闪电新星
等级: (1–20)
消耗: (12–23) 点魔力
施放间隔: 0.70 秒
攻击暴击率: 6.00%
伤害效用: 190%
需求 等级 (28–70), (67–155) 智慧
从施法者散发出一圈闪电之环,接着散发出更大范围的一圈闪电之环。每次被击中的敌人会受到闪电伤害。
造成 (34–537) - (101–1610) 闪电伤害
最大感电效果+10%
闪电之环始终能造成感电

品质额外效果:
最大感电效果+(0–10)%
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Shock Nova
使命 /2
属类
等级效果 /40
固定
闪电之环始终能造成感电
最大感电效果+10%
(基础最大感电效果使受到的伤害增加50%)
等级需求等级智慧消耗造成 34 - 101 闪电伤害经验值
128671234, 101199,345
231731342, 126285,815
334791452, 156401,344
437851564, 193554,379
540921579, 237477,437
642961691, 272583,786
74410016103, 310710,359
84610417118, 3551,355,511
94810917135, 4041,138,877
105011318154, 4611,368,233
115211718175, 5241,638,338
125412119199, 5961,956,648
135612519226, 6773,655,184
145813020256, 7683,017,327
156013420290, 8707,759,995
166213821328, 98515,138,193
176414221372, 111526,083,825
186614622420, 126162,620,247
196815122475, 1425211,708,088
207015523537, 1610
217224606, 1817
227424683, 2049
237625770, 2310
247825868, 2603
258026977, 2931
2682261100, 3299
2784271237, 3711
2886271391, 4173
2988281564, 4691
3090281757, 5270
3191281862, 5586
3292291973, 5919
3393292091, 6272
3494292215, 6645
3595292347, 7040
3696302486, 7458
3797302633, 7899
3898302789, 8366
3999302953, 8860
40100313127, 9382
Attribute /9

