DeepwaterCursedTreasureMirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
盲人阿烏塔利 傳奇 /5
RedComponent
需要 等級 49
+(20—30)% 火焰抗性
+20 力量
增加 5% 最大能量護盾
增加 5% 最大生命
Cerebus20Limb
需要 等級 47, 81 力量, 81 智慧
增加 24% 元素傷害
增加 (70—100)% 法術傷害
增加 (20—40)% 施放速度
若裝備的的盾牌至少有 30% 格擋率,0.5% 的法術傷害偷取生命
裝備的盾牌每 5 點護甲 +1 最大能量護盾
裝備的盾牌每 5 點閃避 +5 點護甲
裝備的盾牌每 5 點最大能量護盾 +20 點閃避
Doryanis
需要 等級 58
增加 (20—50)% 經驗獲得
傳奇頭目被玩家的選擇增強
增加 (40—60)% 此區域物品數量
此地圖增加 (40—60)% 物品稀有度
區域內掉落的物品有 10% 機率為已汙染
BlueComponent3
需要 等級 49
+(20—30)% 閃電抗性
+20 智慧
增加 5% 最大能量護盾
增加 5% 最大生命
GreenComponent2
需要 等級 49
+(20—30)% 冰冷抗性
+20 敏捷
增加 5% 最大能量護盾
增加 5% 最大生命
盲人阿烏塔利
人形
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
地區: 瓦爾煉獄
monster dropped item rarity +% [15000]
monster slain experience +% [100]
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不能被擊退
Ahuatotli, the Blind
幽魂
地區瓦爾煉獄
標籤法術, delve_monster, delve_vaal_boss, human, humanoid, immobile, is_unarmed, light_armour, medium_height, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
生命
2100%
生命轉為護盾
20%
護甲值
+50%
異常狀態臨界值
504%
抗性
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
傷害
135%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 12
攻擊間隔
1.545 秒
傷害分佈
±20%
經驗值
300%
Model Size
100%
類型
VaalCityBoss
Metadata
VaalCityBoss
等級
5
生命
11,121
護甲值
72
閃避值
144
能量護盾
176
傷害
12
法術傷害
17
命中
34
攻擊間隔
1.03515
經驗值
842
召喚物生命
5,825
Minion Energy Shield
92
召喚物傷害
11
異常狀態臨界值
2,162
冰緩
7
感電
7
易碎
39
焦灼
7
殘喘
19
Phys Convert Ele
0%
DelveArchitectBloodExplosion
法術, 範圍, 可觸發, 傷害, 範圍法術
施放時間: 3 秒
冷卻時間: 8 秒
造成 11.18 至 16.77 物理傷害
每秒造成 10.1 基礎物理傷害
基礎持續時間為 5 秒
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveVaalSpecialBeamCannon
法術, 傷害
施放時間: 1.5 秒
造成 11 至 16.5 物理傷害
active skill area of effect radius +% final [-40]
is area damage [1]
CreateExpandingRing
法術, 傷害, 範圍, 範圍法術
施放時間: 3.17 秒
冷卻時間: 15 秒
造成 13.35 至 16.32 物理傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
ReverseExpandingRing
法術, 可觸發
施放時間: 3.43 秒
造成 13.35 至 16.32 物理傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
SpawnBloodMeteors
法術, 傷害, 範圍, 範圍法術
施放時間: 2.9 秒
冷卻時間: 10 秒
造成 8.801 至 13.2 物理傷害
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to create [20]
skill cannot be interrupted [1]
skill cannot be stunned [1]
FireBloodMeteors
法術, 可觸發
施放時間: 5 秒
冷卻時間: 6 秒
造成 6.38 至 9.571 物理傷害
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to fire [20]
SpiritBomb
法術, 傷害, 範圍, 範圍法術
施放時間: 3.5 秒
冷卻時間: 12 秒
造成 11.53 至 14.09 物理傷害
active skill area of effect radius +% final [40]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be stunned [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueDelve/CityBosses/DelveCityBosses"

Pathfinding
{
	immobile = true
}

StateMachine
{
	define_shared_state = "darkness"
}

Actor
{
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance1"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelve/VaalCityBoss"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Ahuatotli, the Blind",
    life = 21,
    energyShield = 0.2,
    damage = 1.35,
    damageSpread = 0.2,
    attackTime = 1.545,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "DelveVaalSpecialBeamCannon",
        "DelveArchitectBloodExplosion",
        "CreateExpandingRing",
        "ReverseExpandingRing",
        "SpawnBloodMeteors",
        "FireBloodMeteors",
        "SpiritBomb",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveVaalSpecialBeamCannon"] = {
    name = "DelveVaalSpecialBeamCannon",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveArchitectBloodExplosion"] = {
    name = "DelveArchitectBloodExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.9200000166893, 1.3799999952316, 3, 5000, -25, levelRequirement = 83, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CreateExpandingRing"] = {
    name = "CreateExpandingRing",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.17,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ReverseExpandingRing"] = {
    name = "ReverseExpandingRing",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.43,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpawnBloodMeteors"] = {
    name = "SpawnBloodMeteors",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.9,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_blood_meteors_to_create",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireBloodMeteors"] = {
    name = "FireBloodMeteors",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_blood_meteors_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBomb"] = {
    name = "SpiritBomb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, 40, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% 100 — 100 全域
  • monster dropped item rarity +% 15000 — 15000 全域
  • 行動速度不能被調整至低於 50% 基礎值
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 — -50 全域
  • Craft Tags速度
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 — 1 全域 — 無法使用的值
  • cannot be stunned for ms after stun finished 2000 — 2000 全域
  • 不能被擊退
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back 1 — 1 全域 — 無法使用的值
  • 盲人阿烏塔利 Text Audio /37
    名字
    席克泰普 切肋託!
    — DelveVaalCityBossIntroRandom
    席克泰普 切肋託!
    — DelveVaalCityBossIntro2
    席克泰普 切肋託!
    — DelveVaalCityBossIntro3
    席克泰普 切肋託!
    — DelveVaalCityBossIntro4
    席克泰普 切肋託!
    — DelveVaalCityBossIntro5
    席克泰普 切肋託!
    — DelveVaalCityBossIntro6
    塔特拉阿茲里!
    — DelveVaalCityBossIntro7
    塔特拉阿茲里!
    — DelveVaalCityBossIntro8
    塔特拉阿茲里!
    — DelveVaalCityBossIntro9
    塔特拉阿茲里!
    — DelveVaalCityBossIntro10
    塔特拉阿茲里!
    — DelveVaalCityBossIntro11
    瓦爾祖摩普拉特!
    — DelveVaalCityBossIntro12
    瓦爾祖摩普拉特!
    — DelveVaalCityBossIntro13
    瓦爾祖摩普拉特!
    — DelveVaalCityBossIntro14
    瓦爾祖摩普拉特!
    — DelveVaalCityBossIntro15
    阿茲...啊...
    — DelveVaalCityBossDeathRandom
    阿茲...啊...
    — DelveVaalCityBossDeath2
    歐沛奧...瓦爾...
    — DelveVaalCityBossDeath3
    歐沛奧...瓦爾...
    — DelveVaalCityBossDeath4
    歐沛奧...瓦爾...
    — DelveVaalCityBossDeath5
    歐沛奧...瓦爾...
    — DelveVaalCityBossDeath6
    圖卡布...阿特拉...
    — DelveVaalCityBossDeath7
    圖卡布...阿特拉...
    — DelveVaalCityBossDeath8
    圖卡布...阿特拉...
    — DelveVaalCityBossDeath9
    雜花莫提!
    — DelveVaalCityBossSkillARandom
    雜花莫提!
    — DelveVaalCityBossSkillA2
    雜花莫提!
    — DelveVaalCityBossSkillA3
    阿茲卡多!
    — DelveVaalCityBossSkillBRandom
    阿茲卡多!
    — DelveVaalCityBossSkillB2
    阿茲卡多!
    — DelveVaalCityBossSkillB3
    葵愧!
    — DelveVaalCityBossSkillCRandom
    葵愧!
    — DelveVaalCityBossSkillC2
    葵愧!
    — DelveVaalCityBossSkillC3
    華塔多!
    — DelveVaalCityBossSkillDRandom
    華塔多!
    — DelveVaalCityBossSkillD2
    華塔多!
    — DelveVaalCityBossSkillD3
    華塔多!
    — DelveVaalCityBossSkillD4
    Edit

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