Archbishop Geofri the Abashed
Undead
Area: The Crypt Level 2
Hexproof
monster casts vulnerability curse text [1]
monster casts temporal chains text [1]
Curse Skills have 80% reduced Cast Speed
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Monsters grant 250% increased Experience
4500% increased Rarity of Items Dropped
monster casts vulnerability curse text [1]
monster casts temporal chains text [1]
Curse Skills have 80% reduced Cast Speed
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Monsters grant 250% increased Experience
4500% increased Rarity of Items Dropped
Spectre | N |
---|---|
Area | The Crypt Level 2 |
Tags | bludgeoning_weapon, bone_armour, bones, cursing_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Life
200%
Armour
+50%
Ailment Threshold
200%
Resistance
0 85 0 0
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.605 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
SkeletonBoss
Metadata
SkeletonBossMelee
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
18
Life
346
Armour
482
Evasion
493
Energy Shield
0
Damage
43
Spell Damage
43
Accuracy
34
Attack Time
1.605
Experience
596
Ailment Threshold
346
Chill
1
Shock
1
Brittle
6
Scorch
1
Sap
3
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 34–51
Critical Strike Chance: 5%
Attack Time: 1.605 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SkeletonVulnerability
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Physical, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Vulnerability
Cast Time: 0.5 sec
Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.
Base duration is 10 seconds
Cursed enemies take 50% increased Physical Damage
Attack Hits against Cursed Enemies have 20% chance to inflict Bleeding
active skill area of effect radius +% final [24]
Cursed enemies take 50% increased Physical Damage
Attack Hits against Cursed Enemies have 20% chance to inflict Bleeding
active skill area of effect radius +% final [24]
SkeletonTemporalChains
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Temporal Chains
Cast Time: 0.67 sec
Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.
Base duration is 4 seconds
Cursed Normal and Magic Enemies have 20% less Action Speed
Other effects on Cursed enemies expire 25% slower
Cursed Rare and Unique Enemies have 10% less Action Speed
active skill area of effect radius +% final [9]
Cursed Normal and Magic Enemies have 20% less Action Speed
Other effects on Cursed enemies expire 25% slower
Cursed Rare and Unique Enemies have 10% less Action Speed
active skill area of effect radius +% final [9]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Render { //turn_duration = 0.35 } Targetable { no_highlight = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBossMelee"] = { name = "Archbishop Geofri the Abashed", life = 2, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.605, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Shield", skillList = { "Melee", "SkeletonTemporalChains", "SkeletonVulnerability", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonTemporalChains"] = { name = "Temporal Chains", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.67, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "temporal_chains_action_speed_+%_final", "buff_time_passed_+%_other_than_temporal_chains", "temporal_chains_action_speed_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4000, -20, -25, -10, 9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonVulnerability"] = { name = "Vulnerability", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "physical_damage_taken_+%", "receive_bleeding_chance_%_when_hit_by_attack", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {10000, 50, 20, 24, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Hexproof
Id | MonsterImplicitHexproof |
---|---|
Family | MonsterImmuneToCurses |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
monster casts vulnerability curse text [1]
Id | MonsterCastsVulnerabilityCurseText |
---|---|
Family | MonsterCastsVulnerabilityCurseText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster casts temporal chains text [1]
Id | MonsterCastsTemporalChainsText |
---|---|
Family | MonsterCastsTemporalChainsText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Curse Skills have 80% reduced Cast Speed
Id | MonsterCurseCastSpeedPenalty |
---|---|
Family | MonsterCurseCastSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed curse |
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Monsters grant 250% increased Experience
4500% increased Rarity of Items Dropped
Id | MonsterQuestBossAct2 |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Archbishop Geofri the Abashed
Undead
Hexproof
monster casts vulnerability curse text [1]
monster casts temporal chains text [1]
Curse Skills have 80% reduced Cast Speed
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Monsters grant 250% increased Experience
4500% increased Rarity of Items Dropped
monster casts vulnerability curse text [1]
monster casts temporal chains text [1]
Curse Skills have 80% reduced Cast Speed
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Monsters grant 250% increased Experience
4500% increased Rarity of Items Dropped
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, bones, cursing_monster, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Life
200%
Armour
+50%
Ailment Threshold
200%
Resistance
0 85 0 0
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.605 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
SkeletonBoss
Metadata
SkeletonBossMeleeStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
12,867
Armour
43,185
Evasion
4,739
Energy Shield
0
Damage
747
Spell Damage
747
Accuracy
290
Attack Time
1.605
Experience
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.605 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SkeletonVulnerability
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Physical, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Vulnerability
Cast Time: 0.5 sec
Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.
Base duration is 10 seconds
Cursed enemies take 50% increased Physical Damage
Attack Hits against Cursed Enemies have 20% chance to inflict Bleeding
active skill area of effect radius +% final [24]
Cursed enemies take 50% increased Physical Damage
Attack Hits against Cursed Enemies have 20% chance to inflict Bleeding
active skill area of effect radius +% final [24]
SkeletonTemporalChains
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Temporal Chains
Cast Time: 0.67 sec
Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.
Base duration is 4 seconds
Cursed Normal and Magic Enemies have 20% less Action Speed
Other effects on Cursed enemies expire 25% slower
Cursed Rare and Unique Enemies have 10% less Action Speed
active skill area of effect radius +% final [9]
Cursed Normal and Magic Enemies have 20% less Action Speed
Other effects on Cursed enemies expire 25% slower
Cursed Rare and Unique Enemies have 10% less Action Speed
active skill area of effect radius +% final [9]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" extends "Metadata/Monsters/StandaloneMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" extends "Metadata/Monsters/StandaloneMonster" Targetable { no_highlight = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBossMeleeStandalone"] = { name = "Archbishop Geofri the Abashed", life = 2, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.605, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Shield", skillList = { "Melee", "SkeletonTemporalChains", "SkeletonVulnerability", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonTemporalChains"] = { name = "Temporal Chains", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.67, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "temporal_chains_action_speed_+%_final", "buff_time_passed_+%_other_than_temporal_chains", "temporal_chains_action_speed_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4000, -20, -25, -10, 9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonVulnerability"] = { name = "Vulnerability", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "physical_damage_taken_+%", "receive_bleeding_chance_%_when_hit_by_attack", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {10000, 50, 20, 24, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Hexproof
Id | MonsterImplicitHexproof |
---|---|
Family | MonsterImmuneToCurses |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
monster casts vulnerability curse text [1]
Id | MonsterCastsVulnerabilityCurseText |
---|---|
Family | MonsterCastsVulnerabilityCurseText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster casts temporal chains text [1]
Id | MonsterCastsTemporalChainsText |
---|---|
Family | MonsterCastsTemporalChainsText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Curse Skills have 80% reduced Cast Speed
Id | MonsterCurseCastSpeedPenalty |
---|---|
Family | MonsterCurseCastSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed curse |
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Monsters grant 250% increased Experience
4500% increased Rarity of Items Dropped
Id | MonsterQuestBossAct2 |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Archbishop Geofri the Abashed
Undead
Hexproof
monster casts vulnerability curse text [1]
monster casts temporal chains text [1]
Curse Skills have 80% reduced Cast Speed
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Monsters grant 250% increased Experience
4500% increased Rarity of Items Dropped
monster casts vulnerability curse text [1]
monster casts temporal chains text [1]
Curse Skills have 80% reduced Cast Speed
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Monsters grant 250% increased Experience
4500% increased Rarity of Items Dropped
Spectre | N |
---|---|
Tags | bone_armour, bones, cursing_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Life
200%
Armour
+50%
Ailment Threshold
200%
Resistance
0 85 0 0
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.605 Second
Damage Spread
±20%
Experience
100%
Model Size
140%
Type
SkeletonBoss
Metadata
SkeletonBossMeleeRevive
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
12,867
Armour
43,185
Evasion
4,739
Energy Shield
0
Damage
747
Spell Damage
747
Accuracy
290
Attack Time
1.605
Experience
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.605 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SkeletonVulnerability
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Physical, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Vulnerability
Cast Time: 0.5 sec
Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.
Base duration is 10 seconds
Cursed enemies take 50% increased Physical Damage
Attack Hits against Cursed Enemies have 20% chance to inflict Bleeding
active skill area of effect radius +% final [24]
Cursed enemies take 50% increased Physical Damage
Attack Hits against Cursed Enemies have 20% chance to inflict Bleeding
active skill area of effect radius +% final [24]
SkeletonTemporalChains
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Temporal Chains
Cast Time: 0.67 sec
Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.
Base duration is 4 seconds
Cursed Normal and Magic Enemies have 20% less Action Speed
Other effects on Cursed enemies expire 25% slower
Cursed Rare and Unique Enemies have 10% less Action Speed
active skill area of effect radius +% final [9]
Cursed Normal and Magic Enemies have 20% less Action Speed
Other effects on Cursed enemies expire 25% slower
Cursed Rare and Unique Enemies have 10% less Action Speed
active skill area of effect radius +% final [9]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Render { //turn_duration = 0.35 } Targetable { no_highlight = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBossMeleeRevive"] = { name = "Archbishop Geofri the Abashed", life = 2, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.605, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "SkeletonTemporalChains", "SkeletonVulnerability", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonTemporalChains"] = { name = "Temporal Chains", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.67, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "temporal_chains_action_speed_+%_final", "buff_time_passed_+%_other_than_temporal_chains", "temporal_chains_action_speed_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4000, -20, -25, -10, 9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonVulnerability"] = { name = "Vulnerability", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "physical_damage_taken_+%", "receive_bleeding_chance_%_when_hit_by_attack", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {10000, 50, 20, 24, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Hexproof
Id | MonsterImplicitHexproof |
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Family | MonsterImmuneToCurses |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
monster casts vulnerability curse text [1]
Id | MonsterCastsVulnerabilityCurseText |
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Family | MonsterCastsVulnerabilityCurseText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster casts temporal chains text [1]
Id | MonsterCastsTemporalChainsText |
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Family | MonsterCastsTemporalChainsText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Curse Skills have 80% reduced Cast Speed
Id | MonsterCurseCastSpeedPenalty |
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Family | MonsterCurseCastSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed curse |
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Id | MonsterAttackBlock40Bypass10_ |
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Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Monsters grant 250% increased Experience
4500% increased Rarity of Items Dropped
Id | MonsterQuestBossAct2 |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |