Старший блюститель Джофри Смятенный
Нежить
Заговоренный
monster casts vulnerability curse text [1]
monster casts temporal chains text [1]
80% снижение скорости сотворения умений проклятий
20% шанс блокировать урон от атак
Вы получаете 10% урона от заблокированных ударов
Монстры дают повышенный на 250% опыт
4500% увеличение редкости выпадающих предметов
Archbishop Geofri the Abashed
SpectreN
AreaСклеп — уровень 2
Tagsbludgeoning_weapon, bone_armour, bones, cursing_monster, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Здоровье
200%
Броня
+50%
Ailment Threshold
200%
Сопротивление
0 85 0 0
Damage
200%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 10
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
SkeletonBoss
Metadata
SkeletonBossMelee
Уровень
18
Здоровье
346
Броня
482
Уклонение
493
Энергетический щит
0
Damage
43
Урон от чар
43
Точность
34
Attack Time
1.605
Опыт
596
Ailment Threshold
346
Chill
1
Shock
1
Brittle
6
Scorch
1
Sap
3
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 34–51
Шанс критического удара: 5%
Attack Time: 1.605 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
SkeletonVulnerability
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Physical, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Беззащитность
Время применения: 0.5 сек.
Герой проклинает всех врагов в области, повышая получаемый ими физический урон. Атаки по проклятым врагам имеют шанс наложить кровотечение.
Базовая длительность - 10 секунд(-ы)
Получаемый проклятыми врагами физический урон увеличен на 50%
Удары от атак по проклятым врагам имеют 20% шанс наложить кровотечение
active skill area of effect radius +% final [24]
SkeletonTemporalChains
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Путы времени
Время применения: 0.67 сек.
Герой проклинает всех врагов в области, снижая скорость их действий и заставляя эффекты на них истекать дольше.
Базовая длительность - 4 секунд(-ы)
Проклятые обычные и волшебные враги имеют на 20% меньше скорости действий
Другие эффекты на проклятых врагах исчезают на 25% медленнее
Проклятые редкие или уникальные враги имеют на 10% меньше скорости действий
active skill area of effect radius +% final [9]

Object Type

version 2
extends "Metadata/Monsters/Skeletons/Skeleton"

Object Type Codes

version 2
extends "Metadata/Monsters/Skeletons/Skeleton"

Render
{
     //turn_duration = 0.35
}

Targetable
{
	no_highlight = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonBossMelee"] = {
    name = "Archbishop Geofri the Abashed",
    life = 2,
    fireResist = 0,
    coldResist = 85,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    weaponType2 = "Shield",
    skillList = {
        "Melee",
        "SkeletonTemporalChains",
        "SkeletonVulnerability",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SkeletonTemporalChains"] = {
    name = "Temporal Chains",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.67,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "temporal_chains_action_speed_+%_final",
        "buff_time_passed_+%_other_than_temporal_chains",
        "temporal_chains_action_speed_+%_vs_rare_or_unique_final",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {4000, -20, -25, -10, 9, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SkeletonVulnerability"] = {
    name = "Vulnerability",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Physical] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "physical_damage_taken_+%",
        "receive_bleeding_chance_%_when_hit_by_attack",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {10000, 50, 20, 24, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Заговоренный
IdMonsterImplicitHexproof
FamilyMonsterImmuneToCurses
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • hexproof Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    monster casts vulnerability curse text [1]
    IdMonsterCastsVulnerabilityCurseText
    FamilyMonsterCastsVulnerabilityCurseText
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster casts vulnerability curse text Min: 1 Max: 1 Global
  • monster casts temporal chains text [1]
    IdMonsterCastsTemporalChainsText
    FamilyMonsterCastsTemporalChainsText
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster casts temporal chains text Min: 1 Max: 1 Global
  • 80% снижение скорости сотворения умений проклятий
    IdMonsterCurseCastSpeedPenalty
    FamilyMonsterCurseCastSpeed
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • curse cast speed +% Min: -80 Max: -80 Global
  • Craft Tagscaster speed curse
    20% шанс блокировать урон от атак
    Вы получаете 10% урона от заблокированных ударов
    IdMonsterAttackBlock40Bypass10_
    FamilyMonsterBlockAndBypass
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster base block % Min: 20 Max: 20 Global
  • base block % damage taken Min: 10 Max: 10 Global
  • Craft Tagsblock
    Монстры дают повышенный на 250% опыт
    4500% увеличение редкости выпадающих предметов
    IdMonsterQuestBossAct2
    FamilyMonsterActBoss
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 4500 Max: 4500 Global
  • Старший блюститель Джофри Смятенный
    Нежить
    Заговоренный
    monster casts vulnerability curse text [1]
    monster casts temporal chains text [1]
    80% снижение скорости сотворения умений проклятий
    20% шанс блокировать урон от атак
    Вы получаете 10% урона от заблокированных ударов
    Монстры дают повышенный на 250% опыт
    4500% увеличение редкости выпадающих предметов
    Archbishop Geofri the Abashed
    SpectreN
    Tagsbludgeoning_weapon, bone_armour, bones, cursing_monster, has_one_hand_mace, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
    Здоровье
    200%
    Броня
    +50%
    Ailment Threshold
    200%
    Сопротивление
    0 85 0 0
    Damage
    200%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    SkeletonBoss
    Metadata
    SkeletonBossMeleeStandalone
    Уровень
    68
    Здоровье
    12,867
    Броня
    43,185
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    747
    Урон от чар
    747
    Точность
    290
    Attack Time
    1.605
    Опыт
    10,255
    Ailment Threshold
    12,867
    Chill
    41
    Shock
    41
    Brittle
    230
    Scorch
    41
    Sap
    112
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 598–897
    Шанс критического удара: 5%
    Attack Time: 1.605 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    SkeletonVulnerability
    Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Physical, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    Беззащитность
    Время применения: 0.5 сек.
    Герой проклинает всех врагов в области, повышая получаемый ими физический урон. Атаки по проклятым врагам имеют шанс наложить кровотечение.
    Базовая длительность - 10 секунд(-ы)
    Получаемый проклятыми врагами физический урон увеличен на 50%
    Удары от атак по проклятым врагам имеют 20% шанс наложить кровотечение
    active skill area of effect radius +% final [24]
    SkeletonTemporalChains
    Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    Путы времени
    Время применения: 0.67 сек.
    Герой проклинает всех врагов в области, снижая скорость их действий и заставляя эффекты на них истекать дольше.
    Базовая длительность - 4 секунд(-ы)
    Проклятые обычные и волшебные враги имеют на 20% меньше скорости действий
    Другие эффекты на проклятых врагах исчезают на 25% медленнее
    Проклятые редкие или уникальные враги имеют на 10% меньше скорости действий
    active skill area of effect radius +% final [9]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    extends "Metadata/Monsters/StandaloneMonster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Targetable
    {
    	no_highlight = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonBossMeleeStandalone"] = {
        name = "Archbishop Geofri the Abashed",
        life = 2,
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
            "SkeletonTemporalChains",
            "SkeletonVulnerability",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonTemporalChains"] = {
        name = "Temporal Chains",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Hex] = true,
        },
        statDescriptionScope = "curse_skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "temporal_chains_action_speed_+%_final",
            "buff_time_passed_+%_other_than_temporal_chains",
            "temporal_chains_action_speed_+%_vs_rare_or_unique_final",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {4000, -20, -25, -10, 9, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonVulnerability"] = {
        name = "Vulnerability",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Physical] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Hex] = true,
        },
        statDescriptionScope = "curse_skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "physical_damage_taken_+%",
            "receive_bleeding_chance_%_when_hit_by_attack",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {10000, 50, 20, 24, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Заговоренный
    IdMonsterImplicitHexproof
    FamilyMonsterImmuneToCurses
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • hexproof Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    monster casts vulnerability curse text [1]
    IdMonsterCastsVulnerabilityCurseText
    FamilyMonsterCastsVulnerabilityCurseText
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster casts vulnerability curse text Min: 1 Max: 1 Global
  • monster casts temporal chains text [1]
    IdMonsterCastsTemporalChainsText
    FamilyMonsterCastsTemporalChainsText
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster casts temporal chains text Min: 1 Max: 1 Global
  • 80% снижение скорости сотворения умений проклятий
    IdMonsterCurseCastSpeedPenalty
    FamilyMonsterCurseCastSpeed
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • curse cast speed +% Min: -80 Max: -80 Global
  • Craft Tagscaster speed curse
    20% шанс блокировать урон от атак
    Вы получаете 10% урона от заблокированных ударов
    IdMonsterAttackBlock40Bypass10_
    FamilyMonsterBlockAndBypass
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster base block % Min: 20 Max: 20 Global
  • base block % damage taken Min: 10 Max: 10 Global
  • Craft Tagsblock
    Монстры дают повышенный на 250% опыт
    4500% увеличение редкости выпадающих предметов
    IdMonsterQuestBossAct2
    FamilyMonsterActBoss
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 4500 Max: 4500 Global
  • Старший блюститель Джофри Смятенный
    Нежить
    Заговоренный
    monster casts vulnerability curse text [1]
    monster casts temporal chains text [1]
    80% снижение скорости сотворения умений проклятий
    20% шанс блокировать урон от атак
    Вы получаете 10% урона от заблокированных ударов
    Монстры дают повышенный на 250% опыт
    4500% увеличение редкости выпадающих предметов
    Archbishop Geofri the Abashed
    SpectreN
    Tagsbone_armour, bones, cursing_monster, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
    Здоровье
    200%
    Броня
    +50%
    Ailment Threshold
    200%
    Сопротивление
    0 85 0 0
    Damage
    200%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    140%
    Type
    SkeletonBoss
    Metadata
    SkeletonBossMeleeRevive
    Уровень
    68
    Здоровье
    12,867
    Броня
    43,185
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    747
    Урон от чар
    747
    Точность
    290
    Attack Time
    1.605
    Опыт
    10,255
    Ailment Threshold
    12,867
    Chill
    41
    Shock
    41
    Brittle
    230
    Scorch
    41
    Sap
    112
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 598–897
    Шанс критического удара: 5%
    Attack Time: 1.605 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    SkeletonVulnerability
    Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Physical, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    Беззащитность
    Время применения: 0.5 сек.
    Герой проклинает всех врагов в области, повышая получаемый ими физический урон. Атаки по проклятым врагам имеют шанс наложить кровотечение.
    Базовая длительность - 10 секунд(-ы)
    Получаемый проклятыми врагами физический урон увеличен на 50%
    Удары от атак по проклятым врагам имеют 20% шанс наложить кровотечение
    active skill area of effect radius +% final [24]
    SkeletonTemporalChains
    Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    Путы времени
    Время применения: 0.67 сек.
    Герой проклинает всех врагов в области, снижая скорость их действий и заставляя эффекты на них истекать дольше.
    Базовая длительность - 4 секунд(-ы)
    Проклятые обычные и волшебные враги имеют на 20% меньше скорости действий
    Другие эффекты на проклятых врагах исчезают на 25% медленнее
    Проклятые редкие или уникальные враги имеют на 10% меньше скорости действий
    active skill area of effect radius +% final [9]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Render
    {
         //turn_duration = 0.35
    }
    
    Targetable
    {
    	no_highlight = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonBossMeleeRevive"] = {
        name = "Archbishop Geofri the Abashed",
        life = 2,
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "Melee",
            "SkeletonTemporalChains",
            "SkeletonVulnerability",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonTemporalChains"] = {
        name = "Temporal Chains",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Hex] = true,
        },
        statDescriptionScope = "curse_skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "temporal_chains_action_speed_+%_final",
            "buff_time_passed_+%_other_than_temporal_chains",
            "temporal_chains_action_speed_+%_vs_rare_or_unique_final",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {4000, -20, -25, -10, 9, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonVulnerability"] = {
        name = "Vulnerability",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Physical] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Hex] = true,
        },
        statDescriptionScope = "curse_skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "physical_damage_taken_+%",
            "receive_bleeding_chance_%_when_hit_by_attack",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {10000, 50, 20, 24, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Заговоренный
    IdMonsterImplicitHexproof
    FamilyMonsterImmuneToCurses
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • hexproof Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    monster casts vulnerability curse text [1]
    IdMonsterCastsVulnerabilityCurseText
    FamilyMonsterCastsVulnerabilityCurseText
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster casts vulnerability curse text Min: 1 Max: 1 Global
  • monster casts temporal chains text [1]
    IdMonsterCastsTemporalChainsText
    FamilyMonsterCastsTemporalChainsText
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster casts temporal chains text Min: 1 Max: 1 Global
  • 80% снижение скорости сотворения умений проклятий
    IdMonsterCurseCastSpeedPenalty
    FamilyMonsterCurseCastSpeed
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • curse cast speed +% Min: -80 Max: -80 Global
  • Craft Tagscaster speed curse
    20% шанс блокировать урон от атак
    Вы получаете 10% урона от заблокированных ударов
    IdMonsterAttackBlock40Bypass10_
    FamilyMonsterBlockAndBypass
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster base block % Min: 20 Max: 20 Global
  • base block % damage taken Min: 10 Max: 10 Global
  • Craft Tagsblock
    Монстры дают повышенный на 250% опыт
    4500% увеличение редкости выпадающих предметов
    IdMonsterQuestBossAct2
    FamilyMonsterActBoss
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 4500 Max: 4500 Global