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Prophecy Perandus Rampage
The Pantheon Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Skill Gem Quality /15

Skill Gem Quality /15

ItemTypeStatsWeight
SparkPhantasmal (0–40)% of Lightning Damage Converted to Chaos Damage100
Shock NovaDivergent (0–20)% increased Lightning Damage100
Lightning StrikePhantasmal (0–20)% of Physical Damage Converted to Lightning Damage100
Tempest ShieldSuperior (0–20)% increased Lightning Damage50
Lightning ArrowDivergent (0–20)% of Physical Damage Converted to Lightning Damage100
Ball LightningSuperior (0–20)% increased Lightning Damage50
Lightning TrapSuperior (0–20)% increased Lightning Damage
(0–10)% increased Effect of Lightning Ailments
50
Animate WeaponPhantasmal Minions deal to (0–100) additional Lightning Damage20
Herald of ThunderSuperior Buff grants (0–15)% increased Lightning Damage50
Lightning TendrilsSuperior (0–20)% increased Lightning Damage50
Orb of StormsSuperior (0–20)% increased Lightning Damage50
SmiteDivergent (0–20)% increased Lightning Damage100
Stormblast MinePhantasmal (0–20)% increased Lightning Damage100
Crackling LanceAnomalous (0–20)% of Lightning Damage Converted to Chaos Damage20
Voltaxic BurstDivergent Gain (0–5)% of Lightning Damage as Extra Chaos Damage50
Support Gem Quality /8

Support Gem Quality /8

ItemTypeStatsWeight
Added Lightning Damage SupportSuperior Supported Skills deal (0–10)% increased Lightning Damage50
Added Lightning Damage SupportDivergent Supported Skills have (0–20)% of Physical Damage Converted to Lightning Damage100
Lightning Penetration SupportSuperior Supported Skills deal (0–10)% increased Lightning Damage50
Physical to Lightning SupportSuperior Supported Skills deal (0–10)% increased Physical Damage
Supported Skills deal (0–10)% increased Lightning Damage
50
Physical to Lightning SupportAnomalous Supported Skills have (0–10)% of Physical Damage Converted to Lightning Damage100
Awakened Added Lightning Damage SupportSuperior Supported Skills deal (0–10)% increased Lightning Damage50
Awakened Lightning Penetration SupportSuperior Supported Skills deal (0–10)% increased Lightning Damage50
Archmage SupportAnomalous Supported Skills gain Added Cold Damage equal to (0–40)% of Mana Cost, if Mana Cost is not higher than the maximum you could spend
Supported Skills lose Added Lightning Damage equal to (0–40)% of Mana Cost, if Mana Cost is not higher than the maximum you could spend
20
Item mods /132

