等級效果 /40
| 固定 |
|---|
| 電環必定感電 |
| +10% 最大感電效果 |
| 等級 | 需求等級 | 智慧 | 魔力 | 基本傷害 | 造成 34 至 101 閃電傷害 | 經驗值 |
|---|---|---|---|---|---|---|
| 1 | 28 | 67 | 12 | 100%, 100%, 100% | 34, 101 | 199,345 |
| 2 | 31 | 73 | 13 | 100%, 100%, 100% | 42, 126 | 285,815 |
| 3 | 34 | 79 | 14 | 100%, 100%, 100% | 52, 156 | 401,344 |
| 4 | 37 | 85 | 15 | 100%, 100%, 100% | 64, 193 | 554,379 |
| 5 | 40 | 92 | 15 | 100%, 100%, 100% | 79, 237 | 477,437 |
| 6 | 42 | 96 | 16 | 100%, 100%, 100% | 91, 272 | 583,786 |
| 7 | 44 | 100 | 16 | 100%, 100%, 100% | 103, 310 | 710,359 |
| 8 | 46 | 104 | 17 | 100%, 100%, 100% | 118, 355 | 1,355,511 |
| 9 | 48 | 109 | 17 | 100%, 100%, 100% | 135, 404 | 1,138,877 |
| 10 | 50 | 113 | 18 | 100%, 100%, 100% | 154, 461 | 1,368,233 |
| 11 | 52 | 117 | 18 | 100%, 100%, 100% | 175, 524 | 1,638,338 |
| 12 | 54 | 121 | 19 | 100%, 100%, 100% | 199, 596 | 1,956,648 |
| 13 | 56 | 125 | 19 | 100%, 100%, 100% | 226, 677 | 3,655,184 |
| 14 | 58 | 130 | 20 | 100%, 100%, 100% | 256, 768 | 3,017,327 |
| 15 | 60 | 134 | 20 | 100%, 100%, 100% | 290, 870 | 7,759,995 |
| 16 | 62 | 138 | 21 | 100%, 100%, 100% | 328, 985 | 15,138,193 |
| 17 | 64 | 142 | 21 | 100%, 100%, 100% | 372, 1115 | 26,083,825 |
| 18 | 66 | 146 | 22 | 100%, 100%, 100% | 420, 1261 | 62,620,247 |
| 19 | 68 | 151 | 22 | 100%, 100%, 100% | 475, 1425 | 211,708,088 |
| 20 | 70 | 155 | 23 | 100%, 100%, 100% | 537, 1610 | |
| 21 | 72 | 24 | 100%, 100%, 100% | 606, 1817 | ||
| 22 | 74 | 24 | 100%, 100%, 100% | 683, 2049 | ||
| 23 | 76 | 25 | 100%, 100%, 100% | 770, 2310 | ||
| 24 | 78 | 25 | 100%, 100%, 100% | 868, 2603 | ||
| 25 | 80 | 26 | 100%, 100%, 100% | 977, 2931 | ||
| 26 | 82 | 26 | 100%, 100%, 100% | 1100, 3299 | ||
| 27 | 84 | 27 | 100%, 100%, 100% | 1237, 3711 | ||
| 28 | 86 | 27 | 100%, 100%, 100% | 1391, 4173 | ||
| 29 | 88 | 28 | 100%, 100%, 100% | 1564, 4691 | ||
| 30 | 90 | 28 | 100%, 100%, 100% | 1757, 5270 | ||
| 31 | 91 | 28 | 100%, 100%, 100% | 1862, 5586 | ||
| 32 | 92 | 29 | 100%, 100%, 100% | 1973, 5919 | ||
| 33 | 93 | 29 | 100%, 100%, 100% | 2091, 6272 | ||
| 34 | 94 | 29 | 100%, 100%, 100% | 2215, 6645 | ||
| 35 | 95 | 29 | 100%, 100%, 100% | 2347, 7040 | ||
| 36 | 96 | 30 | 100%, 100%, 100% | 2486, 7458 | ||
| 37 | 97 | 30 | 100%, 100%, 100% | 2633, 7899 | ||
| 38 | 98 | 30 | 100%, 100%, 100% | 2789, 8366 | ||
| 39 | 99 | 30 | 100%, 100%, 100% | 2953, 8860 | ||
| 40 | 100 | 31 | 100%, 100%, 100% | 3127, 9382 |
屬性 /11
閃電新星
| 名字 | 顯示物品素質 |
|---|---|
| Cost | iLvl 1: 普通: 1x |
| 關鍵字 | 感電 |
| Id | ShockNova |
| DropLevel | 28 |
| BaseType | 閃電新星 |
| Class | 技能寶石 |
| TargetTypes | 任何 |
| Type | 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術, 新星 |
| ItemType | Metadata/Items/Gems/SkillGemShockNova |
| ActiveSkillsCode | shock_nova |
| Reference |
熔火冥獄 武器 /2
| 比重 | Desc |
|---|---|
| 1000 (T5) | 閃電新星和風暴呼喚的全部擊中傷害可以點燃 閃電新星或風暴呼喚造成的感電,有 15% 機率造成 100% 更多傷害 |
| 1000 (T5) | 閃電新星和風暴呼喚的全部擊中傷害可以點燃 閃電新星或風暴呼喚造成的感電,有 25% 機率造成 100% 更多傷害 |
Version history /15
| Version | Changes |
|---|---|
| 3.28.0 | |
| 3.25.0 | * 閃電新星:現在在寶石1級有140%的傷害效用,在寶石20級增加到190%(之前在所有寶石級別都是190%)。 |
| 3.23.0 | * 閃電新星:品質不再給予敵人感電持續時間提高 0-40% ,現在給予 +0-10% 最大感電效果。 |
| 3.19.1c | |
| 3.17.0 | * 閃電新星:現在1 級造成34 到101 點閃電傷害(過去是34 到102),20 級達到最高537 到1610 點(過去是371 到1114 點)。現在任何寶石等級都有190% 傷害效用(過去是120%)。 |
| 3.15.0 | |
| 3.12.0 | |
| 3.10.1d | |
| 3.8.1d | |
| 3.6.0 | |
| 3.0.0 | |
| 2.6.0 | |
| 2.2.0 | |
| 2.1.0 | |
| 2.0.0 |
來自品質的額外效果:
被輔助 /115
Community Wiki
Shock Nova
Shock Nova is a lightning area of effect spell that deals lightning damage in an area around the caster, conjuring an initial ring followed by a larger circular area. Both effects can overlap, to deal significantly more damage. Shock Nova also has a high chance to shock and provides increased effectiveness of this ailment with higher gem levels.
Skill functions and interactions
Shock Nova has two damaging components: an initial ring, and then a larger, circular area - both dealing lightning damage. The initial ring has a fixed width, and only monsters located within its area get hit by it. The subsequent area effect has a larger radius than the initial ring, and all monsters located between the spell's center up to that radius get hit. Therefore it is possible for monsters to receive damage from either both components, or just the larger area effect (see the image below for reference).
Version history
| Version | Changes |
|---|---|
| 3.19.0 |
|
| 3.17.0 |
|
| 3.15.0 |
|
| 3.7.0 |
|
| 3.6.0 |
|
| 2.6.0 |
|
| 2.1.0 |
|
| 1.0.0 |
|
| 0.10.0 |
|
| 0.9.12s |
|
| 0.9.12 |
|
| 0.9.9 |
|
| 0.9.7 |
|
| 0.9.6 |
|
| 0.9.5g |
|
| 0.9.4c |
|
| 0.9.3c |
The outside damage is dealt first. It is a linear damage progression (not exponential) now. |
| 0.9.2 |
|
| 0.9.1 |
It's now much more important to have enemies at maximum range. |
| 0.8.7 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






































































































