闪烁新星

KeyValue
CostiLvl 1: 普通: 1x机会石
关键字投射物, Pierce, Freeze
DropLevel 28
BaseType 闪烁新星
Class 技能宝石
TargetTypes任何
Type法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射, 范围法术, 新星
ItemTypeMetadata/Items/Gems/SkillGemShockNova
Referencepoe.ninja, Community Wiki
古神熔炉 武器 /2
比重Desc
1000 (T5)闪烁新星和风暴呼唤的所有击中伤害都造成点燃
闪烁新星和风暴呼唤造成的点燃有 15% 的几率伤害总增 100%
1000 (T5)闪烁新星和风暴呼唤的所有击中伤害都造成点燃
闪烁新星和风暴呼唤造成的点燃有 25% 的几率伤害总增 100%
闪烁新星 怪物 /38 ⍟
名字词缀幽魂
长须术师施法速度减慢 50%Y
羊人唤空者施法速度减慢 50%Y
伪神库度古Y
邪神卢库库monster dropped item quantity +% [4000]
monster dropped item rarity +% [1000]
Y
幸运女神卡塔尔卡drop additional rare items [3]Y
幸运女神卡塔尔卡Y
高塔波波弱+2 召唤图腾数量上限
totem art variation [1]
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
雷霆灵记Y
雷鸣之骸怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
corpse cannot be destroyed [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
绝域之偶怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
全域暴击率提高 300%
+65% 全域暴击伤害加成
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
天雷之兆怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
你能施加一个额外诅咒
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
瓦尔灌注图腾Y
迷殿恶魔Y
恶魔Y
恶魔施法速度加快 100%Y
恶魔+2 召唤图腾数量上限
base totem duration [10000]
Y
巨潮之神谢克+2 召唤图腾数量上限
monster dropped item rarity +% [0]
移动速度加快 50%
施法速度加快 35%
图腾的生命提高 500%
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
kill traps mines and totems on death [1]
Y
巨潮之神谢克+2 召唤图腾数量上限
monster dropped item rarity +% [0]
移动速度加快 50%
施法速度加快 35%
图腾的生命提高 500%
monster no map drops [1]
kill traps mines and totems on death [1]
Y
巨潮之神谢克+2 召唤图腾数量上限
monster dropped item rarity +% [0]
移动速度加快 50%
施法速度加快 35%
图腾的生命提高 500%
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
瓦尔金属匠哈维里monster dropped item rarity +% [0]
+7 召唤图腾数量上限
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
kill traps mines and totems on death [1]
Y
瓦尔金属匠哈维里monster dropped item rarity +% [0]
+7 召唤图腾数量上限
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
猜疑之面monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
monster is invasion boss [1]
Y
基克基monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
图腾的生命提高 500%
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
Y
天雷之兆怪物提供的经验值提高 1000%
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
Y
【双眼】异味格林30% 攻击伤害格挡率
被格挡的击中对你造成 15% 伤害
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
风暴恶魔Y
不灭风暴damage taken +% from arrow traps final [-100]
monster grants no flask charges [1]
monster casts shock nova text [1]
Y
不灭风暴damage taken +% from arrow traps final [-100]
monster grants no flask charges [1]
level [0]
monster casts shock nova text [1]
Y
异念‧艾许怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
异念‧艾许monster no drops or experience [1]Y
恶魔行动速度减慢 50%Y
闪电之塔 I 型blight tower damage +% final vs lightning monster [-99]Y
闪电之塔 II 型blight tower damage +% final vs lightning monster [-99]Y
闪电之塔 III 型blight tower damage +% final vs lightning monster [-99]Y
风暴塑像Y
残次运势之魂Y
运势之魂Y
完美运势之魂Y
商城 /2 ⍟
闪电新星:异域
你的闪电新星附带紫色的裂隙蠕虫效果.
闪电新星:风暴秘教
将闪电新星变为风暴秘教效果
迷宫 附魔 helmet /6 ⍟
等级名字词缀比重
无情帝王试炼Enchantment Shock Nova Damage 1【闪电新星】的伤害提高 25%100
终极帝王试炼Enchantment Shock Nova Damage 2【闪电新星】的伤害提高 40%100
无情帝王试炼Enchantment Shock Nova Larger Ring Damage 1【闪电新星】的电圈伤害提高 40%100
终极帝王试炼Enchantment Shock Nova Larger Ring Damage 2【闪电新星】的电圈伤害提高 60%100
无情帝王试炼Enchantment Shock Nova Area Of Effect 1【闪电新星】范围扩大 16%100
终极帝王试炼Enchantment Shock Nova Area Of Effect 2【闪电新星】范围扩大 24%100
被辅助 /87 ⍟
图示名字
附加火焰伤害(辅)
附加冰霜伤害(辅)
增大范围(辅)
附加闪电伤害(辅)
提高暴击几率(辅)
提高暴击伤害(辅)
击退(辅)
生命偷取(辅)
附加混沌伤害(辅)
击晕(辅)
陷阱(辅)
物品稀有度增幅(辅)
快速施法(辅)
集中效应(辅)
寒冰转烈焰(辅)
几率点燃(辅)
元素扩散(辅)
终结(辅)
钢铁意志(辅)
法术图腾(辅)
链爆地雷(辅)
几率逃跑(辅)
致盲(辅)
火焰穿透(辅)
冰霜穿透(辅)
闪电穿透(辅)
元素穿透(辅)
施法回响(辅)
暴击获得暴击球(辅)
增加燃烧伤害(辅)
蛊咒(辅)
死亡时施放(辅)
受伤时施放(辅)
晕眩时施放(辅)
减少格挡几率(辅)
物理转闪电(辅)
霜咬(辅)
急冻(辅)
闪电支配(辅)
毒化(辅)
虚空操纵(辅)
精准破坏(辅)
极速腐化(辅)
元素集中(辅)
点燃扩散(辅)
低阶毒化(辅)
致命异常状态(辅)
腐蚀(辅)
效能(辅)
猛毒(辅)
献祭(辅)
异常爆发(辅)
残暴(辅)
秘术增强(辅)
召唤幻影(辅)
彻骨(辅)
能量偷取(辅)
法术凝聚(辅)
释出(辅)
高爆地雷(辅)
附加火焰伤害(强辅)
残暴(强辅)
增加燃烧伤害(强辅)
火焰穿透(强辅)
附加冰霜伤害(强辅)
冰霜穿透(强辅)
致命异常状态(强辅)
极速腐化(强辅)
虚空操纵(强辅)
附加混沌伤害(强辅)
附加闪电伤害(强辅)
精准破坏(强辅)
蛊咒【强辅】
元素集中(强辅)
增大范围(强辅)
闪电穿透(强辅)
施法回响(强辅)
异常爆发(强辅)
释出(强辅)
大法师(辅)
三位一体(辅)
凌厉(辅)
过载(辅)
碎影魔刃(辅)
吞噬(辅)
牺牲(辅)
凌虐(辅)

