordes
    Level: (1–40)
    Cost: (30–64) Mana
    Cooldown Time: 2.00 sec
    Cast Time: 1.00 sec
    Requires Level (34–100)
    Summons a Chaos Golem. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.
    20% reduced Character Size
    Maximum 3 Summoned Golems
    active skill no golem aura [1]
    base display minion actor level [34,100]
    display minion monster type [5]
    infinite minion duration [1]

    Additional Effects From Quality:
    Minions have (0–40)% increased Cooldown Recovery Rate
    Level Effect /40
    Implicit
    Maximum 3 Summoned Golems
    20% reduced Character Size
    LevelRequires LevelCostExperience
    13430
    23632
    33834
    44036
    54238
    64440
    74642
    84844
    95044
    105246
    115448
    125648
    135850
    146050
    156252
    166452
    176652
    186852
    196954
    207054
    217256
    227456
    237658
    247858
    258060
    268260
    278460
    288660
    298862
    309062
    319162
    329263
    339363
    349463
    359563
    369664
    379764
    389864
    399964
    4010064
    Attribute /7

    Summon Chaos Golem of Hordes

    KeyValue
    CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold
    AcronymIgnite
    BaseType Summon Chaos Golem of Hordes
    TargetTypesGround
    TypeTriggerable, Chaos, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown
    MinionTypeAttack, Melee, MeleeSingleTarget, Duration, Spell, Damage, Area, Multistrikeable
    ActiveSkillsCodesummon_chaos_golem_alt_x
    Supported By /25
  • Active Type: Triggerable, Chaos, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown
  • Increased Area of Effect Support
    Supports any skill with an area of effect.
    Trap Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Minion Damage Support
    Supports skills which create Minions.
    Minion Speed Support
    Supports skills which create Minions.
    Minion Life Support
    Supports skills which create Minions.
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    Elemental Army Support
    Supports skills which create Minions.
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Feeding Frenzy Support
    Supports skills which create Minions.
    Predator Support
    Supports skills which create Minions.
    Meat Shield Support
    Supports skills which create Minions.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Infernal Legion Support
    Supports skills which create Minions.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Minion Damage Support
    Supports skills which create Minions.
    Awakened Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    Fresh Meat Support
    Supports skills that create minions.