Item mods /132

NameLevelPre/SufDescriptionSpawn Weight
Humming3PrefixAdds 1 to (5–6) Lightning Damage elemental_damage elemental lightning attacktwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Buzzing13PrefixAdds 2 to (25–29) Lightning Damage elemental_damage elemental lightning attacktwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Snapping19PrefixAdds (1–4) to (40–45) Lightning Damage elemental_damage elemental lightning attacktwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Crackling31PrefixAdds (2–5) to (55–63) Lightning Damage elemental_damage elemental lightning attacktwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Sparking34PrefixAdds (2–6) to (70–79) Lightning Damage elemental_damage elemental lightning attacktwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Arcing42PrefixAdds (3–8) to (89–99) Lightning Damage elemental_damage elemental lightning attacktwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Shocking51PrefixAdds (3–9) to (105–120) Lightning Damage elemental_damage elemental lightning attacktwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Discharging63PrefixAdds (4–12) to (142–158) Lightning Damage elemental_damage elemental lightning attacktwo_hand_weapon 0
rapier 1600
sword 960
axe 960
sceptre 640
mace 400
wand 400
claw 960
dagger 960
default 0
Electrocuting74PrefixAdds (7–17) to (198–224) Lightning Damage elemental_damage elemental lightning attacktwo_hand_weapon 0
rapier 700
sword 420
axe 420
sceptre 280
mace 175
wand 175
claw 420
dagger 420
default 0
Vapourising82PrefixAdds (9–24) to (278–315) Lightning Damage elemental_damage elemental lightning attacktwo_hand_weapon 0
rapier 180
sword 108
axe 108
sceptre 72
mace 45
wand 45
claw 108
dagger 108
default 0
Humming3PrefixAdds 2 to (9–12) Lightning Damage elemental_damage elemental lightning attackone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Buzzing13PrefixAdds 3 to (46–53) Lightning Damage elemental_damage elemental lightning attackone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Snapping19PrefixAdds (2–7) to (74–84) Lightning Damage elemental_damage elemental lightning attackone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Crackling31PrefixAdds (3–9) to (102–117) Lightning Damage elemental_damage elemental lightning attackone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Sparking34PrefixAdds (3–12) to (130–146) Lightning Damage elemental_damage elemental lightning attackone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Arcing42PrefixAdds (6–15) to (165–183) Lightning Damage elemental_damage elemental lightning attackone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Shocking51PrefixAdds (6–16) to (195–223) Lightning Damage elemental_damage elemental lightning attackone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Discharging63PrefixAdds (8–23) to (263–293) Lightning Damage elemental_damage elemental lightning attackone_hand_weapon 0
bow 0
sword 960
axe 960
mace 400
staff 480
default 0
Electrocuting74PrefixAdds (12–31) to (367–415) Lightning Damage elemental_damage elemental lightning attackone_hand_weapon 0
bow 0
sword 420
axe 420
mace 175
staff 210
default 0
Vapourising82PrefixAdds (17–44) to (516–583) Lightning Damage elemental_damage elemental lightning attackone_hand_weapon 0
bow 0
sword 108
axe 108
mace 45
staff 54
default 0
Humming3PrefixAdds 1 to (6–8) Lightning Damage elemental_damage elemental lightning attackbow 1400
default 0
Buzzing13PrefixAdds 3 to (31–36) Lightning Damage elemental_damage elemental lightning attackbow 1400
default 0
Snapping19PrefixAdds (1–5) to (50–56) Lightning Damage elemental_damage elemental lightning attackbow 1400
default 0
Crackling31PrefixAdds (3–6) to (69–79) Lightning Damage elemental_damage elemental lightning attackbow 1400
default 0
Sparking34PrefixAdds (3–8) to (88–99) Lightning Damage elemental_damage elemental lightning attackbow 1400
default 0
Arcing42PrefixAdds (4–10) to (111–124) Lightning Damage elemental_damage elemental lightning attackbow 1400
default 0
Shocking51PrefixAdds (4–11) to (131–150) Lightning Damage elemental_damage elemental lightning attackbow 1400
default 0
Discharging63PrefixAdds (5–15) to (178–198) Lightning Damage elemental_damage elemental lightning attackbow 1120
default 0
Electrocuting74PrefixAdds (9–21) to (248–280) Lightning Damage elemental_damage elemental lightning attackbow 490
default 0
Vapourising82PrefixAdds (11–30) to (348–394) Lightning Damage elemental_damage elemental lightning attackbow 126
default 0
Charged2Prefix(10–19)% increased Lightning Damage elemental_damage elemental lightningfocus 500
wand 500
sceptre 500
default 0
Hissing11Prefix(20–29)% increased Lightning Damage elemental_damage elemental lightningfocus 500
wand 500
sceptre 500
default 0
Bolting23Prefix(30–39)% increased Lightning Damage elemental_damage elemental lightningfocus 500
wand 500
sceptre 500
default 0
Coursing35Prefix(40–49)% increased Lightning Damage elemental_damage elemental lightningfocus 200
wand 200
sceptre 200
default 0
Striking46Prefix(50–64)% increased Lightning Damage elemental_damage elemental lightningfocus 100
wand 100
sceptre 100
default 0
Smiting58Prefix(65–74)% increased Lightning Damage elemental_damage elemental lightningfocus 50
wand 50
sceptre 50
default 0
Ionising64Prefix(85–99)% increased Lightning Damage elemental_damage elemental lightningfocus 25
wand 25
sceptre 25
default 0
Esh's84Prefix(100–109)% increased Lightning Damage elemental_damage elemental lightningfocus 12
wand 12
sceptre 12
default 0
Charged2Prefix(15–29)% increased Lightning Damage elemental_damage elemental lightningattack_staff 0
staff 500
default 0
Hissing11Prefix(30–44)% increased Lightning Damage elemental_damage elemental lightningattack_staff 0
staff 500
default 0
Bolting23Prefix(45–59)% increased Lightning Damage elemental_damage elemental lightningattack_staff 0
staff 500
default 0
Coursing35Prefix(60–84)% increased Lightning Damage elemental_damage elemental lightningattack_staff 0
staff 200
default 0
Striking46Prefix(85–104)% increased Lightning Damage elemental_damage elemental lightningattack_staff 0
staff 100
default 0
Smiting58Prefix(105–124)% increased Lightning Damage elemental_damage elemental lightningattack_staff 0
staff 50
default 0
Ionising79Prefix(125–149)% increased Lightning Damage elemental_damage elemental lightningattack_staff 0
staff 25
default 0
Esh's84Prefix(150–164)% increased Lightning Damage elemental_damage elemental lightningattack_staff 0
staff 13
default 0
of Sparks10Suffix(3–7)% increased Lightning Damage elemental_damage elemental lightningwand 1000
staff 1000
sceptre 1000
ring 500
amulet 500
default 0
of Static23Suffix(8–12)% increased Lightning Damage elemental_damage elemental lightningwand 1000
staff 1000
sceptre 1000
ring 500
amulet 500
default 0
of Electricity36Suffix(13–17)% increased Lightning Damage elemental_damage elemental lightningwand 1000
staff 1000
sceptre 1000
ring 500
amulet 500
default 0
of Voltage50Suffix(18–22)% increased Lightning Damage elemental_damage elemental lightningwand 1000
staff 1000
sceptre 1000
ring 500
amulet 500
default 0
of Discharge64Suffix(23–26)% increased Lightning Damage elemental_damage elemental lightningwand 1000
staff 1000
sceptre 1000
amulet 500
default 0
of Arcing76Suffix(27–30)% increased Lightning Damage elemental_damage elemental lightningwand 1000
staff 1000
sceptre 1000
default 0
1Unique2% of Lightning Damage Leeched as Life resource life elemental lightningamulet 1000
quiver 1000
two_hand_weapon 1000
weapon 200
default 0
50Corrupted0.2% of Lightning Damage Leeched as Life resource life elemental lightningamulet 0
quiver 0
two_hand_weapon 0
weapon 0
default 0
1Corrupted(10–20)% of Physical Damage Converted to Lightning Damage physical_damage elemental_damage physical elemental lightningquiver 0
sceptre 0
default 0
1Corrupted(1–2) to (27–28) Added Lightning Damage with Bow Attacks elemental_damage elemental lightning attackquiver 1000
default 0
31Corrupted(2–5) to (58–61) Added Lightning Damage with Bow Attacks elemental_damage elemental lightning attackquiver 1000
default 0
75Corrupted(2–6) to (72–76) Added Lightning Damage with Bow Attacks elemental_damage elemental lightning attackquiver 500
default 0
50Corrupted0.5% of Lightning Damage Leeched as Life resource life elemental lightninghelmet 1000
amulet 1000
quiver 1000
default 0
1CorruptedAdds (1–2) to (27–28) Lightning Damage elemental_damage elemental lightning attacksword 0
mace 0
axe 0
one_hand_weapon 1000
default 0
31CorruptedAdds (2–5) to (58–61) Lightning Damage elemental_damage elemental lightning attacksword 0
mace 0
axe 0
one_hand_weapon 1000
default 0
84CorruptedAdds (2–6) to (72–76) Lightning Damage elemental_damage elemental lightning attacksword 0
mace 0
axe 0
one_hand_weapon 250
default 0
1CorruptedAdds (2–3) to (35–39) Lightning Damage elemental_damage elemental lightning attackbow 1000
staff 1000
default 0
31CorruptedAdds (3–7) to (73–84) Lightning Damage elemental_damage elemental lightning attackbow 1000
staff 1000
default 0
84CorruptedAdds (5–9) to (103–107) Lightning Damage elemental_damage elemental lightning attackbow 250
staff 250
default 0
1CorruptedGain (8–12)% of Physical Damage as Extra Lightning Damage physical_damage elemental_damage physical elemental lightningquiver 1000
default 0
60Corrupted(6–8)% of Physical Damage from Hits taken as Lightning Damage physical elemental lightningshield 1000
default 0
The Shaper's68Prefix(5–10)% of Physical Damage from Hits taken as Lightning Damage physical elemental lightninghas_damage_taken_as_mod 0
body_armour_shaper 400
default 0
The Shaper's82Prefix(11–15)% of Physical Damage from Hits taken as Lightning Damage physical elemental lightninghas_damage_taken_as_mod 0
body_armour_shaper 400
default 0
The Shaper's68Prefix(0.3–0.5)% of Lightning Damage Leeched as Life resource life elemental lightningamulet_shaper 800
default 0
The Shaper's68PrefixGain (8–11)% of Physical Damage as Extra Lightning Damage physical_damage elemental_damage physical elemental lightningamulet_shaper 800
default 0
The Shaper's75PrefixGain (12–15)% of Physical Damage as Extra Lightning Damage physical_damage elemental_damage physical elemental lightningamulet_shaper 800
default 0
The Shaper's68Prefix(4–6)% chance to Shock
Adds (3–7) to (34–38) Lightning Damage against Shocked Enemies elemental_damage elemental lightning
ring_shaper 800
default 0
The Shaper's75Prefix(7–10)% chance to Shock
Adds (6–10) to (41–45) Lightning Damage against Shocked Enemies elemental_damage elemental lightning
ring_shaper 800
default 0
The Shaper's68PrefixGain (7–12)% of Physical Damage as Extra Lightning Damage physical_damage elemental_damage physical elemental lightningclaw_shaper 1000
sceptre_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
wand_shaper 1000
staff_shaper 1000
warstaff_shaper 1000
default 0
The Shaper's75PrefixGain (13–17)% of Physical Damage as Extra Lightning Damage physical_damage elemental_damage physical elemental lightningclaw_shaper 1000
sceptre_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
wand_shaper 1000
staff_shaper 1000
warstaff_shaper 1000
default 0
The Shaper's80PrefixGain (18–20)% of Physical Damage as Extra Lightning Damage physical_damage elemental_damage physical elemental lightningclaw_shaper 1000
sceptre_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
wand_shaper 1000
staff_shaper 1000
warstaff_shaper 1000
default 0
The Shaper's68Prefix(45–52)% increased Lightning Damage
Socketed Gems are Supported by Level 16 Lightning Penetration elemental_damage elemental lightning gem
sceptre_shaper 400
rune_dagger_shaper 400
wand_shaper 400
default 0
The Shaper's75Prefix(53–56)% increased Lightning Damage
Socketed Gems are Supported by Level 18 Lightning Penetration elemental_damage elemental lightning gem
sceptre_shaper 200
rune_dagger_shaper 200
wand_shaper 200
default 0
The Shaper's80Prefix(57–60)% increased Lightning Damage
Socketed Gems are Supported by Level 20 Lightning Penetration elemental_damage elemental lightning gem
sceptre_shaper 100
rune_dagger_shaper 100
wand_shaper 100
default 0
Agonizing66PrefixGain (5–7)% of Lightning Damage as Extra Chaos Damage elemental_damage chaos_damage elemental lightning chaoswand 400
sceptre 400
dagger 200
str_int_shield 200
dex_int_shield 200
focus 200
default 0
Harrowing72PrefixGain (8–10)% of Lightning Damage as Extra Chaos Damage elemental_damage chaos_damage elemental lightning chaoswand 200
sceptre 200
dagger 100
str_int_shield 100
dex_int_shield 100
focus 100
default 0
Excruciating80PrefixGain (11–13)% of Lightning Damage as Extra Chaos Damage elemental_damage chaos_damage elemental lightning chaoswand 100
sceptre 100
dagger 50
str_int_shield 50
dex_int_shield 50
focus 50
default 0
Agonizing66PrefixGain (10–14)% of Lightning Damage as Extra Chaos Damage elemental_damage chaos_damage elemental lightning chaosstaff 400
default 0
Harrowing72PrefixGain (15–20)% of Lightning Damage as Extra Chaos Damage elemental_damage chaos_damage elemental lightning chaosstaff 200
default 0
Excruciating80PrefixGain (21–26)% of Lightning Damage as Extra Chaos Damage elemental_damage chaos_damage elemental lightning chaosstaff 100
default 0
Crusader's68PrefixGain (3–5)% of Physical Damage as Extra Lightning Damage physical_damage elemental_damage physical elemental lightningboots_crusader 500
default 0
Crusader's75PrefixGain (6–8)% of Physical Damage as Extra Lightning Damage physical_damage elemental_damage physical elemental lightningboots_crusader 500
default 0
of the Conquest68Suffix(5–7)% chance to Avoid Lightning Damage from Hits elemental lightningboots_adjudicator 500
shield_adjudicator 500
default 0
of the Conquest80Suffix(8–10)% chance to Avoid Lightning Damage from Hits elemental lightningboots_adjudicator 500
shield_adjudicator 500
default 0
Crusader's68Prefix(18–21)% of Physical Damage Converted to Lightning Damage physical_damage elemental_damage physical elemental lightninghas_physical_conversion_mod 0
gloves_crusader 500
quiver_crusader 500
default 0
Crusader's71Prefix(22–25)% of Physical Damage Converted to Lightning Damage physical_damage elemental_damage physical elemental lightninghas_physical_conversion_mod 0
gloves_crusader 500
quiver_crusader 500
default 0
Redeemer's68PrefixAdds 1 to (41–47) Lightning Damage if you've dealt a Critical Strike Recently elemental_damage elemental lightninggloves_eyrie 500
default 0
Redeemer's73PrefixAdds 1 to (48–60) Lightning Damage if you've dealt a Critical Strike Recently elemental_damage elemental lightninggloves_eyrie 500
default 0
Crusader's68Prefix(4–6)% of Physical Damage from Hits taken as Lightning Damage physical elemental lightninghelmet_crusader 500
default 0
Crusader's83Prefix(7–10)% of Physical Damage from Hits taken as Lightning Damage physical elemental lightninghelmet_crusader 500
default 0
Crusader's68Prefix(5–10)% of Physical Damage from Hits taken as Lightning Damage physical elemental lightningbody_armour_crusader 500
default 0
Crusader's83Prefix(11–15)% of Physical Damage from Hits taken as Lightning Damage physical elemental lightningbody_armour_crusader 500
default 0
Crusader's68PrefixGain (5–10)% of Physical Damage as Extra Lightning Damage physical_damage elemental_damage physical elemental lightningquiver_crusader 500
amulet_crusader 500
default 0
Crusader's75PrefixGain (11–15)% of Physical Damage as Extra Lightning Damage physical_damage elemental_damage physical elemental lightningquiver_crusader 500
amulet_crusader 500
default 0
Crusader's68Prefix(16–20)% increased Lightning Damage elemental_damage elemental lightningbelt_crusader 500
default 0
Crusader's75Prefix(21–25)% increased Lightning Damage elemental_damage elemental lightningbelt_crusader 500
default 0
Crusader's80Prefix(26–30)% increased Lightning Damage elemental_damage elemental lightningbelt_crusader 500
default 0
Crusader's68Prefix(4–6)% chance to Shock
Adds (3–7) to (34–38) Lightning Damage against Shocked Enemies elemental_damage elemental lightning
ring_crusader 500
default 0
Crusader's75Prefix(7–10)% chance to Shock
Adds (6–10) to (41–45) Lightning Damage against Shocked Enemies elemental_damage elemental lightning
ring_crusader 500
default 0
Crusader's75Prefix1 to (6–8) Lightning Damage per Power Charge elemental_damage elemental lightningring_crusader 500
default 0
Crusader's80Prefix(1–2) to (9–11) Lightning Damage per Power Charge elemental_damage elemental lightningring_crusader 500
default 0
Crusader's68Prefix(0.3–0.5)% of Lightning Damage Leeched as Life resource life elemental lightningamulet_crusader 500
default 0
Crusader's68Prefix(0.2–0.4)% of Lightning Damage Leeched as Energy Shield defences elemental lightningamulet_crusader 500
default 0
Crusader's68PrefixAdds 2 to (25–29) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance elemental_damage elemental lightning attack
sword_crusader 500
axe_crusader 500
claw_crusader 500
dagger_crusader 500
rune_dagger_crusader 500
mace_crusader 500
sceptre_crusader 500
wand_crusader 500
bow_crusader 500
default 0
Crusader's71PrefixAdds (1–4) to (40–45) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance elemental_damage elemental lightning attack
sword_crusader 500
axe_crusader 500
claw_crusader 500
dagger_crusader 500
rune_dagger_crusader 500
mace_crusader 500
sceptre_crusader 500
wand_crusader 500
bow_crusader 500
default 0
Crusader's74PrefixAdds (2–5) to (55–63) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance elemental_damage elemental lightning attack
sword_crusader 400
axe_crusader 400
claw_crusader 400
dagger_crusader 400
rune_dagger_crusader 400
mace_crusader 400
sceptre_crusader 400
wand_crusader 400
bow_crusader 400
default 0
Crusader's77PrefixAdds (2–6) to (70–79) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance elemental_damage elemental lightning attack
sword_crusader 300
axe_crusader 300
claw_crusader 300
dagger_crusader 300
rune_dagger_crusader 300
mace_crusader 300
sceptre_crusader 300
wand_crusader 300
bow_crusader 300
default 0
Crusader's80PrefixAdds (3–8) to (89–99) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance elemental_damage elemental lightning attack
sword_crusader 200
axe_crusader 200
claw_crusader 200
dagger_crusader 200
rune_dagger_crusader 200
mace_crusader 200
sceptre_crusader 200
wand_crusader 200
bow_crusader 200
default 0
Crusader's68PrefixAdds 3 to (46–53) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance elemental_damage elemental lightning attack
2h_sword_crusader 500
2h_axe_crusader 500
2h_mace_crusader 500
staff_crusader 500
warstaff_crusader 500
default 0
Crusader's71PrefixAdds (2–7) to (74–84) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance elemental_damage elemental lightning attack
2h_sword_crusader 500
2h_axe_crusader 500
2h_mace_crusader 500
staff_crusader 500
warstaff_crusader 500
default 0
Crusader's74PrefixAdds (3–9) to (102–117) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance elemental_damage elemental lightning attack
2h_sword_crusader 400
2h_axe_crusader 400
2h_mace_crusader 400
staff_crusader 400
warstaff_crusader 400
default 0
Crusader's77PrefixAdds (3–12) to (130–146) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance elemental_damage elemental lightning attack
2h_sword_crusader 300
2h_axe_crusader 300
2h_mace_crusader 300
staff_crusader 300
warstaff_crusader 300
default 0
Crusader's80PrefixAdds (6–15) to (165–183) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance elemental_damage elemental lightning attack
2h_sword_crusader 200
2h_axe_crusader 200
2h_mace_crusader 200
staff_crusader 200
warstaff_crusader 200
default 0
Crusader's68PrefixGain (7–12)% of Physical Damage as Extra Lightning Damage physical_damage elemental_damage physical elemental lightningclaw_crusader 400
dagger_crusader 400
rune_dagger_crusader 400
sceptre_crusader 400
wand_crusader 400
default 0
Crusader's73PrefixGain (13–17)% of Physical Damage as Extra Lightning Damage physical_damage elemental_damage physical elemental lightningclaw_crusader 400
dagger_crusader 400
rune_dagger_crusader 400
sceptre_crusader 400
wand_crusader 400
default 0
Crusader's78PrefixGain (18–20)% of Physical Damage as Extra Lightning Damage physical_damage elemental_damage physical elemental lightningclaw_crusader 400
dagger_crusader 400
rune_dagger_crusader 400
sceptre_crusader 400
wand_crusader 400
default 0
Crusader's68PrefixGain (16–20)% of Physical Damage as Extra Lightning Damage physical_damage elemental_damage physical elemental lightningstaff_crusader 400
warstaff_crusader 400
default 0
Crusader's73PrefixGain (21–26)% of Physical Damage as Extra Lightning Damage physical_damage elemental_damage physical elemental lightningstaff_crusader 400
warstaff_crusader 400
default 0
Crusader's78PrefixGain (27–30)% of Physical Damage as Extra Lightning Damage physical_damage elemental_damage physical elemental lightningstaff_crusader 400
warstaff_crusader 400
default 0
of the Crusade68Suffix(23–26)% of Physical Damage Converted to Lightning Damage physical_damage elemental_damage physical elemental lightningclaw_crusader 500
dagger_crusader 500
rune_dagger_crusader 500
sceptre_crusader 500
staff_crusader 500
warstaff_crusader 500
default 0
of the Crusade71Suffix(27–30)% of Physical Damage Converted to Lightning Damage physical_damage elemental_damage physical elemental lightningclaw_crusader 500
dagger_crusader 500
rune_dagger_crusader 500
sceptre_crusader 500
staff_crusader 500
warstaff_crusader 500
default 0
Elevated Crusader's93Prefix(11–13)% of Physical Damage from Hits taken as Lightning Damage physical elemental lightninghelmet_crusader 0
default 0
Elevated Crusader's81Prefix(22–25)% of Physical Damage Converted to Lightning Damage
Gain (3–5)% of Physical Damage as Extra Lightning Damage physical_damage elemental_damage physical elemental lightning
has_physical_conversion_mod 0
gloves_crusader 0
quiver_crusader 0
default 0
Elevated Redeemer's83PrefixAdds 1 to (61–90) Lightning Damage if you've dealt a Critical Strike Recently elemental_damage elemental lightninggloves_eyrie 0
default 0
Elevated Crusader's85PrefixGain (9–11)% of Physical Damage as Extra Lightning Damage physical_damage elemental_damage physical elemental lightningboots_crusader 0
default 0
of the Elevated Conquest90Suffix(8–10)% chance to Avoid Lightning Damage from Hits
+(20–30)% to Lightning Resistance elemental lightning resistance
boots_adjudicator 0
shield_adjudicator 0
default 0
Enchantment Modifier /7

Enchantment Modifier /7

NameLevelPre/SufDescriptionSpawn Weight
Enchantment Lightning Damage 153EnchantmentAdds 1 to 56 Lightning Damage if you haven't Killed Recently elemental_damage elemental lightningboots 100
default 0
Enchantment Lightning Damage 266EnchantmentAdds 1 to 120 Lightning Damage if you haven't Killed Recently elemental_damage elemental lightningboots 100
default 0
Enchantment Lightning Damage 375EnchantmentAdds 1 to 160 Lightning Damage if you haven't Killed Recently elemental_damage elemental lightningboots 100
default 0
Enchantment Ball Lightning Damage 166Enchantment25% increased Ball Lightning Damage casterhelmet 100
default 0
Enchantment Ball Lightning Damage 275Enchantment40% increased Ball Lightning Damage casterhelmet 100
default 0
Enchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 166Enchantment10% of Galvanic Arrow Physical Damage gained as extra Lightning Damage physical_damage elemental_damage physical elemental lightning attackhelmet 100
default 0
Enchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 275Enchantment15% of Galvanic Arrow Physical Damage gained as extra Lightning Damage physical_damage elemental_damage physical elemental lightning attackhelmet 100
default 0
Monsters mods /3

Monsters mods /3

NameLevelPre/SufDescriptionSpawn Weight
Storm Cultist's Touch1TormentExtra Lightning Damage
base chance to shock % [10]
base lightning damage resistance % [25] physical_damage elemental_damage bleed physical elemental lightning resistance
default 1000
Storm Cultist's Grip1TormentExtra Lightning Damage
base chance to shock % [25]
base lightning damage resistance % [40] physical_damage elemental_damage bleed physical elemental lightning resistance
default 1000
Deep One's Presence20BestiaryExtra Life
monster dropped item rarity +% [0]
monster dropped item quantity +% [500]
Extra Lightning Damage
global chance to blind on hit % [25] physical_damage elemental_damage resource life physical elemental lightning
bestiary_deep 100
default 0
Abyss Jewel mods /72

Abyss Jewel mods /72

NameLevelPre/SufDescriptionSpawn Weight
Humming1PrefixMinions deal 1 to (6–10) additional Lightning Damage elemental_damage elemental lightning minionabyss_jewel_summoner 700
default 0
Sparking39PrefixMinions deal (1–2) to (17–21) additional Lightning Damage elemental_damage elemental lightning minionabyss_jewel_summoner 700
default 0
Arcing48PrefixMinions deal (1–3) to (22–26) additional Lightning Damage elemental_damage elemental lightning minionabyss_jewel_summoner 700
default 0
Shocking58PrefixMinions deal (1–4) to (29–33) additional Lightning Damage elemental_damage elemental lightning minionabyss_jewel_summoner 700
default 0
Discharging70PrefixMinions deal (1–5) to (34–36) additional Lightning Damage elemental_damage elemental lightning minionabyss_jewel_summoner 350
default 0
Electrocuting82PrefixMinions deal (1–6) to (43–51) additional Lightning Damage elemental_damage elemental lightning minionabyss_jewel_summoner 175
default 0
Humming1Prefix1 to (6–10) Added Spell Lightning Damage while Dual Wielding elemental_damage elemental lightning casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
Sparking39Prefix(1–2) to (17–21) Added Spell Lightning Damage while Dual Wielding elemental_damage elemental lightning casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
Arcing48Prefix(1–3) to (22–26) Added Spell Lightning Damage while Dual Wielding elemental_damage elemental lightning casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
Shocking58Prefix(1–4) to (29–33) Added Spell Lightning Damage while Dual Wielding elemental_damage elemental lightning casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
Discharging70Prefix(1–5) to (34–36) Added Spell Lightning Damage while Dual Wielding elemental_damage elemental lightning casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 350
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 125
default 0
Electrocuting82Prefix(1–6) to (43–51) Added Spell Lightning Damage while Dual Wielding elemental_damage elemental lightning casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 175
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 62
default 0
Humming1Prefix1 to (6–10) Added Spell Lightning Damage while wielding a Two Handed Weapon elemental_damage elemental lightning casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
default 0
Sparking39Prefix(1–2) to (17–21) Added Spell Lightning Damage while wielding a Two Handed Weapon elemental_damage elemental lightning casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
default 0
Arcing48Prefix(1–3) to (22–26) Added Spell Lightning Damage while wielding a Two Handed Weapon elemental_damage elemental lightning casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
default 0
Shocking58Prefix(1–4) to (29–33) Added Spell Lightning Damage while wielding a Two Handed Weapon elemental_damage elemental lightning casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
default 0
Discharging70Prefix(1–5) to (34–36) Added Spell Lightning Damage while wielding a Two Handed Weapon elemental_damage elemental lightning casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 350
one_handed_mod 0
abyss_jewel_caster 125
default 0
Electrocuting82Prefix(1–6) to (43–51) Added Spell Lightning Damage while wielding a Two Handed Weapon elemental_damage elemental lightning casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 175
one_handed_mod 0
abyss_jewel_caster 62
default 0
Humming1Prefix1 to (6–10) Added Spell Lightning Damage while holding a Shield elemental_damage elemental lightning casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
default 0
Sparking39Prefix(1–2) to (17–21) Added Spell Lightning Damage while holding a Shield elemental_damage elemental lightning casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
default 0
Arcing48Prefix(1–3) to (22–26) Added Spell Lightning Damage while holding a Shield elemental_damage elemental lightning casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
default 0
Shocking58Prefix(1–4) to (29–33) Added Spell Lightning Damage while holding a Shield elemental_damage elemental lightning casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
default 0
Discharging70Prefix(1–5) to (34–36) Added Spell Lightning Damage while holding a Shield elemental_damage elemental lightning casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 350
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 125
default 0
Electrocuting82Prefix(1–6) to (43–51) Added Spell Lightning Damage while holding a Shield elemental_damage elemental lightning casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 175
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 62
default 0
Humming1Prefix1 to (19–20) Added Lightning Damage with Wand Attacks elemental_damage elemental lightning attackwand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Sparking37Prefix(1–2) to (23–24) Added Lightning Damage with Wand Attacks elemental_damage elemental lightning attackwand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Arcing48Prefix(1–3) to (28–30) Added Lightning Damage with Wand Attacks elemental_damage elemental lightning attackwand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Shocking60Prefix(1–4) to (33–35) Added Lightning Damage with Wand Attacks elemental_damage elemental lightning attackwand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Discharging70Prefix(2–4) to (40–43) Added Lightning Damage with Wand Attacks elemental_damage elemental lightning attackwand 1175
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 175
default 0
Electrocuting82Prefix(2–5) to (48–50) Added Lightning Damage with Wand Attacks elemental_damage elemental lightning attackwand 553
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 87
default 0
Humming1Prefix1 to (19–20) Added Lightning Damage with Dagger Attacks elemental_damage elemental lightning attackdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Sparking37Prefix(1–2) to (23–24) Added Lightning Damage with Dagger Attacks elemental_damage elemental lightning attackdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Arcing48Prefix(1–3) to (28–30) Added Lightning Damage with Dagger Attacks elemental_damage elemental lightning attackdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Shocking60Prefix(1–4) to (33–35) Added Lightning Damage with Dagger Attacks elemental_damage elemental lightning attackdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Discharging70Prefix(2–4) to (40–43) Added Lightning Damage with Dagger Attacks elemental_damage elemental lightning attackdagger 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Electrocuting82Prefix(2–5) to (48–50) Added Lightning Damage with Dagger Attacks elemental_damage elemental lightning attackdagger 500
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
Humming1Prefix1 to (19–20) Added Lightning Damage with Claw Attacks elemental_damage elemental lightning attackclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Sparking37Prefix(1–2) to (23–24) Added Lightning Damage with Claw Attacks elemental_damage elemental lightning attackclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Arcing48Prefix(1–3) to (28–30) Added Lightning Damage with Claw Attacks elemental_damage elemental lightning attackclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Shocking60Prefix(1–4) to (33–35) Added Lightning Damage with Claw Attacks elemental_damage elemental lightning attackclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Discharging70Prefix(2–4) to (40–43) Added Lightning Damage with Claw Attacks elemental_damage elemental lightning attackclaw 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Electrocuting82Prefix(2–5) to (48–50) Added Lightning Damage with Claw Attacks elemental_damage elemental lightning attackclaw 500
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
Humming1Prefix1 to (19–20) Added Lightning Damage with Bow Attacks elemental_damage elemental lightning attackbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Sparking37Prefix(1–2) to (23–24) Added Lightning Damage with Bow Attacks elemental_damage elemental lightning attackbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Arcing48Prefix(1–3) to (28–30) Added Lightning Damage with Bow Attacks elemental_damage elemental lightning attackbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Shocking60Prefix(1–4) to (33–35) Added Lightning Damage with Bow Attacks elemental_damage elemental lightning attackbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Discharging70Prefix(2–4) to (40–43) Added Lightning Damage with Bow Attacks elemental_damage elemental lightning attackbow 1250
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Electrocuting82Prefix(2–5) to (48–50) Added Lightning Damage with Bow Attacks elemental_damage elemental lightning attackbow 625
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 175
default 0
Humming1Prefix1 to (19–20) Added Lightning Damage with Sword Attacks elemental_damage elemental lightning attacksword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Sparking37Prefix(1–2) to (23–24) Added Lightning Damage with Sword Attacks elemental_damage elemental lightning attacksword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Arcing48Prefix(1–3) to (28–30) Added Lightning Damage with Sword Attacks elemental_damage elemental lightning attacksword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Shocking60Prefix(1–4) to (33–35) Added Lightning Damage with Sword Attacks elemental_damage elemental lightning attacksword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Discharging70Prefix(2–4) to (40–43) Added Lightning Damage with Sword Attacks elemental_damage elemental lightning attacksword 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
Electrocuting82Prefix(2–5) to (48–50) Added Lightning Damage with Sword Attacks elemental_damage elemental lightning attacksword 500
specific_weapon 0
abyss_jewel_melee 125
default 0
Humming1Prefix1 to (19–20) Added Lightning Damage with Axe Attacks elemental_damage elemental lightning attackaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Sparking37Prefix(1–2) to (23–24) Added Lightning Damage with Axe Attacks elemental_damage elemental lightning attackaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Arcing48Prefix(1–3) to (28–30) Added Lightning Damage with Axe Attacks elemental_damage elemental lightning attackaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Shocking60Prefix(1–4) to (33–35) Added Lightning Damage with Axe Attacks elemental_damage elemental lightning attackaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Discharging70Prefix(2–4) to (40–43) Added Lightning Damage with Axe Attacks elemental_damage elemental lightning attackaxe 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
Electrocuting82Prefix(2–5) to (48–50) Added Lightning Damage with Axe Attacks elemental_damage elemental lightning attackaxe 500
specific_weapon 0
abyss_jewel_melee 125
default 0
Humming1Prefix1 to (19–20) Added Lightning Damage with Mace or Sceptre Attacks elemental_damage elemental lightning attackmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Sparking37Prefix(1–2) to (23–24) Added Lightning Damage with Mace or Sceptre Attacks elemental_damage elemental lightning attackmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Arcing48Prefix(1–3) to (28–30) Added Lightning Damage with Mace or Sceptre Attacks elemental_damage elemental lightning attackmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Shocking60Prefix(1–4) to (33–35) Added Lightning Damage with Mace or Sceptre Attacks elemental_damage elemental lightning attackmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Discharging70Prefix(2–4) to (40–43) Added Lightning Damage with Mace or Sceptre Attacks elemental_damage elemental lightning attackmace 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
Electrocuting82Prefix(2–5) to (48–50) Added Lightning Damage with Mace or Sceptre Attacks elemental_damage elemental lightning attackmace 500
specific_weapon 0
abyss_jewel_melee 125
default 0
Humming1Prefix1 to (19–20) Added Lightning Damage with Staff Attacks elemental_damage elemental lightning attackstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Sparking37Prefix(1–2) to (23–24) Added Lightning Damage with Staff Attacks elemental_damage elemental lightning attackstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Arcing48Prefix(1–3) to (28–30) Added Lightning Damage with Staff Attacks elemental_damage elemental lightning attackstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Shocking60Prefix(1–4) to (33–35) Added Lightning Damage with Staff Attacks elemental_damage elemental lightning attackstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Discharging70Prefix(2–4) to (40–43) Added Lightning Damage with Staff Attacks elemental_damage elemental lightning attackstaff 1000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Electrocuting82Prefix(2–5) to (48–50) Added Lightning Damage with Staff Attacks elemental_damage elemental lightning attackstaff 500
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
Veiled mods /10

Veiled mods /10

NameLevelPre/SufDescriptionSpawn Weight
Chosen60Prefix(70–79)% increased Lightning Damage
(21–23)% chance to Shock elemental_damage elemental lightning
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 100
default 0
Chosen60Prefix(100–109)% increased Lightning Damage
(35–40)% chance to Shock elemental_damage elemental lightning
one_hand_weapon 0
bow 0
staff 1000
weapon 100
default 0
Chosen60Prefix(30–35)% of Physical Damage Converted to Lightning Damage physical_damage elemental_damage physical elemental lightninghas_physical_conversion_mod 0
gloves 2000
default 0
Chosen60PrefixAdds (14–16) to (20–22) Fire Damage
Adds (14–16) to (20–22) Lightning Damage elemental_damage elemental fire lightning
shield 1000
ring 1000
default 0
Chosen60PrefixAdds (9–10) to (13–14) Fire Damage
Adds (9–10) to (13–14) Lightning Damage elemental_damage elemental fire lightning
quiver 1000
default 0
Chosen60PrefixAdds (14–16) to (20–22) Cold Damage
Adds (14–16) to (20–22) Lightning Damage elemental_damage elemental cold lightning
shield 1000
ring 1000
default 0
Chosen60PrefixAdds (9–10) to (13–14) Cold Damage
Adds (9–10) to (13–14) Lightning Damage elemental_damage elemental cold lightning
quiver 1000
default 0
It's60PrefixGain (9–10)% of Lightning Damage as Extra Chaos Damage elemental_damage chaos_damage elemental lightning chaosone_hand_weapon 2000
shield 2000
default 0
It's60PrefixGain (18–20)% of Lightning Damage as Extra Chaos Damage elemental_damage chaos_damage elemental lightning chaostwo_hand_weapon 2000
default 0
of Riker60Suffix(18–20)% increased Fire Damage
(20–22)% increased Lightning Damage elemental_damage elemental fire lightning
ring 2000
default 0
Fossil mods /4

Fossil mods /4

NameLevelPre/SufDescriptionSpawn Weight
Subterranean1Prefix(6–10)% chance to Avoid Lightning Damage from Hits elemental lightningabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
quiver 2000
default 0
Subterranean1PrefixAdds 1 to (48–60) Lightning Damage elemental_damage elemental lightningabyss_jewel 0
jewel 0
gloves 2000
default 0
Subterranean1Prefix0.2% of Lightning Damage Leeched as Life resource life elemental lightningabyss_jewel 0
jewel 0
ring 600
default 0
Subterranean1Prefix(20–30)% increased Lightning Damage elemental_damage elemental lightningabyss_jewel 0
jewel 0
amulet 2000
belt 2000
default 0
Heist Equipment mods /4

Heist Equipment mods /4

NameLevelPre/SufDescriptionSpawn Weight
Humming1Prefix1 to (35–40) added Lightning Damage
Players and their Minions have {0} to {1} added Lightning Damage elemental_damage elemental lightning
heist_equipment_weapon 1000
default 0
Buzzing45Prefix1 to (41–47) added Lightning Damage
Players and their Minions have {0} to {1} added Lightning Damage elemental_damage elemental lightning
heist_equipment_weapon 800
default 0
Snapping75Prefix1 to (48–60) added Lightning Damage
Players and their Minions have {0} to {1} added Lightning Damage elemental_damage elemental lightning
heist_equipment_weapon 600
default 0
Crackling83Prefix1 to (61–66) added Lightning Damage
Players and their Minions have {0} to {1} added Lightning Damage elemental_damage elemental lightning
heist_equipment_weapon 400
default 0
Crafting Bench /33

Crafting Bench /33

IDModRequireItemClassesUnlock
Helena(37–51)% increased Lightning Damage4x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Lunaris Temple Level 2
Helena(52–66)% increased Lightning Damage8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Chamber of Sins Level 1
Helena(67–81)% increased Lightning Damage4x CurrencyRerollRareChaos OrbTwo Hand MeleeBeach Map
Helena(25–34)% increased Lightning Damage4x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedThe Lunaris Temple Level 2
Helena(35–44)% increased Lightning Damage8x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedThe Chamber of Sins Level 1
Helena(45–54)% increased Lightning Damage4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedBeach Map
Helena(9–12)% increased Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationRing, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Lunaris Temple Level 2
Helena(13–16)% increased Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyRing, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Chamber of Sins Level 1
HelenaAdds (2–5) to (46–64) Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand MeleeThe Lunaris Temple Level 2
HelenaAdds (6–9) to (104–139) Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeThe Chamber of Sins Level 1
HelenaAdds (10–14) to (162–197) Lightning Damage4x CurrencyRerollRareChaos OrbTwo Hand MeleeBeach Map
HelenaAdds (1–3) to (27–37) Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, One Hand Ranged, Two Hand RangedThe Lunaris Temple Level 2
HelenaAdds (3–5) to (60–80) Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand Ranged, Two Hand RangedThe Chamber of Sins Level 1
HelenaAdds (6–8) to (100–113) Lightning Damage4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand RangedBeach Map
Jun(60–64)% increased Lightning Damage
(21–24)% chance to Shock
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun(65–72)% increased Lightning Damage
(25–28)% chance to Shock
3x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(73–80)% increased Lightning Damage
(29–34)% chance to Shock
8x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(36–41)% increased Lightning Damage
(13–15)% chance to Shock
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
Jun(42–50)% increased Lightning Damage
(16–17)% chance to Shock
3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(51–60)% increased Lightning Damage
(18–20)% chance to Shock
8x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(20–25)% of Physical Damage Converted to Lightning Damage1x CurrencyModValuesDivine OrbGlovesUnveil
JunAdds (6–7) to (9–10) Fire Damage
Adds 1 to (14–16) Lightning Damage
8x CurrencyUpgradeToMagicOrb of TransmutationShield, Ring, QuiverUnveil
JunAdds (8–9) to (11–13) Fire Damage
Adds 1 to (17–20) Lightning Damage
3x CurrencyUpgradeToRareOrb of AlchemyShield, RingUnveil
JunAdds (10–12) to (14–16) Fire Damage
Adds 1 to (21–24) Lightning Damage
3x CurrencyRerollRareChaos OrbShield, RingUnveil
JunAdds (6–7) to (9–10) Cold Damage
Adds 1 to (14–16) Lightning Damage
8x CurrencyUpgradeToMagicOrb of TransmutationShield, Ring, QuiverUnveil
JunAdds (8–9) to (11–13) Cold Damage
Adds 1 to (17–20) Lightning Damage
3x CurrencyUpgradeToRareOrb of AlchemyShield, RingUnveil
JunAdds (10–12) to (14–16) Cold Damage
Adds 1 to (21–24) Lightning Damage
3x CurrencyRerollRareChaos OrbShield, RingUnveil
JunGain (11–13)% of Lightning Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (14–16)% of Lightning Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (5–6)% of Lightning Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (7–8)% of Lightning Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
Jun(11–13)% increased Fire Damage
(11–13)% increased Lightning Damage
2x CurrencyUpgradeToRareOrb of AlchemyRingUnveil, Riker
Jun(14–16)% increased Fire Damage
(14–16)% increased Lightning Damage
4x CurrencyRerollRareChaos OrbRingUnveil, Riker
Misc mods /6

Misc mods /6

NameLevelDomainPre/SufDescriptionSpawn Weight
Humming1JewelPrefix(14–16)% increased Lightning Damage elemental_damage elemental lightningnot_int 400
default 500
1AtlasPrefix3 uses remaining
Areas contain 4 additional packs of Monsters that deal Lightning Damage
Players and Monsters take 8% increased Lightning Damage elemental_damage elemental lightning
no_monster_packs 0
default 1000
1AtlasPrefix3 uses remaining
Areas contain 6 additional packs of Monsters that deal Lightning Damage
Players and Monsters take 10% increased Lightning Damage elemental_damage elemental lightning
no_monster_packs 0
default 1000
1AtlasPrefix3 uses remaining
Areas contain 8 additional packs of Monsters that deal Lightning Damage
Players and Monsters take 12% increased Lightning Damage elemental_damage elemental lightning
no_monster_packs 0
default 1000
1AtlasPrefix15 uses remaining
Areas contain 10 additional packs of Monsters that deal Lightning Damage
Players and Monsters take 14% increased Lightning Damage elemental_damage elemental lightning
no_monster_packs 0
default 1000
1ExpeditionRelicPrefixMonsters are Immune to Lightning Damagedefault 1000
Item /8

Item /8

IconName
Lone Antler Talisman
Talisman Tier: 1
(20–30)% increased Lightning Damage
local stat monsters pick up item [1]
Corrupted
Avian Twins Talisman
Talisman Tier: 2
50% of Fire Damage from Hits taken as Lightning Damage
local stat monsters pick up item [1]
Corrupted
Avian Twins Talisman
Talisman Tier: 2
50% of Cold Damage from Hits taken as Lightning Damage
local stat monsters pick up item [1]
Corrupted
Avian Twins Talisman
Talisman Tier: 2
50% of Lightning Damage from Hits taken as Cold Damage
local stat monsters pick up item [1]
Corrupted
Avian Twins Talisman
Talisman Tier: 2
50% of Lightning Damage from Hits taken as Fire Damage
local stat monsters pick up item [1]
Corrupted
Cloudwhisper Boots
Evasion Rating: 68
Requires Level 20, 39 Dex
25% less Accuracy Rating
1 to (5–6) Added Attack Lightning Damage per 200 Accuracy Rating
Windbreak Boots
Evasion Rating: 164
Requires Level 50, 89 Dex
25% less Accuracy Rating
1 to (5–6) Added Attack Lightning Damage per 200 Accuracy Rating
Stormrider Boots
Evasion Rating: 236
Requires Level 80, 124 Dex
25% less Accuracy Rating
1 to (5–6) Added Attack Lightning Damage per 200 Accuracy Rating
Unique /68

Unique /68

NameShow Full Descriptions
BodyInt1CUniqueShavronne's Wrappings Occultist's Vestment
(3–10)% increased Spell Damage
(100–150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30–40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy Shield
MalachaisSimulaMalachai's Simula Iron Mask
(15–30)% increased Spell Damage
+20 to Strength
(20–30)% increased Lightning Damage
+10% to Lightning Resistance
Blood Magic
(Removes all mana. Skills Cost Life instead of Mana. Skills Reserve Life instead of Mana. Spend Life instead of Mana for effects of Skills)
Mortal Conviction
(You can only have one Permanent Non-Banner Aura on you from your Skills. Your Non-Banner Skills that create Permanent Auras on you do not Reserve Life.)
MindspiralMindspiral Aventail Helmet
(10–15)% increased Cold Damage
(10–15)% increased Lightning Damage
+(100–120) to maximum Mana
Gain (5–10)% of Maximum Mana as Extra Maximum Energy Shield
Enemies Cannot Leech Mana From you
(5–10)% of Damage taken Recouped as Mana
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
Cannot Leech Mana
StormcloudStorm Cloud Long Bow
Adds 1 to 85 Lightning Damage
No Physical Damage
(36–50)% increased Attack Speed
VoidshaftVoltaxic Rift Spine Bow
Adds 1 to (275–325) Lightning Damage
(10–15)% increased Attack Speed
60% of Lightning Damage Converted to Chaos Damage
Your Chaos Damage can Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
10% chance to Shock
Shock Enemies as though dealing 300% more Damage
Your Shocks can increase Damage taken by up to a maximum of 100%
EagleWindripper Imperial Bow
(20–24)% increased Elemental Damage with Attack Skills
Adds (48–60) to (72–90) Cold Damage
Adds 1 to (120–150) Lightning Damage
(10–15)% increased Attack Speed
(30–40)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen Enemies
30% increased Rarity of Items Dropped by Slain Shocked Enemies
Claw5Unique2Essentia Sanguis Vaal Claw
2% of Physical Attack Damage Leeched as Life
+8% Chance to Block Attack Damage while Dual Wielding Claws
(140–180)% increased Physical Damage
Adds 1 to 200 Lightning Damage
(20–30)% increased Attack Speed
+(30–40) to maximum Energy Shield
50% reduced Maximum Recovery per Energy Shield Leech
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
(Leech Energy Shield instead of Life. Maximum total Energy Shield Recovery per second from Leech is doubled. 50% less Energy Shield Recharge Rate)
Dagger3uniqueUngil's Gauche Boot Knife
30% increased Global Critical Strike Chance
+12% Chance to Block Attack Damage while Dual Wielding
+(10–20) to Dexterity
(80–100)% increased Physical Damage
Adds 3 to 30 Lightning Damage
10% increased Attack Speed
50% increased Global Critical Strike Chance
MjolnerMjölner Gavel
15% reduced Enemy Stun Threshold
Trigger a Socketed Lightning Spell on Hit, with a 0.15 second Cooldown
Socketed Lightning Spells have no Cost if Triggered
+300 Intelligence Requirement
+200 Strength Requirement
(80–120)% increased Physical Damage
(80–100)% increased Lightning Damage
Skills Chain +1 times
OneHandSword7UniqueRebuke of the Vaal Vaal Blade
+460 to Accuracy Rating
Adds (49–98) to (101–140) Physical Damage
Adds (49–98) to (101–140) Fire Damage
Adds (49–98) to (101–140) Cold Damage
Adds 1 to (210–250) Lightning Damage
Adds (49–98) to (101–140) Chaos Damage
(10–20)% increased Attack Speed
WandUnique2Moonsorrow Imbued Wand
(33–37)% increased Spell Damage
+10 to Intelligence
(250–275)% increased Physical Damage
(30–40)% increased Spell Damage
10% increased Cast Speed
(20–30)% increased Lightning Damage
10% chance to Blind Enemies on hit
(Blinded enemies have their Chance to Hit halved)
Socketed Gems are supported by Level 20 Blind
HyaonsFuryHyaon's Fury Legion Sword
40% increased Global Accuracy Rating
Adds 1 to (550–650) Lightning Damage
(7–10)% increased Attack Speed
1% increased Damage taken per Frenzy Charge
(15–20)% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
sound on kill wolf call [1]
Staff6uniqueAgnerod East Imperial Staff
+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of all Lightning Spell Skill Gems
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
100% increased Duration of Lightning Ailments
(Lightning Ailments are Shocked and Sapped)
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Staff6uniqueAgnerod North Imperial Staff
+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of all Lightning Spell Skill Gems
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
15% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
ValakosSignValako's Sign Topaz Ring
+(20–30)% to Lightning Resistance
+(20–40) to maximum Mana
20% increased Lightning Damage
25% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
40% increased Damage with Hits against Shocked Enemies
1% of Damage Leeched as Life against Shocked Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
TwoHandSword1Thunder of the Dawn Corroded Blade
40% increased Global Accuracy Rating
Adds 1 to 9 Lightning Damage
+40% to Lightning Resistance
9% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
50% of Physical Damage from Hits taken as Lightning Damage
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
(Shock increases Damage taken by 15%, for 2 seconds)
FidelitasSpikeFidelitas' Spike Jagged Foil
+25% to Global Critical Strike Multiplier
No Physical Damage
Adds 1 to (40–50) Lightning Damage
(25–30)% increased Attack Speed
+2 Life gained for each Enemy hit by Attacks
(15–20)% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Herald of Thunder has 50% increased Buff Effect
Staff8uniqueXThe Stormheart Royal Staff
+18% Chance to Block Attack Damage while wielding a Staff
(80–100)% increased Physical Damage
Adds (25–35) to (45–60) Cold Damage
Adds (1–10) to (70–90) Lightning Damage
(20–35)% increased Critical Strike Chance
Cannot be Shocked while Chilled
50% chance to Shock Chilled Enemies
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
MoonbendersWingMoonbender's Wing Tomahawk
Trigger Level 15 Lightning Warp on Hit with this Weapon
local skills granted by item are supported by level x unique trigger support [1]
local use skill on hit % [100]
(30–50)% increased Physical Damage
(30–50)% increased Critical Strike Chance
Hits with this Weapon gain (75–100)% of Physical Damage as Extra Cold or Lightning Damage
BrotherhoodCall of the Brotherhood Two-Stone Ring
+(12–16)% to Cold and Lightning Resistances
+(15–25) to Intelligence
(30–40)% increased Mana Regeneration Rate
(15–25)% increased Lightning Damage
40% of Lightning Damage Converted to Cold Damage
Your spells have 100% chance to Shock against Frozen Enemies
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Staff6uniqueAgnerod South Imperial Staff
+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of all Lightning Spell Skill Gems
+(80–120) to Intelligence
(30–50)% increased Lightning Damage
+5% to maximum Lightning Resistance
(Maximum Resistances cannot be raised above 90%)
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
TalismanUnique2Natural Hierarchy Rotfeather Talisman
(25–35)% increased Damage
local stat monsters pick up item [1]
(10–15)% increased Global Physical Damage
(25–30)% increased Fire Damage
(20–25)% increased Cold Damage
(15–20)% increased Lightning Damage
(30–35)% increased Chaos Damage
Corrupted

Corrupted
StormPrisonStorm Prison Carved Wand
(11–15)% increased Spell Damage
(40–60)% increased Physical Damage
Adds 1 to (35–45) Lightning Damage
(15–25)% increased Mana Regeneration Rate
+1 to Maximum Power Charges
(25–35)% chance to gain a Power Charge on Kill
TempestuousSteelThe Tempestuous Steel War Sword
40% increased Global Accuracy Rating
Adds (5–8) to (15–20) Physical Damage
(8–14)% increased Attack Speed
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Lightning Damage
Gain 15% of Physical Attack Damage as Extra Fire Damage
Hits can't be Evaded
Staff7uniqueXirgil's Crank Coiled Staff
+20% Chance to Block Attack Damage while wielding a Staff
+1 to Level of all Spell Skill Gems
+15% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
(60–80)% increased Spell Damage
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
+(70–100) to maximum Energy Shield
SeamusGiftSaemus' Gift Spike-Point Arrow Quiver
(20–30)% increased Global Critical Strike Chance
+(30–40) to Dexterity
(8–12)% increased Cast Speed
+(30–60) to maximum Life
+(20–40)% to Lightning Resistance
20% chance to Avoid being Stunned
1% increased Lightning Damage per 10 Intelligence
StormcloudThe Tempest Long Bow
No Physical Damage
100% increased Lightning Damage
Adds 1 to 85 Lightning Damage
(36–50)% increased Attack Speed
ThunderingWhispersMind of the Council Harlequin Mask
(230–260)% increased Evasion and Energy Shield
(20–30)% increased maximum Mana
10% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
+20% chance to be Shocked
(Shock increases Damage taken by 15%, for 2 seconds)
30% of Lightning Damage is taken from Mana before Life
Attack Skills have Added Lightning Damage equal to 6% of maximum Mana
Lose 3% of Mana when you use an Attack Skill
+(15–20) to maximum Energy Shield
EwarsMirageEwar's Mirage Antique Rapier
+25% to Global Critical Strike Multiplier
(40–55)% increased Elemental Damage with Attack Skills
Adds 1 to (45–55) Lightning Damage
(16–22)% increased Attack Speed
Attacks Chain an additional time when in Main Hand
Attacks fire an additional Projectile when in Off Hand
BrainScramblerBrain Rattler Meatgrinder
5% chance to deal Double Damage
Adds (60–80) to (270–320) Physical Damage
50% of Physical Damage Converted to Lightning Damage
50% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Shock Enemies as though dealing 300% more Damage
Damage Penetrates 20% Lightning Resistance
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
StarforgeStarforge Infernal Sword
30% increased Elemental Damage with Attack Skills
(200–300)% increased Physical Damage
(5–8)% increased Attack Speed
+(90–100) to maximum Life
Your Physical Damage can Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
20% increased Area of Effect for Attacks
Deal no Elemental Damage
YphethakksHeartUpgradeXoph's Blood Amber Amulet
+(20–30) to Strength
10% increased maximum Life
+(20–40)% to Fire Resistance
10% increased Strength
Damage Penetrates 10% Fire Resistance
Cover Enemies in Ash when they Hit you
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, and lasts for 4 seconds)
Avatar of Fire
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
EshsMirrorEsh's Mirror Thorium Spirit Shield
+(20–30) to Intelligence
+(40–70) to maximum Life
(80–100)% increased Energy Shield
+(35–40)% to Lightning Resistance
Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently
(Recently refers to the past 4 seconds)
Shock Reflection
VoiceOfTheStormUpgradeChoir of the Storm Lapis Amulet
+(20–30) to Intelligence
(10–20)% increased maximum Mana
Critical Strike Chance is increased by Lightning Resistance
50% increased Lightning Damage
Trigger Level 20 Lightning Bolt when you deal a Critical Strike
TheBlueDreamThe Blue Dream Cobalt Jewel
Gain 5% of Lightning Damage as Extra Chaos Damage
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Power Charge on Kill
local jewel effect base radius [1500]
TheBlueDreamUpgradeThe Blue Nightmare Cobalt Jewel
Gain 5% of Lightning Damage as Extra Chaos Damage
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant Chance to Block Spell Damage at 35% of its value
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Power Charge on Kill
local jewel effect base radius [1500]
SparkThresholdHazardous Research Cobalt Jewel
(10–15)% increased Lightning Damage
With at least 40 Intelligence in Radius, Spark fires Projectiles in a circle
With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles
local jewel effect base radius [1200]
(15–20)% reduced Spark Duration
VinktarFlaskVessel of Vinktar Topaz Flask
(125–150)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
50% of Physical Damage Converted to Lightning during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
VinktarFlaskVessel of Vinktar Topaz Flask
(125–150)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
Damage Penetrates 6% Lightning Resistance during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
DoryanisInvitationDoryani's Invitation Heavy Belt
+(25–35) to Strength
(20–30)% increased Lightning Damage
+(300–350) to Armour
+(30–35)% to Fire Resistance
+(30–35)% to Cold Resistance
0.6% of Lightning Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(20–30)% chance to Shock during any Flask Effect
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
StormchargerStormcharger Plated Greaves
+(1–50)% to Lightning Resistance
20% increased Movement Speed
50% increased Duration of Lightning Ailments
(Lightning Ailments are Shocked and Sapped)
30% of Physical Damage Converted to Lightning Damage
(15–25)% increased Effect of Lightning Ailments
OnShockedInpulsa's Broken Heart Sadist Garb
+(60–80) to maximum Life
(20–50)% increased Damage if you have Shocked an Enemy Recently
(15–25)% increased Effect of Shock
Unaffected by Shock
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
Shocked Enemies you Kill Explode, dealing 5% of
their Life as Lightning Damage which cannot Shock
YokeOfSufferingYoke of Suffering Onyx Amulet
+(10–16) to all Attributes
+(10–20)% to Fire Resistance
+(10–20)% to Cold Resistance
+(20–40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
(5–10)% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
ElderSceptreAugyre Void Sceptre
40% increased Elemental Damage
(180–220)% increased Physical Damage
(10–15)% increased Attack Speed
(80–100)% increased Critical Strike Chance
50% of Physical Damage Converted to Lightning Damage
Every 16 seconds you gain Elemental Overload for 8 seconds
(40% more Elemental Damage if you've Crit in the past 8 seconds,
Your Critical Strikes do not deal extra Damage
Ailments never count as being from Critical Strikes)

You have Resolute Technique while you do not have Elemental Overload
(Your hits can't be Evaded. Never deal Critical Strikes)
100% increased Physical Damage while you have Resolute Technique
ElderLightningImpresence Onyx Amulet
+(10–16) to all Attributes
Adds (10–13) to (43–47) Lightning Damage
+(50–70) to maximum Life
+(20–25)% to Lightning Resistance
Regenerate 1% of Energy Shield per second
Conductivity has 100% reduced Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
AvianGlovesSaqawal's Winds Soldier Gloves
(140–180)% increased Armour and Energy Shield
+(30–60) to maximum Life
+(20–25)% to Cold and Lightning Resistances
(-2–2) seconds to Avian's Might Duration
Adds (20–25) to (37–40) Cold Damage while you have Avian's Might
Adds (1–3) to (55–62) Lightning Damage while you have Avian's Might
Staff8uniqueXThe Stormwall Royal Staff
+18% Chance to Block Attack Damage while wielding a Staff
+15% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
Adds (242–260) to (268–285) Physical Damage
(20–35)% increased Critical Strike Chance
50% of Physical Damage Converted to Cold Damage
50% of Physical Damage Converted to Lightning Damage
Cannot be Shocked while Chilled
(30–40)% chance to Chill Attackers for 4 seconds on Block
(Chill reduces Enemy Action Speed by 10%)
(30–40)% chance to Shock Attackers for 4 seconds on Block
(Shock increases Damage taken by 15%)
StormFireStormfire Opal Ring
(15–25)% increased Elemental Damage
(40–45)% increased Mana Regeneration Rate
+(20–30)% to Fire and Lightning Resistances
(4–6)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently
(Recently refers to the past 4 seconds)
Adds (1–3) to (62–70) Lightning Damage to Hits against Ignited Enemies
Your Lightning Damage can Ignite
StarforgeVoidforge Infernal Sword
30% increased Elemental Damage with Attack Skills
(30–60)% increased Physical Damage
(5–8)% increased Attack Speed
+(90–100) to maximum Life
Your Elemental Damage can Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Gain 300% of Weapon Physical Damage as Extra Damage of a random Element
20% increased Area of Effect for Attacks
Deal no Non-Elemental Damage
EarendelsEmbraceEarendel's Embrace Grinning Fetish
18% increased Elemental Damage
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Minions deal (30–40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, and lasts for 4 seconds)
Summoned Skeletons take (15–30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of Fire
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
Sacrificial_HeartSacrificial Heart Paua Amulet
(20–30)% increased Mana Regeneration Rate
Adds (22–27) to (34–38) Fire Damage
Adds (20–23) to (31–35) Cold Damage
Adds (1–3) to (47–52) Lightning Damage
Gain up to maximum Power Charges when you use a Vaal Skill
10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently
(Recently refers to the past 4 seconds)
10% increased Movement Speed if you have used a Vaal Skill Recently
ElementalHitLighteningCombat Focus Viridian Jewel
(10–15)% increased Elemental Damage with Attack Skills
With 40 total Dexterity and Strength in Radius, Prismatic Skills cannot choose Lightning
local jewel effect base radius [1200]
With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning Damage
TheImposing%20CrownCrown of the Tyrant Magistrate Crown
Has 1 Socket
+(50–175) to maximum Life
resist all % [-10]
Nearby Enemies have -10% to all Resistances
You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket
You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket
You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket
You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket
PerquilsToePerquil's Toe Gold Amulet
(12–20)% increased Rarity of Items found
Lightning Damage of Enemies Hitting you is Lucky
(Lucky things are rolled twice and the best result used)
+(40–50) to Dexterity
Nearby Allies' Damage with Hits is Lucky
(5–8)% increased Movement Speed
ExplorersVisionLightningThundersight Solaris Circlet
(240–280)% increased Energy Shield
+(30–40)% to Lightning Resistance
(30–40)% increased Elemental Damage
25% chance to Sap Enemies
Cannot inflict Shock
(Sapped Enemies deal up to 20% less Damage, based on the Lightning Damage of the Hit, for 4 seconds)
10% increased Elemental Damage per Sextant affecting the area
SceptreOfMemoriesNebulis Void Sceptre
[One to three random synthesis implicit modifiers]
(15–20)% increased Cast Speed
(15–20)% increased Cold Damage per 1% Cold Resistance above 75%
(15–20)% increased Lightning Damage per 1% Lightning Resistance above 75%
SynthesisLightningCircle of Regret Topaz Ring
[One to three random synthesis implicit modifiers]
+(20–30) to Intelligence
Adds 1 to (48–60) Lightning Damage
+(20–30)% to Lightning Resistance
[Random Herald of Thunder modifier]
When used in the Synthesiser, the new item will have an additional Herald Modifier
ManastormManastorm Fossilised Spirit Shield
(15–20)% increased Spell Damage
(80–120)% increased Energy Shield
+(50–70) to maximum Mana
(30–50)% increased Mana Regeneration Rate
When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage
equal to 25% of Sacrificed Mana for 4 seconds
GripOfUnmakingPainseeker Shagreen Gloves
Adds (16–19) to (25–29) Fire Damage
Adds (16–19) to (25–29) Cold Damage
Adds (6–10) to (33–38) Lightning Damage
(60–120)% increased Evasion Rating
Critical Strikes do not inherently apply non-Damaging Ailments
Inflict non-Damaging Ailments as though dealing (100–200)% more Damage
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
TangmazuarmourglovesAlgor Mortis Carnal Mitts
+(50–70) to maximum Energy Shield
+(15–20)% to Cold and Lightning Resistances
(20–30)% chance to Sap Enemies in Chilling Areas
(Chilled Ground, Creeping Frost, Frost Shield, and Vortices are Chilling Areas)
(Sapped Enemies deal up to 20% less Damage, based on the Lightning Damage of the Hit, for 4 seconds)
Enemies in your Chilling Areas take (25–35)% increased Lightning Damage
(15–20)% increased Effect of Non-Damaging Ailments
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
ThunderLoopStorm Secret Topaz Ring
+(20–30)% to Lightning Resistance
+(20–30) to Intelligence
(20–30)% increased Lightning Damage
(10–15)% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Herald of Thunder also creates a storm when you Shock an Enemy
Herald of Thunder's Storms Hit Enemies with (30–50)% increased Frequency
Take 250 Lightning Damage when Herald of Thunder Hits an Enemy
BodyStr3CUniqueReplica Kaom's Heart Glorious Plate
Has no Sockets
(30–40)% increased Lightning Damage
+500 to maximum Mana
EagleReplica Windripper Imperial Bow
(20–24)% increased Elemental Damage with Attack Skills
Adds (48–60) to (72–90) Cold Damage
Adds 1 to (120–150) Lightning Damage
(10–15)% increased Attack Speed
(30–40)% increased Critical Strike Chance
Enemies Frozen by you take 20% increased Damage
+(90–120) Energy Shield gained on Killing a Shocked Enemy
TempestuousSteelReplica Tempestuous Steel War Sword
40% increased Global Accuracy Rating
Adds (5–8) to (15–20) Physical Damage
(8–14)% increased Attack Speed
100% reduced Global Accuracy Rating
+(60–100)% to Critical Strike Multiplier with One Handed Melee Weapons
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Fire Damage
Gain 15% of Physical Attack Damage as Extra Lightning Damage
Charge%20AmplifierThe Ephemeral Bond Lapis Amulet
+(20–30) to Intelligence
(25–40)% increased Mana Regeneration Rate
+(15–25)% to all Elemental Resistances
+(30–40)% to Critical Strike Multiplier if you've gained a Power Charge Recently
(1–2) to (36–40) Lightning Damage per Power Charge
90% less Power Charge Duration
EarendelsEmbraceReplica Earendel's Embrace Grinning Fetish
18% increased Elemental Damage
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Minions deal (30–40)% increased Damage
Raised Zombies Cover Enemies in Ash on Hit
Raised Zombies take (15–30)% of their Maximum Life per second as Fire Damage
Raised Zombies have Avatar of Fire
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
ElementalHarmonyThe Fulcrum Ezomyte Staff
+20% Chance to Block Attack Damage while wielding a Staff
(140–180)% increased Physical Damage
(0–50)% of Physical Damage Converted to Fire Damage
(0–50)% of Physical Damage Converted to Cold Damage
(0–50)% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Elemental Damage with Hits is Lucky while you are Shocked
Damage Penetrates (8–10)% Elemental Resistances while you are Chilled
Gain (30–40)% of Physical Damage as Extra Damage of a random Element while you are Ignited
VinktarFlaskVessel of Vinktar Topaz Flask
(125–150)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
(25–40)% increased Effect of Shocks you inflict during Flask effect
Shocks you inflict during Flask effect spread to other Enemies in a radius of 20
20% of Lightning Damage Leeched as Life during Flask effect
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
passives /11

passives /11

CategoryNameShow Full Descriptions
NotableArcing Blows
sparkingattacks
30% increased Lightning Damage with Attack Skills
Damage with Weapons Penetrates 8% Lightning Resistance
10% increased Effect of Lightning Ailments
NotableHeart of Thunder
lightningint
25% increased Lightning Damage
Damage Penetrates 6% Lightning Resistance
0.2% of Lightning Damage Leeched as Energy Shield
NotableLightning Walker
stormborn
25% increased Lightning Damage
+15% to Lightning Resistance
5% increased Cast Speed with Lightning Skills
KeystoneAvatar of Fire
50% of Physical, Cold and Lightning Damage Converted to Fire Damage
Deal no Non-Fire Damage
NotableBreath of Lightning
BreathofLightening2
20% increased Duration of Lightning Ailments
15% chance to Shock
20% increased Lightning Damage
20% increased Effect of Lightning Ailments
NotableTempest Blast
TempestBlast
Gain 20% of Wand Physical Damage as Extra Lightning Damage
NotableStorm Weaver
Storm%20Weaver
30% increased Cold Damage
30% increased Lightning Damage
20% increased Mana Regeneration Rate
20% increased Effect of Non-Damaging Ailments
NotableCrackling Speed
lightningint
16% increased Lightning Damage
6% increased Cast Speed
10% increased Effect of Lightning Ailments
NotableDivine Wrath
DivineWrath
12% increased Elemental Damage
12% increased Physical Damage
Lightning Spells have 25% of Physical Damage Converted to Lightning Damage
Gain 5% of Physical Damage as Extra Lightning Damage
NotableShocking Strikes
LightingAilment
24% increased Lightning Damage with Attack Skills
15% increased Effect of Lightning Ailments
15% chance to Shock
40% increased Critical Strike Chance against Shocked Enemies
NotableMaster of the Storm
newlightningint
15% increased Lightning Damage
Lightning Skills have 20% reduced Enemy Stun Threshold
Cluster Jewel passives /8

Cluster Jewel passives /8

CategoryNameShow Full Descriptions
NotableOvershock
IncreasedNonDamageAilmentNotable
30% increased Lightning Damage
30% increased Effect of Lightning Ailments
Your Shocks can increase Damage taken by up to a maximum of 60%
NotableParalysis
IncreasedLightningDamage
30% increased Lightning Damage
Lightning Skills have 10% reduced Enemy Stun Threshold
10% chance to double Stun Duration
NotableSnowstorm
IncreasedLightningDamage
Gain 8% of Lightning Damage as Extra Cold Damage against Chilled Enemies
NotableStorm's Hand
WandDamage
Gain 10% of Wand Physical Damage as Extra Lightning Damage
25% of Wand Physical Damage converted to Lightning Damage
NotableStormrider
IncreasedNonDamageAilmentNotable
10% chance to gain a Power Charge when you Shock a Chilled Enemy
25% increased Cold Damage with Hits against Shocked Enemies
25% increased Lightning Damage with Hits against Chilled Enemies
NotableStorm Drinker
IncreasedLightningDamage
Damage Penetrates 8% Lightning Resistance
0.5% of Lightning Damage Leeched as Energy Shield
NotableSupercharge
IncreasedLightningDamage
Lightning Damage with Non-Critical Strikes is Lucky
NotableThunderstruck
IncreasedNonDamageAilmentNotable
20% increased Lightning Damage
30% increased Critical Strike Chance
Your Critical Strikes Knock Back Shocked Enemies
Timeless Jewel Passives /6

Timeless Jewel Passives /6

FactionTypeIconNameStats
VaalPassiveVaalOffensiveLightning Damage(7–12)% increased Lightning Damage
VaalNotableVaalNotableOffensiveRitual of Thunder(25–35)% increased Lightning Damage
Damage Penetrates (2–4)% Lightning Resistance
VaalNotableVaalNotableOffensiveRevitalising Lightning(25–35)% increased Lightning Damage
0.2% of Lightning Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
VaalNotableVaalNotableOffensiveFlesh to Lightning(25–35)% increased Lightning Damage
10% of Physical Damage Converted to Lightning Damage
TemplarNotableDevotionNotableThundrous Devotion15% of Physical Damage Converted to Lightning Damage while you have at least 150 Devotion
EternalNotableEternalEmpireOffensiveNotableChitus' Heart80% increased Lightning Damage with Attack Skills
Timeless Jewel Passive Skills Additions /1

Timeless Jewel Passive Skills Additions /1

FactionTypeStats
VaalNotable
(7–12)% increased Lightning Damage

Community Wiki

Wiki Edit

Lightning damage

Lightning damage is one of the five damage types and is one of the three types that count as elemental damage.

Landing a critical strike with a skill that deals lightning damage inflicts the shock status ailment.

Lightning damage is mitigated by lightning resistance and reduction to lightning damage taken. Skills which deal or affect lightning damage have the "Lightning" gem tag. Some effects convert other types of damage into lightning.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.