閃電新星塔 III
創造物
blight tower damage +% final vs lightning monster [-99]
Shock Nova Tower Mk III
幽魂 | N |
---|---|
標籤 | 法術, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour |
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
BlightTower
Metadata
BlightTowerShockingRank3
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
BlightTowerShockNova3
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術, 新星
閃電新星
暴擊率: 5%
施放時間: 1 秒
從施法者散發出一圈閃電之環,接著散發出更大範圍的一圈閃電之環。每次被擊中的敵人會受到閃電傷害。
造成 3822 至 11467 閃電傷害
你的擊中不能暈眩敵人
+1 秒基礎持續時間
30% 機率感電敵人
is area damage [1]
shock nova places X ground lightning patches [5]
你的擊中不能暈眩敵人
+1 秒基礎持續時間
30% 機率感電敵人
is area damage [1]
shock nova places X ground lightning patches [5]
BlightTowerShockNova3_buff1
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術, 新星
閃電新星
暴擊率: 5%
施放時間: 1 秒
從施法者散發出一圈閃電之環,接著散發出更大範圍的一圈閃電之環。每次被擊中的敵人會受到閃電傷害。
造成 3822 至 11467 閃電傷害
你的擊中不能暈眩敵人
+1 秒基礎持續時間
30% 機率感電敵人
增加 20% 感電效果
感電地面增加 25% 承受傷害
is area damage [1]
shock nova places X ground lightning patches [5]
你的擊中不能暈眩敵人
+1 秒基礎持續時間
30% 機率感電敵人
增加 20% 感電效果
感電地面增加 25% 承受傷害
is area damage [1]
shock nova places X ground lightning patches [5]
BlightTowerShockNova3_buff2
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術, 新星
閃電新星
暴擊率: 5%
施放時間: 1 秒
從施法者散發出一圈閃電之環,接著散發出更大範圍的一圈閃電之環。每次被擊中的敵人會受到閃電傷害。
造成 3822 至 11467 閃電傷害
你的擊中不能暈眩敵人
+1 秒基礎持續時間
30% 機率感電敵人
增加 30% 感電效果
感電地面增加 30% 承受傷害
is area damage [1]
shock nova places X ground lightning patches [5]
你的擊中不能暈眩敵人
+1 秒基礎持續時間
30% 機率感電敵人
增加 30% 感電效果
感電地面增加 30% 承受傷害
is area damage [1]
shock nova places X ground lightning patches [5]
BlightTowerShockNova3_buff3
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術, 新星
閃電新星
暴擊率: 5%
施放時間: 1 秒
從施法者散發出一圈閃電之環,接著散發出更大範圍的一圈閃電之環。每次被擊中的敵人會受到閃電傷害。
造成 3822 至 11467 閃電傷害
你的擊中不能暈眩敵人
+1 秒基礎持續時間
30% 機率感電敵人
增加 40% 感電效果
感電地面增加 35% 承受傷害
is area damage [1]
shock nova places X ground lightning patches [5]
你的擊中不能暈眩敵人
+1 秒基礎持續時間
30% 機率感電敵人
增加 40% 感電效果
感電地面增加 35% 承受傷害
is area damage [1]
shock nova places X ground lightning patches [5]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerLightningBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerLightningBase" extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/BlightTowerShockingRank3"] = { name = "Shock Nova Tower Mk III", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BlightTowerShockNova3", "BlightTowerShockNova3_buff1", "BlightTowerShockNova3_buff2", "BlightTowerShockNova3_buff3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightTowerShockNova3"] = { name = "Shock Nova", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_nova_places_X_ground_lightning_patches", "base_chance_to_shock_%", "base_skill_effect_duration", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, 5, 30, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerShockNova3_buff1"] = { name = "Shock Nova", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_nova_places_X_ground_lightning_patches", "base_chance_to_shock_%", "shock_effect_+%", "shocked_ground_base_magnitude_override", "base_skill_effect_duration", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, 5, 30, 20, 25, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerShockNova3_buff2"] = { name = "Shock Nova", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_nova_places_X_ground_lightning_patches", "base_chance_to_shock_%", "shock_effect_+%", "shocked_ground_base_magnitude_override", "base_skill_effect_duration", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, 5, 30, 30, 30, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerShockNova3_buff3"] = { name = "Shock Nova", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_nova_places_X_ground_lightning_patches", "base_chance_to_shock_%", "shock_effect_+%", "shocked_ground_base_magnitude_override", "base_skill_effect_duration", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, 5, 30, 40, 35, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
blight tower damage +% final vs lightning monster [-99]
Id | BlightLessDamageAgainstLightningType |
---|---|
Family | BlightLessDamageAgainstType |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |