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Mindspiral

Mindspiral
Aventail Helmet
Helmets
Quality: +20%
Armour: (121.2-142.8)
Energy Shield: (25.2-30)
Requires Level 37, 42 Str, 42 Int
+(100—120) to maximum Mana
Gain (10—15)% of Maximum Mana as Extra Maximum Energy Shield
Enemies Cannot Leech Mana From you
(10—20)% of Damage taken Recouped as Mana
Cannot Leech Mana
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
Where top is bottom and weak is strong.
Vestigial Uniques /1
Name
Mindspiral Helmets
Gain (10—15)% of Maximum Mana as Extra Maximum Energy Shield
Gain 10% of Maximum Mana as Extra Maximum Energy Shield
Mindspiral Attr /5
NameShow Full Descriptions
The MarketThe Market
AcronymHit, Damage taken, Leech, Recoup
IconArt/2DItems/Armours/Helmets/Mindspiral
Release Version0.11.4
BaseTypeAventail Helmet
Version history /2
VersionChanges
3.19.0
  • The Mindspiral Unique Helmet no longer has 10-15% increased Cold or Lightning Damage. It now has 10-20% of Damage taken Recouped as Mana (previously 5-10%), and Gain 10-15% of maximum Mana as Extra maximum Energy Shield (previously 5-10%).
  • 3.0.0
  • Mindspiral: Now grants +100-120 Maximum Mana.
  • Mindspiral: Now grants Gain 5-10% of Maximum Mana as Extra Maximum Energy Shield.
  • Mindspiral: The Damage Taken gained as Mana when Hit now occurs over 4 seconds.
  • +(100—120) to maximum Mana
    FamilyIncreasedMana
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base maximum mana 100 — 120 Global
  • Craft Tagsresource Mana
    Gain (10—15)% of Maximum Mana as Extra Maximum Energy Shield
    FamilyGainManaAsExtraEnergyShield
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • mana % to add as energy shield 10 — 15 Global — Unscalable Value
  • Craft TagsDefences Energy Shield
    Enemies Cannot Leech Mana From you
    FamilyCannotLeech
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot have mana leeched from 1 — 1 Global — Unscalable Value
  • (10—20)% of Damage taken Recouped as Mana
    FamilyPercentDamageGoesToMana
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage taken goes to mana % 10 — 20 Global
  • Craft Tagsresource Mana
    Cannot Leech Mana
    FamilyCannotLeech
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cannot leech mana 1 — 1 Global — Unscalable Value
  • Alternate Artwork /1
    IconFeature
    MindSpiralAlt

    Community Wiki

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    Mindspiral

    Version history

    VersionChanges
    3.19.0
  • '''A CurrencyModValuesDivine Orb can be used to obtain the new values of modifiers, but cannot be used to gain new modifiers:'''
  • No longer has 10-15% increased Cold or Lightning Damage.
  • Now has 10-20% of Damage taken Recouped as Mana (previously 5-10%)
  • Now has Gain 10-15% of maximum Mana as Extra maximum Energy Shield (previously 5-10%).
  • ?
  • The mod (5-10)% of Damage taken gained as Mana over 4 seconds when Hit now reworded as (5-10)% of Damage taken Recouped as Mana
  • 3.0.0
  • Now grants +100-120 Maximum Mana.
  • Now grants Gain 5-10% of Maximum Mana as Extra Maximum Energy Shield.
  • '''The following changes affect existing items automatically:'''
  • The Damage Taken gained as Mana when Hit now occurs over 4 seconds.
  • 0.11.4
  • Introduced to the game.

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