Das voltaische Siegel
The Voltaic Seal
| Spectre | N |
|---|---|
| Area | Der Solaristempel - Ebene 1 |
| Tags | Zauberer, construct, cursing_monster, extra_large_height, ghost_armour, has_claw, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, mud_blood, not_str, physical_affinity |
Leben
180%
Energy Shield From Life
100%
Ausweichen
+10%
Ailment Threshold
180%
Widerstand
Damage
180%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
110%
Type
GuardianCaster
Metadata
GuardianBossLightning
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
27
Leben
0
Rüstung
835
Ausweichwert
934
Energieschild
666
Damage
70
Zauberschaden
70
Genauigkeit
104
Attack Time
1.5
Erfahrung
1,724
Minion Life
0
Minion Energy Shield
218
Minion Damage
54
Ailment Threshold
666
Chill
2
Shock
2
Brittle
12
Scorch
2
Sap
6
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 56–84
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterMiniShockNova
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
Schocknova
Kritische Trefferchance: 3%
Zauberzeit: 0.75 Sek.
Zaubert einen schockenden Ring aus Blitzen, der getroffenen Gegnern Schaden zufügt. Monster im Inneren des Kreises nehmen keinen Schaden.
Verursacht 17.86 bis 53.59 Blitzschaden
is area damage [1]
MonsterMaxShockNova
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
Schocknova
Kritische Trefferchance: 3%
Zauberzeit: 0.75 Sek.
Zaubert einen schockenden Ring aus Blitzen, der getroffenen Gegnern Schaden zufügt. Monster im Inneren des Kreises nehmen keinen Schaden.
Verursacht 17.86 bis 53.59 Blitzschaden
active skill area of effect radius +% final [65]
is area damage [1]
MonsterConductivity
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Leitfähigkeit
Zauberzeit: 0.5 Sek.
Abklingzeit: 10 Sek.
Verflucht alle Ziele in einem Bereich, was ihren Blitzwiderstand verringert und eine Chance gewährt, dass diese bei Treffer geschockt werden.
Basisdauer beträgt 6 Sekunden
Verfluchte Gegner erhalten -20% zu Blitzwiderstand
Treffer gegen verfluchte Gegner haben +25% Chance auf Schocken
active skill area of effect radius +% final [9]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Claw"
off_hand_unarmed_type = "Shield"
}
Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "DetachAllContainingText( head ); RemoveEffects( );"
on_spawned_dead = "DetachAllContainingText( head ); RemoveEffects( );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Guardians/GuardianBossLightning"] = {
name = "The Voltaic Seal",
life = 1.8,
energyShield = 1,
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"MonsterMiniShockNova",
"MonsterMaxShockNova",
"MonsterConductivity",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterMiniShockNova"] = {
name = "Shock Nova",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.Nova] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, critChance = 3, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterMaxShockNova"] = {
name = "Shock Nova",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.Nova] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 65, critChance = 3, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterConductivity"] = {
name = "Conductivity",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Cascadable] = true,
[SkillType.AppliesCurse] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.InstantNoRepeatWhenHeld] = true,
[SkillType.InstantShiftAttackForLeftMouse] = true,
[SkillType.Hex] = true,
},
statDescriptionScope = "curse_skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_lightning_damage_resistance_%",
"base_skill_effect_duration",
"chance_to_be_shocked_%",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {-20, 6000, 25, 9, levelRequirement = 10, statInterpolation = {1}, cost = { }, },
[2] = {-25, 6000, 25, 9, levelRequirement = 41, statInterpolation = {1}, cost = { }, },
[3] = {-30, 6000, 25, 9, levelRequirement = 58, statInterpolation = {1}, cost = { }, },
[4] = {-40, 6000, 25, 9, levelRequirement = 71, statInterpolation = {1}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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