Effigy of the Storm
Construct
SpectreN
Tagscaster, construct, ghost_armour, is_unarmed, lightning_affinity, not_dex, not_str, ranged, small_height, very_slow_movement
Life
400%
Energy Shield From Life
200%
Ailment Threshold
400%
Resistance
30 30 30 20
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
128%
Type
LightningOrbLakeBoss
Metadata
LightningOrbLakeBoss_
Level
68
Life
25,733
Armour
28,790
Evasion
4,739
Energy Shield
12,254
Damage
747
Spell Damage
747
Accuracy
290
Attack Time
1.5
Experience
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
UnholyTrioShavronneLightningProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.5 sec
Cooldown Time: 1.5 sec
Deals 589.1 to 1767 Lightning Damage
base is projectile [1]
monster projectile variation [34]
StrMissionShockedGroundNovaDaemon
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
Shock Nova
Cast Time: 0.75 sec
Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.
Deals 1 to 2 Lightning Damage
Base duration is 3 seconds
170% more Cast Speed
active skill area of effect radius +% final [25]
is area damage [1]
shock nova places X ground lightning patches [85]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LightningOrb/LightningOrbLakeBoss_"] = {
    name = "Effigy of the Storm",
    life = 4,
    energyShield = 2,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "StrMissionShockedGroundNovaDaemon",
        "UnholyTrioShavronneLightningProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["StrMissionShockedGroundNovaDaemon"] = {
    name = "Shock Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_nova_places_X_ground_lightning_patches",
        "base_skill_effect_duration",
        "active_skill_cast_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 2, 85, 3000, 170, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["UnholyTrioShavronneLightningProjectile"] = {
    name = "UnholyTrioShavronneLightningProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 34, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
    },
}
IdMonsterLakeBossSparkDaemon
FamilyDaemon
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1