Ahuatotli der Blinde Einzigartig /5
+(20–30)% zu Feuerwiderstand
+20 zu Stärke
5% erhöhter maximaler Energieschild
5% erhöhtes maximales Leben
5% erhöhter maximaler Energieschild
5% erhöhtes maximales Leben
24% erhöhter Elementarschaden
(70–100)% erhöhter Zauberschaden
(15–20)% erhöhte Zaubergeschwindigkeit
Raubt 0.5% des Zauberschadens als Leben, wenn der ausgerüstete Schild über mindestens 30% Blockchance verfügt
+1 zu maximalem Energieschild pro 5 Rüstung auf dem ausgerüsteten Schild
+5 zu Rüstung pro 5 Ausweichwert auf dem ausgerüsteten Schild
+20 zu Ausweichwert pro 5 maximaler Energieschild auf dem ausgerüsteten Schild
(15–20)% erhöhte Zaubergeschwindigkeit
Raubt 0.5% des Zauberschadens als Leben, wenn der ausgerüstete Schild über mindestens 30% Blockchance verfügt
+1 zu maximalem Energieschild pro 5 Rüstung auf dem ausgerüsteten Schild
+5 zu Rüstung pro 5 Ausweichwert auf dem ausgerüsteten Schild
+20 zu Ausweichwert pro 5 maximaler Energieschild auf dem ausgerüsteten Schild
(20–50)% erhöhter Erfahrungsgewinn
Einzigartiger Boss wird durch Spieler-Entscheidungen verstärkt
Gefundene Gegenstände sind in Gebieten zu 10% verderbt
(40–60)% erhöhte Menge gefundener Gegenstände im Gebiet
(40–60)% erhöhte Seltenheit gefundener Gegenstände im Gebiet
Einzigartiger Boss wird durch Spieler-Entscheidungen verstärkt
Gefundene Gegenstände sind in Gebieten zu 10% verderbt
(40–60)% erhöhte Menge gefundener Gegenstände im Gebiet
(40–60)% erhöhte Seltenheit gefundener Gegenstände im Gebiet
+(20–30)% zu Blitzwiderstand
+20 zu Intelligenz
5% erhöhter maximaler Energieschild
5% erhöhtes maximales Leben
5% erhöhter maximaler Energieschild
5% erhöhtes maximales Leben
+(20–30)% zu Kältewiderstand
+20 zu Geschick
5% erhöhter maximaler Energieschild
5% erhöhtes maximales Leben
5% erhöhter maximaler Energieschild
5% erhöhtes maximales Leben
Ahuatotli der Blinde
Humanoid
Gebiet: Vaal-Nexus
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
Ahuatotli, the Blind
Spectre | N |
---|---|
Area | Vaal-Nexus |
Tags | Zauberer, delve_monster, delve_vaal_boss, human, humanoid, immobile, is_unarmed, light_armour, medium_height, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Leben
2100%
Energy Shield From Life
20%
Rüstung
+50%
Ailment Threshold
504%
Widerstand
40 40 40 25
Damage
135%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
1.545 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
100%
Type
VaalCityBoss
Metadata
VaalCityBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
5
Leben
11,121
Rüstung
72
Ausweichen
144
Energieschild
8
Damage
12
Zauberschaden
17
Genauigkeit
17
Attack Time
1.03515
Erfahrung
842
Ailment Threshold
2,162
Chill
7
Shock
7
Brittle
39
Scorch
7
Sap
19
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveArchitectBloodExplosion
Spell, Area, Triggerable, Damage, AreaSpell
Zauberzeit: 3 Sek.
Abklingzeit: 8 Sek.
Verursacht 11.18 bis 16.77 physischen Schaden
Verursacht 10.1 physischen Basisschaden pro Sekunde
Basisdauer beträgt 5 Sekunden
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Verursacht 10.1 physischen Basisschaden pro Sekunde
Basisdauer beträgt 5 Sekunden
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveVaalSpecialBeamCannon
Spell, Damage
Zauberzeit: 1.5 Sek.
Verursacht 11 bis 16.5 physischen Schaden
active skill area of effect radius +% final [-40]
is area damage [1]
active skill area of effect radius +% final [-40]
is area damage [1]
CreateExpandingRing
Spell, Damage, Area, AreaSpell
Zauberzeit: 3.17 Sek.
Abklingzeit: 15 Sek.
Verursacht 13.35 bis 16.32 physischen Schaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
ReverseExpandingRing
Spell, Triggerable
Zauberzeit: 3.43 Sek.
Verursacht 13.35 bis 16.32 physischen Schaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
SpawnBloodMeteors
Spell, Damage, Area, AreaSpell
Zauberzeit: 2.9 Sek.
Abklingzeit: 10 Sek.
Verursacht 8.801 bis 13.2 physischen Schaden
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to create [20]
skill cannot be interrupted [1]
skill cannot be stunned [1]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to create [20]
skill cannot be interrupted [1]
skill cannot be stunned [1]
FireBloodMeteors
Spell, Triggerable
Zauberzeit: 5 Sek.
Abklingzeit: 6 Sek.
Verursacht 6.38 bis 9.571 physischen Schaden
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to fire [20]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to fire [20]
SpiritBomb
Spell, Damage, Area, AreaSpell
Zauberzeit: 3.5 Sek.
Abklingzeit: 12 Sek.
Verursacht 11.53 bis 14.09 physischen Schaden
active skill area of effect radius +% final [40]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be stunned [1]
active skill area of effect radius +% final [40]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueDelve/CityBosses/DelveCityBosses" Pathfinding { immobile = true } StateMachine { define_shared_state = "darkness" } Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueDelve/CityBosses/DelveCityBosses" Render { has_light = false } Life { on_death = " PlayTextAudio( DelveVaalCityBossDeathRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss); " } Animated { on_beam_cannon_01 = " PlayTextAudio( DelveVaalCityBossSkillARandom , Metadata/Monsters/LeagueDelve/VaalCityBoss); " on_raise_armour_01 = " PlayTextAudio( DelveVaalCityBossSkillBRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss); " on_teleport_01 = " PlayTextAudio( DelveVaalCityBossSkillCRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/VaalCityBoss"] = { name = "Ahuatotli, the Blind", life = 21, energyShield = 0.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.35, damageSpread = 0.2, attackTime = 1.545, attackRange = 12, accuracy = 1, skillList = { "DelveVaalSpecialBeamCannon", "DelveArchitectBloodExplosion", "CreateExpandingRing", "ReverseExpandingRing", "SpawnBloodMeteors", "FireBloodMeteors", "SpiritBomb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveVaalSpecialBeamCannon"] = { name = "DelveVaalSpecialBeamCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveArchitectBloodExplosion"] = { name = "DelveArchitectBloodExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.9200000166893, 1.3799999952316, 3, 5000, -25, levelRequirement = 83, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CreateExpandingRing"] = { name = "CreateExpandingRing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.17, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReverseExpandingRing"] = { name = "ReverseExpandingRing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.43, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpawnBloodMeteors"] = { name = "SpawnBloodMeteors", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.9, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_blood_meteors_to_create", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireBloodMeteors"] = { name = "FireBloodMeteors", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_blood_meteors_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiritBomb"] = { name = "SpiritBomb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "base_is_projectile", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, 40, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, }
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |