Monsters mods /5

Monsters mods /5

NameLevelPre/SufDescriptionWeight
1Uniquemonster ignores delve darkness mechanic [1]
1Uniquedelve monster life +% final [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster slain experience +% [500]
resource life
1Uniquedelve monster life +% final [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster slain experience +% [333]
resource life
1Unique10% increased Damage
delve monster life +% final [10]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster slain experience +% [1500]
resource life
1Unique20% increased Damage
delve monster life +% final [20]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster slain experience +% [3000]
resource life
Trinket mods /3

Trinket mods /3

NameLevelPre/SufDescriptionWeight
of Superstition40Suffix1% chance to receive additional Delve items when opening a Reward Chest in a Heistdefault 100
of Superstition50Suffix2% chance to receive additional Delve items when opening a Reward Chest in a Heistdefault 75
of Superstition70Suffix3% chance to receive additional Delve items when opening a Reward Chest in a Heistdefault 50
Item /1

Item /1

IconName
Alone in the Darkness
Stack Size: 1 / 5
Delve Item
Delve Atlas Tree Modifiers /7 ⍟

Delve Atlas Tree Modifiers /7 ⍟

IconName
Delve Sulphite Quantity
Delve
Quantity: 8
Voltaxic Sulphite Veins and Chests in your Maps contain 3% increased Sulphite
Mad Devotion
Notable Delve
Quantity: 1
Your Maps have 4% chance to grant an additional Niko Mission on Completion
Delve Mission Chance
Delve
Quantity: 6
Your Maps have 1% chance to grant an additional Niko Mission on Completion
Guarded Hoards
Notable Delve
Quantity: 1
Voltaxic Sulphite Veins and Chests in your Maps have 5% chance to contain double Sulphite
Sulphite Veins and Chests in your Maps are guarded by Sulphite-hoarding Monsters
Packed with Energy
Notable Delve
Quantity: 1
You gain +1% to all maximum Elemental Resistances for each Voltaxic Sulphite Vein or Chest found in your Maps
You gain 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in your Maps
You gain 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in your Maps
Sulphite Infusion
Notable Delve
Quantity: 1
Your White Tier Maps grant 200 additional Voltaxic Sulphite on Completion
Your Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion
Your Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion
Mining Byproducts
Notable Delve
Quantity: 1
Sulphite Veins and Chests in your Maps have 10% chance to also contain an equal amount of Azurite
Delve Shop /38 ⍟

Delve Shop /38 ⍟

IconName
Forge Lion Pet
Summons your pet
Canary Pet
Summons your pet
Forge Weapon Effect
Adds the Forge Weapon Effect to any equipped weapon.
Forge Portrait Frame
Adds the Forge Portrait Frame to this character.
Dreadforge Portrait Frame
Adds the Dreadforge Portrait Frame to this character.
Dreadforge Helmet
Changes the appearance of any equipped helmet to the Dreadforge Helmet.
Dreadforge Boots
Changes the appearance of any equipped boots to the Dreadforge Boots.
Dreadforge Gloves
Changes the appearance of any equipped gloves to the Dreadforge Gloves.
Dreadforge Body Armour
Changes the appearance of any equipped body armour to the Dreadforge Body Armour.
Stalker Weapon Effect
Adds the Stalker Weapon Effect to any equipped weapon.
Stalker Wings
Adds the Stalker Wings Back Attachment to any equipped body armour.
Stalker Portrait Frame
Adds the Stalker Portrait Frame to this character.
Shadowstalker Portrait Frame
Adds the Shadowstalker Portrait Frame to this character.
Shadowstalker Helmet
Changes the appearance of any equipped helmet to the Shadowstalker Helmet.
Shadowstalker Boots
Changes the appearance of any equipped boots to the Shadowstalker Boots.
Shadowstalker Gloves
Changes the appearance of any equipped gloves to the Shadowstalker Gloves.
Shadowstalker Body Armour
Changes the appearance of any equipped body armour to the Shadowstalker Body Armour.
Pickaxe
Changes the appearance of any equipped Two Hand Sword, Axe, Mace or Staff to the PickAxe.
Delve Portal Effect
This character's portals use the Delve Portal Effect.
Azurite Back Attachment
Adds the Azurite Back Attachment to any equipped body armour.
Delve Brimmed Hat
Changes the appearance of any equipped helmet to the Delve Brimmed Hat.
Stalker Wings Upgrade 1
Adds the Stalker Wings Upgrade 1 back attachment to any equipped body armour.
Stalker Wings Upgrade 2
Adds the Stalker Wings Upgrade 2 back attachment to any equipped body armour.
Stalker Wings Upgrade 3
Adds the Stalker Wings Upgrade 3 back attachment to any equipped body armour.
Azurite Footprints Effect
Adds Azurite Footprints to any equipped pair of boots.
Shadowstalker Elemental Hit Effect
Your Elemental Hit becomes a Shadowstalker Effect.
Sulphite Portal Effect
This character's portals use the Sulphite Portal Effect.
Azurite Bucket
Tags: Debris
Category: Delve
Creates an object in your hideout
Azurite Chunk
Tags: Rocks
Category: Delve
Creates an object in your hideout
Azurite Vein
Tags: Rocks
Category: Delve
Creates an object in your hideout
Azurite Mine Cart
Tags: Machines
Category: Delve
Creates an object in your hideout
Mining Equipment
Tags: Machines
Category: Delve
Creates an object in your hideout
Mining Machinery
Tags: Machines
Category: Delve
Creates an object in your hideout
Sulphite Light
Tags: Lights
Category: Delve
Creates an object in your hideout
Sulphite Vein
Tags: Rocks
Category: Delve
Creates an object in your hideout
Sulphur Stack
Tags: Rocks
Category: Delve
Creates an object in your hideout
The Crawler
Tags: Machines
Category: Delve
Creates an object in your hideout
Coursing Azurite
Tags: Effects
Category: Delve
Creates an object in your hideout
Delve Doodad Category /11 ⍟

Delve Doodad Category /11 ⍟

IconName
HideoutAzuriteBucketAzurite Bucket
Tags: Debris
Category: Delve
Creates an object in your hideout
HideoutAzuriteChunkAzurite Chunk
Tags: Rocks
Category: Delve
Creates an object in your hideout
HideoutAzuriteVeinAzurite Vein
Tags: Rocks
Category: Delve
Creates an object in your hideout
HideoutAzuriteMineCartAzurite Mine Cart
Tags: Machines
Category: Delve
Creates an object in your hideout
HideoutMiningEquipmentMining Equipment
Tags: Machines
Category: Delve
Creates an object in your hideout
HideoutMiningMachineryMining Machinery
Tags: Machines
Category: Delve
Creates an object in your hideout
HideoutSulphiteLightSulphite Light
Tags: Lights
Category: Delve
Creates an object in your hideout
HideoutSulphiteVeinSulphite Vein
Tags: Rocks
Category: Delve
Creates an object in your hideout
HideoutSulphurStackSulphur Stack
Tags: Rocks
Category: Delve
Creates an object in your hideout
HideoutTheCrawlerThe Crawler
Tags: Machines
Category: Delve
Creates an object in your hideout
HideoutPlaceholderCoursing Azurite
Tags: Effects
Category: Delve
Creates an object in your hideout
Sulphite and Delves The Help Panel

Sulphite and Delves The Help Panel

Sulphite and Delves

Once you have broken the seal in Highgate and gained access to the mines below, you will begin to encounter veins of Voltaxic Sulphite throughout the world. When you interact with these Voltaxic Sulphite veins, a character called Niko will appear to mine it out of the ground for you. Niko operates a mine that was previously abandoned by the Eternal Empire, and wants your help obtaining enough Sulphite to help illuminate the mine. Once you have some Sulphite, you can visit his mine. There are three points of interest at the mine: Niko himself, the Subterranean Chart, and the Generator.

Dangerous monsters and valuable treasures await you in the dark depths of the Azurite Mine.

The Mine

To access the mine itself, you need to use the Subterranean Chart device and select the point within the mine you wish to visit. Once there, you will appear next to a mobile machine called Crawler, which is powered by the Voltaxic Sulphite you have collected throughout the world. Use Crawler to select which adjacent area within the mine you would like to explore, and it will start moving in that direction. Be aware that this consumes some amount of Voltaxic Sulphite. Along the way to your destination you will encounter monsters and other paths into the dark depths of the mine, and at your destination you may find a difficult fight! Be careful when straying too far from Crawler, because the darkness in this mine is no ordinary darkness!

The Darkness

The darkness in this mine obscures your vision, but it also deals you damage. The damage grows the longer you stay in the darkness, so while short visits into the darkness might be OK, you won't be able to stay in there for long periods. The monsters within the mine are also empowered by the darkness, and will take massively reduced damage while they dwell within it. Some of the monsters will even use the darkness as a weapon, shutting down nearby lights. But don't worry, you can create some weapons of your own!

Darkness is its own type of damage with its own resistance. You can gain more Darkness Resistance at the Generator.
It's a good idea to stay in the Crawler's light while moving to a new location.

Flares and Dynamite

With the Azurite you find in the mine you can craft and upgrade flares and dynamite. Flares are portable light sources that can be thrown to specific locations and last for a short while. You won't get very far through the mine by just throwing flares -- you need Crawler's help for that -- but you can use them to explore areas near your pre-lit paths for valuable treasures. Dynamite won't provide any light, but can be used to harm enemies and open up new paths. You'll encounter Fractured Walls throughout the mine that can be destroyed with a well-placed stick of dynamite. Both of these items can be upgraded at the Generator, improving their effectiveness as well as the amount of each that you can carry. It's worth carrying a few on your character when you want to go treasure-hunting in the dark.

Resonators and Fossils

While it's fun to explore and slay monsters, the main reason you'll want to explore the Azurite Mine is for the Resonators. Resonators are special crafting items with sockets. They act like Chaos Orbs and come in several different sizes. To use one, you need to find Fossils to socket into them. It's the Fossils that set Resonators apart from their currency counterparts. Each Fossil socketed into a Resonator in some way influences what the outcome will be when that Resonator is used on an item. See below for an example.

Keep on the lookout for Resonators and Fossils. They're powerful crafting tools.

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Wiki Edit

Delve


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