盲人阿烏塔利 傳奇 /5
+(20–30)% 火焰抗性
+20 力量
增加 5% 最大能量護盾
增加 5% 最大生命
增加 24% 元素傷害
增加 (70–100)% 法術傷害
增加 (15–20)% 施放速度
若裝備的的盾牌至少有 30% 格擋率,0.5% 的法術傷害偷取生命
裝備的盾牌每 5 點護甲 +1 最大能量護盾
裝備的盾牌每 5 點閃避 +5 點護甲
裝備的盾牌每 5 點最大能量護盾 +20 點閃避
增加 (20–50)% 經驗獲得
傳奇頭目被玩家的選擇增強
區域中掉落的物品有 10% 機率為已汙染
增加 (40–60)% 此區域物品數量
此地圖增加 (40–60)% 物品稀有度
+(20–30)% 閃電抗性
+20 智慧
增加 5% 最大能量護盾
增加 5% 最大生命
+(20–30)% 冰冷抗性
+20 敏捷
增加 5% 最大能量護盾
增加 5% 最大生命
盲人阿烏塔利
人形
地區: 瓦爾煉獄
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不能被擊退
Ahuatotli, the Blind
幽魂N
地區瓦爾煉獄
標籤法術, delve_monster, delve_vaal_boss, human, humanoid, immobile, is_unarmed, light_armour, medium_height, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
生命
2100%
生命轉為護盾
20%
護甲
+50%
異常狀態臨界值
504%
抗性
40 40 40 25
傷害
135%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 12
攻擊間隔
1.545 秒
傷害分佈
±20%
經驗值
300%
Model Size
100%
類型
VaalCityBoss
Metadata
VaalCityBoss
等級
5
生命
11,121
護甲
72
閃避
144
能量護盾
8
傷害
12
法術傷害
17
命中
17
攻擊間隔
1.03515
經驗值
842
異常狀態臨界值
2,162
冰緩
7
感電
7
易碎
39
焦灼
7
殘喘
19
DelveArchitectBloodExplosion
法術, 範圍, 可觸發, 傷害, 範圍法術
施放時間: 3 秒
冷卻時間: 8 秒
造成 11.1816.77 物理傷害
每秒造成 10.1 基礎物理傷害
+5 秒基礎持續時間
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveVaalSpecialBeamCannon
法術, 傷害
施放時間: 1.5 秒
造成 1116.5 物理傷害
active skill area of effect radius +% final [-40]
is area damage [1]
CreateExpandingRing
法術, 傷害, 範圍, 範圍法術
施放時間: 3.17 秒
冷卻時間: 15 秒
造成 13.3516.32 物理傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
ReverseExpandingRing
法術, 可觸發
施放時間: 3.43 秒
造成 13.3516.32 物理傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
SpawnBloodMeteors
法術, 傷害, 範圍, 範圍法術
施放時間: 2.9 秒
冷卻時間: 10 秒
造成 8.80113.2 物理傷害
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to create [20]
skill cannot be interrupted [1]
skill cannot be stunned [1]
FireBloodMeteors
法術, 可觸發
施放時間: 5 秒
冷卻時間: 6 秒
造成 6.389.571 物理傷害
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to fire [20]
SpiritBomb
法術, 傷害, 範圍, 範圍法術
施放時間: 3.5 秒
冷卻時間: 12 秒
造成 11.5314.09 物理傷害
active skill area of effect radius +% final [40]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be stunned [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueDelve/CityBosses/DelveCityBosses"

Pathfinding
{
	immobile = true
}

StateMachine
{
	define_shared_state = "darkness"
}

Actor
{
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance1"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueDelve/CityBosses/DelveCityBosses"

Render
{
	has_light = false
}

Life
{
	on_death =
	"
		PlayTextAudio( DelveVaalCityBossDeathRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
	"
}

Animated
{

	on_beam_cannon_01 =
	"
		PlayTextAudio( DelveVaalCityBossSkillARandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
	"

	on_raise_armour_01 =
	"
		PlayTextAudio( DelveVaalCityBossSkillBRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
	"

	on_teleport_01 =
	"
		PlayTextAudio( DelveVaalCityBossSkillCRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
	"

}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelve/VaalCityBoss"] = {
    name = "Ahuatotli, the Blind",
    life = 21,
    energyShield = 0.2,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.35,
    damageSpread = 0.2,
    attackTime = 1.545,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "DelveVaalSpecialBeamCannon",
        "DelveArchitectBloodExplosion",
        "CreateExpandingRing",
        "ReverseExpandingRing",
        "SpawnBloodMeteors",
        "FireBloodMeteors",
        "SpiritBomb",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveVaalSpecialBeamCannon"] = {
    name = "DelveVaalSpecialBeamCannon",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveArchitectBloodExplosion"] = {
    name = "DelveArchitectBloodExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.9200000166893, 1.3799999952316, 3, 5000, -25, levelRequirement = 83, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CreateExpandingRing"] = {
    name = "CreateExpandingRing",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.17,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ReverseExpandingRing"] = {
    name = "ReverseExpandingRing",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.43,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpawnBloodMeteors"] = {
    name = "SpawnBloodMeteors",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.9,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_blood_meteors_to_create",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireBloodMeteors"] = {
    name = "FireBloodMeteors",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_blood_meteors_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBomb"] = {
    name = "SpiritBomb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, 40, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
IdMonsterMapBoss
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行動速度不能被調整至低於 50% 基礎值
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 盲人阿烏塔利 Text Audio /37
    名字
    席克泰普 切肋託!
    DelveVaalCityBossIntroRandom
    席克泰普 切肋託!
    DelveVaalCityBossIntro2
    席克泰普 切肋託!
    DelveVaalCityBossIntro3
    席克泰普 切肋託!
    DelveVaalCityBossIntro4
    席克泰普 切肋託!
    DelveVaalCityBossIntro5
    席克泰普 切肋託!
    DelveVaalCityBossIntro6
    塔特拉阿茲里!
    DelveVaalCityBossIntro7
    塔特拉阿茲里!
    DelveVaalCityBossIntro8
    塔特拉阿茲里!
    DelveVaalCityBossIntro9
    塔特拉阿茲里!
    DelveVaalCityBossIntro10
    塔特拉阿茲里!
    DelveVaalCityBossIntro11
    瓦爾祖摩普拉特!
    DelveVaalCityBossIntro12
    瓦爾祖摩普拉特!
    DelveVaalCityBossIntro13
    瓦爾祖摩普拉特!
    DelveVaalCityBossIntro14
    瓦爾祖摩普拉特!
    DelveVaalCityBossIntro15
    阿茲...啊...
    DelveVaalCityBossDeathRandom
    阿茲...啊...
    DelveVaalCityBossDeath2
    歐沛奧...瓦爾...
    DelveVaalCityBossDeath3
    歐沛奧...瓦爾...
    DelveVaalCityBossDeath4
    歐沛奧...瓦爾...
    DelveVaalCityBossDeath5
    歐沛奧...瓦爾...
    DelveVaalCityBossDeath6
    圖卡布...阿特拉...
    DelveVaalCityBossDeath7
    圖卡布...阿特拉...
    DelveVaalCityBossDeath8
    圖卡布...阿特拉...
    DelveVaalCityBossDeath9
    雜花莫提!
    DelveVaalCityBossSkillARandom
    雜花莫提!
    DelveVaalCityBossSkillA2
    雜花莫提!
    DelveVaalCityBossSkillA3
    阿茲卡多!
    DelveVaalCityBossSkillBRandom
    阿茲卡多!
    DelveVaalCityBossSkillB2
    阿茲卡多!
    DelveVaalCityBossSkillB3
    葵愧!
    DelveVaalCityBossSkillCRandom
    葵愧!
    DelveVaalCityBossSkillC2
    葵愧!
    DelveVaalCityBossSkillC3
    華塔多!
    DelveVaalCityBossSkillDRandom
    華塔多!
    DelveVaalCityBossSkillD2
    華塔多!
    DelveVaalCityBossSkillD3
    華塔多!
    DelveVaalCityBossSkillD4