盲目者亚华托提利 传奇 /5
+(20–30)% 火焰抗性
+20 力量
能量护盾上限提高 5%
生命上限提高 5%
元素伤害提高 24%
法术伤害提高 (70–100)%
施法速度加快 (15–20)%
装备的护盾格挡几率若不低于 30%,则法术伤害的 0.5% 转化为生命偷取
能量护盾上限按照已装备的盾牌上每 5 点护甲值 +1
护甲值按照已装备的盾牌上每 5 点闪避值 +5
闪避值按照已装备的盾牌上每 5 点能量护盾上限 +20
经验值加成提高 (20–50)%
传奇首领将随着玩家的选择变强
区域内找到的物品有 10% 的几率在掉落时腐化
该区域物品掉落数量提高 (40–60)%
该地图的物品稀有度提高 (40–60)%
+(20–30)% 闪电抗性
+20 智慧
能量护盾上限提高 5%
生命上限提高 5%
+(20–30)% 冰霜抗性
+20 敏捷
能量护盾上限提高 5%
生命上限提高 5%
盲目者亚华托提利
人形
区域: 瓦尔枢纽
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
Ahuatotli, the Blind
幽魂N
地区瓦尔枢纽
标签施法, delve_monster, delve_vaal_boss, human, humanoid, immobile, is_unarmed, light_armour, medium_height, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
生命
2100%
生命转为护盾
20%
护甲
+50%
异常状态临界值
504%
抗性
40 40 40 25
伤害
135%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.545 秒
伤害分布
±20%
经验值
300%
Model Size
100%
类型
VaalCityBoss
Metadata
VaalCityBoss
等级
5
生命
11,121
护甲
72
闪避值
144
能量护盾
8
伤害
12
法术伤害
17
命中
17
攻击间隔
1.03515
经验值
842
异常状态临界值
2,162
冰缓
7
Shock
7
Brittle
39
Scorch
7
Sap
19
DelveArchitectBloodExplosion
法术, 范围, 可触发, 伤害, 范围法术
施放间隔: 3 秒
冷却时间: 8 秒
造成 11.18 - 16.77 物理伤害
每秒造成 10.1 点基础物理伤害
基础持续时间为 5
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveVaalSpecialBeamCannon
法术, 伤害
施放间隔: 1.5 秒
造成 11 - 16.5 物理伤害
active skill area of effect radius +% final [-40]
is area damage [1]
CreateExpandingRing
法术, 伤害, 范围, 范围法术
施放间隔: 3.17 秒
冷却时间: 15 秒
造成 13.35 - 16.32 物理伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
ReverseExpandingRing
法术, 可触发
施放间隔: 3.43 秒
造成 13.35 - 16.32 物理伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
SpawnBloodMeteors
法术, 伤害, 范围, 范围法术
施放间隔: 2.9 秒
冷却时间: 10 秒
造成 8.801 - 13.2 物理伤害
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to create [20]
skill cannot be interrupted [1]
skill cannot be stunned [1]
FireBloodMeteors
法术, 可触发
施放间隔: 5 秒
冷却时间: 6 秒
造成 6.38 - 9.571 物理伤害
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to fire [20]
SpiritBomb
法术, 伤害, 范围, 范围法术
施放间隔: 3.5 秒
冷却时间: 12 秒
造成 11.53 - 14.09 物理伤害
active skill area of effect radius +% final [40]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be stunned [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueDelve/CityBosses/DelveCityBosses"

Pathfinding
{
	immobile = true
}

StateMachine
{
	define_shared_state = "darkness"
}

Actor
{
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance1"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueDelve/CityBosses/DelveCityBosses"

Render
{
	has_light = false
}

Life
{
	on_death =
	"
		PlayTextAudio( DelveVaalCityBossDeathRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
	"
}

Animated
{

	on_beam_cannon_01 =
	"
		PlayTextAudio( DelveVaalCityBossSkillARandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
	"

	on_raise_armour_01 =
	"
		PlayTextAudio( DelveVaalCityBossSkillBRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
	"

	on_teleport_01 =
	"
		PlayTextAudio( DelveVaalCityBossSkillCRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
	"

