苦痛の頸木

苦痛の頸木
オニキスのアミュレット
アミュレット
品質: +20%
要求 レベル 70
全ての能力値 +(10–16)
火耐性 +(10–20)%
冷気耐性 +(10–20)%
雷耐性 +(20–40)%
敵に対する状態異常の持続時間が30%減少する
(5–10)%の確率で敵を感電させる
敵に付与した状態異常の種類1個ごとに敵が受けるダメージが(5–10)%増加する
元素ダメージは感電を付与できる
(Ailments: 状態異常には、出血、発火、焦げ、冷却、凍結、脆弱、感電、消耗、毒がある)
(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)
悔いぬ者が罪の重さで絶えず押しひしがれますように。
Yoke of Suffering
苦痛の頸木 Attr /8
名前全ての説明を表示
Limit「T17 Boss」Limited Drop
マーケットマーケット
Acronym持続時間, 耐性, Damage taken, 状態異常, Ignite, Chill, Shock, Scorch, Brittle, Sap, Poison, 出血
IconArt/2DItems/Amulets/YokeOfSuffering
Icon
Release Versionアビス
BaseTypeオニキスのアミュレット
Referencepoe.ninja, Community Wiki
全ての能力値 +(10–16)
FamilyAllAttributes
Domainsアイテム (1)
GenerationTypeユニーク (3)
Req. level25 (Effective: 20)
Stats
  • additional all attributes Min: 10 Max: 16 Global
  • Craft Tagsattribute
    カタリスト本質のカタリスト
    火耐性 +(10–20)%
    FamilyFireResistance
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • base fire damage resistance % Min: 10 Max: 20 Global
  • Craft Tagselemental fire resistance
    カタリストプリズムのカタリスト
    冷気耐性 +(10–20)%
    FamilyColdResistance
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • base cold damage resistance % Min: 10 Max: 20 Global
  • Craft Tagselemental cold resistance
    カタリストプリズムのカタリスト
    雷耐性 +(20–40)%
    FamilyLightningResistance
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • base lightning damage resistance % Min: 20 Max: 40 Global
  • Craft Tagselemental lightning resistance
    カタリストプリズムのカタリスト
    敵に対する状態異常の持続時間が30%減少する
    FamilyIncreasedAilmentDuration
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level88 (Effective: 70)
    Stats
  • base all ailment duration +% Min: -30 Max: -30 Global
  • Craft Tagsailment
    (5–10)%の確率で敵を感電させる
    FamilyChanceToShock
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • base chance to shock % Min: 5 Max: 10 Global
  • Craft Tagselemental lightning ailment
    敵に付与した状態異常の種類1個ごとに敵が受けるダメージが(5–10)%増加する
    FamilyEnemiesTakeIncreasedDamagePerAilmentType
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • ailment types apply damage taken +% Min: 5 Max: 10 Global
  • Craft Tagsdamage
    元素ダメージは感電を付与できる
    FamilyElementalDamageCanShock
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • elemental damage can shock Min: 1 Max: 1 Global
  • Craft Tagselemental lightning ailment
    { "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQW11bGV0cy9Zb2tlT2ZTdWZmZXJpbmciLCJ3IjoxLCJoIjoxLCJzY2FsZSI6MX1d/80cc716213/YokeOfSuffering.png", "league": "Affliction", "name": "Yoke of Suffering", "typeLine": "Onyx Amulet", "baseType": "Onyx Amulet", "rarity": "Unique", "ilvl": 85, "requirements": [ { "name": "Level", "values": [ [ "70", 0 ] ], "displayMode": 0, "type": 62 } ], "implicitMods": [ "+16 to all Attributes" ], "explicitMods": [ "+18% to Fire Resistance", "+14% to Cold Resistance", "+20% to Lightning Resistance", "30% reduced Duration of Ailments on Enemies", "5% chance to Shock", "Enemies take 5% increased Damage for each type of Ailment you have inflicted on them", "Your Elemental Damage can Shock" ], "flavourText": [ "Let the unrepentant be dragged ever downwards by the weight of their sins." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 88, "magnitudes": [ { "hash": "explicit.stat_2419712247", "min": -30, "max": -30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2933625540", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1217730254", "min": 5, "max": 5 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1538773178", "min": 5, "max": 10 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3372524247", "min": 10, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4220027924", "min": 10, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1671376347", "min": 20, "max": 40 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 25, "magnitudes": [ { "hash": "implicit.stat_1379411836", "min": 10, "max": 16 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_3372524247", [ 4 ] ], [ "explicit.stat_4220027924", [ 5 ] ], [ "explicit.stat_1671376347", [ 6 ] ], [ "explicit.stat_2419712247", [ 0 ] ], [ "explicit.stat_1538773178", [ 3 ] ], [ "explicit.stat_1217730254", [ 2 ] ], [ "explicit.stat_2933625540", [ 1 ] ] ], "implicit": [ [ "implicit.stat_1379411836", [ 0 ] ] ] }, "text": "Item Class: Amulets
    Rarity: Unique
    Yoke of Suffering
    Onyx Amulet
    --------
    Requirements:
    Level: 70
    --------
    Item Level: 85
    --------
    +16 to all Attributes (implicit)
    --------
    +18% to Fire Resistance
    +14% to Cold Resistance
    +20% to Lightning Resistance
    30% reduced Duration of Ailments on Enemies
    5% chance to Shock
    Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
    Your Elemental Damage can Shock
    --------
    Let the unrepentant be dragged ever downwards by the weight of their sins.
    --------
    Note: ~price 13 chaos
    " } }
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    Community Wiki

    Edit

    Mechanics

    The modifier Your Elemental Damage Can Shock allows fire and cold damage to shock, but still requires chance to shock (for non-crit hits), or a critical strike (which inherently carries a 100% chance).

    Traps, mines and totems will benefit from the enabled shock, since this is an offensive modifier. However, they will only benefit from Enemies take x% increased Damage if the ailment is applied by a self-cast skill due to the wording of you have inflicted.

    Ailments include Ignite, Chill, Freeze, Shock, Sap, Brittle, Scorch, Bleed, and Poison.

    Version history

    VersionChanges
    3.14.0
  • (Undocumented) Several Simulacrum, Legion, Shaper Guardian, Elder Guardian, and Conqueror Drop-Restricted Uniques have been changed to be core Uniques instead. These no longer drop deterministically from their original sources.
  • 3.9.0
  • Fixed a bug where Shock was considered the same element as Chill for '''Yoke of Suffering'''.
  • Fixed a bug where Sap, Brittle and Scorch were also considered the same as Chill for the purposes of increasing damage taken from '''Yoke of Suffering''''s effect.
  • Fixed a bug where Poison was considered the same as Ignite for the sake of '''Yoke of Suffering''''s effect.
  • 3.5.0
  • Items exclusive to the Shaper's guardians and the Elder's guardians now drop less frequently. Uniques exclusive to the Elder's guardians now also drop based on map tier, with some items unable to drop until higher map tiers.
  • Can drop from any guardian
  • 3.1.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.