Efigie de la tormenta
Constructo
Effigy of the Storm
SpectreN
TagsLanzador de hechizos, construct, ghost_armour, is_unarmed, lightning_affinity, not_dex, not_str, ranged, small_height, very_slow_movement
Vida
400%
Energy Shield From Life
200%
Ailment Threshold
400%
Resistencia
30 30 30 20
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
128%
Type
LightningOrbLakeBoss
Metadata
LightningOrbLakeBoss_
Nivel
68
Vida
25,733
Armadura
28,790
Evasión
4,739
Escudo de energía
12,254
Damage
747
Daño de hechizos
747
Precisión
290
Attack Time
1.5
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
UnholyTrioShavronneLightningProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 1.5 seg
Inflige de 589.1 a 1767 de daño de rayo
base is projectile [1]
monster projectile variation [34]
StrMissionShockedGroundNovaDaemon
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
Nova de rayo
Tiempo de lanzamiento: 0.75 seg
Lanza un anillo de rayo electrocutante que inflige daño a los monstruos que toca. Los monstruos en el centro del anillo no reciben daño.
Inflige de 1 a 2 de daño de rayo
La duración base es de 3 segundos
170% más de velocidad de lanzamiento de hechizos
active skill area of effect radius +% final [25]
is area damage [1]
shock nova places X ground lightning patches [85]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LightningOrb/LightningOrbLakeBoss_"] = {
    name = "Effigy of the Storm",
    life = 4,
    energyShield = 2,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "StrMissionShockedGroundNovaDaemon",
        "UnholyTrioShavronneLightningProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["StrMissionShockedGroundNovaDaemon"] = {
    name = "Shock Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_nova_places_X_ground_lightning_patches",
        "base_skill_effect_duration",
        "active_skill_cast_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 2, 85, 3000, 170, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["UnholyTrioShavronneLightningProjectile"] = {
    name = "UnholyTrioShavronneLightningProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 34, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
    },
}
IdMonsterLakeBossSparkDaemon
FamilyDaemon
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1