Effigie de l'Orage
Fabrication
Effigy of the Storm
SpectreN
TagsLanceur de sorts, construct, ghost_armour, is_unarmed, lightning_affinity, not_dex, not_str, ranged, small_height, very_slow_movement
Vie
400%
Energy Shield From Life
200%
Ailment Threshold
400%
Résistance
30 30 30 20
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
128%
Type
LightningOrbLakeBoss
Metadata
LightningOrbLakeBoss_
Niveau
68
Vie
25,733
Armure
28,790
Évasion
4,739
Bouclier d'énergie
12,254
Damage
747
Dégâts des sorts
747
Précision
290
Attack Time
1.5
Expérience
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
UnholyTrioShavronneLightningProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.5 sec.
Temps de recharge: 1.5 sec.
Inflige 589.1 à 1767 Dégâts de foudre
base is projectile [1]
monster projectile variation [34]
StrMissionShockedGroundNovaDaemon
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
Nova d'électricité
Temps d'incantation: 0.75 sec.
Un cercle électrocutant de foudre qui inflige des dégâts aux monstres qu'il touche. Les monstres au centre du cercle ne subissent pas de dégâts.
Inflige 1 à 2 Dégâts de foudre
La Durée de base est de 3 secondes
170% Davantage de Vitesse d'incantation
active skill area of effect radius +% final [25]
is area damage [1]
shock nova places X ground lightning patches [85]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LightningOrb/LightningOrbLakeBoss_"] = {
    name = "Effigy of the Storm",
    life = 4,
    energyShield = 2,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "StrMissionShockedGroundNovaDaemon",
        "UnholyTrioShavronneLightningProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["StrMissionShockedGroundNovaDaemon"] = {
    name = "Shock Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_nova_places_X_ground_lightning_patches",
        "base_skill_effect_duration",
        "active_skill_cast_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 2, 85, 3000, 170, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["UnholyTrioShavronneLightningProjectile"] = {
    name = "UnholyTrioShavronneLightningProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 34, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
    },
}
IdMonsterLakeBossSparkDaemon
FamilyDaemon
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1