Delve Unique /40 ⍟

Delve Unique /40 ⍟

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Ahkeli's Meadow Ruby Ring
Requires Level: 49
+(20–30)% to Fire Resistance
+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
Ahkeli's Mountain Ruby Ring
Requires Level: 49
+(20–30)% to Fire Resistance
+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
Ahkeli's Valley Ruby Ring
Requires Level: 49
+(20–30)% to Fire Resistance
+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
Aul's Uprising Onyx Amulet
Requires Level: 55
+(10–16) to all Attributes
+(20–30) to Intelligence
(15–20)% increased maximum Energy Shield
+(50–70) to maximum Life
enemy_+50%_critical_strike_chance_against_self [2]
Hits against Nearby Enemies have 50% increased Critical Strike Chance
Wrath Reserves no Mana
Cerberus Limb Blood Sceptre
Requires Level: 47
24% increased Elemental Damage
(70–100)% increased Spell Damage
(15–20)% increased Cast Speed
0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
+1 to Maximum Energy Shield per 5 Armour on Equipped Shield
+5 to Armour per 5 Evasion Rating on Equipped Shield
+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield
Chaber Cairn Great Mallet
Requires Level: 60
30% increased Stun Duration on Enemies
+1 to Level of Socketed Melee Gems
+2 to Level of Socketed Minion Gems
(200–220)% increased Physical Damage
Adds (25–35) to (45–55) Physical Damage
25% increased maximum Mana
Minions have (20–40)% increased maximum Life
30% increased Skill Effect Duration
Command of the Pit Riveted Gloves
Requires Level: 37
Has 2 Abyssal Sockets
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
(6–10)% increased Cast Speed
(4–6)% increased maximum Life
With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating
With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells
(Arcane Surge grants 10% more Spell Damage, 10% increased Cast Speed, and 0.5% of maximum Mana Regenerated per second, for 4 seconds)
Command of the Pit Riveted Gloves
Requires Level: 37
Has 1 Abyssal Socket
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
(6–10)% increased Cast Speed
(4–6)% increased maximum Life
With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating
With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells
(Arcane Surge grants 10% more Spell Damage, 10% increased Cast Speed, and 0.5% of maximum Mana Regenerated per second, for 4 seconds)
Crown of the Tyrant Magistrate Crown
Requires Level: 58
Has 1 Socket
+(50–175) to maximum Life
resist_all_% [-10]
Nearby Enemies have -10% to all Resistances
You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket
You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket
You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket
You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket
Curtain Call Plague Mask
Requires Level: 20
+23 to maximum Life
(10–15)% reduced Mine Throwing Speed
Mines have (40–50)% increased Detonation Speed
Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Dexterity
(Throwing Mines takes 10% more time for each additional Mine thrown)
Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Intelligence
(Throwing Mines takes 10% more time for each additional Mine thrown)
Demon Stitcher Satin Gloves
Requires Level: 41
(15–20)% increased Cast Speed
+(50–70) to maximum Energy Shield
+(50–70) to maximum Life
Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell
Doryani's Delusion Titan Greaves
Requires Level: 68
Grants Level 25 Purity of Fire Skill
Adds (25–30) to (40–45) Fire Damage to Spells and Attacks
(100–120)% increased Armour
+(50–70) to maximum Life
30% increased Movement Speed
Doryani's Delusion Titan Greaves
Requires Level: 68
Grants Level 25 Purity of Lightning Skill
Adds (1–3) to (68–72) Lightning Damage to Spells and Attacks
(180–220)% increased Energy Shield
+(50–70) to maximum Life
30% increased Movement Speed
Doryani's Delusion Titan Greaves
Requires Level: 68
Grants Level 25 Purity of Ice Skill
Adds (25–30) to (40–45) Cold Damage to Spells and Attacks
(100–120)% increased Evasion Rating
+(50–70) to maximum Life
30% increased Movement Speed
Doryani's Machinarium Maze Map
Requires Level: 72
(20–50)% increased Experience gain
Monster Level: 80
Found Items have a 10% chance to drop Corrupted in Area
Unique Boss is augmented by Player choices
Geofri's Legacy Great Crown
Requires Level: 62
+1 to Level of Socketed Gems
(60–80)% increased Armour and Energy Shield
+(15–20)% to Fire Resistance
+(15–20)% to Cold Resistance
+(15–20)% to Lightning Resistance
+(20–30)% to Chaos Resistance
+1 to maximum number of Summoned Holy Relics
Summoned Holy Relics have (20–25)% reduced Cooldown Recovery Rate
Hale Negator Mind Cage
Requires Level: 65
Has 1 Abyssal Socket
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
(6–8)% increased maximum Life
Recover (2–3)% of Energy Shield when you lose a Spirit Charge
Recover (2–3)% of Life when you lose a Spirit Charge
Gain a Spirit Charge every second
You lose all Spirit Charges when taking a Savage Hit
(A Hit that removes at least 15% of Maximum Life is a Savage Hit)
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
Hale Negator Mind Cage
Requires Level: 65
Has 2 Abyssal Sockets
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
(6–8)% increased maximum Life
Recover (2–3)% of Energy Shield when you lose a Spirit Charge
Recover (2–3)% of Life when you lose a Spirit Charge
Gain a Spirit Charge every second
You lose all Spirit Charges when taking a Savage Hit
(A Hit that removes at least 15% of Maximum Life is a Savage Hit)
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
Mark of Submission Unset Ring
Requires Level: 24
Has 1 Socket
Curse Enemies with Socketed Hex Curse Gem on Hit
Perquil's Toe Gold Amulet
Requires Level: 29
(12–20)% increased Rarity of Items found
Lightning Damage from Enemies Hitting you is Lucky
(Lucky things are rolled twice and the best result used)
+(40–50) to Dexterity
Nearby Allies' Damage with Hits is Lucky
(Lucky things are rolled twice and the best result used)
(5–8)% increased Movement Speed
Precursor's Emblem Ruby Ring
Requires Level: 49
+(20–30)% to Fire Resistance
+20 to Strength

5% increased maximum Energy Shield

5% increased maximum Life

Precursor's Emblem Sapphire Ring
Requires Level: 49
+(20–30)% to Cold Resistance
+20 to Dexterity

5% increased maximum Energy Shield

5% increased maximum Life

Precursor's Emblem Topaz Ring
Requires Level: 49
+(20–30)% to Lightning Resistance
+20 to Intelligence

5% increased maximum Energy Shield

5% increased maximum Life

Precursor's Emblem Prismatic Ring
Requires Level: 49
+(8–10)% to all Elemental Resistances
+20 to all Attributes

5% increased maximum Energy Shield

5% increased maximum Life

Precursor's Emblem Two-Stone Ring
Requires Level: 49
+(12–16)% to Cold and Lightning Resistances
+20 to Dexterity and Intelligence

5% increased maximum Energy Shield

5% increased maximum Life

or
Precursor's Emblem Two-Stone Ring
Requires Level: 49
+(12–16)% to Fire and Cold Resistances
+20 to Strength and Dexterity

5% increased maximum Energy Shield

5% increased maximum Life

or
Precursor's Emblem Two-Stone Ring
Requires Level: 49
+(12–16)% to Fire and Lightning Resistances
+20 to Strength and Intelligence

5% increased maximum Energy Shield

5% increased maximum Life

or
Putembo's Meadow Topaz Ring
Requires Level: 49
+(20–30)% to Lightning Resistance
+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
Putembo's Mountain Topaz Ring
Requires Level: 49
+(20–30)% to Lightning Resistance
+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
Putembo's Valley Topaz Ring
Requires Level: 49
+(20–30)% to Lightning Resistance
+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
Soulwrest Ezomyte Staff
Requires Level: 60
+20% Chance to Block Attack Damage while wielding a Staff
Trigger Level 20 Summon Phantasm Skill when you Consume a corpse
(100–140)% increased Spell Damage
(25–30)% increased Cast Speed
(80–100)% increased Mana Regeneration Rate
Minions deal (45–51) to (66–78) additional Physical Damage
If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second
(Recently refers to the past 4 seconds)
The Eternal Apple Chiming Spirit Shield
Requires Level: 49
(10–15)% increased Spell Damage
3% reduced Movement Speed (Hidden)
You lose all Endurance Charges on reaching maximum Endurance Charges
Trigger a Socketed Warcry Skill when you lose Endurance Charges
+(60–80) to maximum Life
+(17–23)% to Chaos Resistance
50% increased Warcry Cooldown Recovery Rate
Cannot Block
The Grey Spire Judgement Staff
Requires Level: 68
+20% Chance to Block Spell Damage while wielding a Staff
Has no Sockets
(250–300)% increased Global Damage
(20–30)% increased Attack Speed
+(1–4)% to all maximum Resistances
(Maximum Resistances cannot be raised above 90%)
The Iron Fortress Crusader Plate
Requires Level: 68
5% reduced Movement Speed (Hidden)
Strength's Damage Bonus instead grants 3% increased Melee
Physical Damage per 10 Strength
10% reduced Movement Speed
(80–100)% increased Armour
+1% Chance to Block Attack Damage per 50 Strength
Chance to Block Spell Damage is Unlucky
(Unlucky things are rolled twice and the worst result used)
+(60–120) to Strength
The Primordial Chain Coral Amulet
Requires Level: 34
Regenerate (2–4) Life per second
+3 to maximum number of Golems
You cannot have non-Golem Minions
25% reduced Golem Size
Golems Deal (35–45)% less Damage
Golems have (35–45)% less Life
Golems have (80–100)% increased Movement Speed
Primordial
Timeworn Chest Relic Vault
chest_drop_reliquary_items [2]
Unnatural Instinct Viridian Jewel
Requires Level: 20
Allocated Small Passive Skills in Radius grant nothing
(Passive Skills that are not Notable, Keystones, or Jewel Sockets are Small)
Grants all bonuses of Unallocated Small Passive Skills in Radius
local_jewel_effect_base_radius [800]
(Passive Skills that are not Notable, Keystones, or Jewel Sockets are Small)
Uzaza's Meadow Sapphire Ring
Requires Level: 49
+(20–30)% to Cold Resistance
+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
Uzaza's Mountain Sapphire Ring
Requires Level: 49
+(20–30)% to Cold Resistance
+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
Uzaza's Valley Sapphire Ring
Requires Level: 49
+(20–30)% to Cold Resistance
+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
Delve Item /42 ⍟

Delve Item /42 ⍟

IconName
Aberrant Fossil
Stack Size: 1 / 20
More Chaos modifiers
No Lightning modifiers
Aetheric Fossil
Stack Size: 1 / 20
More Caster modifiers
Fewer Attack modifiers
Beauty Through Death
Stack Size: 1 / 5
Queen's Sacrifice
Bloodstained Fossil
Stack Size: 1 / 10
Has a Vaal modifier
Boon of the First Ones
Stack Size: 1 / 6
Bestiary Item
Bound Fossil
Stack Size: 1 / 20
Does not apply to: Maps
More Minion, Aura or Curse modifiers
Corroded Fossil
Stack Size: 1 / 20
More Physical Ailment or Chaos Ailment modifiers
No Elemental modifiers
Dense Fossil
Stack Size: 1 / 20
More Defence modifiers
No Life Modifiers
Enchanted Fossil
Stack Size: 1 / 20
Applies to: Helmets, Gloves, Boots
Has a Labyrinth Enchantment
Encrusted Fossil
Stack Size: 1 / 10
Applies to: Weapons, Body Armour, Shields, Helmets, Gloves, Boots
More sockets
Can have white sockets
Faceted Fossil
Stack Size: 1 / 10
Does not apply to: Jewels, Maps
More Gem modifiers
Fractured Fossil
Stack Size: 1 / 10
Creates a mirrored copy
Frigid Fossil
Stack Size: 1 / 20
More Cold modifiers
No Fire modifiers
Gilded Fossil
Stack Size: 1 / 10
Item is overvalued by vendors
Glyphic Fossil
Stack Size: 1 / 10
Does not apply to: Jewels, Maps, Abyss Jewels
Has a Corrupt Essence modifier
Hollow Fossil
Stack Size: 1 / 10
Applies to: Weapons, Body Armour, Helmets, Gloves, Boots
Has an Abyssal socket
Jagged Fossil
Stack Size: 1 / 20
More Physical modifiers
No Chaos modifiers
Lucent Fossil
Stack Size: 1 / 20
More Mana modifiers
No Speed modifiers
Metallic Fossil
Stack Size: 1 / 20
More Lightning modifiers
No Physical modifiers
Perfect Fossil
Stack Size: 1 / 20
Applies to: Weapons, Body Armour, Shields, Helmets, Gloves, Boots, Maps
Improved Quality
Potent Alchemical Resonator
Stack Size: 1 / 10
Upgrades a normal item to a rare item
Potent Chaotic Resonator
Stack Size: 1 / 10
Reforges a rare item with new random modifiers
Powerful Alchemical Resonator
Stack Size: 1 / 10
Upgrades a normal item to a rare item
Powerful Chaotic Resonator
Stack Size: 1 / 10
Reforges a rare item with new random modifiers
Prime Alchemical Resonator
Stack Size: 1 / 10
Upgrades a normal item to a rare item
Prime Chaotic Resonator
Stack Size: 1 / 10
Reforges a rare item with new random modifiers
Primitive Alchemical Resonator
Stack Size: 1 / 10
Upgrades a normal item to a rare item
Primitive Chaotic Resonator
Stack Size: 1 / 10
Reforges a rare item with new random modifiers
Prismatic Fossil
Stack Size: 1 / 20
More Elemental modifiers
No Physical Ailment or Chaos Ailment modifiers
Pristine Fossil
Stack Size: 1 / 20
More Life modifiers
No Defence modifiers
Sanctified Fossil
Stack Size: 1 / 10
Numeric modifier values are lucky
High Level modifiers are more common
Scorched Fossil
Stack Size: 1 / 20
More Fire modifiers
No Cold modifiers
Serrated Fossil
Stack Size: 1 / 20
More Attack modifiers
Fewer Caster modifiers
Shuddering Fossil
Stack Size: 1 / 20
More Speed modifiers
No Mana modifiers
Tangled Fossil
Stack Size: 1 / 10
Does not apply to: Maps
Can have any Fossil modifiers
The Cacophony
Stack Size: 1 / 8
3x Deafening Essence
The Endless Darkness
Stack Size: 1 / 9
Voidforge
The Innocent
Stack Size: 1 / 10
40x Orb of Regret
The Price of Protection
Stack Size: 1 / 5
Chateau Map
Watchstone Count: 4
The Twilight Moon
Stack Size: 1 / 6
The Twilight Temple
The Wilted Rose
Stack Size: 1 / 7
Level 21 Aura Gem
Corrupted
Timeworn Reliquary Key
Delve Gem /9

Delve Gem /9

AoE Attack Aura Bow Channelling Chaos Duration Fire Herald Lightning Melee Minion Movement Physical Projectile Slam Spell Strike Support Totem Vaal
Name
Consecrated Path (28)
Fire, Attack, AoE, Movement, Duration, Slam, Melee
Herald of Purity (16)
Spell, Herald, Minion, Duration, Physical
Smite (1)
Lightning, Attack, AoE, Duration, Melee, Strike, Aura
Vaal Ancestral Warchief (28)
Vaal, Attack, Totem, AoE, Melee, Slam
Name
Herald of Agony (16)
Spell, Herald, Minion, Chaos, Physical
Scourge Arrow (28)
Attack, Projectile, Channelling, Chaos, Bow
Toxic Rain (12)
Attack, AoE, Chaos, Duration, Projectile, Bow
Withering Touch Support (38)
Chaos, Physical, Attack, Support, Duration
Name
Summon Holy Relic (4)
Minion, Spell
Delve Monster /137 ⍟

Delve Monster /137 ⍟

NameModifiersSpectre
Priest of the Blood Covenantmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
cannot_be_used_as_minion [1]
N
Shadestalkermonster_no_drops_or_experience [1]
cannot_be_used_as_minion [1]
N
Stygian Spiremonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [700]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
emerge_speed_+% [Array]
Unwavering
cannot_be_knocked_back [1]
N
Lithomancermonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Ahuatotli, the Blindmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
Cannot be fully Slowed
monster_additional_quantity_of_dropped_items_in_merciless_+% [4000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [3000]
monster_additional_quantity_of_dropped_items_in_cruel_+% [2000]
monster_additional_rarity_of_dropped_items_in_cruel_+% [1500]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
N
Aul, the Crystal Kingmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
Cannot be fully Slowed
monster_additional_quantity_of_dropped_items_in_merciless_+% [4000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [3000]
monster_additional_quantity_of_dropped_items_in_cruel_+% [2000]
monster_additional_rarity_of_dropped_items_in_cruel_+% [1500]
unique_boss_curse_effect_on_self_+%_final [-66]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]
N
Azurite Towercannot_be_used_as_minion [1]
N
Cave Wetamonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Unstable Wetamonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Turongmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
Y
Dark StalkerN
Azurite Antmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Cavestalkermonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
Y
Blood Apexcannot_be_used_as_minion [1]
N
Azure Apemonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Gorgolmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
Y
Gorgol Alphamonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
Y
Azure Shriekermonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Charged Shriekermonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
GehennixCannot be fully Slowed
Unwavering
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
monster_additional_quantity_of_dropped_items_in_merciless_+% [2572]
monster_additional_rarity_of_dropped_items_in_merciless_+% [1800]
monster_additional_quantity_of_dropped_items_in_cruel_+% [1286]
monster_additional_rarity_of_dropped_items_in_cruel_+% [900]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
N
DaemonN
Petrification Statuemonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
N
Phantasmal Beastmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
cannot_be_used_as_minion [1]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
N
Torr Olgossomonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_dropped_item_rarity_+% [500]
unique_boss_curse_effect_on_self_+%_final [0]
monster_no_map_drops [1]
N
Jonah Unchainedmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
global_always_hit [1]
global_cannot_crit [1]
monster_dropped_item_rarity_+% [500]
unique_boss_curse_effect_on_self_+%_final [0]
monster_no_map_drops [1]
Blocks Attacks
base_block_%_damage_taken [10]
N
Orra Greengatemonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_dropped_item_rarity_+% [500]
unique_boss_curse_effect_on_self_+%_final [0]
Fast Attacks
monster_no_map_drops [1]
N
Ion Darkshroudmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_dropped_item_rarity_+% [500]
unique_boss_curse_effect_on_self_+%_final [0]
monster_no_map_drops [1]
N
Eoin Greyfurmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_dropped_item_rarity_+% [500]
unique_boss_curse_effect_on_self_+%_final [0]
Fast Attacks
monster_no_map_drops [1]
Blocks Attacks
base_block_%_damage_taken [15]
N
Minara Aneminamonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_dropped_item_rarity_+% [500]
unique_boss_curse_effect_on_self_+%_final [0]
monster_no_map_drops [1]
Blocks Spells
base_block_%_damage_taken [15]
N
Devourermonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
Y
Raging SpiritFire Damage
cannot_have_affliction_mods [1]
N
Plummeting Ursamonster_do_not_fracture [1]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Tzteosh, Hungering Flamedisplay_monster_mod_nemesis_test [0]
monster_no_beyond_portal [1]
monster_dropped_item_quantity_+% [300]
monster_dropped_item_rarity_+% [800]
monster_additional_quantity_of_dropped_items_in_merciless_+% [1000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [1500]
monster_additional_quantity_of_dropped_items_in_cruel_+% [500]
monster_additional_rarity_of_dropped_items_in_cruel_+% [750]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]
monster_is_beyond_boss [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
N
Ephij, Crackling Skymonster_no_beyond_portal [1]
display_monster_mod_nemesis_test [0]
monster_dropped_item_quantity_+% [300]
monster_dropped_item_rarity_+% [800]
monster_additional_quantity_of_dropped_items_in_merciless_+% [1000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [1500]
monster_additional_quantity_of_dropped_items_in_cruel_+% [500]
monster_additional_rarity_of_dropped_items_in_cruel_+% [750]
monster_is_beyond_boss [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
N
Haast, Unrelenting Frostdisplay_monster_mod_nemesis_test [0]
monster_no_beyond_portal [1]
Cannot be fully Slowed
monster_dropped_item_quantity_+% [300]
monster_dropped_item_rarity_+% [800]
monster_additional_quantity_of_dropped_items_in_merciless_+% [1000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [1500]
monster_additional_quantity_of_dropped_items_in_cruel_+% [500]
monster_additional_rarity_of_dropped_items_in_cruel_+% [750]
monster_reverse_point_blank_damage_-%_at_minimum_range [30]
projectile_damage_+% [0]
Far Shot
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]
monster_is_beyond_boss [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
N
Bameth, Shifting DarknessChaos Damage
display_monster_mod_nemesis_test [0]
monster_no_beyond_portal [1]
Casts Vaal Detonate Dead
Hexproof
monster_dropped_item_quantity_+% [300]
monster_dropped_item_rarity_+% [800]
monster_additional_quantity_of_dropped_items_in_merciless_+% [1000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [1500]
monster_additional_quantity_of_dropped_items_in_cruel_+% [500]
monster_additional_rarity_of_dropped_items_in_cruel_+% [750]
monster_is_beyond_boss [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
N
Na'em, Bending Stonemonster_no_beyond_portal [1]
display_monster_mod_nemesis_test [0]
Unwavering
monster_dropped_item_quantity_+% [300]
monster_dropped_item_rarity_+% [800]
monster_additional_quantity_of_dropped_items_in_merciless_+% [1000]
monster_additional_rarity_of_dropped_items_in_merciless_+% [1500]
monster_additional_quantity_of_dropped_items_in_cruel_+% [500]
monster_additional_rarity_of_dropped_items_in_cruel_+% [750]
monster_is_beyond_boss [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
N
Abaxoth, the End of All That Ismonster_no_beyond_portal [1]
display_monster_mod_nemesis_test [0]
display_monster_mod_nemesis_test [0]
base_chaos_damage_%_of_maximum_life_taken_per_minute [240]
display_monster_mod_nemesis_test [0]
Extra Cold Damage
display_monster_mod_nemesis_test [0]
nemesis_transform_on_low_life [1]
monster_dropped_item_quantity_+% [300]
monster_dropped_item_rarity_+% [800]
monster_additional_quantity_of_dropped_items_in_merciless_+% [3430]
monster_additional_rarity_of_dropped_items_in_merciless_+% [2400]
monster_additional_quantity_of_dropped_items_in_cruel_+% [1715]
monster_additional_rarity_of_dropped_items_in_cruel_+% [1200]
monster_base_type_attack_cast_speed_+%_and_damage_-%_final [22]
Cannot be fully Slowed
monster_is_beyond_boss [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
N
Ice Golemmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
N
Arctic Golemmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
N
Fire Golemmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
N
Magma Golemmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
N
Magmatic Golemmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
N
Primeval Watcheremerge_speed_+% [Array]
monster_beyond_portal_chance_+%_final [-66]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Primeval Hunteremerge_speed_+% [Array]
monster_beyond_portal_chance_+%_final [-66]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Corpse Thiefspirit_charge_tier [1]
maximum_spirit_charges [0]
gain_%_life_when_spirit_charge_expires_or_consumed [0]
monster_spirit_charges_are_infinite [0]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
emerge_speed_+% [Array]
base_secondary_skill_effect_duration [2000]
spell_maximum_action_distance_+% [-55]
monster_beyond_portal_chance_+%_final [-66]
Y
Wellwingspirit_charge_tier [1]
maximum_spirit_charges [0]
gain_%_life_when_spirit_charge_expires_or_consumed [0]
monster_spirit_charges_are_infinite [0]
emerge_speed_+% [Array]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Wellwing Matriarchspirit_charge_tier [2]
maximum_spirit_charges [3]
gain_%_life_when_spirit_charge_expires_or_consumed [4]
monster_spirit_charges_are_infinite [1]
emerge_speed_+% [Array]
monster_beyond_portal_chance_+%_final [-66]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Lightless Terrorspirit_charge_tier [1]
maximum_spirit_charges [0]
gain_%_life_when_spirit_charge_expires_or_consumed [0]
monster_spirit_charges_are_infinite [0]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
emerge_speed_+% [Array]
monster_beyond_portal_chance_+%_final [-66]
Y
Hatchlingmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Skitterlingmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Azurite Widowmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
Y
Mecharachmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
monster_additional_quantity_of_dropped_items_in_merciless_+% [2572]
monster_additional_rarity_of_dropped_items_in_merciless_+% [1800]
monster_additional_quantity_of_dropped_items_in_cruel_+% [1286]
monster_additional_rarity_of_dropped_items_in_cruel_+% [900]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
N
Nest Widowmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Blood ConstructExtra Projectiles
cannot_be_used_as_minion [1]
N
Colossal Blood FallenElemental Ailments
cannot_be_used_as_minion [1]
N
Vaal SerpentUses Puncture
cannot_be_used_as_minion [1]
N
Blood Zealotcannot_be_used_as_minion [1]
N
Blood Advocatecannot_be_used_as_minion [1]
N
Lion of the Tunnelsmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
cannot_be_used_as_minion [1]
N
Blackhowl, Prime Stalkermonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
cannot_be_used_as_minion [1]
N
Stoneskin Warriormonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Blocks Attacks
base_block_%_damage_taken [10]
Y
Stoneskin Flayermonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Gorgol Terrormonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
cannot_be_used_as_minion [1]
N
Living Azuritemonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
cannot_be_used_as_minion [1]
corpse_cannot_be_destroyed [1]
N
Snow Wolfmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Freezing Wolfmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Devourermonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
N
Deep Stalkerspirit_charge_tier [1]
maximum_spirit_charges [0]
gain_%_life_when_spirit_charge_expires_or_consumed [0]
monster_spirit_charges_are_infinite [0]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
emerge_speed_+% [Array]
monster_beyond_portal_chance_+%_final [-66]
Y
Pit Mawspirit_charge_tier [2]
maximum_spirit_charges [3]
gain_%_life_when_spirit_charge_expires_or_consumed [4]
monster_spirit_charges_are_infinite [1]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
emerge_speed_+% [Array]
cannot_be_used_as_minion [1]
monster_beyond_portal_chance_+%_final [-66]
N
Thresherspirit_charge_tier [2]
maximum_spirit_charges [3]
gain_%_life_when_spirit_charge_expires_or_consumed [4]
monster_spirit_charges_are_infinite [1]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
emerge_speed_+% [Array]
monster_beyond_portal_chance_+%_final [-66]
Y
Risen Vaal Zealotmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Risen Vaal Fanaticmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Risen Vaal Advocatemonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Ancient Constructmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Serpentine Constructmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Vaal FallenElemental Ailments
Y
Enhanced Vaal FallenElemental Ailments
Y
Vaal SlayerElemental Ailments
Y
Colossal Vaal FallenElemental Ailments
Y
Blood PriestExtra Cold Damage
N
SoulseekerExtra Cold Damage
N
Shadow PriestExtra Cold Damage
N
ShadestalkerExtra Cold Damage
N
Wraithmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Y
Primeval Phantasmmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
N
Animated Weaponmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Animated Guardianmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
Blocks Attacks
base_block_%_damage_taken [10]
N
Animated Guardianmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
N
Sand Warriormonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Sand Goliathmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Creeping FireN
Chaos Sentinelmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Chaos Fragmentmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Energy Locusmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Disturbed Rockmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Disturbed Fragmentmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Disturbed Geoditemonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Disturbed Sulphitemonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Disturbed Voiditemonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Disturbed Magmitemonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Flesh of BamethSpreads Caustic Ground on Death
monster_caustic_cloud_on_death_base_area_of_effect_radius [12]
monster_ground_effect_on_death_base_duration_ms [3000]
Spreads Tar on Death
monster_ground_effect_on_death_base_duration_ms [6000]
monster_ground_tar_on_death_monvement_speed_pluspercent [-60]
monster_no_map_drops [1]
monster_slain_experience_+% [300]
N
Blood of HaastExtra Cold Damage
monster_no_map_drops [1]
monster_slain_experience_+% [300]
N
Eye of Tzteoshmonster_no_map_drops [1]
monster_slain_experience_+% [300]
N
Hand of Na'emmonster_no_beyond_portal [1]
Quick
monster_no_map_drops [1]
monster_slain_experience_+% [300]
N
Worshipper of Bamethmonster_no_beyond_portal [1]
base_chaos_damage_%_of_maximum_life_taken_per_minute [240]
monster_no_map_drops [1]
monster_slain_experience_+% [300]
N
Hound of Tzteoshmonster_no_beyond_portal [1]
monster_no_map_drops [1]
monster_slain_experience_+% [300]
N
Servant of Haastmonster_no_beyond_portal [1]
monster_no_map_drops [1]
monster_slain_experience_+% [300]
N
Mouth of EphijCasts Lightning Warp
melee_splash [1]
Lightning Damage
monster_no_beyond_portal [1]
monster_no_map_drops [1]
monster_slain_experience_+% [300]
N
Fanatic of Ephijmonster_no_beyond_portal [1]
monster_no_map_drops [1]
monster_slain_experience_+% [300]
N
Disciple of Haastmonster_no_beyond_portal [1]
monster_no_map_drops [1]
monster_slain_experience_+% [300]
N
Zealot of Tzteoshmonster_no_beyond_portal [1]
monster_no_map_drops [1]
monster_slain_experience_+% [300]
N
Ancient Phantasmmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
Temporal Chains on Hit
N
Ancient Wraithmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
curse_on_hit_level_enfeeble [8]
number_of_additional_curses_allowed [1]
Y
Ancient Sufferingmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
Temporal Chains on Hit
number_of_additional_curses_allowed [1]
Y
Lightning Orbmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Stormstruck Golemmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Maelströmmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Diabolic Whisperermonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
N
Deep ShamblerUndead
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Deep LungerUndead
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Oozing DeadUndead
Spreads Tar on Death
monster_ground_effect_on_death_base_duration_ms [6000]
monster_ground_tar_on_death_monvement_speed_pluspercent [-60]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Sulphuric Stridermonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Flame HellionBurns Ground on Death
monster_ground_fire_on_death_base_area_of_effect_radius [16]
monster_ground_effect_on_death_base_duration_ms [6000]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Hellionmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
FleshmelterFast Attacks
Fire Damage
base_chance_to_ignite_% [100]
Burns Ground on Death
monster_ground_fire_on_death_base_area_of_effect_radius [32]
monster_ground_effect_on_death_base_duration_ms [12000]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
cannot_be_used_as_minion [1]
N
Spectral CorsairLightning Damage
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
Blocks Attacks and Spells
base_block_%_damage_taken [40]
N
Spectral ScoundrelLightning Damage
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
Blocks Attacks and Spells
base_block_%_damage_taken [40]
N
Spectral SwashbucklerLightning Damage
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
Blocks Attacks and Spells
base_block_%_damage_taken [40]
N
Spectral CorsairLightning Damage
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Captain Stuart "Stab-First" Grenn ignite_art_variation [2]
monster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [200]
monster_dropped_item_rarity_+% [1000]
monster_no_map_drops [0]
cannot_be_used_as_minion [1]
N
Bleached Coconut Crabmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Bleached Kelp Crabmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Bleached Spray Crabmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Bleached Spider Crabmonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Waste Lurchermonster_slain_experience_+% [0]
monster_dropped_item_quantity_+% [0]
monster_dropped_item_rarity_+% [300]
monster_no_map_drops [1]
cannot_be_used_as_minion [1]
N
Daemonsummon_specific_monsters_in_front_offset [140]
N
Delve Strongbox /179 ⍟

