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凋落禁地 Tower /3
IconLightning
閃電新星塔 I
需求: 100
範圍: 20
傷害:低
製造感電地面
製造感電新星

對同種類凋落怪物沒有效果
IconLightning
閃電新星塔 II
需求: 150
範圍: 25
增加傷害
增加感電機率
增加範圍效果
IconLightning
閃電新星塔 III
需求: 300
範圍: 30
增加傷害
增加感電機率
增加範圍效果
塗抹 Shock Nova Tower /5
類型ItemsResult
戒指AmberOil琥珀油瓶
VerdantOil翠綠油瓶
你的閃電新星塔增加 25% 傷害
戒指ClearOil清透油瓶
CrimsonOil緋紅油瓶
你的閃電新星塔增加 25% 範圍
戒指CrimsonOil緋紅油瓶
OpalescentOil乳白油瓶
你的閃電新星塔對閃電敵人造成全部傷害
戒指ClearOil清透油瓶
GoldenOil金黃油瓶
你的閃電新星塔增加 25% 感電效果
戒指BlackOil漆黑油瓶
GoldenOil金黃油瓶
你的閃電新星塔重複額外 2
你的感電新星塔每次重複增加 30% 範圍效果
閃電新星塔 I
創造物
blight tower damage +% final vs lightning monster [-99]
Shock Nova Tower Mk I
幽魂N
標籤法術, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour
生命
100%
異常狀態臨界值
100%
抗性
MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
BlightTower
Metadata
BlightTowerShockingRank1
等級
68
生命
6,433
護甲值
28,790
閃避值
4,739
傷害
374
法術傷害
374
命中
580
攻擊間隔
1.5
經驗值
10,255
召喚物生命
1,395
召喚物傷害
298
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
Phys Convert Ele
240%
BlightTowerShockNova1
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術, 新星
閃電新星
暴擊率: 5%
施放時間: 1 秒
在你的周圍施放環狀閃電,接著散發更大範圍的閃電新星。每次被擊中的敵人會受到閃電傷害。
造成 17375212 閃電傷害
你的擊中不能暈眩敵人
基礎持續時間為 1
10% 機率感電敵人
is area damage [1]
shock nova places X ground lightning patches [5]
ShockNova
BlightTowerShockNova1_buff1
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術, 新星
閃電新星
暴擊率: 5%
施放時間: 1 秒
在你的周圍施放環狀閃電,接著散發更大範圍的閃電新星。每次被擊中的敵人會受到閃電傷害。
造成 17375212 閃電傷害
你的擊中不能暈眩敵人
基礎持續時間為 1
10% 機率感電敵人
增加 20% 感電效果
感電地面增加 25% 承受傷害
is area damage [1]
shock nova places X ground lightning patches [5]
ShockNova
BlightTowerShockNova1_buff2
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術, 新星
閃電新星
暴擊率: 5%
施放時間: 1 秒
在你的周圍施放環狀閃電,接著散發更大範圍的閃電新星。每次被擊中的敵人會受到閃電傷害。
造成 17375212 閃電傷害
你的擊中不能暈眩敵人
基礎持續時間為 1
10% 機率感電敵人
增加 30% 感電效果
感電地面增加 30% 承受傷害
is area damage [1]
shock nova places X ground lightning patches [5]
ShockNova
BlightTowerShockNova1_buff3
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術, 新星
閃電新星
暴擊率: 5%
施放時間: 1 秒
在你的周圍施放環狀閃電,接著散發更大範圍的閃電新星。每次被擊中的敵人會受到閃電傷害。
造成 17375212 閃電傷害
你的擊中不能暈眩敵人
基礎持續時間為 1
10% 機率感電敵人
增加 40% 感電效果
感電地面增加 35% 承受傷害
is area damage [1]
shock nova places X ground lightning patches [5]
ShockNova

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerLightningBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerShockingRank1"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Shock Nova Tower Mk I",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerShockNova1",
        "BlightTowerShockNova1_buff1",
        "BlightTowerShockNova1_buff2",
        "BlightTowerShockNova1_buff3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerShockNova1"] = {
    name = "Shock Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_nova_places_X_ground_lightning_patches",
        "base_chance_to_shock_%",
        "base_skill_effect_duration",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.5, 1.5, 5, 10, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerShockNova1_buff1"] = {
    name = "Shock Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_nova_places_X_ground_lightning_patches",
        "base_chance_to_shock_%",
        "shock_effect_+%",
        "shocked_ground_base_magnitude_override",
        "base_skill_effect_duration",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.5, 1.5, 5, 10, 20, 25, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerShockNova1_buff2"] = {
    name = "Shock Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_nova_places_X_ground_lightning_patches",
        "base_chance_to_shock_%",
        "shock_effect_+%",
        "shocked_ground_base_magnitude_override",
        "base_skill_effect_duration",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.5, 1.5, 5, 10, 30, 30, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerShockNova1_buff3"] = {
    name = "Shock Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_nova_places_X_ground_lightning_patches",
        "base_chance_to_shock_%",
        "shock_effect_+%",
        "shocked_ground_base_magnitude_override",
        "base_skill_effect_duration",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.5, 1.5, 5, 10, 40, 35, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
blight tower damage +% final vs lightning monster [-99]
FamilyBlightLessDamageAgainstType
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • blight tower damage +% final vs lightning monster Min: -99 Max: -99 全域
  • Edit

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