Ahuatotli, the Blind Unique /5 ⍟
+(20–30)% to Fire Resistance
+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
24% increased Elemental Damage
(70–100)% increased Spell Damage
(15–20)% increased Cast Speed
0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
+1 to Maximum Energy Shield per 5 Armour on Equipped Shield
+5 to Armour per 5 Evasion Rating on Equipped Shield
+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield
(20–50)% increased Experience gain
Unique Boss is augmented by Player choices
Found Items have 10% chance to drop Corrupted in Area
(40–60)% increased Quantity of Items found in this Area
(40–60)% increased Rarity of Items found in this Area
+(20–30)% to Lightning Resistance
+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
+(20–30)% to Cold Resistance
+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
Ahuatotli, the Blind
Humanoid
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 70% of base value
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
SpectreN
AreaVaal Nexus
Tagscaster, delve_monster, delve_vaal_boss, human, humanoid, immobile, is_unarmed, light_armour, medium_height, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
Life
2100%
Energy Shield From Life
20%
Armour
+50%
Ailment Threshold
504%
Resistance
40 40 40 25
Damage
135%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.545 Second
Damage Spread
±20%
Experience
300%
Model Size
100%
Type
VaalCityBoss
Metadata
VaalCityBoss
Level
5
Life
11,121
Armour
72
Evasion
144
Energy Shield
8
Damage
12
Spell Damage
17
Accuracy
17
Attack Time
1.03515
Experience
842
Ailment Threshold
2,162
Chill
7
Shock
7
Brittle
39
Scorch
7
Sap
19
DelveArchitectBloodExplosion
Spell, Area, Triggerable, Damage, AreaSpell
Cast Time: 3 sec
Cooldown Time: 8 sec
DelveVaalSpecialBeamCannon
Spell, Damage
Cast Time: 1.5 sec
CreateExpandingRing
Spell, Damage, Area, AreaSpell
Cast Time: 3.17 sec
Cooldown Time: 15 sec
ReverseExpandingRing
Spell, Triggerable
Cast Time: 3.43 sec
SpawnBloodMeteors
Spell, Damage, Area, AreaSpell
Cast Time: 2.9 sec
Cooldown Time: 10 sec
FireBloodMeteors
Spell, Triggerable
Cast Time: 5 sec
Cooldown Time: 6 sec
SpiritBomb
Spell, Damage, Area, AreaSpell
Cast Time: 3.5 sec
Cooldown Time: 12 sec

Object Type

version 2
extends "Metadata/Monsters/LeagueDelve/CityBosses/DelveCityBosses"

Pathfinding
{
	immobile = true
}

StateMachine
{
	define_shared_state = "darkness"
}

Actor
{
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance1"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueDelve/CityBosses/DelveCityBosses"

Render
{
	has_light = false
}

Life
{
	on_death =
	"
		PlayTextAudio( DelveVaalCityBossDeathRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
	"
}

Animated
{

	on_beam_cannon_01 =
	"
		PlayTextAudio( DelveVaalCityBossSkillARandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
	"

	on_raise_armour_01 =
	"
		PlayTextAudio( DelveVaalCityBossSkillBRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
	"

	on_teleport_01 =
	"
		PlayTextAudio( DelveVaalCityBossSkillCRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
	"

}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelve/VaalCityBoss"] = {
    name = "Ahuatotli, the Blind",
    life = 21,
    energyShield = 0.2,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.35,
    damageSpread = 0.2,
    attackTime = 1.545,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "DelveVaalSpecialBeamCannon",
        "DelveArchitectBloodExplosion",
        "CreateExpandingRing",
        "ReverseExpandingRing",
        "SpawnBloodMeteors",
        "FireBloodMeteors",
        "SpiritBomb",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveVaalSpecialBeamCannon"] = {
    name = "DelveVaalSpecialBeamCannon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveArchitectBloodExplosion"] = {
    name = "DelveArchitectBloodExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.9200000166893, 1.3799999952316, 3, 5000, -25, levelRequirement = 83, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CreateExpandingRing"] = {
    name = "CreateExpandingRing",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.17,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ReverseExpandingRing"] = {
    name = "ReverseExpandingRing",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.43,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpawnBloodMeteors"] = {
    name = "SpawnBloodMeteors",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.9,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_blood_meteors_to_create",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireBloodMeteors"] = {
    name = "FireBloodMeteors",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_blood_meteors_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBomb"] = {
    name = "SpiritBomb",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, 40, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
IdMonsterMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Action Speed cannot be modified to below 70% of base value
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Cannot be Knocked Back
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Ahuatotli, the Blind Text Audio /37 ⍟
    Name
    Xictep cutlotl!
    DelveVaalCityBossIntroRandom
    Xictep cutlotl!
    DelveVaalCityBossIntro2
    Xictep cutlotl!
    DelveVaalCityBossIntro3
    Xictep cutlotl!
    DelveVaalCityBossIntro4
    Xictep cutlotl!
    DelveVaalCityBossIntro5
    Xictep cutlotl!
    DelveVaalCityBossIntro6
    Tatlat Atziri!
    DelveVaalCityBossIntro7
    Tatlat Atziri!
    DelveVaalCityBossIntro8
    Tatlat Atziri!
    DelveVaalCityBossIntro9
    Tatlat Atziri!
    DelveVaalCityBossIntro10
    Tatlat Atziri!
    DelveVaalCityBossIntro11
    Vaal a xomaplat!
    DelveVaalCityBossIntro12
    Vaal a xomaplat!
    DelveVaalCityBossIntro13
    Vaal a xomaplat!
    DelveVaalCityBossIntro14
    Vaal a xomaplat!
    DelveVaalCityBossIntro15
    Atzi-... ah-...
    DelveVaalCityBossDeathRandom
    Atzi-... ah-...
    DelveVaalCityBossDeath2
    Opil... Vaal...
    DelveVaalCityBossDeath3
    Opil... Vaal...
    DelveVaalCityBossDeath4
    Opil... Vaal...
    DelveVaalCityBossDeath5
    Opil... Vaal...
    DelveVaalCityBossDeath6
    Tocab--... atla-...
    DelveVaalCityBossDeath7
    Tocab--... atla-...
    DelveVaalCityBossDeath8
    Tocab--... atla-...
    DelveVaalCityBossDeath9
    Zahua moti!
    DelveVaalCityBossSkillARandom
    Zahua moti!
    DelveVaalCityBossSkillA2
    Zahua moti!
    DelveVaalCityBossSkillA3
    Azcado!
    DelveVaalCityBossSkillBRandom
    Azcado!
    DelveVaalCityBossSkillB2
    Azcado!
    DelveVaalCityBossSkillB3
    Quiquate!
    DelveVaalCityBossSkillCRandom
    Quiquate!
    DelveVaalCityBossSkillC2
    Quiquate!
    DelveVaalCityBossSkillC3
    Huatatl!
    DelveVaalCityBossSkillDRandom
    Huatatl!
    DelveVaalCityBossSkillD2
    Huatatl!
    DelveVaalCityBossSkillD3
    Huatatl!
    DelveVaalCityBossSkillD4
    Edit

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