Delve Strongbox /179 ⍟

NameIcon
{Flawed Azurite Vein}
{Azurite Vein}
{Rich Azurite Vein}
{Pure Azurite Vein}
{Flawed Azurite Chest}
{Azurite Chest}
{Rich Azurite Chest}
{Pure Azurite Chest}
{Mining Supplies}
{Flare Cache}
{Large Flare Cache}
{Dynamite Cache}
Scorched Fossilised Remains
Frigid Fossilised Remains
Metallic Fossilised Remains
Jagged Fossilised Remains
Aberrant Fossilised Remains
Pristine Fossilised Remains
Dense Fossilised Remains
Corroded Fossilised Remains
Prismatic Fossilised Remains
Aetheric Fossilised Remains
Serrated Fossilised Remains
Bound Fossilised Remains
Perfect Fossilised Remains
Enchanted Fossilised Remains
Lucent Fossilised Remains
Shuddering Fossilised Remains
Encrusted Fossilised Remains
Faceted Fossilised Remains
Bloodstained Fossilised Remains
Hollow Fossilised Remains
Fractured Fossilised Remains
Glyphic Fossilised Remains
Tangled Fossilised Remains
Sanctified Fossilised Remains
Gilded Fossilised Remains
Resonator Stash
Resonator Cache
Resonator Trove
Forgotten Loot
Forgotten Armour
Forgotten Armaments
Forgotten Jewellery
Forgotten Wealth
Lost Loot
Lost Armour
Lost Armaments
Lost Jewellery
Lost Wealth
Hidden Loot
Hidden Armour
Hidden Armaments
Hidden Jewellery
Hidden Wealth
Hidden Riches
Hidden Opulence
Sealed Lockbox
Hidden Treasures
Murmuring Lockbox
Bloodstained Lockbox
Opulent Lockbox
Encrusted Lockbox
Light Lockbox
Foreboding Lockbox
Enchanted Lockbox
Eldritch Lockbox
Astral Lockbox
Pale Lockbox
Clean Lockbox
Treasured Lockbox
Hidden Heirlooms
Abandoned Armour
Twisted Armour
Traveller's Armour
Vital Armour
Pocked Armour
Resistant Armour
Unusual Armour
Superior Armour
Astral Armour
Eldritch Armour
Flexible Armour
Exceptional Armour
Abandoned Armaments
Twisted Armaments
Heavy Armaments
Runed Armaments
Light Armaments
Superior Armaments
Eldritch Armaments
Astral Armaments
Honed Armaments
Hexed Armaments
Exceptional Armaments
Masterwork Armaments
Abandoned Jewellery
Abandoned Amulets
Abandoned Rings
Abandoned Jewels
Twisted Jewellery
Flexible Jewellery
Light Jewellery
Eldritch Jewellery
Astral Jewellery
Unusual Jewellery
Ritualistic Jewellery
Abandoned Gems
Gemcutter's Gems
Superior Gems
Ancient Gems
Inscribed Gems
Exceptional Gems
Abandoned Riches
Pocked Riches
Bloodstained Riches
Light Riches
Glimmering Riches
Packed Riches
Cartographer's Riches
Shattered Riches
Abandoned Charts
Cartographer's Charts
Bloodstained Charts
Strange Charts
Explorer's Charts
Astral Charts
Beautiful Charts
Puzzling Charts
Maddening Charts
Prehistoric Riches
Grim Armour
Grim Jewellery
Grim Loot
Grim Treasures
Heavy Armour
Heavy Jewellery
Heavy Loot
Heavy Treasures
Smouldering Armour
Smouldering Armaments
Smouldering Jewellery
Smouldering Loot
Smouldering Treasures
Frosty Armour
Frosty Armaments
Frosty Jewellery
Frosty Loot
Frosty Treasures
Charged Armour
Charged Armaments
Charged Jewellery
Charged Loot
Charged Treasures
Malignant Armour
Malignant Armaments
Malignant Jewellery
Malignant Loot
Malignant Treasures
Feral Talismans
Feral Armour
Feral Jewellery
Whispering Coffer
Inspiring Armour
Inspiring Jewellery
Inspiring Loot
Inspiring Treasures
Gazing Jewellery
Bloodstained Loot
Handcrafted Antiques
Mythical Crate
Disturbing Loot
Rattling Coffer
Abyssal Jewellery
Abyssal Treasures
Prehistoric Ore
Prehistoric Fossils
Prehistoric Resonators
Prehistoric Rings
Delve Mod /179

Delve Mod /179

NameLevelPre/SufDescriptionSpawn Weight
of Crafting1SuffixCan have up to 3 Crafted Modifiers
of Spellcraft1SuffixCannot roll Attack Modifiers
of the Underground1SuffixNearby Enemies have -9% to Fire Resistance
-9% to Fire Resistance elemental_damage damage elemental fire resistance
Helmets
of the Underground1SuffixNearby Enemies have -9% to Cold Resistance
-9% to Cold Resistance elemental_damage damage elemental cold resistance
Helmets
of the Underground1SuffixNearby Enemies have -9% to Lightning Resistance
-9% to Lightning Resistance elemental_damage damage elemental lightning resistance
Helmets
of the Underground1Suffix15% chance to Intimidate Enemies for 4 seconds on Hit attackClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods Rune Daggers Warstaves
of the Underground1Suffix(-75–-50) Physical Damage taken from Hits physicalabyss_jewel
jewel
body_armour
default
of the Underground1Suffix(-34–-20) Physical Damage taken from Hits physicalBody Armours
of the Underground1Suffix(3–5)% additional Physical Damage Reduction while moving physicalBoots
of the Underground1SuffixNearby Enemies take 9% increased Physical Damage
9% increased Physical Damage taken physical_damage damage physical
Helmets
of the Underground1SuffixCurse Enemies with Despair on Hit, with 40% increased Effect caster curseClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Rune Daggers
of the Underground1SuffixCurse Enemies with Despair on Hit, with 40% increased Effect caster curseBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
of the Underground1Suffix+(30–40)% Chaos Resistance against Damage Over Time chaos resistanceQuivers Body Armours Shields
of the Underground1SuffixNearby Enemies have -9% to Chaos Resistance
-9% to Chaos Resistance damage chaos resistance
Helmets
of the Underground1Suffix(13–19)% increased Chaos Damage damage chaosJewel Abyss Jewel
of the Underground1Suffix(50–60)% increased Damage when on Full Life damageClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods Rune Daggers Warstaves
of the Underground1Suffix(100–120)% increased Damage when on Full Life damageClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods Rune Daggers Warstaves
of the Underground1SuffixRegenerate 1% of Life per second resource lifeQuivers Gloves Boots Body Armours Helmets Shields
of the Underground1Suffix(20–30)% increased Life Recovery from Flasks flask resource lifeAmulets Rings Belts
of the Underground1Suffix+500 to Armour if you've Hit an Enemy Recently armour defencesOne Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres
of the Underground1Suffix+1000 to Armour if you've Hit an Enemy Recently armour defencesStaves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
of the Underground1Suffix+(250–300) to Armour if you've Hit an Enemy Recently armour defencesJewel Abyss Jewel
of the Underground1Suffix+500 to Evasion Rating if Hit an Enemy Recently evasion defencesClaws Daggers One Hand Swords Thrusting One Hand Swords One Hand Axes Rune Daggers
of the Underground1Suffix+1000 to Evasion Rating if Hit an Enemy Recently evasion defencesBows Two Hand Swords Two Hand Axes
of the Underground1Suffix+(250–300) to Evasion Rating if Hit an Enemy Recently evasion defencesJewel Abyss Jewel
of the Underground1SuffixRegenerate 0.5% of Energy Shield per second if you've Hit an Enemy Recently energy_shield defencesClaws Daggers Wands Sceptres Rune Daggers
of the Underground1SuffixRegenerate 1% of Energy Shield per second if you've Hit an Enemy Recently energy_shield defencesStaves Warstaves
of the Underground1SuffixRegenerate 0.3% of Energy Shield per second if you've Hit an Enemy Recently energy_shield defencesJewel Abyss Jewel
of the Underground1Suffix(25–50)% increased Armour armour defencesabyss_jewel
jewel
str_armour
default
of the Underground1Suffix(25–50)% increased Evasion Rating evasion defencesabyss_jewel
jewel
dex_armour
default
of the Underground1Suffix(25–50)% increased Energy Shield energy_shield defencesabyss_jewel
jewel
int_armour
default
of the Underground1Suffix(25–50)% increased Armour and Evasion armour evasion defencesabyss_jewel
jewel
str_dex_armour
default
of the Underground1Suffix(25–50)% increased Armour and Energy Shield armour energy_shield defencesabyss_jewel
jewel
str_int_armour
default
of the Underground1Suffix(25–50)% increased Evasion and Energy Shield energy_shield evasion defencesabyss_jewel
jewel
dex_int_armour
default
of the Underground1Suffix(25–50)% increased Armour, Evasion and Energy Shield armour energy_shield evasion defencesabyss_jewel
jewel
str_dex_int_armour
default
of the Underground1Suffix+(10–20)% to QualityBody Armours Shields
of the Underground1SuffixRegenerate 1% of Energy Shield per second energy_shield defencesabyss_jewel
jewel
shield
body_armour
gloves
helmet
int_armour
dex_int_armour
str_int_armour
default
of the Underground1Suffix0.3% of Spell Damage Leeched as Energy Shield energy_shield defencesabyss_jewel
jewel
shield
body_armour
boots
helmet
int_armour
dex_int_armour
str_int_armour
default
of the Underground1Suffix(3–4)% Chance to Block Spell Damage blockabyss_jewel
jewel
shield
body_armour
boots
gloves
int_armour
dex_int_armour
str_int_armour
default
of the Underground1Suffix(3–4)% chance to Dodge Attack Hits
(3–4)% chance to Dodge Spell Hits dodge
spell_dodge_mod
abyss_jewel
jewel
shield
body_armour
gloves
helmet
dex_armour
dex_int_armour
str_dex_armour
default
of the Underground1Suffix(4–6)% Global chance to Blind Enemies on hitabyss_jewel
jewel
shield
body_armour
boots
helmet
dex_armour
dex_int_armour
str_dex_armour
default
of the Underground1Suffix(25–50)% increased Global Evasion Rating when on Full Life evasion defencesabyss_jewel
jewel
shield
body_armour
gloves
boots
dex_armour
dex_int_armour
str_dex_armour
default
of the Underground1Suffix(10–20)% chance to Defend with Double Armour armour defencesabyss_jewel
jewel
shield
body_armour
gloves
helmet
str_armour
str_int_armour
str_dex_armour
default
of the Underground1Suffix(3–4)% Chance to Block Attack Damage blockabyss_jewel
jewel
shield
body_armour
boots
helmet
str_armour
str_int_armour
str_dex_armour
default
of the Underground1Suffix(15–25)% increased Effect of Fortify on youabyss_jewel
jewel
shield
body_armour
gloves
boots
str_armour
str_int_armour
str_dex_armour
default
of the Underground1Suffix(20–30)% increased Energy Shield from Body Armour energy_shield defencesAmulets Rings Belts
of the Underground1Suffix20% chance to Defend with Double Armour armour defencesAmulets Rings Belts
of the Underground1Suffix+(1–2)% chance to Evade Attack Hits evasion defencesAmulets Rings Quivers Belts
of the Underground1Suffix50% chance to Avoid being Poisoned poison chaos ailmentBoots Body Armours Helmets Shields
of the Underground1Suffix50% chance to avoid Bleeding bleed physical attack ailmentBoots Body Armours Helmets Shields
of the Underground1Suffix(30–40)% increased Damage with Ailments damage ailmentAmulets Rings Quivers Belts
of the Underground1Suffix(15–20)% increased Damage with Ailments damage ailmentJewel Abyss Jewel
of the Underground1Suffix(20–30)% reduced Elemental Ailment Duration on you elemental ailmentGloves Boots Body Armours Helmets Shields
of the Underground1Suffix(25–30)% increased Elemental Damage elemental_damage damage elementalRings Belts
of the Underground1SuffixSocketed Gems are Supported by Level 1 Arcane Surge support gemBody Armours
of the Underground1SuffixSocketed Skills have 18% increased Cast Speed skill caster speed gemGloves
of the Underground1SuffixSocketed Spells have 20% reduced Mana Cost skill resource mana caster gemBoots Helmets Shields
of the Underground1Suffix(15–20)% chance to Avoid interruption from Stuns while CastingJewel Abyss Jewel
of the Underground1SuffixSocketed Gems are Supported by Level 1 Maim support gemabyss_jewel
jewel
body_armour
default
of the Underground1SuffixSocketed Skills have 18% increased Attack Speed skill attack speed gemGloves
of the Underground1SuffixSocketed Attacks have -15 to Total Mana Cost skill resource mana attack gemBoots Body Armours Helmets Shields
of the Underground1Suffix0.3% of Attack Damage Leeched as Life resource life attackJewel Abyss Jewel
of the Underground1SuffixRegenerate 0.4% of Mana per second if you've Hit an Enemy Recently resource manaClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Shields Sceptres Rune Daggers
of the Underground1SuffixRegenerate 0.8% of Mana per second if you've Hit an Enemy Recently resource manaBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
of the Underground1Suffix(5–10)% of Damage is taken from Mana before Life resource life manaabyss_jewel
jewel
body_armour
default
of the Underground1Suffix(50–70)% increased Mana Regeneration Rate while moving resource manaBoots
of the Underground1Suffix+(2–4) Mana gained for each Enemy hit by your Attacks resource mana attackGloves
of the Underground1SuffixRegenerate 0.5% of Mana per second resource manaHelmets
of the Underground1Suffix(8–12)% increased Mana Recovery rate resource manaAmulets Belts
of the Underground1Suffix(4–6)% reduced Mana Cost of Skills resource manaRings
of the Underground1Suffix(20–30)% increased maximum Mana resource manaQuivers
of the Underground1Suffix(2–3)% of Damage taken gained as Mana over 4 seconds when Hit resource life manaJewel Abyss Jewel
of the Underground1Suffix10% chance to gain Onslaught for 4 seconds on KillClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Shields Sceptres Rune Daggers
of the Underground1Suffix20% chance to gain Onslaught for 4 seconds on KillBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
of the Underground1Suffix(15–20)% chance to gain a Frenzy Charge when Hit frenzy_chargeBody Armours
of the Underground1Suffix(4–6)% increased Movement Speed if you've Hit an Enemy Recently speedBoots
of the Underground1Suffix(5–10)% increased Attack and Cast Speed if you've Hit an Enemy Recently attack caster speedGloves
of the Underground1SuffixIgnore all Movement Penalties from Armour speedHelmets
of the Underground1SuffixCannot be Chilled or Frozen while moving elemental cold ailmentAmulets
of the Underground1Suffix(15–20)% chance to gain Onslaught when you use a Flask flaskBelts
of the Underground1SuffixCannot be Shocked or Ignited while moving elemental lightning ailmentRings
of the Underground1Suffix(3–5)% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy frenzy_chargeQuivers
of the Underground1Suffix(5–10)% chance to gain Onslaught when you use a Flask flaskJewel Abyss Jewel
of the Underground1SuffixAuras from your Skills grant 2% increased Damage to you and Allies damage auraClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Rune Daggers
of the Underground1SuffixAuras from your Skills grant 4% increased Damage to you and Allies damage auraBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
of the Underground1Suffix0 to Level of all Raise Zombie Gems
0 to Level of all Summon Skeleton Gems
+1 to Level of all Raise Spectre Gems skill minion gem
Boots
of the Underground1Suffix(20–25)% increased effect of Non-Curse Auras from your Skills auraBody Armours
of the Underground1Suffix(4–5)% reduced Mana Reserved resource manaHelmets
of the Underground1SuffixMinions have (4–6)% increased Attack Speed
Minions have (4–6)% increased Cast Speed attack caster speed minion
Jewel
of the Underground1Suffix+1 to Level of Socketed Strength Gems gemClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Rune Daggers Warstaves
of the Underground1Suffix+1 to Level of Socketed Dexterity Gems gemClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Rune Daggers Warstaves
of the Underground1Suffix+1 to Level of Socketed Intelligence Gems gemClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Rune Daggers Warstaves
of the Underground1SuffixHas 1 Abyssal SocketClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Gloves Boots Body Armours Helmets Sceptres Fishing Rods Rune Daggers Warstaves
of the Underground1Suffix20% reduced Soul Cost of Vaal Skills vaalClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Rune Daggers
of the Underground1Suffix40% reduced Soul Cost of Vaal Skills vaalBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
of the Underground1Suffix(5–8)% chance to gain an additional Vaal Soul on Kill vaalBoots Body Armours Helmets Shields
of the Underground1Suffix(3–5)% chance to gain an additional Vaal Soul on Kill vaalJewel Abyss Jewel
of the Underground1Suffix(80–120)% increased Vaal Skill Critical Strike Chance critical vaalQuivers Gloves
of the Underground1Suffix(15–25)% increased Vaal Skill Effect Duration vaalAmulets
of the Underground1SuffixVaal Skills deal (20–40)% increased Damage damage vaalRings Belts
of the Underground30Suffix(-49–-35) Physical Damage taken from Hits physicalBody Armours
of the Underground60Suffix(-75–-50) Physical Damage taken from Hits physicalBody Armours
of the Underground74SuffixMinions have (15–30)% increased Movement Speed speed minionAmulets Rings Quivers
of the Underground74SuffixMinions have (20–30)% increased maximum Life resource life minionBelts Body Armours Shields
of Weaponcraft1SuffixCannot roll Caster Modifiers
Subterranean1PrefixDamage Penetrates (5–7)% Fire Resistance elemental_damage damage elemental fireClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Rune Daggers
Subterranean1PrefixDamage Penetrates (12–15)% Fire Resistance elemental_damage damage elemental fireBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
Subterranean1PrefixDamage Penetrates 1% Fire Resistance elemental_damage damage elemental fireJewel Abyss Jewel
Subterranean1Prefix+(20–35)% to Fire Resistance elemental fire resistancequiver
shield
body_armour
boots
gloves
default
Subterranean1Prefix(8–10)% chance to Avoid Fire Damage from Hits elemental fireQuivers Body Armours Shields
Subterranean1PrefixAdds (20–25) to (26–35) Fire Damage elemental_damage damage elemental fireGloves
Subterranean1Prefix+2 to Level of Socketed Fire Gems elemental fire gemBoots
Subterranean1Prefix0.2% of Fire Damage Leeched as Life resource life elemental fireRings
Subterranean1Prefix(20–30)% increased Fire Damage elemental_damage damage elemental fireAmulets Belts
Subterranean1PrefixDamage Penetrates (5–7)% Cold Resistance elemental_damage damage elemental coldClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Rune Daggers
Subterranean1PrefixDamage Penetrates (12–15)% Cold Resistance elemental_damage damage elemental coldBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
Subterranean1PrefixDamage Penetrates 1% Cold Resistance elemental_damage damage elemental coldJewel Abyss Jewel
Subterranean1Prefix+(20–35)% to Cold Resistance elemental cold resistancequiver
shield
body_armour
boots
gloves
default
Subterranean1Prefix(6–10)% chance to Avoid Cold Damage from Hits elemental coldQuivers Body Armours Shields
Subterranean1PrefixAdds (20–25) to (26–35) Cold Damage elemental_damage damage elemental coldGloves
Subterranean1Prefix+2 to Level of Socketed Cold Gems elemental cold gemBoots
Subterranean1Prefix0.2% of Cold Damage Leeched as Life resource life elemental coldRings
Subterranean1Prefix(20–30)% increased Cold Damage elemental_damage damage elemental coldAmulets Belts
Subterranean1PrefixDamage Penetrates (5–7)% Lightning Resistance elemental_damage damage elemental lightningClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Rune Daggers
Subterranean1PrefixDamage Penetrates (12–15)% Lightning Resistance elemental_damage damage elemental lightningBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
Subterranean1PrefixDamage Penetrates 1% Lightning Resistance elemental_damage damage elemental lightningJewel Abyss Jewel
Subterranean1Prefix+(20–35)% to Lightning Resistance elemental lightning resistancequiver
shield
body_armour
boots
gloves
default
Subterranean1Prefix(6–10)% chance to Avoid Lightning Damage from Hits elemental lightningQuivers Body Armours Shields
Subterranean1PrefixAdds 1 to (48–60) Lightning Damage elemental_damage damage elemental lightningGloves
Subterranean1Prefix+2 to Level of Socketed Lightning Gems elemental lightning gemBoots
Subterranean1Prefix0.2% of Lightning Damage Leeched as Life resource life elemental lightningRings
Subterranean1Prefix(20–30)% increased Lightning Damage elemental_damage damage elemental lightningAmulets Belts
Subterranean1Prefix(3–5)% additional Physical Damage ReductionQuivers Shields
Subterranean1PrefixAdds (6–8) to (9–11) Physical Damage physical_damage damage physicalGloves
Subterranean1Prefix0.2% of Physical Damage Leeched as Life resource life physicalRings
Subterranean1Prefix(20–30)% increased Global Physical Damage physical_damage damage physicalAmulets Belts
Subterranean1Prefix(1–2)% reduced Physical Damage taken over time physicalJewel Abyss Jewel
Subterranean1Prefix+(20–35)% to Chaos Resistance chaos resistanceabyss_jewel
jewel
quiver
shield
body_armour
boots
gloves
default
Subterranean1PrefixAdds (15–20) to (21–30) Chaos Damage damage chaosGloves
Subterranean1Prefix+2 to Level of Socketed Chaos Gems chaos gemBoots
Subterranean1Prefix0.2% of Chaos Damage Leeched as Life resource lifeRings
Subterranean1Prefix(20–30)% increased Chaos Damage damage chaosAmulets Belts
Subterranean1Prefix+(25–40) to maximum Life
(3–5)% increased maximum Life resource life
abyss_jewel
jewel
body_armour
default
Subterranean1Prefix+(15–25) to maximum Life
(2–3)% increased maximum Life resource life
abyss_jewel
jewel
shield
boots
helmet
gloves
default
Subterranean1PrefixRegenerate 0.3% of Life per second resource lifeJewel Abyss Jewel
Subterranean1Prefix(4–6)% increased Global Defences defencesJewel Abyss Jewel
Subterranean1Prefix60% chance for Poisons inflicted with this Weapon to deal 100% more Damage poison damage chaos attack ailmentClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods Rune Daggers Warstaves
Subterranean1Prefix60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage physical_damage bleed damage physical attack ailmentClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods Rune Daggers Warstaves
Subterranean1PrefixAdds (7–11) to (12–18) Physical Damage against Poisoned Enemies physical_damage damage physicalGloves
Subterranean1PrefixAdds (7–11) to (12–18) Physical Damage against Bleeding Enemies physical_damage damage physicalGloves
Subterranean1PrefixAttacks with this Weapon Penetrate (9–12)% Elemental Resistances elemental_damage damage elemental attackClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Fishing Rods Rune Daggers Warstaves
Subterranean1Prefix(40–60)% increased Elemental Damage elemental_damage damage elementalabyss_jewel
jewel
one_hand_weapon
default
Subterranean1Prefix(80–120)% increased Elemental Damage elemental_damage damage elementalabyss_jewel
jewel
two_hand_weapon
default
Subterranean1Prefix(19–25)% increased Elemental Damage elemental_damage damage elementalClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Rune Daggers
Subterranean1Prefix(37–50)% increased Elemental Damage elemental_damage damage elementalBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
Subterranean1PrefixDamage Penetrates (3–5)% Elemental Resistances elemental_damage damage elementalAmulets Quivers
Subterranean1PrefixDamage Penetrates 1% Elemental Resistances elemental_damage damage elementalJewel Abyss Jewel
Subterranean1PrefixSocketed Skills deal 40% more Spell Damage skill caster_damage damage caster gemClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Rune Daggers
Subterranean1PrefixSocketed Skills deal 20% more Spell Damage skill caster_damage damage caster gemBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
Subterranean1PrefixSocketed Skills deal 40% more Attack Damage skill damage attack gemClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Rune Daggers
Subterranean1PrefixSocketed Skills deal 20% more Attack Damage skill damage attack gemBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
Subterranean1Prefix(5–10)% of Damage is taken from Mana before Life resource life manaBody Armours
Subterranean1PrefixMinions deal (30–44)% increased Damage damage minionClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Rune Daggers
Subterranean1PrefixMinions deal (51–70)% increased Damage damage minionBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
Subterranean1PrefixMinions deal (20–30)% increased Damage damage minionGloves
Subterranean1PrefixMinions deal (14–16)% increased Damage damage minionAbyss Jewel
Subterranean1Prefixmap_item_drop_quantity_+% [20]
map_item_drop_rarity_+% [20]
map_pack_size_+% [10]
0% increased Experience gain
Found Items have a 10% chance to drop Corrupted in Area
Area is inhabited by the Vaal
Maps
Subterranean25Prefix(26–32)% increased Elemental Damage elemental_damage damage elementalClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Rune Daggers
Subterranean25Prefix(51–65)% increased Elemental Damage elemental_damage damage elementalBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
Subterranean25PrefixMinions deal (45–59)% increased Damage damage minionClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Rune Daggers
Subterranean25PrefixMinions deal (71–90)% increased Damage damage minionBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
Subterranean50Prefix(33–39)% increased Elemental Damage elemental_damage damage elementalClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Rune Daggers
Subterranean50Prefix(66–79)% increased Elemental Damage elemental_damage damage elementalBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
Subterranean50PrefixMinions deal (60–74)% increased Damage damage minionClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Rune Daggers
Subterranean50PrefixMinions deal (91–110)% increased Damage damage minionBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
Subterranean75Prefix(40–49)% increased Elemental Damage elemental_damage damage elementalClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Rune Daggers
Subterranean75Prefix(80–94)% increased Elemental Damage elemental_damage damage elementalBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
Subterranean75PrefixMinions deal (75–80)% increased Damage damage minionClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Rune Daggers
Subterranean75PrefixMinions deal (111–130)% increased Damage damage minionBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
Minimap Icons /5 ⍟

Minimap Icons /5 ⍟

CodeIcon
DelveMapViewer
DelveMineralVein
DelveRobot
DelveWaypoint
DynamiteWall
Sulphite and Delves The Help Panel

Sulphite and Delves The Help Panel

Sulphite and Delves

Once you have broken the seal in Highgate and gained access to the mines below, you will begin to encounter veins of Voltaxic Sulphite throughout the world. When you interact with these Voltaxic Sulphite veins, a character called Niko will appear to mine it out of the ground for you. Niko operates a mine that was previously abandoned by the Eternal Empire, and wants your help obtaining enough Sulphite to help illuminate the mine. Once you have some Sulphite, you can visit his mine. There are three points of interest at the mine: Niko himself, the Subterranean Chart, and the Generator.

Dangerous monsters and valuable treasures await you in the dark depths of the Azurite Mine.

The Mine

To access the mine itself, you need to use the Subterranean Chart device and select the point within the mine you wish to visit. Once there, you will appear next to a mobile machine called Crawler, which is powered by the Voltaxic Sulphite you have collected throughout the world. Use Crawler to select which adjacent area within the mine you would like to explore, and it will start moving in that direction. Be aware that this consumes some amount of Voltaxic Sulphite. Along the way to your destination you will encounter monsters and other paths into the dark depths of the mine, and at your destination you may find a difficult fight! Be careful when straying too far from Crawler, because the darkness in this mine is no ordinary darkness!

The Darkness

The darkness in this mine obscures your vision, but it also deals you damage. The damage grows the longer you stay in the darkness, so while short visits into the darkness might be OK, you won't be able to stay in there for long periods. The monsters within the mine are also empowered by the darkness, and will take massively reduced damage while they dwell within it. Some of the monsters will even use the darkness as a weapon, shutting down nearby lights. But don't worry, you can create some weapons of your own!

Darkness is its own type of damage with its own resistance. You can gain more Darkness Resistance at the Generator.
It's a good idea to stay in the Crawler's light while moving to a new location.

Flares and Dynamite

With the Azurite you find in the mine you can craft and upgrade flares and dynamite. Flares are portable light sources that can be thrown to specific locations and last for a short while. You won't get very far through the mine by just throwing flares -- you need Crawler's help for that -- but you can use them to explore areas near your pre-lit paths for valuable treasures. Dynamite won't provide any light, but can be used to harm enemies and open up new paths. You'll encounter Fractured Walls throughout the mine that can be destroyed with a well-placed stick of dynamite. Both of these items can be upgraded at the Generator, improving their effectiveness as well as the amount of each that you can carry. It's worth carrying a few on your character when you want to go treasure-hunting in the dark.

Resonators and Fossils

While it's fun to explore and slay monsters, the main reason you'll want to explore the Azurite Mine is for the Resonators. Resonators are special crafting items with sockets. They act like either Orbs of Alchemy or Chaos Orbs and come in several different sizes. To use one, you need to find Fossils to socket into them. It's the Fossils that set Resonators apart from their currency counterparts. Each Fossil socketed into a Resonator in some way influences what the outcome will be when that Resonator is used on an item. See below for a few examples.

Keep on the lookout for Resonators and Fossils. They're powerful crafting tools.
Scorched Fossil

Scorched Fossil

  • cold x0%
  • fire x1000%
Frigid Fossil

Frigid Fossil

  • fire x0%
  • cold x1000%
Metallic Fossil

Metallic Fossil

  • physical x0%
  • lightning x1000%
Jagged Fossil

Jagged Fossil

  • chaos x0%
  • physical x1000%
Aberrant Fossil

Aberrant Fossil

  • lightning x0%
  • chaos x1000%
Pristine Fossil

Pristine Fossil

  • defences x0%
  • life x1000%
Dense Fossil

Dense Fossil

  • life x0%
  • defences x1000%
Corroded Fossil

Corroded Fossil

  • elemental x0%
  • bleed x1000%
  • poison x1000%
Prismatic Fossil

Prismatic Fossil

  • bleed x0%
  • poison x0%
  • elemental x600%
Aetheric Fossil

Aetheric Fossil

  • attack x15%
  • caster x1000%
Serrated Fossil

Serrated Fossil

  • caster x15%
  • attack x1000%
Lucent Fossil

Lucent Fossil

  • speed x0%
  • mana x1000%
Shuddering Fossil

Shuddering Fossil

  • mana x0%
  • speed x1000%
Bound Fossil

Bound Fossil

  • minion x1000%
  • aura x1000%
  • curse x1000%
Bloodstained Fossil

Bloodstained Fossil

LevelPre/SufDescriptionSpawn Weight
1Suffix20% reduced Soul Cost of Vaal Skills vaalClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Rune Daggers
1Suffix40% reduced Soul Cost of Vaal Skills vaalBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
1Suffix(5–8)% chance to gain an additional Vaal Soul on Kill vaalBoots Body Armours Helmets Shields
1Suffix(3–5)% chance to gain an additional Vaal Soul on Kill vaalJewel Abyss Jewel
1Suffix(80–120)% increased Vaal Skill Critical Strike Chance critical vaalQuivers Gloves
1Suffix(15–25)% increased Vaal Skill Effect Duration vaalAmulets
1SuffixVaal Skills deal (20–40)% increased Damage damage vaalRings Belts
1Prefixmap_item_drop_quantity_+% [20]
map_item_drop_rarity_+% [20]
map_pack_size_+% [10]
0% increased Experience gain
Found Items have a 10% chance to drop Corrupted in Area
Area is inhabited by the Vaal
Maps
Tangled Fossil

