來自品質的額外效果:
等級效果 /40
| 固定 |
|---|
| CooldownTime: 500 |
| 光束會朝3個額外目標分裂 |
| 在漩渦附近引導施放閃電技能時,每 0.5 秒雷擊 |
| 基礎範圍為 2.8 米 |
| 光束會朝向基礎半徑範圍3.5公尺內的目標分裂 |
| 等級 | 需要等級 | 智慧 | 魔力 | 基本傷害 | 造成 3 至 8 閃電傷害 | 10 次雷擊後漩渦消失 | 當你在漩渦附近使用閃電技能時,每 3.5 秒雷擊 | 經驗值 |
|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 16 | 22 | 100%, 100%, 100% | 3, 8 | 10 | 3.5 | 841 |
| 2 | 6 | 20 | 5 | 100%, 100%, 100% | 3, 10 | 11 | 3.45 | 3,099 |
| 3 | 9 | 27 | 5 | 100%, 100%, 100% | 5, 14 | 12 | 3.4 | 7,433 |
| 4 | 12 | 33 | 6 | 100%, 100%, 100% | 6, 18 | 13 | 3.35 | 22,895 |
| 5 | 16 | 41 | 7 | 100%, 100%, 100% | 9, 26 | 14 | 3.3 | 49,725 |
| 6 | 20 | 50 | 7 | 100%, 100%, 100% | 12, 36 | 15 | 3.25 | 95,714 |
| 7 | 24 | 58 | 8 | 100%, 100%, 100% | 16, 48 | 16 | 3.2 | 169,595 |
| 8 | 28 | 67 | 9 | 100%, 100%, 100% | 22, 65 | 17 | 3.15 | 283,759 |
| 9 | 32 | 75 | 10 | 100%, 100%, 100% | 29, 86 | 18 | 3.1 | 453,996 |
| 10 | 36 | 83 | 10 | 100%, 100%, 100% | 38, 113 | 19 | 3.05 | 703,128 |
| 11 | 40 | 92 | 11 | 100%, 100%, 100% | 49, 147 | 20 | 3 | 1,061,223 |
| 12 | 44 | 100 | 12 | 100%, 100%, 100% | 63, 190 | 21 | 2.95 | 2,065,870 |
| 13 | 48 | 109 | 12 | 100%, 100%, 100% | 82, 245 | 22 | 2.9 | 2,507,110 |
| 14 | 52 | 117 | 13 | 100%, 100%, 100% | 105, 314 | 23 | 2.85 | 2,573,731 |
| 15 | 55 | 123 | 14 | 100%, 100%, 100% | 126, 377 | 24 | 2.8 | 7,611,351 |
| 16 | 58 | 130 | 14 | 100%, 100%, 100% | 150, 451 | 25 | 2.75 | 13,437,908 |
| 17 | 61 | 136 | 15 | 100%, 100%, 100% | 180, 540 | 26 | 2.7 | 25,052,147 |
| 18 | 64 | 142 | 15 | 100%, 100%, 100% | 215, 644 | 27 | 2.65 | 43,869,436 |
| 19 | 67 | 148 | 16 | 100%, 100%, 100% | 256, 768 | 28 | 2.6 | 242,081,178 |
| 20 | 70 | 155 | 16 | 100%, 100%, 100% | 304, 913 | 29 | 2.55 | |
| 21 | 72 | 17 | 100%, 100%, 100% | 342, 1025 | 30 | 2.5 | ||
| 22 | 74 | 17 | 100%, 100%, 100% | 383, 1149 | 31 | 2.45 | ||
| 23 | 76 | 18 | 100%, 100%, 100% | 429, 1288 | 32 | 2.4 | ||
| 24 | 78 | 18 | 100%, 100%, 100% | 481, 1442 | 33 | 2.35 | ||
| 25 | 80 | 18 | 100%, 100%, 100% | 538, 1615 | 34 | 2.3 | ||
| 26 | 82 | 19 | 100%, 100%, 100% | 602, 1807 | 35 | 2.25 | ||
| 27 | 84 | 19 | 100%, 100%, 100% | 674, 2021 | 36 | 2.2 | ||
| 28 | 86 | 19 | 100%, 100%, 100% | 753, 2259 | 37 | 2.15 | ||
| 29 | 88 | 20 | 100%, 100%, 100% | 841, 2524 | 38 | 2.1 | ||
| 30 | 90 | 20 | 100%, 100%, 100% | 940, 2819 | 39 | 2.05 | ||
| 31 | 91 | 20 | 100%, 100%, 100% | 993, 2979 | 39 | 2 | ||
| 32 | 92 | 20 | 100%, 100%, 100% | 1049, 3148 | 40 | 1.95 | ||
| 33 | 93 | 21 | 100%, 100%, 100% | 1108, 3325 | 40 | 1.9 | ||
| 34 | 94 | 21 | 100%, 100%, 100% | 1171, 3513 | 41 | 1.85 | ||
| 35 | 95 | 21 | 100%, 100%, 100% | 1237, 3711 | 41 | 1.8 | ||
| 36 | 96 | 21 | 100%, 100%, 100% | 1306, 3919 | 42 | 1.75 | ||
| 37 | 97 | 21 | 100%, 100%, 100% | 1380, 4139 | 42 | 1.7 | ||
| 38 | 98 | 22 | 100%, 100%, 100% | 1457, 4371 | 43 | 1.65 | ||
| 39 | 99 | 22 | 100%, 100%, 100% | 1538, 4615 | 43 | 1.6 | ||
| 40 | 100 | 22 | 100%, 100%, 100% | 1624, 4873 | 44 | 1.55 |
屬性 /11
風暴漩渦
熔火冥獄 武器 /2
| 比重 | Desc |
|---|---|
| 1000 (T5) | 當你施放霜漣之瞬時,寒霜爆增加 50% 範圍效果 引導施放靠近風暴漩渦,使雷擊發生頻率增加 40% |
| 1000 (T5) | 當你施放霜漣之瞬時,寒霜爆增加 75% 範圍效果 引導施放靠近風暴漩渦,使雷擊發生頻率增加 60% |
Version history /20
| Version | Changes |
|---|---|
| 3.28.0 | |
| 3.25.0 | * 風暴漩渦:現在在寶石1級有80%的傷害效用,在寶石20級增加到110%(之前在所有寶石級別都是110%)。 |
| 3.23.0 | * 風暴漩渦:品質不再給予不再提供 0-20% 閃電傷害,現在給予射線對 0-2 個額外的目標分裂。 |
| 3.17.0 | 風暴漩渦: * 被重新設計為攻擊單一目標的閃電技能,其重心是在區域裡施放閃電技能時擊中敵人的機制上。風暴漩渦現在現在1 級造成3 到8 點閃電傷害(過去是2 到7 點),20 級為304 到913 點(過去是185 到555)。現在1 級每3.50 秒打擊一次(過去是1.50 秒),20 級每2.55 秒打擊一次(過去是1.02 秒)。現在全部等級光束擊中 3 個目標(過去是1 級 2 個,20 級 4 個)。現在任何寶石等級都有110% 傷害效用(過去是65%)。 * 當施法者在其區域內施放閃電法術時,風暴漩渦不再需要與施法者分開。相反,每次你在風暴之球的區域內施放閃電法術時,它都會斬殺範圍內的敵人,使定位更加靈活。 * 風暴漩渦現在不再有持續時間。取而代之,它現在1 級具有球體受到 10 次擊中後消失,20 級達到 29次。 * 相異的風暴漩渦現在有"穿透 0-5% 閃電抗性"和"球體受到 0 到 -5 次擊中後消失"。它不再有"(0–20)% 更少技能效果持續時間"和"增加 (0–20)% 施放速度"。 |
| 3.13.0 | |
| 3.11.0 | |
| 3.10.1f | |
| 3.9.0 | |
| 3.6.0 | |
| 3.5.0 | |
| 3.4.3e | |
| 3.4.1b | |
| 3.4.0 | |
| 3.3.0 | |
| 3.1.0 | |
| 3.0.0b | |
| 2.6.0 | |
| 2.3.2b | |
| 2.3.0 | |
| 2.2.0 |
來自品質的額外效果:
被輔助 /110
風暴漩渦 怪物 /12
| 名字 | 詞綴 | 幽魂 |
|---|---|---|
| 堅蹄羊人喚空者 | 減少 50% 施放速度 | Y |
| 烏旗守衛風暴使 | 20% 法術傷害格擋率 你承受 10% 來自格擋擊中的傷害 | Y |
| 虛空之形 | 增加 15000% 物品掉落稀有度 怪物增加 100% 經驗值 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
| 北方守衛 | 增加 30% 移動速度 | Y |
| 復活的守衛 | 增加 30% 移動速度 monster no drops or experience [1] | Y |
| 虛空行者達里歐 | Y | |
| 普拉提尼亞 | 獲得等同 25% 最大生命值的額外能量護盾 增加 15000% 物品掉落稀有度 怪物增加 100% 經驗值 20% 攻擊傷害格擋率 20% 法術傷害格擋率 你承受 40% 來自格擋擊中的傷害 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
| 特莉絲.那波拉 | 增加 30% 移動速度 drop additional rare items [3] | Y |
| 特莉絲.那波拉 | 增加 30% 移動速度 | Y |
| 特莉絲.那波拉 | 增加 30% 移動速度 monster no map drops [1] | Y |
| 虛空創造物 | 獲得 100% 物理傷害的閃電傷害 cannot be used as minion [1] | N |
| 惡魔 | Y |
Community Wiki
Orb of Storms
Orb of Storms is a lightning spell that lays down a lightning orb that zaps an enemy within its radius for lightning damage. When the user casts a lightning spell within the orb's radius, the orb's attack frequency increases.
Skill functions and interactions
Each individual cast from the orb acts like its own unique spell, much like a totem casting. Each hit has its own chance of being a critical strike, while other hits from the same orb may only do normal damage unlike other skills with multiple hits like Firestorm or Cyclone. Each hit also has its own chance to cause "on hit" effects.
The orb is always summoned next to the player at approximately the same distance.
The orb will only target enemies within its circle of influence but the secondary chain hits can target enemies much further away and even slightly off the edges of the screen.
The game also determines whether the orb can target an enemy based on the player's line of sight and not the line of sight of the orb itself. Placing an orb on the other side of a doorway may not guarantee it will attack a target even if it is right next to that target, but if there is a clear line of sight to the target the orb may even fire through walls as long as the target is within its radius.
Despite being an Area of Effect skill, Orb of Storms DOES NOT benefit from Area of Effect damage bonuses, but effects that change the Area of Effect-radius will adjust how far out the orb will target enemies.
The secondary proc of the orb is the same effect produced from the orb itself, and the bolts split to hit multiple targets. However, the cast originates from the player location rather than the orb itself, meaning the bolt can hit an enemy outside of the orb's range. This secondary proc appears to not have an internal cooldown unless triggered by a channeling skill.
Version history
| Version | Changes |
|---|---|
| 3.17.0 |
|
| 3.13.0 |
|
| 3.11.0 |
|
| 3.9.0 |
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| 3.6.0 |
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| 3.5.0 |
|
| 3.4.0 |
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| 3.3.0 |
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| 3.1.0 |
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| 3.0.0b |
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| 2.6.0 |
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| 2.2.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.

