Yugo de sufrimiento
Yugo de sufrimiento
Amuleto de ónice
Amuleto
Calidad: +20%
Requiere Nivel 70
+(10—16) a todos los atributos
+(10—20)% a la resistencia al fuego
+(10—20)% a la resistencia al hielo
+(20—40)% a la resistencia al rayo
Duración de los estados alterados en los enemigos reducida un 30%
(5—10)% de probabilidad de electrocutar
Los enemigos reciben daño aumentado un (5—10)% por cada tipo de estado alterado que les hayas aplicado
Tu daño elemental puede electrocutar
(Los estados alterados son sangrado, quemado, calcinado, escarchado, congelado, frágil, electrocutado, debilitado y envenenado)
(La electrocución aumenta el daño recibido hasta en un 50%, dependiendo de la cantidad de daño de rayo que tenga el golpe, durante 2 segundos)
Dejen que el impenitente sea por siempre arrastrado cuesta abajo por el peso de sus pecados.
Yoke of Suffering
Yugo de sufrimiento Attr /7
| Nombre | Mostrar descripciones completas |
|---|---|
| Limit | 「T17 Boss」Dropped by |
| El Mercado | El Mercado |
| Acronym | Duración, Resistencia, Damage taken, Estado alterado, Ignite, Chill, Shock, Scorch, Brittle, Sap, Poison, Sangrado |
| Icon | Art/2DItems/Amulets/YokeOfSuffering |
| Release Version | Abismo |
| BaseType | Amuleto de ónice |
| Reference |
+(10—16) a todos los atributos
| Family | AllAttributes |
|---|---|
| Domains | Objeto (1) |
| GenerationType | Único (3) |
| Req. level | 25 (Effective: 20) |
| Stats | |
| Craft Tags | Atributo |
| Catalizadores |
+(10—20)% de resistencia al fuego
| Family | FireResistance |
|---|---|
| Domains | Objeto (1) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Elemental Fuego Resistencia |
| Catalizadores |
+(10—20)% de resistencia al hielo
| Family | ColdResistance |
|---|---|
| Domains | Objeto (1) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Elemental Hielo Resistencia |
| Catalizadores |
+(20—40)% de resistencia al rayo
| Family | LightningResistance |
|---|---|
| Domains | Objeto (1) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Elemental Rayo Resistencia |
| Catalizadores |
Duración de los estados alterados en los enemigos reducida un 30%
| Family | IncreasedAilmentDuration |
|---|---|
| Domains | Objeto (1) |
| GenerationType | Único (3) |
| Req. level | 88 (Effective: 70) |
| Stats | |
| Craft Tags | Estado alterado |
(5—10)% de probabilidad de electrocutar
| Family | ChanceToShock |
|---|---|
| Domains | Objeto (1) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Elemental Rayo Estado alterado |
Los enemigos reciben daño aumentado un (5—10)% por cada tipo de estado alterado que les hayas aplicado
| Family | EnemiesTakeIncreasedDamagePerAilmentType |
|---|---|
| Domains | Objeto (1) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Daño |
Tu daño elemental puede electrocutar
| Family | ElementalDamageCanShock |
|---|---|
| Domains | Objeto (1) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Elemental Rayo Estado alterado |
{
"w": 1,
"h": 1,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQW11bGV0cy9Zb2tlT2ZTdWZmZXJpbmciLCJ3IjoxLCJoIjoxLCJzY2FsZSI6MX1d/80cc716213/YokeOfSuffering.png",
"league": "Mirage",
"name": "Yoke of Suffering",
"typeLine": "Onyx Amulet",
"baseType": "Onyx Amulet",
"rarity": "Unique",
"ilvl": 85,
"notableProperties": [
{
"name": "Surveillance",
"values": [
[
"Attacks used by Totems have 8% increased Attack Speed",
0
],
[
"Attack Skills have +1 to maximum number of Summoned Ballista Totems",
0
],
[
"Each Totem applies 1% increased Damage taken to Enemies near it",
0
]
],
"displayMode": 0,
"type": 28,
"suffix": "544"
}
],
"requirements": [
{
"name": "Level",
"values": [
[
"70",
0
]
],
"displayMode": 0,
"type": 62
}
],
"enchantMods": [
"Allocates Surveillance"
],
"implicitMods": [
"+16 to all Attributes"
],
"explicitMods": [
"+19% to Fire Resistance",
"+19% to Cold Resistance",
"+33% to Lightning Resistance",
"30% reduced Duration of Ailments on Enemies",
"10% chance to Shock",
"Enemies take 10% increased Damage for each type of Ailment you have inflicted on them",
"Your Elemental Damage can Shock"
],
"flavourText": [
"Let the unrepentant be dragged ever downwards by the weight of their sins."
],
"frameType": 3,
"frameTypeId": "Unique"
}
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Mechanics
The modifier Your Elemental Damage Can Shock allows fire and cold damage to shock, but still requires chance to shock (for non-crit hits), or a critical strike (which inherently carries a 100% chance).
Traps, mines and totems will benefit from the enabled shock, since this is an offensive modifier. However, they will only benefit from Enemies take x% increased Damage if the ailment is applied by a self-cast skill due to the wording of you have inflicted.
Ailments include Ignite, Chill, Freeze, Shock, Sap, Brittle, Scorch, Bleed, and Poison.
Version history
| Version | Changes |
|---|---|
| 3.14.0 |
|
| 3.9.0 |
|
| 3.5.0 |
|
| 3.1.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.