Tangled Fossil

LevelPre/SufDescriptionSpawn Weight
1Suffix+1 to Level of Socketed Strength Gems gemClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Rune Daggers Warstaves
1Suffix+1 to Level of Socketed Dexterity Gems gemClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Rune Daggers Warstaves
1Suffix+1 to Level of Socketed Intelligence Gems gemClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Sceptres Rune Daggers Warstaves
1SuffixHas 1 Abyssal SocketClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Gloves Boots Body Armours Helmets Sceptres Fishing Rods Rune Daggers Warstaves
1Suffix20% reduced Soul Cost of Vaal Skills vaalClaws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Sceptres Rune Daggers
1Suffix40% reduced Soul Cost of Vaal Skills vaalBows Staves Two Hand Swords Two Hand Axes Two Hand Maces Warstaves
1Suffix(5–8)% chance to gain an additional Vaal Soul on Kill vaalBoots Body Armours Helmets Shields
1Suffix(3–5)% chance to gain an additional Vaal Soul on Kill vaalJewel Abyss Jewel
1Suffix(80–120)% increased Vaal Skill Critical Strike Chance critical vaalQuivers Gloves
1Suffix(15–25)% increased Vaal Skill Effect Duration vaalAmulets
1SuffixVaal Skills deal (20–40)% increased Damage damage vaalRings Belts
Gilded Fossil

Gilded Fossil

LevelPre/SufDescriptionSpawn Weight
1UniqueItem sells for much more to vendorsLife Flasks Mana Flasks Hybrid Flasks Amulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Utility Flasks Critical Utility Flasks Maps Fishing Rods Jewel Abyss Jewel Rune Daggers Warstaves Contract Blueprint Trinkets
1UniqueItem sells for much more to vendorsLife Flasks Mana Flasks Hybrid Flasks Amulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Utility Flasks Critical Utility Flasks Maps Fishing Rods Jewel Abyss Jewel Rune Daggers Warstaves Contract Blueprint Trinkets
1UniqueItem sells for much more to vendorsLife Flasks Mana Flasks Hybrid Flasks Amulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Utility Flasks Critical Utility Flasks Maps Fishing Rods Jewel Abyss Jewel Rune Daggers Warstaves Contract Blueprint Trinkets
1UniqueItem sells for much more to vendorsLife Flasks Mana Flasks Hybrid Flasks Amulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Utility Flasks Critical Utility Flasks Maps Fishing Rods Jewel Abyss Jewel Rune Daggers Warstaves Contract Blueprint Trinkets
1UniqueItem sells for much more to vendorsLife Flasks Mana Flasks Hybrid Flasks Amulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Utility Flasks Critical Utility Flasks Maps Fishing Rods Jewel Abyss Jewel Rune Daggers Warstaves Contract Blueprint Trinkets
1UniqueItem sells for much more to vendorsLife Flasks Mana Flasks Hybrid Flasks Amulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Utility Flasks Critical Utility Flasks Maps Fishing Rods Jewel Abyss Jewel Rune Daggers Warstaves Contract Blueprint Trinkets
1UniqueItem sells for much more to vendorsLife Flasks Mana Flasks Hybrid Flasks Amulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Utility Flasks Critical Utility Flasks Maps Fishing Rods Jewel Abyss Jewel Rune Daggers Warstaves Contract Blueprint Trinkets
1UniqueItem sells for much more to vendorsLife Flasks Mana Flasks Hybrid Flasks Amulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Utility Flasks Critical Utility Flasks Maps Fishing Rods Jewel Abyss Jewel Rune Daggers Warstaves Contract Blueprint Trinkets
1UniqueItem sells for much more to vendorsLife Flasks Mana Flasks Hybrid Flasks Amulets Rings Claws Daggers Wands One Hand Swords Thrusting One Hand Swords One Hand Axes One Hand Maces Bows Staves Two Hand Swords Two Hand Axes Two Hand Maces Quivers Belts Gloves Boots Body Armours Helmets Shields Sceptres Utility Flasks Critical Utility Flasks Maps Fishing Rods Jewel Abyss Jewel Rune Daggers Warstaves Contract Blueprint Trinkets
Delve Area /107

Delve Area /107

NameLevelDescriptionSpawn Weight
MapNemesisModOnRaresDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Rare Monsters each have a Nemesis Mod
(40–50)% more Rare Monsters
map_extra_content_weighting [1]
default
MapBloodlinesModOnMagicsDelve_1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Magic Monster Packs each have a Bloodline Mod
(20–30)% more Magic Monsters
map_extra_content_weighting [1]
default
MapMonsterChainDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters' skills Chain 1 additional times
default
MapMonsterChainDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters' skills Chain 2 additional times
default
MapMonsterChainDelve3173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters' skills Chain 3 additional times
default
MapHexproofDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters are Hexproof caster curse
default
MapPoisoningDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters Poison on Hit poison chaos ailment
default
MapBeyondLeagueRolledDelve52(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Slaying Enemies close together has a 13% chance to attract monsters from Beyond
map_extra_content_weighting [1]
default
MapMonsterCannotBeStunnedDelve_1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters cannot be Stunned
0% more Monster Life resource life
default
MapMonsterMultipleProjectilesDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters fire 2 additional Projectiles
default
MapMonsterAreaOfEffectDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 30% increased Area of Effect
default
MapMonsterAreaOfEffectDelve220(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 45% increased Area of Effect
default
MapMonsterAreaOfEffectDelve3_52(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 60% increased Area of Effect
default
MapMonsterAreaOfEffectDelve492(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 75% increased Area of Effect
default
MapMonsterAreaOfEffectDelve5173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 100% increased Area of Effect
default
MapMonsterCriticalStrikesAndDamageDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (100–150)% increased Critical Strike Chance
+(20–25)% to Monster Critical Strike Multiplier damage critical
default
MapMonsterCriticalStrikesAndDamageDelve220(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (151–200)% increased Critical Strike Chance
+(26–30)% to Monster Critical Strike Multiplier damage critical
default
MapMonsterCriticalStrikesAndDamageDelve352(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (201–250)% increased Critical Strike Chance
+(31–35)% to Monster Critical Strike Multiplier damage critical
default
MapMonsterCriticalStrikesAndDamageDelve492(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (251–300)% increased Critical Strike Chance
+(36–40)% to Monster Critical Strike Multiplier damage critical
default
MapMonsterCriticalStrikesAndDamageDelve5173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (301–400)% increased Critical Strike Chance
+(41–45)% to Monster Critical Strike Multiplier damage critical
default
MapMonsterPhysicalResistanceDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
+20% Monster Physical Damage Reduction physical
default
MapMonsterPhysicalResistanceDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
+30% Monster Physical Damage Reduction physical
default
MapMonsterPhysicalResistanceDelve3173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
+40% Monster Physical Damage Reduction physical
default
MapMonsterLifeDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(20–30)% more Monster Life resource life
default
MapMonsterLifeDelve2_20(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(31–40)% more Monster Life resource life
default
MapMonsterLifeDelve352(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(41–50)% more Monster Life resource life
default
MapMonsterLifeDelve492(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(51–60)% more Monster Life resource life
default
MapMonsterLifeDelve5173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(61–70)% more Monster Life resource life
default
MapMonsterDamageDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(10–14)% increased Monster Damage damage
default
MapMonsterDamageDelve220(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(15–18)% increased Monster Damage damage
default
MapMonsterDamageDelve3_52(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(19–22)% increased Monster Damage damage
default
MapMonsterDamageDelve492(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(23–26)% increased Monster Damage damage
default
MapMonsterDamageDelve5173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(27–30)% increased Monster Damage damage
default
MapMonsterFireDamageDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (10–19)% extra Physical Damage as Fire physical_damage elemental_damage damage physical elemental fire
default
MapMonsterFireDamageDelve220(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (20–49)% extra Physical Damage as Fire physical_damage elemental_damage damage physical elemental fire
default
MapMonsterFireDamageDelve352(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (50–69)% extra Physical Damage as Fire physical_damage elemental_damage damage physical elemental fire
default
MapMonsterFireDamageDelve492(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (70–89)% extra Physical Damage as Fire physical_damage elemental_damage damage physical elemental fire
default
MapMonsterFireDamageDelve5173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (90–110)% extra Physical Damage as Fire physical_damage elemental_damage damage physical elemental fire
default
MapMonsterColdDamageDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (10–19)% extra Physical Damage as Cold physical_damage elemental_damage damage physical elemental cold
default
MapMonsterColdDamageDelve220(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (20–49)% extra Physical Damage as Cold physical_damage elemental_damage damage physical elemental cold
default
MapMonsterColdDamageDelve3_52(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (50–69)% extra Physical Damage as Cold physical_damage elemental_damage damage physical elemental cold
default
MapMonsterColdDamageDelve492(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (70–89)% extra Physical Damage as Cold physical_damage elemental_damage damage physical elemental cold
default
MapMonsterColdDamageDelve5173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (90–110)% extra Physical Damage as Cold physical_damage elemental_damage damage physical elemental cold
default
MapMonsterLightningDamageDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (10–19)% extra Physical Damage as Lightning physical_damage elemental_damage damage physical elemental lightning
default
MapMonsterLightningDamageDelve220(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (20–49)% extra Physical Damage as Lightning physical_damage elemental_damage damage physical elemental lightning
default
MapMonsterLightningDamageDelve352(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (50–69)% extra Physical Damage as Lightning physical_damage elemental_damage damage physical elemental lightning
default
MapMonsterLightningDamageDelve492(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (70–89)% extra Physical Damage as Lightning physical_damage elemental_damage damage physical elemental lightning
default
MapMonsterLightningDamageDelve5173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters deal (90–110)% extra Physical Damage as Lightning physical_damage elemental_damage damage physical elemental lightning
default
MapMonsterFastDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(10–15)% increased Monster Movement Speed
(10–15)% increased Monster Attack Speed
(10–15)% increased Monster Cast Speed attack caster speed
default
MapMonsterFastDelve220(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(16–20)% increased Monster Movement Speed
(16–20)% increased Monster Attack Speed
(16–20)% increased Monster Cast Speed attack caster speed
default
MapMonsterFastDelve352(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(21–25)% increased Monster Movement Speed
(21–25)% increased Monster Attack Speed
(21–25)% increased Monster Cast Speed attack caster speed
default
MapMonsterFastDelve492(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(26–30)% increased Monster Movement Speed
(26–30)% increased Monster Attack Speed
(26–30)% increased Monster Cast Speed attack caster speed
default
MapMonsterFastDelve5173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
(31–35)% increased Monster Movement Speed
(31–35)% increased Monster Attack Speed
(31–35)% increased Monster Cast Speed attack caster speed
default
MapBurningGroundDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of Burning Ground
map_ground_effect_patches_per_100_tiles [24]
map_ground_effect_radius [16] elemental_damage damage elemental fire
default
MapBurningGroundDelve3173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of Burning Ground
map_ground_effect_patches_per_100_tiles [28]
map_ground_effect_radius [18] elemental_damage damage elemental fire
default
MapChilledGroundDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of Chilled Ground
map_ground_effect_patches_per_100_tiles [20]
map_ground_effect_radius [14]
default
MapChilledGroundDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of Chilled Ground
map_ground_effect_patches_per_100_tiles [24]
map_ground_effect_radius [16]
default
MapChilledGroundDelve3173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of Chilled Ground
map_ground_effect_patches_per_100_tiles [28]
map_ground_effect_radius [18]
default
MapShockedGroundDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of Shocked Ground which increase Damage taken by 20%
map_ground_effect_patches_per_100_tiles [20]
map_ground_effect_radius [14]
default
MapShockedGroundDelve2_52(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of Shocked Ground which increase Damage taken by 35%
map_ground_effect_patches_per_100_tiles [24]
map_ground_effect_radius [16]
default
MapShockedGroundDelve3173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of Shocked Ground which increase Damage taken by 50%
map_ground_effect_patches_per_100_tiles [28]
map_ground_effect_radius [18]
default
MapDesecratedGroundDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of desecrated ground
map_ground_effect_patches_per_100_tiles [20]
map_ground_effect_radius [14] damage chaos
default
MapDesecratedGroundDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of desecrated ground
map_ground_effect_patches_per_100_tiles [24]
map_ground_effect_radius [16] damage chaos
default
MapDesecratedGroundDelve3_173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Area has patches of desecrated ground
map_ground_effect_patches_per_100_tiles [28]
map_ground_effect_radius [18] damage chaos
default
MapMonsterStatusAilmentImmunityDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 30% chance to Avoid Elemental Ailments elemental fire cold lightning ailment
default
MapMonsterStatusAilmentImmunityDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 40% chance to Avoid Elemental Ailments elemental fire cold lightning ailment
default
MapMonsterStatusAilmentImmunityDelve3173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 50% chance to Avoid Elemental Ailments elemental fire cold lightning ailment
default
MapMonstersBaseSelfCriticalMultiplierDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters take (15–20)% reduced Extra Damage from Critical Strikes damage critical
default
MapMonstersBaseSelfCriticalMultiplierDelve220(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters take (21–25)% reduced Extra Damage from Critical Strikes damage critical
default
MapMonstersBaseSelfCriticalMultiplierDelve352(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters take (26–30)% reduced Extra Damage from Critical Strikes damage critical
default
MapMonstersBaseSelfCriticalMultiplierDelve492(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters take (31–35)% reduced Extra Damage from Critical Strikes damage critical
default
MapMonstersBaseSelfCriticalMultiplierDelve5173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters take (36–40)% reduced Extra Damage from Critical Strikes damage critical
default
MapMonstersCurseEffectOnSelfFinalDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
25% less effect of Curses on Monsters caster curse
default
MapMonstersCurseEffectOnSelfFinalDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
40% less effect of Curses on Monsters caster curse
default
MapMonstersCurseEffectOnSelfFinalDelve3173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
60% less effect of Curses on Monsters caster curse
default
MapMonstersCantBeSlowedOrTauntedDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters' Action Speed cannot be modified to below base value
Monsters cannot be Taunted speed
default
MapMonstersAllDamageAlwaysIgnitesDelve92(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
All Monster Damage from Hits always Ignites elemental fire ailment
default
MapMonstersAllResistancesDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
+15% Monster Chaos Resistance
+20% Monster Elemental Resistance elemental chaos resistance
default
MapMonstersAllResistancesDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
+20% Monster Chaos Resistance
+30% Monster Elemental Resistance elemental chaos resistance
default
MapMonstersAllResistancesDelve3173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
+25% Monster Chaos Resistance
+40% Monster Elemental Resistance elemental chaos resistance
default
MapMonstersAvoidPoisonBleedBlindDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have a 30% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack ailment
default
MapMonstersAvoidPoisonBleedBlindDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have a 40% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack ailment
default
MapMonstersAvoidPoisonBleedBlindDelve3173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have a 50% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack ailment
default
MapMonsterAccuracyPlayersUnlockyDodgeDelve20(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (20–25)% increased Accuracy Rating dodge attack
default
MapMonsterAccuracyPlayersUnlockyDodgeDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (26–30)% increased Accuracy Rating dodge attack
default
MapMonsterAccuracyPlayersUnlockyDodgeDelve392(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (31–40)% increased Accuracy Rating dodge attack
default
MapMonsterAccuracyPlayersUnlockyDodgeDelve4173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (41–50)% increased Accuracy Rating dodge attack
default
MapMonstersFrenzyChargeOnHitDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (30–60)% chance to gain a Frenzy Charge on Hit frenzy_charge
default
MapMonstersFrenzyChargeOnHitDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters gain a Frenzy Charge on Hit frenzy_charge
default
MapMonstersEnduranceChargeOnHitDelve_1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (30–60)% chance to gain an Endurance Charge on Hit endurance_charge
default
MapMonstersEnduranceChargeOnHitDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters gain an Endurance Charge on Hit endurance_charge
default
MapMonstersPowerChargeOnHitDelve_1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have (30–60)% chance to gain a Power Charge on Hit power_charge
default
MapMonstersPowerChargeOnHitDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters gain a Power Charge on Hit power_charge
default
MapMonstersOnslaughtDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have Onslaught
default
MapMonstersChanceToInflictStatusAilmentsDelve1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have a (10–15)% chance to cause Elemental Ailments on Hit elemental fire cold lightning ailment
default
MapMonstersChanceToInflictStatusAilmentsDelve252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have a (16–25)% chance to cause Elemental Ailments on Hit elemental fire cold lightning ailment
default
MapMonstersChanceToInflictStatusAilmentsDelve3_173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have a (26–35)% chance to cause Elemental Ailments on Hit elemental fire cold lightning ailment
default
MapMonstersDropsItemLevelDelve52+0% Monster pack size
Monsters drop items (1–3) Level higher
default
MapMonstersPackSizeDelve1+(10–15)% Monster pack sizedefault
MapMonstersPackSizeDelve21+(16–20)% Monster pack sizedefault
MapMonstersPackSizeDelve31+(21–25)% Monster pack sizedefault
MapMonstersPenetrateResistances1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monster Damage Penetrates 6% Elemental Resistances elemental_damage damage elemental
default
MapMonstersPenetrateResistances252(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monster Damage Penetrates 9% Elemental Resistances elemental_damage damage elemental
default
MapMonstersPenetrateResistances3___173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monster Damage Penetrates 12% Elemental Resistances elemental_damage damage elemental
default
MapMonstersRemoveChargesOnHit1(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 10% chance to steal Power, Frenzy and Endurance charges on Hit
default
MapMonstersRemoveChargesOnHit2_52(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 20% chance to steal Power, Frenzy and Endurance charges on Hit
default
MapMonstersRemoveChargesOnHit3_173(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
+(3–6)% Monster pack size
Monsters have 30% chance to steal Power, Frenzy and Endurance charges on Hit
default
Delve Themes /36 ⍟

Delve Themes /36 ⍟

IconName
Forge Weapon Effect
Adds the Forge Weapon Effect to any equipped weapon.
Forge Portrait Frame
Adds the Forge Portrait Frame to this character.
Dreadforge Portrait Frame
Adds the Dreadforge Portrait Frame to this character.
Dreadforge Helmet
Changes the appearance of any equipped helmet to the Dreadforge Helmet.
Dreadforge Boots
Changes the appearance of any equipped boots to the Dreadforge Boots.
Dreadforge Gloves
Changes the appearance of any equipped gloves to the Dreadforge Gloves.
Dreadforge Body Armour
Changes the appearance of any equipped body armour to the Dreadforge Body Armour.
Stalker Weapon Effect
Adds the Stalker Weapon Effect to any equipped weapon.
Stalker Wings
Adds the Stalker Wings Back Attachment to any equipped body armour.
Stalker Portrait Frame
Adds the Stalker Portrait Frame to this character.
Shadowstalker Portrait Frame
Adds the Shadowstalker Portrait Frame to this character.
Shadowstalker Helmet
Changes the appearance of any equipped helmet to the Shadowstalker Helmet.
Shadowstalker Boots
Changes the appearance of any equipped boots to the Shadowstalker Boots.
Shadowstalker Gloves
Changes the appearance of any equipped gloves to the Shadowstalker Gloves.
Shadowstalker Body Armour
Changes the appearance of any equipped body armour to the Shadowstalker Body Armour.
Pickaxe
Changes the appearance of any equipped two-handed sword, axe, mace or staff to the Pickaxe.
Delve Portal Effect
This character's portals use the Delve Portal Effect.
Azurite Back Attachment
Adds the Azurite Back Attachment to any equipped body armour.
Delve Brimmed Hat
Changes the appearance of any equipped helmet to the Delve Brimmed Hat.
Stalker Wings Upgrade 1
Adds the Stalker Wings Upgrade 1 back attachment to any equipped body armour.
Stalker Wings Upgrade 2
Adds the Stalker Wings Upgrade 2 back attachment to any equipped body armour.
Stalker Wings Upgrade 3
Adds the Stalker Wings Upgrade 3 back attachment to any equipped body armour.
Azurite Footprints Effect
Adds Azurite Footprints to any equipped pair of boots.
Shadowstalker Elemental Hit Effect
Your Elemental Hit becomes a Shadowstalker Effect.
Sulphite Portal Effect
This character's portals use the Sulphite Portal Effect.
Forge Lion Pet
Summons your pet
Canary Pet
Summons your pet
Azurite Bucket
Stack Size: 1 / 20
Creates an object in your hideout
Azurite Chunk
Stack Size: 1 / 20
Creates an object in your hideout
Azurite Vein
Stack Size: 1 / 20
Creates an object in your hideout
Azurite Mine Cart
Stack Size: 1 / 20
Creates an object in your hideout
Mining Equipment
Stack Size: 1 / 20
Creates an object in your hideout
Mining Machinery
Stack Size: 1 / 20
Creates an object in your hideout
Sulphite Light
Stack Size: 1 / 20
Creates an object in your hideout
Sulphite Vein
Stack Size: 1 / 20
Creates an object in your hideout
Sulphur Stack
Stack Size: 1 / 20
Creates an object in your hideout