Ahuatotli, l'Aveugle Unique /5
+(20–30)% à la Résistance au feu
+20 de Force
5% d'Augmentation du Bouclier d'énergie maximal
5% d'Augmentation de la Vie maximale
24% d'Augmentation des Dégâts élémentaires
(70–100)% d'Augmentation des Dégâts des Sorts
(15–20)% d'Augmentation de la Vitesse d'incantation
0.5% de vos Dégâts des Sorts Drainent de la Vie si le bouclier équipé a au moins 30% de Chances de Bloquer
+1 au Bouclier d'énergie maximal tous les 5 d'Armure sur le bouclier équipé
+5 à l'Armure tous les 5 d'Évasion sur le bouclier équipé
+20 au Score d'Évasion tous les 5 de Bouclier d'énergie maximal sur le bouclier équipé
(20–50)% d'Augmentation du gain d'Expérience
Le Boss Unique est augmenté par les choix du Joueur
Dans la Zone, les Objets trouvés ont 10% de chances d'être Corrompus
(40–60)% d'Augmentation de la Quantité d'Objets cédés dans cette Zone
(40–60)% d'Augmentation de la Rareté des Objets cédés dans cette Zone
+(20–30)% à la Résistance à la foudre
+20 d'Intelligence
5% d'Augmentation du Bouclier d'énergie maximal
5% d'Augmentation de la Vie maximale
+(20–30)% à la Résistance au froid
+20 de Dextérité
5% d'Augmentation du Bouclier d'énergie maximal
5% d'Augmentation de la Vie maximale
Ahuatotli, l'Aveugle
Humanoïde
Zone : Nexus vaal
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
Ahuatotli, the Blind
Spectre | N |
---|---|
Area | Nexus vaal |
Tags | Lanceur de sorts, delve_monster, delve_vaal_boss, human, humanoid, immobile, is_unarmed, light_armour, medium_height, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Vie
2100%
Energy Shield From Life
20%
Armure
+50%
Ailment Threshold
504%
Résistance
40 40 40 25
Damage
135%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.545 Second
Damage Spread
±20%
Expérience
300%
Model Size
100%
Type
VaalCityBoss
Metadata
VaalCityBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
5
Vie
11,121
Armure
72
Évasion
144
Bouclier d'énergie
8
Damage
12
Dégâts des sorts
17
Précision
17
Attack Time
1.03515
Expérience
842
Ailment Threshold
2,162
Chill
7
Shock
7
Brittle
39
Scorch
7
Sap
19
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveArchitectBloodExplosion
Spell, Area, Triggerable, Damage, AreaSpell
Temps d'incantation: 3 sec.
Temps de recharge: 8 sec.
Inflige 11.18 à 16.77 Dégâts physiques
Inflige 10.1 Dégâts physiques de base par seconde
La Durée de base est de 5 secondes
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Inflige 10.1 Dégâts physiques de base par seconde
La Durée de base est de 5 secondes
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveVaalSpecialBeamCannon
Spell, Damage
Temps d'incantation: 1.5 sec.
Inflige 11 à 16.5 Dégâts physiques
active skill area of effect radius +% final [-40]
is area damage [1]
active skill area of effect radius +% final [-40]
is area damage [1]
CreateExpandingRing
Spell, Damage, Area, AreaSpell
Temps d'incantation: 3.17 sec.
Temps de recharge: 15 sec.
Inflige 13.35 à 16.32 Dégâts physiques
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
ReverseExpandingRing
Spell, Triggerable
Temps d'incantation: 3.43 sec.
Inflige 13.35 à 16.32 Dégâts physiques
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
SpawnBloodMeteors
Spell, Damage, Area, AreaSpell
Temps d'incantation: 2.9 sec.
Temps de recharge: 10 sec.
Inflige 8.801 à 13.2 Dégâts physiques
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to create [20]
skill cannot be interrupted [1]
skill cannot be stunned [1]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to create [20]
skill cannot be interrupted [1]
skill cannot be stunned [1]
FireBloodMeteors
Spell, Triggerable
Temps d'incantation: 5 sec.
Temps de recharge: 6 sec.
Inflige 6.38 à 9.571 Dégâts physiques
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to fire [20]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to fire [20]
SpiritBomb
Spell, Damage, Area, AreaSpell
Temps d'incantation: 3.5 sec.
Temps de recharge: 12 sec.
Inflige 11.53 à 14.09 Dégâts physiques
active skill area of effect radius +% final [40]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be stunned [1]
active skill area of effect radius +% final [40]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/CityBosses/DelveCityBosses" Pathfinding { immobile = true } StateMachine { define_shared_state = "darkness" } Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/CityBosses/DelveCityBosses" Render { has_light = false } Life { on_death = " PlayTextAudio( DelveVaalCityBossDeathRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss); " } Animated { on_beam_cannon_01 = " PlayTextAudio( DelveVaalCityBossSkillARandom , Metadata/Monsters/LeagueDelve/VaalCityBoss); " on_raise_armour_01 = " PlayTextAudio( DelveVaalCityBossSkillBRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss); " on_teleport_01 = " PlayTextAudio( DelveVaalCityBossSkillCRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/VaalCityBoss"] = { name = "Ahuatotli, the Blind", life = 21, energyShield = 0.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.35, damageSpread = 0.2, attackTime = 1.545, attackRange = 12, accuracy = 1, skillList = { "DelveVaalSpecialBeamCannon", "DelveArchitectBloodExplosion", "CreateExpandingRing", "ReverseExpandingRing", "SpawnBloodMeteors", "FireBloodMeteors", "SpiritBomb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveVaalSpecialBeamCannon"] = { name = "DelveVaalSpecialBeamCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveArchitectBloodExplosion"] = { name = "DelveArchitectBloodExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.9200000166893, 1.3799999952316, 3, 5000, -25, levelRequirement = 83, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CreateExpandingRing"] = { name = "CreateExpandingRing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.17, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReverseExpandingRing"] = { name = "ReverseExpandingRing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.43, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnBloodMeteors"] = { name = "SpawnBloodMeteors", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.9, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_blood_meteors_to_create", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireBloodMeteors"] = { name = "FireBloodMeteors", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_blood_meteors_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiritBomb"] = { name = "SpiritBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "base_is_projectile", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, 40, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Ahuatotli, l'Aveugle Text Audio /37
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.