MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
盲目者亚华托提利 传奇 /5
RedComponent
需求 等级 49
+(20—30)% 火焰抗性
+20 力量
能量护盾上限提高 5%
生命上限提高 5%
Cerebus20Limb
需求 等级 47, 81 力量, 81 智慧
元素伤害提高 24%
法术伤害提高 (70—100)%
施法速度加快 (20—40)%
装备的护盾格挡几率若不低于 30%,则法术伤害的 0.5% 转化为生命偷取
能量护盾上限按照已装备的盾牌上每 5 点护甲值 +1
护甲值按照已装备的盾牌上每 5 点闪避值 +5
闪避值按照已装备的盾牌上每 5 点能量护盾上限 +20
Doryanis
需求 等级 58
经验值加成提高 (20—50)%
传奇首领将随着玩家的选择变强
该区域物品掉落数量提高 (40—60)%
该地图的物品稀有度提高 (40—60)%
区域内找到的物品有 10% 的几率在掉落时腐化
BlueComponent3
需求 等级 49
+(20—30)% 闪电抗性
+20 智慧
能量护盾上限提高 5%
生命上限提高 5%
GreenComponent2
需求 等级 49
+(20—30)% 冰霜抗性
+20 敏捷
能量护盾上限提高 5%
生命上限提高 5%
盲目者亚华托提利
人形
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
区域: 瓦尔枢纽
monster dropped item rarity +% [15000]
monster slain experience +% [100]
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
Ahuatotli, the Blind
幽魂
地区瓦尔枢纽
标签施法, delve_monster, delve_vaal_boss, human, humanoid, immobile, is_unarmed, light_armour, medium_height, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
生命
2100%
生命转为护盾
20%
护甲
+50%
异常状态临界值
504%
抗性
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
伤害
135%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.545 秒
伤害分布
±20%
经验值
300%
Model Size
100%
类型
VaalCityBoss
Metadata
VaalCityBoss
等级
5
生命
11,121
护甲
72
闪避值
144
能量护盾
176
伤害
12
法术伤害
17
命中
34
攻击间隔
1.03515
经验值
842
召唤物生命
5,825
Minion Energy Shield
92
召唤物伤害
11
异常状态临界值
2,162
冰缓
7
Shock
7
Brittle
39
Scorch
7
Sap
19
Phys Convert Ele
0%
DelveArchitectBloodExplosion
法术, 范围, 可触发, 伤害, 范围法术
施放间隔: 3 秒
冷却时间: 8 秒
造成 11.18 - 16.77 物理伤害
每秒造成 10.1 点基础物理伤害
基础持续时间为 5 秒
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveVaalSpecialBeamCannon
法术, 伤害
施放间隔: 1.5 秒
造成 11 - 16.5 物理伤害
active skill area of effect radius +% final [-40]
is area damage [1]
CreateExpandingRing
法术, 伤害, 范围, 范围法术
施放间隔: 3.17 秒
冷却时间: 15 秒
造成 13.35 - 16.32 物理伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
ReverseExpandingRing
法术, 可触发
施放间隔: 3.43 秒
造成 13.35 - 16.32 物理伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
SpawnBloodMeteors
法术, 伤害, 范围, 范围法术
施放间隔: 2.9 秒
冷却时间: 10 秒
造成 8.801 - 13.2 物理伤害
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to create [20]
skill cannot be interrupted [1]
skill cannot be stunned [1]
FireBloodMeteors
法术, 可触发
施放间隔: 5 秒
冷却时间: 6 秒
造成 6.38 - 9.571 物理伤害
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to fire [20]
SpiritBomb
法术, 伤害, 范围, 范围法术
施放间隔: 3.5 秒
冷却时间: 12 秒
造成 11.53 - 14.09 物理伤害
active skill area of effect radius +% final [40]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be stunned [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueDelve/CityBosses/DelveCityBosses"

Pathfinding
{
	immobile = true
}

StateMachine
{
	define_shared_state = "darkness"
}

Actor
{
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance1"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelve/VaalCityBoss"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Ahuatotli, the Blind",
    life = 21,
    energyShield = 0.2,
    damage = 1.35,
    damageSpread = 0.2,
    attackTime = 1.545,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "DelveVaalSpecialBeamCannon",
        "DelveArchitectBloodExplosion",
        "CreateExpandingRing",
        "ReverseExpandingRing",
        "SpawnBloodMeteors",
        "FireBloodMeteors",
        "SpiritBomb",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveVaalSpecialBeamCannon"] = {
    name = "DelveVaalSpecialBeamCannon",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveArchitectBloodExplosion"] = {
    name = "DelveArchitectBloodExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.9200000166893, 1.3799999952316, 3, 5000, -25, levelRequirement = 83, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CreateExpandingRing"] = {
    name = "CreateExpandingRing",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.17,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ReverseExpandingRing"] = {
    name = "ReverseExpandingRing",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.43,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpawnBloodMeteors"] = {
    name = "SpawnBloodMeteors",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.9,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_blood_meteors_to_create",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireBloodMeteors"] = {
    name = "FireBloodMeteors",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_blood_meteors_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBomb"] = {
    name = "SpiritBomb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, 40, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster slain experience +% 100 — 100 全域
  • monster dropped item rarity +% 15000 — 15000 全域
  • 行动速度不能调整至低于基础值的 50%
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 — -50 全域
  • Craft Tags速度
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 — 1 全域 — 数值不可调整
  • cannot be stunned for ms after stun finished 2000 — 2000 全域
  • 无法被击退
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be knocked back 1 — 1 全域 — 数值不可调整
  • 盲目者亚华托提利 Text Audio /37
    名字
    席克特普·卡特拉托!
    — DelveVaalCityBossIntroRandom
    席克特普·卡特拉托!
    — DelveVaalCityBossIntro2
    席克特普·卡特拉托!
    — DelveVaalCityBossIntro3
    席克特普·卡特拉托!
    — DelveVaalCityBossIntro4
    席克特普·卡特拉托!
    — DelveVaalCityBossIntro5
    席克特普·卡特拉托!
    — DelveVaalCityBossIntro6
    塔特拉特·阿兹里!
    — DelveVaalCityBossIntro7
    塔特拉特·阿兹里!
    — DelveVaalCityBossIntro8
    塔特拉特·阿兹里!
    — DelveVaalCityBossIntro9
    塔特拉特·阿兹里!
    — DelveVaalCityBossIntro10
    塔特拉特·阿兹里!
    — DelveVaalCityBossIntro11
    瓦尔·阿克夏马普拉特!
    — DelveVaalCityBossIntro12
    瓦尔·阿克夏马普拉特!
    — DelveVaalCityBossIntro13
    瓦尔·阿克夏马普拉特!
    — DelveVaalCityBossIntro14
    瓦尔·阿克夏马普拉特!
    — DelveVaalCityBossIntro15
    阿兹……啊……
    — DelveVaalCityBossDeathRandom
    阿兹里……啊……
    — DelveVaalCityBossDeath2
    阿普……瓦尔……
    — DelveVaalCityBossDeath3
    阿普……瓦尔……
    — DelveVaalCityBossDeath4
    阿普……瓦尔……
    — DelveVaalCityBossDeath5
    阿普……瓦尔……
    — DelveVaalCityBossDeath6
    托卡卜……阿特拉……
    — DelveVaalCityBossDeath7
    托卡卜……阿特拉……
    — DelveVaalCityBossDeath8
    托卡卜……阿特拉……
    — DelveVaalCityBossDeath9
    扎胡·莫提!
    — DelveVaalCityBossSkillARandom
    扎胡·莫提!
    — DelveVaalCityBossSkillA2
    扎胡·莫提!
    — DelveVaalCityBossSkillA3
    阿兹卡度!
    — DelveVaalCityBossSkillBRandom
    阿兹卡度!
    — DelveVaalCityBossSkillB2
    阿兹卡度!
    — DelveVaalCityBossSkillB3
    奎库特!
    — DelveVaalCityBossSkillCRandom
    奎库特!
    — DelveVaalCityBossSkillC2
    奎库特!
    — DelveVaalCityBossSkillC3
    胡塔托!
    — DelveVaalCityBossSkillDRandom
    胡塔托!
    — DelveVaalCityBossSkillD2
    胡塔托!
    — DelveVaalCityBossSkillD3
    胡塔托!
    — DelveVaalCityBossSkillD4
    Edit

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