MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Ahuatotli der Blinde einzigartig /5
RedComponent
Erfordert Stufe 49
+(2030)% zu Feuerwiderstand
+20 zu Stärke
5% erhöhter maximaler Energieschild
5% erhöhtes maximales Leben
Cerebus20Limb
Erfordert Stufe 47, 81 Str, 81 Int
24% erhöhter Elementarschaden
(70100)% erhöhter Zauberschaden
(2040)% erhöhte Zaubergeschwindigkeit
Raubt 0.5% des Zauberschadens als Leben, wenn der ausgerüstete Schild über mindestens 30% Blockchance verfügt
+1 zu maximalem Energieschild pro 5 Rüstung auf dem ausgerüsteten Schild
+5 zu Rüstung pro 5 Ausweichwert auf dem ausgerüsteten Schild
+20 zu Ausweichwert pro 5 maximaler Energieschild auf dem ausgerüsteten Schild
Doryanis
Erfordert Stufe 58
(2050)% erhöhter Erfahrungsgewinn
Einzigartiger Boss wird durch Spieler-Entscheidungen verstärkt
(4060)% erhöhte Menge gefundener Gegenstände im Gebiet
(4060)% erhöhte Seltenheit gefundener Gegenstände im Gebiet
Gefundene Gegenstände sind in Gebieten zu 10% verderbt
BlueComponent3
Erfordert Stufe 49
+(2030)% zu Blitzwiderstand
+20 zu Intelligenz
5% erhöhter maximaler Energieschild
5% erhöhtes maximales Leben
GreenComponent2
Erfordert Stufe 49
+(2030)% zu Kältewiderstand
+20 zu Geschick
5% erhöhter maximaler Energieschild
5% erhöhtes maximales Leben
Ahuatotli der Blinde
Humanoid
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Gebiet: Vaal-Nexus
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
Ahuatotli, the Blind
Spectre
AreaVaal-Nexus
TagsZauberer, delve_monster, delve_vaal_boss, human, humanoid, immobile, is_unarmed, light_armour, medium_height, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
Leben
2100%
Energy Shield From Life
20%
Rüstung
+50%
Ailment Threshold
504%
Widerstand
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
135%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
1.545 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
100%
Type
VaalCityBoss
Metadata
VaalCityBoss
Stufe
5
Leben
11,121
Rüstung
72
Ausweichwert
144
Energieschild
176
Damage
12
Zauberschaden
17
Genauigkeit
34
Attack Time
1.03515
Erfahrung
842
Minion Life
5,825
Minion Energy Shield
92
Minion Damage
11
Ailment Threshold
2,162
Chill
7
Shock
7
Brittle
39
Scorch
7
Sap
19
Phys Convert Ele
0%
DelveArchitectBloodExplosion
Spell, Area, Triggerable, Damage, AreaSpell
Zauberzeit: 3 Sek.
Abklingzeit: 8 Sek.
Basisdauer beträgt 5 Sekunden
active skill area of effect radius +% final [-25]
base physical damage to deal per minute [607.5]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum base physical damage [16.77]
spell minimum base physical damage [11.18]
DelveVaalSpecialBeamCannon
Spell, Damage
Zauberzeit: 1.5 Sek.
active skill area of effect radius +% final [-40]
is area damage [1]
spell maximum base physical damage [16.5]
spell minimum base physical damage [11]
CreateExpandingRing
Spell, Damage, Area, AreaSpell
Zauberzeit: 3.17 Sek.
Abklingzeit: 15 Sek.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [16.32]
spell minimum base physical damage [13.35]
ReverseExpandingRing
Spell, Triggerable
Zauberzeit: 3.43 Sek.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [16.32]
spell minimum base physical damage [13.35]
SpawnBloodMeteors
Spell, Damage, Area, AreaSpell
Zauberzeit: 2.9 Sek.
Abklingzeit: 10 Sek.
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to create [20]
skill cannot be interrupted [1]
skill cannot be stunned [1]
spell maximum base physical damage [13.2]
spell minimum base physical damage [8.801]
FireBloodMeteors
Spell, Triggerable
Zauberzeit: 5 Sek.
Abklingzeit: 6 Sek.
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to fire [20]
spell maximum base physical damage [9.571]
spell minimum base physical damage [6.38]
SpiritBomb
Spell, Damage, Area, AreaSpell
Zauberzeit: 3.5 Sek.
Abklingzeit: 12 Sek.
active skill area of effect radius +% final [40]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be stunned [1]
spell maximum base physical damage [14.09]
spell minimum base physical damage [11.53]

Object Type

version 2
extends "Metadata/Monsters/LeagueDelve/CityBosses/DelveCityBosses"

Pathfinding
{
	immobile = true
}

StateMachine
{
	define_shared_state = "darkness"
}

Actor
{
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance1"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelve/VaalCityBoss"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Ahuatotli, the Blind",
    life = 21,
    energyShield = 0.2,
    damage = 1.35,
    damageSpread = 0.2,
    attackTime = 1.545,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "DelveVaalSpecialBeamCannon",
        "DelveArchitectBloodExplosion",
        "CreateExpandingRing",
        "ReverseExpandingRing",
        "SpawnBloodMeteors",
        "FireBloodMeteors",
        "SpiritBomb",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveVaalSpecialBeamCannon"] = {
    name = "DelveVaalSpecialBeamCannon",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveArchitectBloodExplosion"] = {
    name = "DelveArchitectBloodExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.9200000166893, 1.3799999952316, 3, 5000, -25, levelRequirement = 83, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CreateExpandingRing"] = {
    name = "CreateExpandingRing",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.17,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ReverseExpandingRing"] = {
    name = "ReverseExpandingRing",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.43,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpawnBloodMeteors"] = {
    name = "SpawnBloodMeteors",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.9,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_blood_meteors_to_create",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireBloodMeteors"] = {
    name = "FireBloodMeteors",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_blood_meteors_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBomb"] = {
    name = "SpiritBomb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, 40, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft TagsGeschwindigkeit
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Kann nicht zurückgestoßen werden
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Nicht skalierbarer Wert
  • Ahuatotli der Blinde Text Audio /37
    Name
    Xictep cutlotl!
    DelveVaalCityBossIntroRandom
    Xictep cutlotl!
    DelveVaalCityBossIntro2
    Xictep cutlotl!
    DelveVaalCityBossIntro3
    Xictep cutlotl!
    DelveVaalCityBossIntro4
    Xictep cutlotl!
    DelveVaalCityBossIntro5
    Xictep cutlotl!
    DelveVaalCityBossIntro6
    Tatlat Atziri!
    DelveVaalCityBossIntro7
    Tatlat Atziri!
    DelveVaalCityBossIntro8
    Tatlat Atziri!
    DelveVaalCityBossIntro9
    Tatlat Atziri!
    DelveVaalCityBossIntro10
    Tatlat Atziri!
    DelveVaalCityBossIntro11
    Vaal a xomaplat!
    DelveVaalCityBossIntro12
    Vaal a xomaplat!
    DelveVaalCityBossIntro13
    Vaal a xomaplat!
    DelveVaalCityBossIntro14
    Vaal a xomaplat!
    DelveVaalCityBossIntro15
    Atzi-... ah-...
    DelveVaalCityBossDeathRandom
    Atzi-... ah-...
    DelveVaalCityBossDeath2
    Opil... Vaal...
    DelveVaalCityBossDeath3
    Opil... Vaal...
    DelveVaalCityBossDeath4
    Opil... Vaal...
    DelveVaalCityBossDeath5
    Opil... Vaal...
    DelveVaalCityBossDeath6
    Tocab--... atla-...
    DelveVaalCityBossDeath7
    Tocab--... atla-...
    DelveVaalCityBossDeath8
    Tocab--... atla-...
    DelveVaalCityBossDeath9
    Zahua moti!
    DelveVaalCityBossSkillARandom
    Zahua moti!
    DelveVaalCityBossSkillA2
    Zahua moti!
    DelveVaalCityBossSkillA3
    Azcado!
    DelveVaalCityBossSkillBRandom
    Azcado!
    DelveVaalCityBossSkillB2
    Azcado!
    DelveVaalCityBossSkillB3
    Quiquate!
    DelveVaalCityBossSkillCRandom
    Quiquate!
    DelveVaalCityBossSkillC2
    Quiquate!
    DelveVaalCityBossSkillC3
    Huatatl!
    DelveVaalCityBossSkillDRandom
    Huatatl!
    DelveVaalCityBossSkillD2
    Huatatl!
    DelveVaalCityBossSkillD3
    Huatatl!
    DelveVaalCityBossSkillD4
    Edit

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