Monsters mods /5
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | monster ignores delve darkness mechanic [1] | ||
1 | Unique | delve monster life +% final [0] monster dropped item rarity +% [0] monster slain experience +% [500] resource life | ||
1 | Unique | delve monster life +% final [0] monster dropped item rarity +% [0] monster slain experience +% [333] resource life | ||
1 | Unique | 10% increased Damage delve monster life +% final [10] monster dropped item rarity +% [0] monster slain experience +% [1500] resource life | ||
1 | Unique | 20% increased Damage delve monster life +% final [20] monster dropped item rarity +% [0] monster slain experience +% [3000] resource life |
Trinket mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Superstition | 40 | Suffix | 1% chance to receive additional Delve items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | Suffix | 2% chance to receive additional Delve items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | Suffix | 3% chance to receive additional Delve items when opening a Reward Chest in a Heist | default 50 |
Item /1
Icon | Name |
---|---|
![]() | Alone in the Darkness Stack Size: 1 / 5 Delve Item |
Delve Stash Tab /33 ⍟
Icon | Name |
---|---|
![]() | ![]() Stack Size: 1 / 20 More Fire modifiers No Cold modifiers |
![]() | ![]() Stack Size: 1 / 20 More Cold modifiers No Fire modifiers |
![]() | ![]() Stack Size: 1 / 20 More Lightning modifiers No Physical modifiers |
![]() | ![]() Stack Size: 1 / 20 More Physical modifiers No Chaos modifiers |
![]() | ![]() Stack Size: 1 / 20 More Chaos modifiers No Lightning modifiers |
![]() | ![]() Stack Size: 1 / 20 More Life modifiers No Defence modifiers |
![]() | ![]() Stack Size: 1 / 20 More Defence modifiers No Life Modifiers |
![]() | ![]() Stack Size: 1 / 20 More Physical Ailment or Chaos Ailment modifiers No Elemental modifiers |
![]() | ![]() Stack Size: 1 / 20 More Elemental modifiers No Physical Ailment or Chaos Ailment modifiers |
![]() | ![]() Stack Size: 1 / 20 More Caster modifiers Fewer Attack modifiers |
![]() | ![]() Stack Size: 1 / 20 More Attack modifiers Fewer Caster modifiers |
![]() | ![]() Stack Size: 1 / 20 More Mana modifiers No Speed modifiers |
![]() | ![]() Stack Size: 1 / 20 More Speed modifiers No Mana modifiers |
![]() | ![]() Stack Size: 1 / 20 More Minion, Aura or Curse modifiers |
![]() | ![]() Stack Size: 1 / 20 Applies to: Weapons, Body Armour, Shields, Helmets, Gloves, Boots, Maps Improved Quality |
![]() | ![]() Stack Size: 1 / 20 More Critical modifiers No Attribute modifiers |
![]() | ![]() Stack Size: 1 / 20 More Attribute modifiers No Critical modifiers |
![]() | ![]() Stack Size: 1 / 10 More Gem modifiers |
![]() | ![]() Stack Size: 1 / 10 Does not apply to: Contracts, Blueprints, Heist Equipment Corrupted Has a Corrupted implicit modifier |
![]() | ![]() Stack Size: 1 / 10 Applies to: Weapons, Body Armour, Helmets, Gloves, Boots Has an Abyssal socket |
![]() | ![]() Stack Size: 1 / 10 Creates a split copy Cannot be used to split Influenced, Enchanted, Fractured, or Synthesised items |
![]() | ![]() Stack Size: 1 / 10 Applies to: Weapons, Body Armour, Shields, Helmets, Gloves, Boots, Amulets, Belts, Rings, Quivers Has a Corrupt Essence modifier |
![]() | ![]() Stack Size: 1 / 10 Makes a random modifier type much more likely and prevents another random modifier type Effects revealed once resonator is fully socketed |
![]() | ![]() Stack Size: 1 / 10 Numeric modifier values are lucky High Level modifiers are more common |
![]() | ![]() Stack Size: 1 / 10 Item is overvalued by vendors |
![]() | Primitive Alchemical Resonator Stack Size: 1 / 10 Upgrades a normal item to a rare item |
![]() | Potent Alchemical Resonator Stack Size: 1 / 10 Upgrades a normal item to a rare item |
![]() | Powerful Alchemical Resonator Stack Size: 1 / 10 Upgrades a normal item to a rare item |
![]() | Prime Alchemical Resonator Stack Size: 1 / 10 Upgrades a normal item to a rare item |
![]() | Primitive Chaotic Resonator Stack Size: 1 / 10 Reforges a rare item with new random modifiers |
![]() | Potent Chaotic Resonator Stack Size: 1 / 10 Reforges a rare item with new random modifiers |
![]() | Powerful Chaotic Resonator Stack Size: 1 / 10 Reforges a rare item with new random modifiers |
![]() | Prime Chaotic Resonator Stack Size: 1 / 10 Reforges a rare item with new random modifiers |
Delve Atlas Tree Modifiers /8 ⍟
Icon | Name |
---|---|
Mining Partnership Notable Delve Quantity: 1 Randomly encountered Masters in your Maps have 100% increased chance to be Niko Master Missions from completing your Maps have 100% increased chance to be Niko | |
Delve Sulphite Quantity Delve Quantity: 8 Voltaxic Sulphite Veins and Chests in your Maps contain 3% increased Sulphite | |
Mining Byproducts Notable Delve Quantity: 1 Sulphite Veins and Chests in your Maps have 10% chance to also contain an equal amount of Azurite | |
Delve Mission Chance Delve Quantity: 6 Your Maps have 1% chance to grant an additional Niko Mission on Completion | |
Sulphite Infusion Notable Delve Quantity: 1 Your White Tier Maps grant 200 additional Voltaxic Sulphite on Completion Your Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion Your Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion | |
Packed with Energy Notable Delve Quantity: 1 You gain +1% to all maximum Elemental Resistances for each Voltaxic Sulphite Vein or Chest found in your Maps You gain 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in your Maps You gain 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in your Maps (Maximum Resistances cannot be raised above 90%) | |
Guarded Hoards Notable Delve Quantity: 1 Voltaxic Sulphite Veins and Chests in your Maps have 5% chance to contain double Sulphite Sulphite Veins and Chests in your Maps are guarded by Sulphite-hoarding Monsters | |
Mad Devotion Notable Delve Quantity: 1 Your Maps have 4% chance to grant an additional Niko Mission on Completion |
Delve Shop /38 ⍟
Icon | Name |
---|---|
![]() | Forge Lion Pet Summons your pet |
![]() | Canary Pet Summons your pet |
![]() | Forge Weapon Effect Adds the Forge Weapon Effect to any equipped weapon. |
![]() | Forge Portrait Frame Adds the Forge Portrait Frame to this character. |
![]() | Dreadforge Portrait Frame Adds the Dreadforge Portrait Frame to this character. |
![]() | Dreadforge Helmet Changes the appearance of any equipped helmet to the Dreadforge Helmet. |
![]() | Dreadforge Boots Changes the appearance of any equipped boots to the Dreadforge Boots. |
![]() | Dreadforge Gloves Changes the appearance of any equipped gloves to the Dreadforge Gloves. |
![]() | Dreadforge Body Armour Changes the appearance of any equipped body armour to the Dreadforge Body Armour. |
![]() | Stalker Weapon Effect Adds the Stalker Weapon Effect to any equipped weapon. |
![]() | Stalker Wings Adds the Stalker Wings Back Attachment to any equipped body armour. |
![]() | Stalker Portrait Frame Adds the Stalker Portrait Frame to this character. |
![]() | Shadowstalker Portrait Frame Adds the Shadowstalker Portrait Frame to this character. |
![]() | Shadowstalker Helmet Changes the appearance of any equipped helmet to the Shadowstalker Helmet. |
![]() | Shadowstalker Boots Changes the appearance of any equipped boots to the Shadowstalker Boots. |
![]() | Shadowstalker Gloves Changes the appearance of any equipped gloves to the Shadowstalker Gloves. |
![]() | Shadowstalker Body Armour Changes the appearance of any equipped body armour to the Shadowstalker Body Armour. |
![]() | Pickaxe Changes the appearance of any equipped Two Hand Sword, Axe, Mace or Staff to the PickAxe. |
![]() | Delve Portal Effect This character's portals use the Delve Portal Effect. |
![]() | Azurite Back Attachment Adds the Azurite Back Attachment to any equipped body armour. |
![]() | Delve Brimmed Hat Changes the appearance of any equipped helmet to the Delve Brimmed Hat. |
![]() | Stalker Wings Upgrade 1 Adds the Stalker Wings Upgrade 1 back attachment to any equipped body armour. |
![]() | Stalker Wings Upgrade 2 Adds the Stalker Wings Upgrade 2 back attachment to any equipped body armour. |
![]() | Stalker Wings Upgrade 3 Adds the Stalker Wings Upgrade 3 back attachment to any equipped body armour. |
![]() | Azurite Footprints Effect Adds Azurite Footprints to any equipped pair of boots. |
![]() | Shadowstalker Elemental Hit Effect Your Elemental Hit becomes a Shadowstalker Effect. |
![]() | Sulphite Portal Effect This character's portals use the Sulphite Portal Effect. |
![]() | Azurite Bucket |
![]() | Azurite Chunk |
![]() | Azurite Vein |
![]() | Azurite Mine Cart |
![]() | Mining Equipment |
![]() | Mining Machinery |
![]() | Sulphite Light |
![]() | Sulphite Vein |
![]() | Sulphur Stack |
![]() | The Crawler |
![]() | Coursing Azurite |
Sulphite and Delves The Help PanelSulphite and Delves The Help Panel
Sulphite and Delves
Once you have broken the seal in Highgate and gained access to the mines below, you will begin to encounter veins of Voltaxic Sulphite throughout the world. When you interact with these Voltaxic Sulphite veins, a character called Niko will appear to mine it out of the ground for you. Niko operates a mine that was previously abandoned by the Eternal Empire, and wants your help obtaining enough Sulphite to help illuminate the mine. Once you have some Sulphite, you can visit his mine. There are three points of interest at the mine: Niko himself, the Subterranean Chart, and the Generator.

The Mine
To access the mine itself, you need to use the Subterranean Chart device and select the point within the mine you wish to visit. Once there, you will appear next to a mobile machine called Crawler, which is powered by the Voltaxic Sulphite you have collected throughout the world. Use Crawler to select which adjacent area within the mine you would like to explore, and it will start moving in that direction. Be aware that this consumes some amount of Voltaxic Sulphite. Along the way to your destination you will encounter monsters and other paths into the dark depths of the mine, and at your destination you may find a difficult fight! Be careful when straying too far from Crawler, because the darkness in this mine is no ordinary darkness!
The Darkness
The darkness in this mine obscures your vision, but it also deals you damage. The damage grows the longer you stay in the darkness, so while short visits into the darkness might be OK, you won't be able to stay in there for long periods. The monsters within the mine are also empowered by the darkness, and will take massively reduced damage while they dwell within it. Some of the monsters will even use the darkness as a weapon, shutting down nearby lights. But don't worry, you can create some weapons of your own!


Flares and Dynamite
With the Azurite you find in the mine you can craft and upgrade flares and dynamite. Flares are portable light sources that can be thrown to specific locations and last for a short while. You won't get very far through the mine by just throwing flares -- you need Crawler's help for that -- but you can use them to explore areas near your pre-lit paths for valuable treasures. Dynamite won't provide any light, but can be used to harm enemies and open up new paths. You'll encounter Fractured Walls throughout the mine that can be destroyed with a well-placed stick of dynamite. Both of these items can be upgraded at the Generator, improving their effectiveness as well as the amount of each that you can carry. It's worth carrying a few on your character when you want to go treasure-hunting in the dark.
Resonators and Fossils
While it's fun to explore and slay monsters, the main reason you'll want to explore the Azurite Mine is for the Resonators. Resonators are special crafting items with sockets. They act like Chaos Orbs and come in several different sizes. To use one, you need to find Fossils to socket into them. It's the Fossils that set Resonators apart from their currency counterparts. Each Fossil socketed into a Resonator in some way influences what the outcome will be when that Resonator is used on an item. See below for an example.
