Shock Nova
Level: (1–20)
Cost: (12–23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Requires Level (28–70), (67–155) Int
Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
Deals (34–537) to (101–1610) Lightning Damage
+10% to Maximum Effect of Shock
Ring always Shocks

Additional Effects From Quality:
+(0–10)% to Maximum Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Genus
Level Effect /40
Implicit
Ring always Shocks
+10% to Maximum Effect of Shock
(Base Maximum Effect of Shock is 50% increased Damage taken)
LevelRequires LevelIntCostDeals 34 to 101 Lightning DamageExperience
128671234, 101199,345
231731342, 126285,815
334791452, 156401,344
437851564, 193554,379
540921579, 237477,437
642961691, 272583,786
74410016103, 310710,359
84610417118, 3551,355,511
94810917135, 4041,138,877
105011318154, 4611,368,233
115211718175, 5241,638,338
125412119199, 5961,956,648
135612519226, 6773,655,184
145813020256, 7683,017,327
156013420290, 8707,759,995
166213821328, 98515,138,193
176414221372, 111526,083,825
186614622420, 126162,620,247
196815122475, 1425211,708,088
207015523537, 1610
217224606, 1817
227424683, 2049
237625770, 2310
247825868, 2603
258026977, 2931
2682261100, 3299
2784271237, 3711
2886271391, 4173
2988281564, 4691
3090281757, 5270
3191281862, 5586
3292291973, 5919
3393292091, 6272
3494292215, 6645
3595292347, 7040
3696302486, 7458
3797302633, 7899
3898302789, 8366
3999302953, 8860
40100313127, 9382
Attribute /9

