Archevêque Geofri, l'Abasourdi
Mort-vivant
Zone : La Crypte, niv. 2
Protection contre les Calamités
monster casts vulnerability curse text [1]
monster casts temporal chains text [1]
Les Aptitudes de Malédiction ont 80% de Réduction de Vitesse d'incantation
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
monster casts vulnerability curse text [1]
monster casts temporal chains text [1]
Les Aptitudes de Malédiction ont 80% de Réduction de Vitesse d'incantation
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
Archbishop Geofri the Abashed
Spectre | N |
---|---|
Area | La Crypte, niv. 2 |
Tags | bludgeoning_weapon, bone_armour, bones, cursing_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vie
200%
Armure
+50%
Ailment Threshold
200%
Résistance
0 85 0 0
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.605 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
SkeletonBoss
Metadata
SkeletonBossMelee
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
18
Vie
346
Armure
482
Évasion
493
Bouclier d'énergie
0
Damage
43
Dégâts des sorts
43
Précision
34
Attack Time
1.605
Expérience
596
Ailment Threshold
346
Chill
1
Shock
1
Brittle
6
Scorch
1
Sap
3
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 34–51
Chances de coup critique: 5%
Attack Time: 1.605 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SkeletonVulnerability
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Physical, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Vulnérabilité
Temps d'incantation: 0.5 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction augmente les Dégâts physiques qu'ils subissent. Les attaques qui touchent les ennemis ainsi maudits ont des Chances d'appliquer le Saignement.
La Durée de base est de 10 secondes
Les Ennemis Maudits ont 50% d'Augmentation des Dégâts physiques subis
Les Attaques au Toucher contre les Ennemis Maudits ont 20% de chances d'infliger le Saignement
active skill area of effect radius +% final [24]
Les Ennemis Maudits ont 50% d'Augmentation des Dégâts physiques subis
Les Attaques au Toucher contre les Ennemis Maudits ont 20% de chances d'infliger le Saignement
active skill area of effect radius +% final [24]
SkeletonTemporalChains
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Chaînes temporelles
Temps d'incantation: 0.67 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction réduit leur vitesse d'action ainsi que la vitesse d'expiration des autres effets qui les affectent.
La Durée de base est de 4 secondes
Les Ennemis Normaux et Magiques Maudits ont 20% de Perte de Vitesse d'action
Les autres Effets sur les Ennemis Maudits expirent 25% plus lentement
Les Ennemis Rares ou Uniques Maudits ont 10% de Perte de Vitesse d'action
active skill area of effect radius +% final [9]
Les Ennemis Normaux et Magiques Maudits ont 20% de Perte de Vitesse d'action
Les autres Effets sur les Ennemis Maudits expirent 25% plus lentement
Les Ennemis Rares ou Uniques Maudits ont 10% de Perte de Vitesse d'action
active skill area of effect radius +% final [9]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Render { //turn_duration = 0.35 } Targetable { no_highlight = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBossMelee"] = { name = "Archbishop Geofri the Abashed", life = 2, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.605, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Shield", skillList = { "Melee", "SkeletonTemporalChains", "SkeletonVulnerability", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonTemporalChains"] = { name = "Temporal Chains", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.67, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "temporal_chains_action_speed_+%_final", "buff_time_passed_+%_other_than_temporal_chains", "temporal_chains_action_speed_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4000, -20, -25, -10, 9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonVulnerability"] = { name = "Vulnerability", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "physical_damage_taken_+%", "receive_bleeding_chance_%_when_hit_by_attack", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {10000, 50, 20, 24, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Protection contre les Calamités
Id | MonsterImplicitHexproof |
---|---|
Family | MonsterImmuneToCurses |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
monster casts vulnerability curse text [1]
Id | MonsterCastsVulnerabilityCurseText |
---|---|
Family | MonsterCastsVulnerabilityCurseText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster casts temporal chains text [1]
Id | MonsterCastsTemporalChainsText |
---|---|
Family | MonsterCastsTemporalChainsText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Les Aptitudes de Malédiction ont 80% de Réduction de Vitesse d'incantation
Id | MonsterCurseCastSpeedPenalty |
---|---|
Family | MonsterCurseCastSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed curse |
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
Id | MonsterQuestBossAct2 |
---|---|
Family | MonsterActBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Archevêque Geofri, l'Abasourdi
Mort-vivant
Protection contre les Calamités
monster casts vulnerability curse text [1]
monster casts temporal chains text [1]
Les Aptitudes de Malédiction ont 80% de Réduction de Vitesse d'incantation
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
monster casts vulnerability curse text [1]
monster casts temporal chains text [1]
Les Aptitudes de Malédiction ont 80% de Réduction de Vitesse d'incantation
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
Archbishop Geofri the Abashed
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, bones, cursing_monster, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Vie
200%
Armure
+50%
Ailment Threshold
200%
Résistance
0 85 0 0
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.605 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
SkeletonBoss
Metadata
SkeletonBossMeleeStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
12,867
Armure
43,185
Évasion
4,739
Bouclier d'énergie
0
Damage
747
Dégâts des sorts
747
Précision
290
Attack Time
1.605
Expérience
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 598–897
Chances de coup critique: 5%
Attack Time: 1.605 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SkeletonVulnerability
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Physical, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Vulnérabilité
Temps d'incantation: 0.5 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction augmente les Dégâts physiques qu'ils subissent. Les attaques qui touchent les ennemis ainsi maudits ont des Chances d'appliquer le Saignement.
La Durée de base est de 10 secondes
Les Ennemis Maudits ont 50% d'Augmentation des Dégâts physiques subis
Les Attaques au Toucher contre les Ennemis Maudits ont 20% de chances d'infliger le Saignement
active skill area of effect radius +% final [24]
Les Ennemis Maudits ont 50% d'Augmentation des Dégâts physiques subis
Les Attaques au Toucher contre les Ennemis Maudits ont 20% de chances d'infliger le Saignement
active skill area of effect radius +% final [24]
SkeletonTemporalChains
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Chaînes temporelles
Temps d'incantation: 0.67 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction réduit leur vitesse d'action ainsi que la vitesse d'expiration des autres effets qui les affectent.
La Durée de base est de 4 secondes
Les Ennemis Normaux et Magiques Maudits ont 20% de Perte de Vitesse d'action
Les autres Effets sur les Ennemis Maudits expirent 25% plus lentement
Les Ennemis Rares ou Uniques Maudits ont 10% de Perte de Vitesse d'action
active skill area of effect radius +% final [9]
Les Ennemis Normaux et Magiques Maudits ont 20% de Perte de Vitesse d'action
Les autres Effets sur les Ennemis Maudits expirent 25% plus lentement
Les Ennemis Rares ou Uniques Maudits ont 10% de Perte de Vitesse d'action
active skill area of effect radius +% final [9]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" extends "Metadata/Monsters/StandaloneMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" extends "Metadata/Monsters/StandaloneMonster" Targetable { no_highlight = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBossMeleeStandalone"] = { name = "Archbishop Geofri the Abashed", life = 2, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.605, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Shield", skillList = { "Melee", "SkeletonTemporalChains", "SkeletonVulnerability", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonTemporalChains"] = { name = "Temporal Chains", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.67, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "temporal_chains_action_speed_+%_final", "buff_time_passed_+%_other_than_temporal_chains", "temporal_chains_action_speed_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4000, -20, -25, -10, 9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonVulnerability"] = { name = "Vulnerability", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "physical_damage_taken_+%", "receive_bleeding_chance_%_when_hit_by_attack", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {10000, 50, 20, 24, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Protection contre les Calamités
Id | MonsterImplicitHexproof |
---|---|
Family | MonsterImmuneToCurses |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
monster casts vulnerability curse text [1]
Id | MonsterCastsVulnerabilityCurseText |
---|---|
Family | MonsterCastsVulnerabilityCurseText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster casts temporal chains text [1]
Id | MonsterCastsTemporalChainsText |
---|---|
Family | MonsterCastsTemporalChainsText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Les Aptitudes de Malédiction ont 80% de Réduction de Vitesse d'incantation
Id | MonsterCurseCastSpeedPenalty |
---|---|
Family | MonsterCurseCastSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed curse |
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
Id | MonsterQuestBossAct2 |
---|---|
Family | MonsterActBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Archevêque Geofri, l'Abasourdi
Mort-vivant
Protection contre les Calamités
monster casts vulnerability curse text [1]
monster casts temporal chains text [1]
Les Aptitudes de Malédiction ont 80% de Réduction de Vitesse d'incantation
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
monster casts vulnerability curse text [1]
monster casts temporal chains text [1]
Les Aptitudes de Malédiction ont 80% de Réduction de Vitesse d'incantation
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
Archbishop Geofri the Abashed
Spectre | N |
---|---|
Tags | bone_armour, bones, cursing_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vie
200%
Armure
+50%
Ailment Threshold
200%
Résistance
0 85 0 0
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.605 Second
Damage Spread
±20%
Expérience
100%
Model Size
140%
Type
SkeletonBoss
Metadata
SkeletonBossMeleeRevive
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
12,867
Armure
43,185
Évasion
4,739
Bouclier d'énergie
0
Damage
747
Dégâts des sorts
747
Précision
290
Attack Time
1.605
Expérience
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 598–897
Chances de coup critique: 5%
Attack Time: 1.605 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SkeletonVulnerability
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Physical, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Vulnérabilité
Temps d'incantation: 0.5 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction augmente les Dégâts physiques qu'ils subissent. Les attaques qui touchent les ennemis ainsi maudits ont des Chances d'appliquer le Saignement.
La Durée de base est de 10 secondes
Les Ennemis Maudits ont 50% d'Augmentation des Dégâts physiques subis
Les Attaques au Toucher contre les Ennemis Maudits ont 20% de chances d'infliger le Saignement
active skill area of effect radius +% final [24]
Les Ennemis Maudits ont 50% d'Augmentation des Dégâts physiques subis
Les Attaques au Toucher contre les Ennemis Maudits ont 20% de chances d'infliger le Saignement
active skill area of effect radius +% final [24]
SkeletonTemporalChains
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Chaînes temporelles
Temps d'incantation: 0.67 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction réduit leur vitesse d'action ainsi que la vitesse d'expiration des autres effets qui les affectent.
La Durée de base est de 4 secondes
Les Ennemis Normaux et Magiques Maudits ont 20% de Perte de Vitesse d'action
Les autres Effets sur les Ennemis Maudits expirent 25% plus lentement
Les Ennemis Rares ou Uniques Maudits ont 10% de Perte de Vitesse d'action
active skill area of effect radius +% final [9]
Les Ennemis Normaux et Magiques Maudits ont 20% de Perte de Vitesse d'action
Les autres Effets sur les Ennemis Maudits expirent 25% plus lentement
Les Ennemis Rares ou Uniques Maudits ont 10% de Perte de Vitesse d'action
active skill area of effect radius +% final [9]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Render { //turn_duration = 0.35 } Targetable { no_highlight = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBossMeleeRevive"] = { name = "Archbishop Geofri the Abashed", life = 2, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.605, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "SkeletonTemporalChains", "SkeletonVulnerability", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonTemporalChains"] = { name = "Temporal Chains", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.67, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "temporal_chains_action_speed_+%_final", "buff_time_passed_+%_other_than_temporal_chains", "temporal_chains_action_speed_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4000, -20, -25, -10, 9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SkeletonVulnerability"] = { name = "Vulnerability", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "physical_damage_taken_+%", "receive_bleeding_chance_%_when_hit_by_attack", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {10000, 50, 20, 24, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Protection contre les Calamités
Id | MonsterImplicitHexproof |
---|---|
Family | MonsterImmuneToCurses |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
monster casts vulnerability curse text [1]
Id | MonsterCastsVulnerabilityCurseText |
---|---|
Family | MonsterCastsVulnerabilityCurseText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster casts temporal chains text [1]
Id | MonsterCastsTemporalChainsText |
---|---|
Family | MonsterCastsTemporalChainsText |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Les Aptitudes de Malédiction ont 80% de Réduction de Vitesse d'incantation
Id | MonsterCurseCastSpeedPenalty |
---|---|
Family | MonsterCurseCastSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed curse |
20% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 10% des Dégâts que vous Bloquez
Id | MonsterAttackBlock40Bypass10_ |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
250% d'Augmentation de l'Expérience octroyée par les Monstres
4500% d'Augmentation de la Rareté des Objets cédés
Id | MonsterQuestBossAct2 |
---|---|
Family | MonsterActBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |