+10% to Maximum Effect of Shock
Ring always Shocks
Additional Effects From Quality:
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
3 | Sever the Right Hand | Quest Reward | Templar |
3 | Sever the Right Hand | Clarissa | Scion · Shadow · Templar · Witch |
Genus
Level Effect /40
Implicit |
---|
Ring always Shocks +10% to Maximum Effect of Shock (Base Maximum Effect of Shock is 50% increased Damage taken) |
Level | Requires Level | Int | Cost | Deals 34 to 101 Lightning Damage | Experience |
---|---|---|---|---|---|
1 | 28 | 67 | 12 | 34, 101 | 199,345 |
2 | 31 | 73 | 13 | 42, 126 | 285,815 |
3 | 34 | 79 | 14 | 52, 156 | 401,344 |
4 | 37 | 85 | 15 | 64, 193 | 554,379 |
5 | 40 | 92 | 15 | 79, 237 | 477,437 |
6 | 42 | 96 | 16 | 91, 272 | 583,786 |
7 | 44 | 100 | 16 | 103, 310 | 710,359 |
8 | 46 | 104 | 17 | 118, 355 | 1,355,511 |
9 | 48 | 109 | 17 | 135, 404 | 1,138,877 |
10 | 50 | 113 | 18 | 154, 461 | 1,368,233 |
11 | 52 | 117 | 18 | 175, 524 | 1,638,338 |
12 | 54 | 121 | 19 | 199, 596 | 1,956,648 |
13 | 56 | 125 | 19 | 226, 677 | 3,655,184 |
14 | 58 | 130 | 20 | 256, 768 | 3,017,327 |
15 | 60 | 134 | 20 | 290, 870 | 7,759,995 |
16 | 62 | 138 | 21 | 328, 985 | 15,138,193 |
17 | 64 | 142 | 21 | 372, 1115 | 26,083,825 |
18 | 66 | 146 | 22 | 420, 1261 | 62,620,247 |
19 | 68 | 151 | 22 | 475, 1425 | 211,708,088 |
20 | 70 | 155 | 23 | 537, 1610 | |
21 | 72 | 24 | 606, 1817 | ||
22 | 74 | 24 | 683, 2049 | ||
23 | 76 | 25 | 770, 2310 | ||
24 | 78 | 25 | 868, 2603 | ||
25 | 80 | 26 | 977, 2931 | ||
26 | 82 | 26 | 1100, 3299 | ||
27 | 84 | 27 | 1237, 3711 | ||
28 | 86 | 27 | 1391, 4173 | ||
29 | 88 | 28 | 1564, 4691 | ||
30 | 90 | 28 | 1757, 5270 | ||
31 | 91 | 28 | 1862, 5586 | ||
32 | 92 | 29 | 1973, 5919 | ||
33 | 93 | 29 | 2091, 6272 | ||
34 | 94 | 29 | 2215, 6645 | ||
35 | 95 | 29 | 2347, 7040 | ||
36 | 96 | 30 | 2486, 7458 | ||
37 | 97 | 30 | 2633, 7899 | ||
38 | 98 | 30 | 2789, 8366 | ||
39 | 99 | 30 | 2953, 8860 | ||
40 | 100 | 31 | 3127, 9382 |
Attribute /9
Shock Nova
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Chance |
Acronym | Projectile, Pierce, Freeze |
DropLevel | 28 |
BaseType | Shock Nova |
Class | Skill Gems |
TargetTypes | Any |
Type | Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova |
ItemType | Metadata/Items/Gems/SkillGemShockNova |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /2
Weight | Desc |
---|---|
1000 (T5) | All Damage from Shock Nova and Storm Call Hits can Ignite 15% chance for Ignites inflicted with Shock Nova or Storm Call to deal 100% more Damage |
1000 (T5) | All Damage from Shock Nova and Storm Call Hits can Ignite 25% chance for Ignites inflicted with Shock Nova or Storm Call to deal 100% more Damage |
Shock Nova Monster /38 ⍟
Name | Modifiers | Spectre |
---|---|---|
Bearded Shaman | 50% reduced Cast Speed | Y |
Bearded Skycaller | 50% reduced Cast Speed | Y |
Kuduku, the False God | Y | |
Rukuku, the Pagan God | monster dropped item quantity +% [4000] monster dropped item rarity +% [1000] | Y |
Kadaka, the Goddess of Luck | drop additional rare items [3] | Y |
Kadaka, the Goddess of Luck | Y | |
Poporo, the Highest Spire | +2 to maximum number of Summoned Totems totem art variation [1] Monsters grant 100% increased Experience monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
The Voltaic Seal | Y | |
Thunderskull | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] corpse cannot be destroyed [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
The Idol Beyond | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] 300% increased Global Critical Strike Chance +65% to Global Critical Strike Multiplier cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Herald of Thunder | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] You can apply an additional Curse cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Vaal-Infused Totem | Y | |
Shrine Daemon | Y | |
Daemon | Y | |
Daemon | 100% increased Cast Speed | Y |
Daemon | +2 to maximum number of Summoned Totems base totem duration [10000] | Y |
Sheaq, Maker of Floods | +2 to maximum number of Summoned Totems monster dropped item rarity +% [0] 50% increased Movement Speed 35% increased Cast Speed 500% increased Totem Life monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] kill traps mines and totems on death [1] | Y |
Sheaq, Maker of Floods | +2 to maximum number of Summoned Totems monster dropped item rarity +% [0] 50% increased Movement Speed 35% increased Cast Speed 500% increased Totem Life monster no map drops [1] kill traps mines and totems on death [1] | Y |
Sheaq, Maker of Floods | +2 to maximum number of Summoned Totems monster dropped item rarity +% [0] 50% increased Movement Speed 35% increased Cast Speed 500% increased Totem Life monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
Haviri, Vaal Metalsmith | monster dropped item rarity +% [0] +7 to maximum number of Summoned Totems monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] kill traps mines and totems on death [1] | Y |
Haviri, Vaal Metalsmith | monster dropped item rarity +% [0] +7 to maximum number of Summoned Totems monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
The Teetering Mask | monster dropped item quantity +% [300] monster dropped item rarity +% [800] monster no map drops [1] monster is invasion boss [1] | Y |
Jikeji | monster dropped item quantity +% [300] monster dropped item rarity +% [800] 500% increased Totem Life monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] monster is invasion boss [1] | Y |
Herald of Thunder | Monsters grant 1000% increased Experience monster dropped item quantity +% [1500] monster dropped item rarity +% [2000] | Y |
Musky "Two-Eyes" Grenn | 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits Monsters grant 100% increased Experience monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Tempest Daemon | Y | |
Unending Storm | damage taken +% from arrow traps final [-100] monster grants no flask charges [1] monster casts shock nova text [1] | Y |
Unending Storm | damage taken +% from arrow traps final [-100] monster grants no flask charges [1] level [0] monster casts shock nova text [1] | Y |
Esh, Forked Thought | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Esh, Forked Thought | monster no drops or experience [1] | Y |
Daemon | 50% reduced Action Speed | Y |
Shock Nova Tower Mk I | blight tower damage +% final vs lightning monster [-99] | Y |
Shock Nova Tower Mk II | blight tower damage +% final vs lightning monster [-99] | Y |
Shock Nova Tower Mk III | blight tower damage +% final vs lightning monster [-99] | Y |
Effigy of the Storm | Y | |
Imperfect Spirit of Fortune | Y | |
Spirit of Fortune | Y | |
Perfect Spirit of Fortune | Y |
Microtransactions /2 ⍟
Labyrinth Enchantment helmet /6 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Shock Nova Damage 1 | 25% increased Shock Nova Damage | 100 |
The Eternal Labyrinth | Enchantment Shock Nova Damage 2 | 40% increased Shock Nova Damage | 100 |
The Merciless Labyrinth | Enchantment Shock Nova Larger Ring Damage 1 | Shock Nova ring deals 40% increased Damage | 100 |
The Eternal Labyrinth | Enchantment Shock Nova Larger Ring Damage 2 | Shock Nova ring deals 60% increased Damage | 100 |
The Merciless Labyrinth | Enchantment Shock Nova Area Of Effect 1 | 16% increased Shock Nova Area of Effect | 100 |
The Eternal Labyrinth | Enchantment Shock Nova Area Of Effect 2 | 24% increased Shock Nova Area of Effect | 100 |
Supported By /87 ⍟
Community Wiki
Shock Nova
Shock Nova is a lightning area of effect spell that deals lightning damage in an area around the caster, conjuring an initial ring followed by a larger circular area. Both effects can overlap, to deal significantly more damage. Shock Nova also has a high chance to shock and provides increased effectiveness of this ailment with higher gem levels.
Skill functions and interactions
Shock Nova has two damaging components: an initial ring, and then a larger, circular area - both dealing lightning damage. The initial ring has a fixed width, and only monsters located within its area get hit by it. The subsequent area effect has a larger radius than the initial ring, and all monsters located between the spell's center up to that radius get hit. Therefore it is possible for monsters to receive damage from either both components, or just the larger area effect (see the image below for reference).
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.17.0 |
|
3.15.0 |
|
3.7.0 |
|
3.6.0 |
|
2.6.0 |
|
2.1.0 |
|
1.0.0 |
|
0.10.0 |
|
0.9.12s |
|
0.9.12 |
|
0.9.9 |
|
0.9.7 |
|
0.9.6 |
|
0.9.5g |
|
0.9.4c |
|
0.9.3c |
The outside damage is dealt first. It is a linear damage progression (not exponential) now. |
0.9.2 |
|
0.9.1 |
It's now much more important to have enemies at maximum range. |
0.8.7 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.