Shock Nova

KeyValue
CostiLvl 1: Normal: 1xOrb of Chance
AcronymProjectile, Pierce, Freeze
DropLevel 28
BaseType Shock Nova
Class Skill Gems
TargetTypesAny
TypeSpell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
ItemTypeMetadata/Items/Gems/SkillGemShockNova
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)All Damage from Shock Nova and Storm Call Hits can Ignite
15% chance for Ignites inflicted with Shock Nova or Storm Call to deal 100% more Damage
1000 (T5)All Damage from Shock Nova and Storm Call Hits can Ignite
25% chance for Ignites inflicted with Shock Nova or Storm Call to deal 100% more Damage
Shock Nova Monster /38 ⍟
NameModifiersSpectre
Bearded Shaman50% reduced Cast SpeedY
Bearded Skycaller50% reduced Cast SpeedY
Kuduku, the False GodY
Rukuku, the Pagan Godmonster dropped item quantity +% [4000]
monster dropped item rarity +% [1000]
Y
Kadaka, the Goddess of Luckdrop additional rare items [3]Y
Kadaka, the Goddess of LuckY
Poporo, the Highest Spire+2 to maximum number of Summoned Totems
totem art variation [1]
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
The Voltaic SealY
ThunderskullMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
corpse cannot be destroyed [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
The Idol BeyondMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
300% increased Global Critical Strike Chance
+65% to Global Critical Strike Multiplier
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Herald of ThunderMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
You can apply an additional Curse
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Vaal-Infused TotemY
Shrine DaemonY
DaemonY
Daemon100% increased Cast SpeedY
Daemon+2 to maximum number of Summoned Totems
base totem duration [10000]
Y
Sheaq, Maker of Floods+2 to maximum number of Summoned Totems
monster dropped item rarity +% [0]
50% increased Movement Speed
35% increased Cast Speed
500% increased Totem Life
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
kill traps mines and totems on death [1]
Y
Sheaq, Maker of Floods+2 to maximum number of Summoned Totems
monster dropped item rarity +% [0]
50% increased Movement Speed
35% increased Cast Speed
500% increased Totem Life
monster no map drops [1]
kill traps mines and totems on death [1]
Y
Sheaq, Maker of Floods+2 to maximum number of Summoned Totems
monster dropped item rarity +% [0]
50% increased Movement Speed
35% increased Cast Speed
500% increased Totem Life
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
Haviri, Vaal Metalsmithmonster dropped item rarity +% [0]
+7 to maximum number of Summoned Totems
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
kill traps mines and totems on death [1]
Y
Haviri, Vaal Metalsmithmonster dropped item rarity +% [0]
+7 to maximum number of Summoned Totems
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
The Teetering Maskmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
monster is invasion boss [1]
Y
Jikejimonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
500% increased Totem Life
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
Y
Herald of ThunderMonsters grant 1000% increased Experience
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
Y
Musky "Two-Eyes" Grenn30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Tempest DaemonY
Unending Stormdamage taken +% from arrow traps final [-100]
monster grants no flask charges [1]
monster casts shock nova text [1]
Y
Unending Stormdamage taken +% from arrow traps final [-100]
monster grants no flask charges [1]
level [0]
monster casts shock nova text [1]
Y
Esh, Forked ThoughtMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Esh, Forked Thoughtmonster no drops or experience [1]Y
Daemon50% reduced Action SpeedY
Shock Nova Tower Mk Iblight tower damage +% final vs lightning monster [-99]Y
Shock Nova Tower Mk IIblight tower damage +% final vs lightning monster [-99]Y
Shock Nova Tower Mk IIIblight tower damage +% final vs lightning monster [-99]Y
Effigy of the StormY
Imperfect Spirit of FortuneY
Spirit of FortuneY
Perfect Spirit of FortuneY
Microtransactions /2 ⍟
Rift Worm Shock Nova Effect
Your Shock Nova becomes a nova of purple rift worms.
Stormcult Shock Nova Effect
Your Shock Nova becomes a Stormcult Effect.
Labyrinth Enchantment helmet /6 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Shock Nova Damage 125% increased Shock Nova Damage100
The Eternal LabyrinthEnchantment Shock Nova Damage 240% increased Shock Nova Damage100
The Merciless LabyrinthEnchantment Shock Nova Larger Ring Damage 1Shock Nova ring deals 40% increased Damage100
The Eternal LabyrinthEnchantment Shock Nova Larger Ring Damage 2Shock Nova ring deals 60% increased Damage100
The Merciless LabyrinthEnchantment Shock Nova Area Of Effect 116% increased Shock Nova Area of Effect100
The Eternal LabyrinthEnchantment Shock Nova Area Of Effect 224% increased Shock Nova Area of Effect100
Supported By /87 ⍟
IconName
Added Fire Damage Support
Added Cold Damage Support
Increased Area of Effect Support
Added Lightning Damage Support
Increased Critical Strikes Support
Increased Critical Damage Support
Knockback Support
Life Leech Support
Added Chaos Damage Support
Stun Support
Trap Support
Item Rarity Support
Faster Casting Support
Concentrated Effect Support
Cold to Fire Support
Combustion Support
Elemental Proliferation Support
Culling Strike Support
Iron Will Support
Spell Totem Support
Blastchain Mine Support
Chance to Flee Support
Blind Support
Fire Penetration Support
Cold Penetration Support
Lightning Penetration Support
Elemental Penetration Support
Spell Echo Support
Power Charge On Critical Support
Burning Damage Support
Hextouch Support
Cast on Death Support
Cast when Damage Taken Support
Cast when Stunned Support
Block Chance Reduction Support
Physical to Lightning Support
Ice Bite Support
Hypothermia Support
Innervate Support
Critical Strike Affliction Support
Void Manipulation Support
Controlled Destruction Support
Swift Affliction Support
Elemental Focus Support
Ignite Proliferation Support
Chance to Poison Support
Deadly Ailments Support
Decay Support
Efficacy Support
Vile Toxins Support
Immolate Support
Unbound Ailments Support
Brutality Support
Arcane Surge Support
Summon Phantasm Support
Bonechill Support
Energy Leech Support
Intensify Support
Unleash Support
High-Impact Mine Support
Awakened Added Fire Damage Support
Awakened Brutality Support
Awakened Burning Damage Support
Awakened Fire Penetration Support
Awakened Added Cold Damage Support
Awakened Cold Penetration Support
Awakened Deadly Ailments Support
Awakened Swift Affliction Support
Awakened Void Manipulation Support
Awakened Added Chaos Damage Support
Awakened Added Lightning Damage Support
Awakened Controlled Destruction Support
Awakened Hextouch Support
Awakened Elemental Focus Support
Awakened Increased Area of Effect Support
Awakened Lightning Penetration Support
Awakened Spell Echo Support
Awakened Unbound Ailments Support
Awakened Unleash Support
Archmage Support
Trinity Support
Cruelty Support
Overcharge Support
Spellblade Support
Devour Support
Sacrifice Support
Sadism Support

Community Wiki

Edit

Shock Nova

Shock Nova is a lightning area of effect spell that deals lightning damage in an area around the caster, conjuring an initial ring followed by a larger circular area. Both effects can overlap, to deal significantly more damage. Shock Nova also has a high chance to shock and provides increased effectiveness of this ailment with higher gem levels.

Skill functions and interactions

Shock Nova has two damaging components: an initial ring, and then a larger, circular area - both dealing lightning damage. The initial ring has a fixed width, and only monsters located within its area get hit by it. The subsequent area effect has a larger radius than the initial ring, and all monsters located between the spell's center up to that radius get hit. Therefore it is possible for monsters to receive damage from either both components, or just the larger area effect (see the image below for reference).

Version history

VersionChanges
3.19.0
  • Shock Nova no longer has 20% chance to Shock Enemies, or increased Effect of Shock. Instead, it now has +10% to maximum Effect of Shock, and Ring always Shocks.
  • Quality on Anomalous Shock Nova no longer provides "Ring has 0–40% chance to Shock".
  • 3.17.0
  • Shock Nova now deals 34 to 101 Lightning Damage at gem level 1 (previously 34 to 102), up to 537 to 1610 at gem level 20 (previously 371 to 1114).
  • Now has 190% Effectiveness of Added Damage at all gem levels (previously 120%).
  • 3.15.0
  • No longer has “Ring deals 50% less Damage”.
  • 3.7.0
  • The ring now deals 50% less damage (from 80%).
  • The ring is now closer to the centre of the nova.
  • 3.6.0
  • Mana Cost at gem level 1 is now 12 (was 13).
  • Mana Cost at gem level 20 is now 23 (was 26).
  • Now has a cast time of 0.7 seconds (from 0.75).
  • Now deals 34 to 102 Lightning damage at gem level 1 (from 26 to 79) and 371 to 1114 Lightning damage at gem level 20 (from 275 to 825).
  • Now has an added damage effectiveness of 120% (from 60%).
  • 2.6.0
  • Damage increased by 33% at level 1, scaling up to 49% increased damage by level 20.
  • Additional damage dealt by the Shock Nova ring reduced to 20% of base damage (down from 50%).
  • 2.1.0
  • Damage has been increased by 20% at level one, improving to a 35% increase in damage by level 20.
  • Damage effectiveness increased from 50% to 60%.
  • 1.0.0
  • Reduced mana cost.
  • 0.10.0
  • Increased base critical strike chance from 3% to 4%.
  • Mana cost has been reduced.
  • 0.9.12s
  • Damage progression increased. By skill level 15, it's doing 14% more damage than before.
  • 0.9.12
  • Damage increased by 14%.
  • 0.9.9
  • Increased cast speed.
  • 0.9.7
  • Improved the effects.
  • 0.9.6
  • Shock Nova has been reimplemented so that it doesn't scale its damage with distance and doesn't hit monsters that are close to you.
  • 0.9.5g
  • Increased the critical strike chance.
  • 0.9.4c
  • Set the default critical strike chance of Shock Nova (2,6%).
  • 0.9.3c
  • Now scales all damage from support gems in the same way as the main skill damage (based on distance).
  • Shock Nova now deals its damage from outside (maximum damage) to inside (minimum/no damage).
    The outside damage is dealt first. It is a linear damage progression (not exponential) now.
  • 0.9.2
  • Fixed a bug with Shock Nova's damage calculation if the Area of Effect was increased.
  • Reduced upper Shock Nova damage by 30%.
  • 0.9.1
  • Changed the damage equation for Shock Nova so that the deadzone immediately around the player works better.
    It's now much more important to have enemies at maximum range.
  • Reduced damage and collision size.
  • 0.8.7
  • Shock Nova added to the game.

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