Ahuatotli, o Cego unico /5
+(20–30)% de Resistência a Fogo
+20 de Força
Escudo de Energia máximo aumentado em 5%
Vida máxima aumentada em 5%
Dano Elemental aumentado em 24%
Dano Mágico aumentado em (70–100)%
Velocidade de Conjuração aumentada em (15–20)%
0.5% de Dano Mágico Drenado como Vida caso o Escudo Equipado possua ao menos 30% de Chance de Bloquear
+1 de Escudod e Energia Máximo por cada 5 de Armadura no Escudo Equipado
+5 de Armadura por cada 5 de Evasão no Escudo Equipado
+20 de Evasão por cada 5 de Escudo de Energia Máximo no Escudo Equipado
Ganho de Experiência aumentado em (20–50)%
Chefe Único é ampliado pelas escolhas do Jogador
Itens Encontrados têm 10% de chance de caírem Corrompidos na Área
Quantidade de Itens encontrados nesta Área aumentada em (40–60)%
Raridade de Itens encontrados nessa Área aumentada em (40–60)%
+(20–30)% de Resistência a Raio
+20 de Inteligência
Escudo de Energia máximo aumentado em 5%
Vida máxima aumentada em 5%
+(20–30)% de Resistência a Gelo
+20 de Destreza
Escudo de Energia máximo aumentado em 5%
Vida máxima aumentada em 5%
Ahuatotli, o Cego
Humanóide
Área: Nexus Vaal
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Empurrado
Ahuatotli, the Blind
SpectreN
AreaNexus Vaal
TagsConjurador, delve_monster, delve_vaal_boss, human, humanoid, immobile, is_unarmed, light_armour, medium_height, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood
Vida
2100%
Energy Shield From Life
20%
Armadura
+50%
Ailment Threshold
504%
Resistência
40 40 40 25
Damage
135%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.545 Second
Damage Spread
±20%
Experiência
300%
Model Size
100%
Type
VaalCityBoss
Metadata
VaalCityBoss
Nível
5
Vida
8,896
Armadura
72
Evasão
144
Escudo de Energia
176
Damage
12
Dano Mágico
17
Precisão
34
Attack Time
1.03515
Experiência
842
Minion Life
4,660
Minion Energy Shield
92
Minion Damage
11
Ailment Threshold
2,162
Chill
7
Shock
7
Brittle
39
Scorch
7
Sap
19
DelveArchitectBloodExplosion
Spell, Area, Triggerable, Damage, AreaSpell
Tempo de Conjuração: 3 seg
Recarga: 8 seg
Causa 11.18 a 16.77 de Dano Físico
Causa 10.1 de Dano Físico Base por segundo
Duração base é de 5 segundos
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DelveVaalSpecialBeamCannon
Spell, Damage
Tempo de Conjuração: 1.5 seg
Causa 11 a 16.5 de Dano Físico
active skill area of effect radius +% final [-40]
is area damage [1]
CreateExpandingRing
Spell, Damage, Area, AreaSpell
Tempo de Conjuração: 3.17 seg
Recarga: 15 seg
Causa 13.35 a 16.32 de Dano Físico
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
ReverseExpandingRing
Spell, Triggerable
Tempo de Conjuração: 3.43 seg
Causa 13.35 a 16.32 de Dano Físico
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
SpawnBloodMeteors
Spell, Damage, Area, AreaSpell
Tempo de Conjuração: 2.9 seg
Recarga: 10 seg
Causa 8.801 a 13.2 de Dano Físico
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to create [20]
skill cannot be interrupted [1]
skill cannot be stunned [1]
FireBloodMeteors
Spell, Triggerable
Tempo de Conjuração: 5 seg
Recarga: 6 seg
Causa 6.38 a 9.571 de Dano Físico
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of blood meteors to fire [20]
SpiritBomb
Spell, Damage, Area, AreaSpell
Tempo de Conjuração: 3.5 seg
Recarga: 12 seg
Causa 11.53 a 14.09 de Dano Físico
active skill area of effect radius +% final [40]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be stunned [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueDelve/CityBosses/DelveCityBosses"

Pathfinding
{
	immobile = true
}

StateMachine
{
	define_shared_state = "darkness"
}

Actor
{
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance1"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueDelve/CityBosses/DelveCityBosses"

Render
{
	has_light = false
}

Life
{
	on_death =
	"
		PlayTextAudio( DelveVaalCityBossDeathRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
	"
}

Animated
{

	on_beam_cannon_01 =
	"
		PlayTextAudio( DelveVaalCityBossSkillARandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
	"

	on_raise_armour_01 =
	"
		PlayTextAudio( DelveVaalCityBossSkillBRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
	"

	on_teleport_01 =
	"
		PlayTextAudio( DelveVaalCityBossSkillCRandom , Metadata/Monsters/LeagueDelve/VaalCityBoss);
	"

}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelve/VaalCityBoss"] = {
    name = "Ahuatotli, the Blind",
    life = 21,
    energyShield = 0.2,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.35,
    damageSpread = 0.2,
    attackTime = 1.545,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "DelveVaalSpecialBeamCannon",
        "DelveArchitectBloodExplosion",
        "CreateExpandingRing",
        "ReverseExpandingRing",
        "SpawnBloodMeteors",
        "FireBloodMeteors",
        "SpiritBomb",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveVaalSpecialBeamCannon"] = {
    name = "DelveVaalSpecialBeamCannon",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveArchitectBloodExplosion"] = {
    name = "DelveArchitectBloodExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.9200000166893, 1.3799999952316, 3, 5000, -25, levelRequirement = 83, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CreateExpandingRing"] = {
    name = "CreateExpandingRing",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.17,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ReverseExpandingRing"] = {
    name = "ReverseExpandingRing",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.43,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 83, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpawnBloodMeteors"] = {
    name = "SpawnBloodMeteors",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.9,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_blood_meteors_to_create",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireBloodMeteors"] = {
    name = "FireBloodMeteors",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_blood_meteors_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, -25, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBomb"] = {
    name = "SpiritBomb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, 40, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
IdMonsterMapBoss
FamilyMonsterMapBoss
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Velocidade de Ação não pode ser modificada abaixo do valor base 50%
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Não Pode ser Empurrado
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Ahuatotli, o Cego Text Audio /37
    Nome
    {Xictep cutlotl!}{ }
    DelveVaalCityBossIntroRandom
    {Xictep cutlotl!}{ }
    DelveVaalCityBossIntro2
    {Xictep cutlotl!}{ }
    DelveVaalCityBossIntro3
    {Xictep cutlotl!}{ }
    DelveVaalCityBossIntro4
    {Xictep cutlotl!}{ }
    DelveVaalCityBossIntro5
    {Xictep cutlotl!}{ }
    DelveVaalCityBossIntro6
    {Tatlat Atziri!}{ }
    DelveVaalCityBossIntro7
    {Tatlat Atziri!}{ }
    DelveVaalCityBossIntro8
    {Tatlat Atziri!}{ }
    DelveVaalCityBossIntro9
    {Tatlat Atziri!}{ }
    DelveVaalCityBossIntro10
    {Tatlat Atziri!}{ }
    DelveVaalCityBossIntro11
    {Vaal a xomaplat!}{ }
    DelveVaalCityBossIntro12
    {Vaal a xomaplat!}{ }
    DelveVaalCityBossIntro13
    {Vaal a xomaplat!}{ }
    DelveVaalCityBossIntro14
    {Vaal a xomaplat!}{ }
    DelveVaalCityBossIntro15
    {Atzi-... ah-...}{ }
    DelveVaalCityBossDeathRandom
    {Atzi-... ah-...}{ }
    DelveVaalCityBossDeath2
    {Opil... Vaal...}{ }
    DelveVaalCityBossDeath3
    {Opil... Vaal...}{ }
    DelveVaalCityBossDeath4
    {Opil... Vaal...}{ }
    DelveVaalCityBossDeath5
    {Opil... Vaal...}{ }
    DelveVaalCityBossDeath6
    {Tocab--... atla-...}{ }
    DelveVaalCityBossDeath7
    {Tocab--... atla-...}{ }
    DelveVaalCityBossDeath8
    {Tocab--... atla-...}{ }
    DelveVaalCityBossDeath9
    {Zahua moti!}{ }
    DelveVaalCityBossSkillARandom
    {Zahua moti!}{ }
    DelveVaalCityBossSkillA2
    {Zahua moti!}{ }
    DelveVaalCityBossSkillA3
    {Azcado!}{ }
    DelveVaalCityBossSkillBRandom
    {Azcado!}{ }
    DelveVaalCityBossSkillB2
    {Azcado!}{ }
    DelveVaalCityBossSkillB3
    {Quiquate!}{ }
    DelveVaalCityBossSkillCRandom
    {Quiquate!}{ }
    DelveVaalCityBossSkillC2
    {Quiquate!}{ }
    DelveVaalCityBossSkillC3
    {Huatatl!}{ }
    DelveVaalCityBossSkillDRandom
    {Huatatl!}{ }
    DelveVaalCityBossSkillD2
    {Huatatl!}{ }
    DelveVaalCityBossSkillD3
    {Huatatl!}{ }
    DelveVaalCityBossSkillD4
    Edit

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