盲人阿烏塔利 傳奇 /5
增加 24% 元素傷害
增加 (70–100)% 法術傷害
增加 (15–20)% 施放速度
裝備的盾牌每 5 點護甲 +1 最大能量護盾
裝備的盾牌每 5 點閃避 +5 點護甲
裝備的盾牌每 5 點最大能量護盾 +20 點閃避
若裝備的的盾牌至少有 30% 格擋率,0.5% 的法術傷害偷取生命
增加 (20–50)% 經驗獲得
傳奇頭目被玩家的選擇增強
區域中掉落的物品有 10% 機率為已汙染
增加 (40–60)% 此區域物品數量
此地圖增加 (40–60)% 物品稀有度
盲人阿烏塔利
人形地區: 瓦爾煉獄
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不能被擊退
Ahuatotli, the Blind
| 幽魂 | N |
|---|---|
| 地區 | 瓦爾煉獄 |
| 標籤 | 法術, delve_monster, delve_vaal_boss, human, humanoid, immobile, is_unarmed, light_armour, medium_height, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
生命
2100%
生命轉為護盾
20%
護甲值
+50%
異常狀態臨界值
504%
抗性
傷害
135%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 12
攻擊間隔
1.545 秒
傷害分佈
±20%
經驗值
300%
Model Size
100%
類型
VaalCityBoss
Metadata
VaalCityBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
5
生命
8,896
護甲值
72
閃避值
144
能量護盾
176
傷害
12
法術傷害
17
命中
34
攻擊間隔
1.03515
經驗值
842
召喚物生命
4,660
Minion Energy Shield
92
召喚物傷害
11
異常狀態臨界值
2,162
冰緩
7
感電
7
易碎
39
焦灼
7
殘喘
19
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DelveArchitectBloodExplosion
法術, 範圍, 可觸發, 傷害, 範圍法術
施放時間: 3 秒
冷卻時間: 8 秒
造成 11.18 至 16.77 物理傷害
每秒造成 10.1 基礎物理傷害
+5 秒基礎持續時間
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveVaalSpecialBeamCannon
法術, 傷害
施放時間: 1.5 秒
造成 11 至 16.5 物理傷害
active skill area of effect radius +% final [-40]
is area damage [1]
CreateExpandingRing
法術, 傷害, 範圍, 範圍法術
施放時間: 3.17 秒
冷卻時間: 15 秒
造成 13.35 至 16.32 物理傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
ReverseExpandingRing
法術, 可觸發
施放時間: 3.43 秒
造成 13.35 至 16.32 物理傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
SpawnBloodMeteors
法術, 傷害, 範圍, 範圍法術
施放時間: 2.9 秒
冷卻時間: 10 秒
造成 8.801 至 13.2 物理傷害
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to create [20]
skill cannot be interrupted [1]
skill cannot be stunned [1]
FireBloodMeteors
法術, 可觸發
施放時間: 5 秒
冷卻時間: 6 秒
造成 6.38 至 9.571 物理傷害
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to fire [20]
SpiritBomb
法術, 傷害, 範圍, 範圍法術
施放時間: 3.5 秒
冷卻時間: 12 秒
造成 11.53 至 14.09 物理傷害
active skill area of effect radius +% final [40]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueDelve/CityBosses/DelveCityBosses"
Pathfinding
{
immobile = true
}
StateMachine
{
define_shared_state = "darkness"
}
Actor
{
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance1"
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueDelve/CityBosses/DelveCityBosses"
Render
{
has_light = false
}
Life
{
on_death =
"
PlayTextAudio( DelveVaalCityBossDeathRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
"
}
Animated
{
on_beam_cannon_01 =
"
PlayTextAudio( DelveVaalCityBossSkillARandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
"
on_raise_armour_01 =
"
PlayTextAudio( DelveVaalCityBossSkillBRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
"
on_teleport_01 =
"
PlayTextAudio( DelveVaalCityBossSkillCRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelve/VaalCityBoss"] = {
name = "Ahuatotli, the Blind",
life = 21,
energyShield = 0.2,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.35,
damageSpread = 0.2,
attackTime = 1.545,
attackRange = 12,
accuracy = 1,
skillList = {
"DelveVaalSpecialBeamCannon",
"DelveArchitectBloodExplosion",
"CreateExpandingRing",
"ReverseExpandingRing",
"SpawnBloodMeteors",
"FireBloodMeteors",
"SpiritBomb",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DelveVaalSpecialBeamCannon"] = {
name = "DelveVaalSpecialBeamCannon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DelveArchitectBloodExplosion"] = {
name = "DelveArchitectBloodExplosion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.9200000166893, 1.3799999952316, 3, 5000, -25, levelRequirement = 83, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CreateExpandingRing"] = {
name = "CreateExpandingRing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.17,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ReverseExpandingRing"] = {
name = "ReverseExpandingRing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.43,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpawnBloodMeteors"] = {
name = "SpawnBloodMeteors",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.9,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_blood_meteors_to_create",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FireBloodMeteors"] = {
name = "FireBloodMeteors",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_blood_meteors_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpiritBomb"] = {
name = "SpiritBomb",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"base_is_projectile",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, 40, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
行動速度不能被調整至低於 50% 基礎值
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
不能被擊退
| Family | ImmuneToKnockback |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
盲人阿烏塔利 Text Audio /37
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




