Strikes every (2.55–3.5) seconds, and when you use a Lightning Skill near the Orb
Strikes every 0.5 seconds while Channelling a Lightning Skill near the Orb
Orb disappears after (10–29) Strikes
Beams Split towards 3 additional targets
Additional Effects From Quality:


Unusual Gems /3 ⍟
Type | Stats | Weight |
---|---|---|
Superior | (0–20)% increased Lightning Damage | 50 |
Anomalous | Beams Split towards (0–2) additional targets | 50 |
Divergent | Penetrates (0–5)% Lightning Resistance Orb disappears after (-5–0) Strikes | 100 |
Quest /2 ⍟
Act | Quest | NPC | Character |
---|---|---|---|
1 | Breaking Some Eggs | Quest Reward | Shadow · Witch |
1 | Breaking Some Eggs | Nessa | Scion · Shadow · Templar · Witch |
Weapon /2
Weight | Desc |
---|---|
1000 (T5) | Frost Bombs gain 50% increased Area of Effect when you Cast Frostblink Strikes from Orb of Storms caused by Channelling near the Orb occur with 40% increased frequency |
1000 (T5) | Frost Bombs gain 75% increased Area of Effect when you Cast Frostblink Strikes from Orb of Storms caused by Channelling near the Orb occur with 60% increased frequency |
Level Effect /40
Implicit |
---|
Beams Split towards 3 additional targets Strikes every 0.5 seconds while Channelling a Lightning Skill near the Orb |
Level | Requires Level | Intelligence | Cost | Deals 3 to 8 Lightning Damage | Orb disappears after 10 Strikes | Strikes every 3.5 seconds, and when you use a Lightning Skill near the Orb | Experience |
---|---|---|---|---|---|---|---|
1 | 4 | 16 | 4 | 3, 8 | 10 | 3.5 | 841 |
2 | 6 | 20 | 5 | 3, 10 | 11 | 3.45 | 3,099 |
3 | 9 | 27 | 5 | 5, 14 | 12 | 3.4 | 7,433 |
4 | 12 | 33 | 6 | 6, 18 | 13 | 3.35 | 22,895 |
5 | 16 | 41 | 7 | 9, 26 | 14 | 3.3 | 49,725 |
6 | 20 | 50 | 7 | 12, 36 | 15 | 3.25 | 95,714 |
7 | 24 | 58 | 8 | 16, 48 | 16 | 3.2 | 169,595 |
8 | 28 | 67 | 9 | 22, 65 | 17 | 3.15 | 283,759 |
9 | 32 | 75 | 10 | 29, 86 | 18 | 3.1 | 453,996 |
10 | 36 | 83 | 10 | 38, 113 | 19 | 3.05 | 703,128 |
11 | 40 | 92 | 11 | 49, 147 | 20 | 3 | 1,061,223 |
12 | 44 | 100 | 12 | 63, 190 | 21 | 2.95 | 2,065,870 |
13 | 48 | 109 | 12 | 82, 245 | 22 | 2.9 | 2,507,110 |
14 | 52 | 117 | 13 | 105, 314 | 23 | 2.85 | 2,573,731 |
15 | 55 | 123 | 14 | 126, 377 | 24 | 2.8 | 7,611,351 |
16 | 58 | 130 | 14 | 150, 451 | 25 | 2.75 | 13,437,908 |
17 | 61 | 136 | 15 | 180, 540 | 26 | 2.7 | 25,052,147 |
18 | 64 | 142 | 15 | 215, 644 | 27 | 2.65 | 43,869,436 |
19 | 67 | 148 | 16 | 256, 768 | 28 | 2.6 | 242,081,178 |
20 | 70 | 155 | 16 | 304, 913 | 29 | 2.55 | |
21 | 72 | 17 | 342, 1025 | 30 | 2.5 | ||
22 | 74 | 17 | 383, 1149 | 31 | 2.45 | ||
23 | 76 | 18 | 429, 1288 | 32 | 2.4 | ||
24 | 78 | 18 | 481, 1442 | 33 | 2.35 | ||
25 | 80 | 18 | 538, 1615 | 34 | 2.3 | ||
26 | 82 | 19 | 602, 1807 | 35 | 2.25 | ||
27 | 84 | 19 | 674, 2021 | 36 | 2.2 | ||
28 | 86 | 19 | 753, 2259 | 37 | 2.15 | ||
29 | 88 | 20 | 841, 2524 | 38 | 2.1 | ||
30 | 90 | 20 | 940, 2819 | 39 | 2.05 | ||
31 | 91 | 20 | 993, 2979 | 39 | 2 | ||
32 | 92 | 20 | 1049, 3148 | 40 | 1.95 | ||
33 | 93 | 21 | 1108, 3325 | 40 | 1.9 | ||
34 | 94 | 21 | 1171, 3513 | 41 | 1.85 | ||
35 | 95 | 21 | 1237, 3711 | 41 | 1.8 | ||
36 | 96 | 21 | 1306, 3919 | 42 | 1.75 | ||
37 | 97 | 21 | 1380, 4139 | 42 | 1.7 | ||
38 | 98 | 22 | 1457, 4371 | 43 | 1.65 | ||
39 | 99 | 22 | 1538, 4615 | 43 | 1.6 | ||
40 | 100 | 22 | 1624, 4873 | 44 | 1.55 |
Orb of Storms
Cost | iLvl 1: Normal: 1x![]() |
---|---|
Acronym | Channelling, Split |
DropLevel | 4 |
BaseType | Orb of Storms |
Class | Skill Gems |
TargetTypes | Ground |
Type | Spell, Damage, Lightning, Area, Chains, Triggerable, Trappable, Mineable, Totemable, AreaSpell, Cooldown, Orb |
Metadata | Metadata/Items/Gems/SkillGemOrbOfStorms |
Reference | ![]() |
Orb of Storms Monster /12 ⍟
Name | Modifiers | Spectre |
---|---|---|
Bearded Skycaller | 50% reduced Cast Speed | Y |
Blackguard Stormmage | 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | Y |
Entity of the Void | monster dropped item rarity +% [15000] monster slain experience +% [100] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Guardian of the North | 30% increased Movement Speed | Y |
Revived Guardian | 30% increased Movement Speed monster no drops or experience [1] | Y |
Dario, the Living Void | Y | |
Platinia | maximum life % to add to maximum energy shield [25] monster dropped item rarity +% [15000] monster slain experience +% [100] 20% Chance to Block Attack Damage 20% Chance to Block Spell Damage You take 40% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Terese Napora | 30% increased Movement Speed drop additional rare items [3] | Y |
Terese Napora | 30% increased Movement Speed | Y |
Terese Napora | 30% increased Movement Speed Gain 25% of Physical Damage as Extra Lightning Damage monster no map drops [1] | Y |
Void Construct | Gain 100% of Physical Damage as Extra Lightning Damage cannot be used as minion [1] | N |
Daemon | Y |
Microtransactions /2 ⍟
Icon | Name |
---|---|
![]() | Celestial Orb of Storms Effect Your Orb of Storms becomes a celestial effect. |
![]() | Demonic Orb of Storms Effect Your Orb of Storms becomes a Demonic Effect. |
Labyrinth Enchantment helmet /8 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Orb Of Storms Damage 1 | Orb of Storms deals 25% increased Damage | 75 |
The Eternal Labyrinth | Enchantment Orb Of Storms Damage 2 | Orb of Storms deals 40% increased Damage | 75 |
The Merciless Labyrinth | Enchantment Orb Of Storms Cast Speed 1 | Orb of Storms has 20% increased Cast Speed | 75 |
The Eternal Labyrinth | Enchantment Orb Of Storms Cast Speed 2 | Orb of Storms has 30% increased Cast Speed | 75 |
The Merciless Labyrinth | Enchantment Orb of Storms Critical Strike Chance 1 | 60% increased Orb of Storms Critical Strike Chance | 75 |
The Eternal Labyrinth | Enchantment Orb of Storms Critical Strike Chance 2 | 90% increased Orb of Storms Critical Strike Chance | 75 |
The Merciless Labyrinth | Enchantment Orb of Storms Area Of Effect 1 | 16% increased Orb of Storms Area of Effect | 75 |
The Eternal Labyrinth | Enchantment Orb of Storms Area Of Effect 2 | 24% increased Orb of Storms Area of Effect | 75 |
Supported By /84 ⍟
Icon | Name |
---|---|
![]() | Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Increased Critical Strikes Support Supports any skill that hits enemies. |
![]() | Increased Critical Damage Support Supports any skill that hits enemies. |
![]() | Knockback Support Supports any skill that hits enemies. |
![]() | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
![]() | Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
![]() | Trap Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills. |
![]() | Item Rarity Support Supports any skill that can kill enemies. |
![]() | Faster Casting Support Supports non-instant spell skills. |
![]() | Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. |
![]() | Cold to Fire Support Supports any skill that hits enemies. |
![]() | Combustion Support Supports any skill that hits enemies. |
![]() | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
![]() | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
![]() | Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. |
![]() | Spell Totem Support Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you. |
![]() | Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Chance to Flee Support Supports any skill that hits enemies. |
![]() | Blind Support Supports any skill that hits enemies. |
![]() | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
![]() | Chain Support Supports projectile skills, and any other skills that chain. |
![]() | Power Charge On Critical Support Supports any skill that hits enemies. |
![]() | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Cast on Death Support Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Cast when Damage Taken Support Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Cast when Stunned Support Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Block Chance Reduction Support Supports any skill that hits enemies. |
![]() | Physical to Lightning Support Supports any skill that hits enemies. |
![]() | Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Hypothermia Support Supports any skill that deals damage. |
![]() | Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Critical Strike Affliction Support Supports any skill that hits enemies. |
![]() | Void Manipulation Support Supports any skill that deals damage. |
![]() | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Ignite Proliferation Support Supports any skill that hits enemies. |
![]() | Chance to Poison Support Supports any skill that hits enemies. |
![]() | Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Decay Support Supports any skill that hits enemies. |
![]() | Efficacy Support Supports any skill that deals damage or has a duration. |
![]() | Vile Toxins Support Supports any skill that hits enemies. |
![]() | Immolate Support Supports any skill that hits enemies. |
![]() | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Brutality Support Supports any skill that deals damage. |
![]() | Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation. |
![]() | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
![]() | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
![]() | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
![]() | Intensify Support Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines. |
![]() | High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Awakened Brutality Support Supports any skill that deals damage. |
![]() | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Awakened Chain Support Supports projectile skills, and any other skills that chain. |
![]() | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Awakened Void Manipulation Support Supports any skill that deals damage. |
![]() | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Awakened Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Archmage Support Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions. |
![]() | Second Wind Support Supports skills with cooldowns. Cannot support triggered skills. |
![]() | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
![]() | Overcharge Support Supports any skill that hits enemies. |
![]() | Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. |
![]() | Devour Support Supports any skill that hits enemies. |
![]() | Sadism Support Supports any skill that hits enemies. |
Community Wiki
Orb of Storms
Orb of Storms is a lightning spell that lays down a lightning orb that zaps an enemy within its radius for lightning damage. When the user casts a lightning spell within the orb's radius, the orb's attack frequency increases.
Skill functions and interactions
Each individual cast from the orb acts like its own unique spell, much like a totem casting. Each hit has its own chance of being a critical strike, while other hits from the same orb may only do normal damage unlike other skills with multiple hits like Firestorm or Cyclone. Each hit also has its own chance to cause "on hit" effects.
The orb is always summoned next to the player at approximately the same distance.
The orb will only target enemies within its circle of influence but the secondary chain hits can target enemies much further away and even slightly off the edges of the screen.
The game also determines whether the orb can target an enemy based on the player's line of sight and not the line of sight of the orb itself. Placing an orb on the other side of a doorway may not guarantee it will attack a target even if it is right next to that target, but if there is a clear line of sight to the target the orb may even fire through walls as long as the target is within its radius.
Despite being an Area of Effect skill, Orb of Storms DOES NOT benefit from Area of Effect damage bonuses, but effects that change the Area of Effect-radius will adjust how far out the orb will target enemies.
The secondary proc of the orb is the same effect produced from the orb itself, and the bolts split to hit multiple targets. However, the cast originates from the player location rather than the orb itself, meaning the bolt can hit an enemy outside of the orb's range. This secondary proc appears to not have an internal cooldown unless triggered by a channeling skill.
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.13.0 |
|
3.11.0 |
|
3.9.0 |
|
3.6.0 |
|
3.5.0 |
|
3.4.0 |
|
3.3.0 |
|
3.1.0 |
|
3.0.0b |
|
2.6.0 |
|
2.2.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.