雷霆靈記
The Voltaic Seal
| 幽魂 | N |
|---|---|
| 地區 | 日耀神殿:第 1 層 |
| 標籤 | 法術, construct, cursing_monster, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_str, physical_affinity |
生命
180%
生命轉為護盾
100%
閃避
+10%
異常狀態臨界值
180%
抗性
傷害
180%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
120%
Model Size
110%
類型
GuardianCaster
Metadata
GuardianBossLightning
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
27
生命
666
護甲值
835
閃避值
934
能量護盾
666
傷害
70
法術傷害
70
命中
104
攻擊間隔
1.5
經驗值
1,724
召喚物生命
218
Minion Energy Shield
218
召喚物傷害
54
異常狀態臨界值
666
冰緩
2
感電
2
易碎
12
焦灼
2
殘喘
6
Phys Convert Ele
35%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 56–84
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterMiniShockNova
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術, 新星
閃電新星
暴擊率: 3%
施放時間: 0.75 秒
從施法者散發出一圈閃電之環,被擊中的敵人會受到閃電傷害。位在環中心的敵人將不會受到任何傷害。
造成 17.86 至 53.59 閃電傷害
is area damage [1]
MonsterMaxShockNova
法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術, 新星
閃電新星
暴擊率: 3%
施放時間: 0.75 秒
從施法者散發出一圈閃電之環,被擊中的敵人會受到閃電傷害。位在環中心的敵人將不會受到任何傷害。
造成 17.86 至 53.59 閃電傷害
active skill area of effect radius +% final [65]
is area damage [1]
MonsterConductivity
法術, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可秘能爆發, 附加詛咒, 可齊射, 範圍法術, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
導電
施放時間: 0.5 秒
冷卻時間: 10 秒
對目標區域降下詛咒,使受到詛咒敵人的閃電抗性降低,並在被擊中時時有機率被感電。
+6 秒基礎持續時間
被詛咒的敵人有 -20% 的閃電抗性
對被詛咒敵人的擊中 +25% 機率造成感電
active skill area of effect radius +% final [9]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Claw"
off_hand_unarmed_type = "Shield"
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "DetachAllContainingText( head ); RemoveEffects( );"
on_spawned_dead = "DetachAllContainingText( head ); RemoveEffects( );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Guardians/GuardianBossLightning"] = {
name = "The Voltaic Seal",
life = 1.8,
energyShield = 1,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"MonsterMiniShockNova",
"MonsterMaxShockNova",
"MonsterConductivity",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterMiniShockNova"] = {
name = "Shock Nova",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.Nova] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, critChance = 3, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterMaxShockNova"] = {
name = "Shock Nova",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.Nova] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 65, critChance = 3, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterConductivity"] = {
name = "Conductivity",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Cascadable] = true,
[SkillType.AppliesCurse] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Hex] = true,
},
statDescriptionScope = "curse_skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_lightning_damage_resistance_%",
"base_skill_effect_duration",
"chance_to_be_shocked_%",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {-20, 6000, 25, 9, levelRequirement = 10, statInterpolation = {1}, cost = { }, },
[2] = {-25, 6000, 25, 9, levelRequirement = 41, statInterpolation = {1}, cost = { }, },
[3] = {-30, 6000, 25, 9, levelRequirement = 58, statInterpolation = {1}, cost = { }, },
[4] = {-40, 6000, 25, 9, levelRequirement = 71, statInterpolation = {1}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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