Community Wiki

Edit

Shock Nova

Shock Nova is a lightning area of effect spell that deals lightning damage in an area around the caster, conjuring an initial ring followed by a larger circular area. Both effects can overlap, to deal significantly more damage. Shock Nova also has a high chance to shock and provides increased effectiveness of this ailment with higher gem levels.

Skill functions and interactions

Shock Nova has two damaging components: an initial ring, and then a larger, circular area - both dealing lightning damage. The initial ring has a fixed width, and only monsters located within its area get hit by it. The subsequent area effect has a larger radius than the initial ring, and all monsters located between the spell's center up to that radius get hit. Therefore it is possible for monsters to receive damage from either both components, or just the larger area effect (see the image below for reference).

Version history

VersionChanges
3.19.0
  • Shock Nova no longer has 20% chance to Shock Enemies, or increased Effect of Shock. Instead, it now has +10% to maximum Effect of Shock, and Ring always Shocks.
  • Quality on Anomalous Shock Nova no longer provides "Ring has 0–40% chance to Shock".
  • 3.17.0
  • Shock Nova now deals 34 to 101 Lightning Damage at gem level 1 (previously 34 to 102), up to 537 to 1610 at gem level 20 (previously 371 to 1114).
  • Now has 190% Effectiveness of Added Damage at all gem levels (previously 120%).
  • 3.15.0
  • No longer has “Ring deals 50% less Damage”.
  • 3.7.0
  • The ring now deals 50% less damage (from 80%).
  • The ring is now closer to the centre of the nova.
  • 3.6.0
  • Mana Cost at gem level 1 is now 12 (was 13).
  • Mana Cost at gem level 20 is now 23 (was 26).
  • Now has a cast time of 0.7 seconds (from 0.75).
  • Now deals 34 to 102 Lightning damage at gem level 1 (from 26 to 79) and 371 to 1114 Lightning damage at gem level 20 (from 275 to 825).
  • Now has an added damage effectiveness of 120% (from 60%).
  • 2.6.0
  • Damage increased by 33% at level 1, scaling up to 49% increased damage by level 20.
  • Additional damage dealt by the Shock Nova ring reduced to 20% of base damage (down from 50%).
  • 2.1.0
  • Damage has been increased by 20% at level one, improving to a 35% increase in damage by level 20.
  • Damage effectiveness increased from 50% to 60%.
  • 1.0.0
  • Reduced mana cost.
  • 0.10.0
  • Increased base critical strike chance from 3% to 4%.
  • Mana cost has been reduced.
  • 0.9.12s
  • Damage progression increased. By skill level 15, it's doing 14% more damage than before.
  • 0.9.12
  • Damage increased by 14%.
  • 0.9.9
  • Increased cast speed.
  • 0.9.7
  • Improved the effects.
  • 0.9.6
  • Shock Nova has been reimplemented so that it doesn't scale its damage with distance and doesn't hit monsters that are close to you.
  • 0.9.5g
  • Increased the critical strike chance.
  • 0.9.4c
  • Set the default critical strike chance of Shock Nova (2,6%).
  • 0.9.3c
  • Now scales all damage from support gems in the same way as the main skill damage (based on distance).
  • Shock Nova now deals its damage from outside (maximum damage) to inside (minimum/no damage).
    The outside damage is dealt first. It is a linear damage progression (not exponential) now.
  • 0.9.2
  • Fixed a bug with Shock Nova's damage calculation if the Area of Effect was increased.
  • Reduced upper Shock Nova damage by 30%.
  • 0.9.1
  • Changed the damage equation for Shock Nova so that the deadzone immediately around the player works better.
    It's now much more important to have enemies at maximum range.
  • Reduced damage and collision size.
  • 0.8.7
  • Shock Nova added to the game.

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