Ahuatotli der Blinde Einzigartig /5
+(20–30)% zu Feuerwiderstand
+20 zu Stärke
5% erhöhter maximaler Energieschild
5% erhöhtes maximales Leben
24% erhöhter Elementarschaden
(70–100)% erhöhter Zauberschaden
(15–20)% erhöhte Zaubergeschwindigkeit
Raubt 0.5% des Zauberschadens als Leben, wenn der ausgerüstete Schild über mindestens 30% Blockchance verfügt
+1 zu maximalem Energieschild pro 5 Rüstung auf dem ausgerüsteten Schild
+5 zu Rüstung pro 5 Ausweichwert auf dem ausgerüsteten Schild
+20 zu Ausweichwert pro 5 maximaler Energieschild auf dem ausgerüsteten Schild
(20–50)% erhöhter Erfahrungsgewinn
Einzigartiger Boss wird durch Spieler-Entscheidungen verstärkt
Gefundene Gegenstände sind in Gebieten zu 10% verderbt
(40–60)% erhöhte Menge gefundener Gegenstände im Gebiet
(40–60)% erhöhte Seltenheit gefundener Gegenstände im Gebiet
+(20–30)% zu Blitzwiderstand
+20 zu Intelligenz
5% erhöhter maximaler Energieschild
5% erhöhtes maximales Leben
+(20–30)% zu Kältewiderstand
+20 zu Geschick
5% erhöhter maximaler Energieschild
5% erhöhtes maximales Leben
Ahuatotli der Blinde





Gebiet: Vaal-Nexus
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
Ahuatotli, the Blind
Spectre | N |
---|---|
Area | Vaal-Nexus |
Tags | Zauberer, delve_monster, delve_vaal_boss, human, humanoid, immobile, is_unarmed, light_armour, medium_height, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Leben
2100%
Energy Shield From Life
20%
Rüstung
+50%
Ailment Threshold
504%
Widerstand




Damage
135%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
1.545 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
100%
Type
VaalCityBoss
Metadata
VaalCityBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Auswählen Monsterstufe
Stufe
5
Leben
8,896
Rüstung
72
Ausweichwert
144
Energieschild
176
Damage
12
Zauberschaden
17
Genauigkeit
34
Attack Time
1.03515
Erfahrung
842
Minion Life
4,660
Minion Energy Shield
92
Minion Damage
11
Ailment Threshold
2,162
Chill
7
Shock
7
Brittle
39
Scorch
7
Sap
19
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveArchitectBloodExplosion
Spell, Area, Triggerable, Damage, AreaSpell
Zauberzeit: 3 Sek.
Abklingzeit: 8 Sek.
Verursacht 11.18 bis 16.77 physischen Schaden
Verursacht 10.1 physischen Basisschaden pro Sekunde
Basisdauer beträgt 5 Sekunden
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveVaalSpecialBeamCannon
Spell, Damage
Zauberzeit: 1.5 Sek.
Verursacht 11 bis 16.5 physischen Schaden
active skill area of effect radius +% final [-40]
is area damage [1]
CreateExpandingRing
Spell, Damage, Area, AreaSpell
Zauberzeit: 3.17 Sek.
Abklingzeit: 15 Sek.
Verursacht 13.35 bis 16.32 physischen Schaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
ReverseExpandingRing
Spell, Triggerable
Zauberzeit: 3.43 Sek.
Verursacht 13.35 bis 16.32 physischen Schaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
SpawnBloodMeteors
Spell, Damage, Area, AreaSpell
Zauberzeit: 2.9 Sek.
Abklingzeit: 10 Sek.
Verursacht 8.801 bis 13.2 physischen Schaden
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to create [20]
skill cannot be interrupted [1]
skill cannot be stunned [1]
FireBloodMeteors
Spell, Triggerable
Zauberzeit: 5 Sek.
Abklingzeit: 6 Sek.
Verursacht 6.38 bis 9.571 physischen Schaden
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to fire [20]
SpiritBomb
Spell, Damage, Area, AreaSpell
Zauberzeit: 3.5 Sek.
Abklingzeit: 12 Sek.
Verursacht 11.53 bis 14.09 physischen Schaden
active skill area of effect radius +% final [40]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/CityBosses/DelveCityBosses" Pathfinding { immobile = true } StateMachine { define_shared_state = "darkness" } Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/CityBosses/DelveCityBosses" Render { has_light = false } Life { on_death = " PlayTextAudio( DelveVaalCityBossDeathRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss); " } Animated { on_beam_cannon_01 = " PlayTextAudio( DelveVaalCityBossSkillARandom , Metadata/Monsters/LeagueDelve/VaalCityBoss); " on_raise_armour_01 = " PlayTextAudio( DelveVaalCityBossSkillBRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss); " on_teleport_01 = " PlayTextAudio( DelveVaalCityBossSkillCRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/VaalCityBoss"] = { name = "Ahuatotli, the Blind", life = 21, energyShield = 0.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.35, damageSpread = 0.2, attackTime = 1.545, attackRange = 12, accuracy = 1, skillList = { "DelveVaalSpecialBeamCannon", "DelveArchitectBloodExplosion", "CreateExpandingRing", "ReverseExpandingRing", "SpawnBloodMeteors", "FireBloodMeteors", "SpiritBomb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveVaalSpecialBeamCannon"] = { name = "DelveVaalSpecialBeamCannon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveArchitectBloodExplosion"] = { name = "DelveArchitectBloodExplosion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.9200000166893, 1.3799999952316, 3, 5000, -25, levelRequirement = 83, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CreateExpandingRing"] = { name = "CreateExpandingRing", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.17, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReverseExpandingRing"] = { name = "ReverseExpandingRing", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.43, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnBloodMeteors"] = { name = "SpawnBloodMeteors", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.9, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_blood_meteors_to_create", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireBloodMeteors"] = { name = "FireBloodMeteors", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_blood_meteors_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiritBomb"] = { name = "SpiritBomb", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "base_is_projectile", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, 40, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, }
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Ahuatotli der Blinde Text Audio /37
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.