}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelve/VaalCityBoss"] = {
    name = "Ahuatotli, the Blind",
    life = 21,
    energyShield = 0.2,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.35,
    damageSpread = 0.2,
    attackTime = 1.545,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "DelveVaalSpecialBeamCannon",
        "DelveArchitectBloodExplosion",
        "CreateExpandingRing",
        "ReverseExpandingRing",
        "SpawnBloodMeteors",
        "FireBloodMeteors",
        "SpiritBomb",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveVaalSpecialBeamCannon"] = {
    name = "DelveVaalSpecialBeamCannon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveArchitectBloodExplosion"] = {
    name = "DelveArchitectBloodExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.9200000166893, 1.3799999952316, 3, 5000, -25, levelRequirement = 83, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CreateExpandingRing"] = {
    name = "CreateExpandingRing",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.17,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ReverseExpandingRing"] = {
    name = "ReverseExpandingRing",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.43,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpawnBloodMeteors"] = {
    name = "SpawnBloodMeteors",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.9,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_blood_meteors_to_create",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireBloodMeteors"] = {
    name = "FireBloodMeteors",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_blood_meteors_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBomb"] = {
    name = "SpiritBomb",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, 40, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
IdMonsterMapBoss
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行动速度不能调整至低于基础值的 50%
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 无法被击退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 盲目者亚华托提利 Text Audio /37
    名字
    席克特普·卡特拉托!
    DelveVaalCityBossIntroRandom
    席克特普·卡特拉托!
    DelveVaalCityBossIntro2
    席克特普·卡特拉托!
    DelveVaalCityBossIntro3
    席克特普·卡特拉托!
    DelveVaalCityBossIntro4
    席克特普·卡特拉托!
    DelveVaalCityBossIntro5
    席克特普·卡特拉托!
    DelveVaalCityBossIntro6
    塔特拉特·阿兹里!
    DelveVaalCityBossIntro7
    塔特拉特·阿兹里!
    DelveVaalCityBossIntro8
    塔特拉特·阿兹里!
    DelveVaalCityBossIntro9
    塔特拉特·阿兹里!
    DelveVaalCityBossIntro10
    塔特拉特·阿兹里!
    DelveVaalCityBossIntro11
    瓦尔·阿克夏马普拉特!
    DelveVaalCityBossIntro12
    瓦尔·阿克夏马普拉特!
    DelveVaalCityBossIntro13
    瓦尔·阿克夏马普拉特!
    DelveVaalCityBossIntro14
    瓦尔·阿克夏马普拉特!
    DelveVaalCityBossIntro15
    阿兹……啊……
    DelveVaalCityBossDeathRandom
    阿兹里……啊……
    DelveVaalCityBossDeath2
    阿普……瓦尔……
    DelveVaalCityBossDeath3
    阿普……瓦尔……
    DelveVaalCityBossDeath4
    阿普……瓦尔……
    DelveVaalCityBossDeath5
    阿普……瓦尔……
    DelveVaalCityBossDeath6
    托卡卜……阿特拉……
    DelveVaalCityBossDeath7
    托卡卜……阿特拉……
    DelveVaalCityBossDeath8
    托卡卜……阿特拉……
    DelveVaalCityBossDeath9
    扎胡·莫提!
    DelveVaalCityBossSkillARandom
    扎胡·莫提!
    DelveVaalCityBossSkillA2
    扎胡·莫提!
    DelveVaalCityBossSkillA3
    阿兹卡度!
    DelveVaalCityBossSkillBRandom
    阿兹卡度!
    DelveVaalCityBossSkillB2
    阿兹卡度!
    DelveVaalCityBossSkillB3
    奎库特!
    DelveVaalCityBossSkillCRandom
    奎库特!
    DelveVaalCityBossSkillC2
    奎库特!
    DelveVaalCityBossSkillC3
    胡塔托!
    DelveVaalCityBossSkillDRandom
    胡塔托!
    DelveVaalCityBossSkillD2
    胡塔托!
    DelveVaalCityBossSkillD3
    胡塔托!
    DelveVaalCityBossSkillD4
    Edit

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