Galvanic Field
Level: 1–20
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Requires Level 16
Applies a buff boosting chance to shock. When you shock an enemy while you have this buff, creates a spherical field of energy attached to the shocked enemy for a duration, which will damage it and other nearby enemies with beams of lightning. The strength of the field depends on the magnitude of shock affecting the enemy when it is created.
Deals (1–56) to (23–1067) Lightning Damage
Cannot inflict Shock
Base duration is 6 seconds
Fires a beam every 0.1 seconds
Can target each enemy only once every (0.5–0.7) seconds
Field gains (10–15)% more Damage with Hits per 5% Shock Effect on Enemy when created
Field gains +0.1 metres to radius per 10% Shock Effect on Enemy when created
Maximum 1 Field
Buff Grants 20% chance to Shock enemies

Additional Effects From Quality:
Buff grants (0–30)% increased Shock Duration
Unusual Gems /4 ⍟
TypeStatsWeight
Superior Buff grants (0–30)% increased Shock Duration50
Anomalous Buff Grants (0–20)% chance to Shock enemies50
Divergent Chains +(0–1) Times
(0–30)% less Area of Effect
10
Phantasmal Field gains +(0–0.1) metres to radius per 10% Shock Effect on Enemy when created20
Quest /2 ⍟
Weapon /1
WeightDesc
1000 (T5)Killing Blows with Lightning Conduit and Galvanic Field Shatter Enemies as though Frozen
Level Effect /40
Implicit
Base duration is 6 seconds
Buff Grants 20% chance to Shock enemies
Fires a beam every 0.1 seconds
Maximum 1 Field
Field gains +0.1 metres to radius per 10% Shock Effect on Enemy when created
Cannot inflict Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
LevelRequires LevelIntelligenceCostDeals 1 to 23 Lightning DamageCan target each enemy only once every 0.7 secondsField gains 10% more Damage with Hits per 5% Shock Effect on Enemy when createdExperience
1164191, 230.71049,725
2205092, 320.71095,714
32458102, 450.710169,595
42867113, 620.710199,345
53173114, 770.711285,815
63479125, 960.711401,344
73785136, 1200.711554,379
84092138, 1480.711755,049
943981410, 1820.7121,016,533
10461041412, 2240.7121,898,602
11491111514, 2740.6121,964,019
12521171518, 3350.6132,573,731
13551231621, 4080.6134,676,439
14581301626, 4970.6133,017,327
15601341630, 5650.6147,823,001
16621381734, 6430.61415,264,208
17641421738, 7300.61426,272,845
18661461844, 8290.61462,872,274
19681511850, 9410.615212,023,122
20701551856, 10670.515
21721964, 12090.515
22741972, 13690.515
23761982, 15500.515
24782092, 17530.516
258020104, 19820.516
268220118, 22400.516
278421133, 25300.516
288621150, 28560.517
298821170, 32230.517
309022191, 36360.517
319122203, 38610.517
329222216, 41000.517
339322229, 43530.517
349423243, 46220.517
359523258, 49060.517
369623274, 52070.517
379723291, 55270.517
389824309, 58650.517
399924328, 62240.517
4010024348, 66040.517

Galvanic Field

CostiLvl 1: Normal: 1xOrb of Alteration
AcronymHit, Buff, Shock
DropLevel 16
BaseType Galvanic Field
Class Skill Gems
TargetTypesAny
TypeSpell, Damage, Area, Buff, Duration, Lightning, Chains, Orb, Triggerable
BuffIcon
MetadataMetadata/Items/Gems/SkillGemGalvanicField
Referencepoe.ninja, Community Wiki
Galvanic Field
You have additional chance to shock. Shocking an enemy will create a Galvanic Field.
shock_duration_+%
base_chance_to_shock_%

galvanic_field_bonus

IsBuffDefinition1
BuffMergeModesID2
IsCharged0
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID28
Codebase chance to shock %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Shock Duration Increase
Codeshock duration +%
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Microtransactions /2 ⍟
IconName
Celestial Galvanic Field Effect
Your Galvanic Field becomes a Celestial Effect.
Automaton Galvanic Field Effect
Your Galvanic Field becomes an Automaton Effect.
Labyrinth Enchantment helmet /5 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Galvanic Field Damage 1Galvanic Field deals 25% increased Damage100
The Eternal LabyrinthEnchantment Galvanic Field Damage 2Galvanic Field deals 40% increased Damage100
The Merciless LabyrinthEnchantment Galvanic Field Cast Speed 1Galvanic Field has 8% increased Cast Speed100
The Eternal LabyrinthEnchantment Galvanic Field Cast Speed 2Galvanic Field has 12% increased Cast Speed100
The Eternal LabyrinthEnchantment Galvanic Field Additional Chain 1Galvanic Field Chains an additional time100
Supported By /80 ⍟
IconName
Added Fire Damage Support
Supports any skill that hits enemies.
Added Cold Damage Support
Supports any skill that hits enemies.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage Support
Supports any skill that hits enemies.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Item Rarity Support
Supports any skill that can kill enemies.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Increased Duration Support
Supports any skill with a duration.
Cold to Fire Support
Supports any skill that hits enemies.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Chain Support
Supports projectile skills, and any other skills that chain.
Power Charge On Critical Support
Supports any skill that hits enemies.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Less Duration Support
Supports any skill that has a duration.
Cast on Death Support
Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Block Chance Reduction Support
Supports any skill that hits enemies.
Physical to Lightning Support
Supports any skill that hits enemies.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation Support
Supports any skill that hits enemies.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Vile Toxins Support
Supports any skill that hits enemies.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Brutality Support
Supports any skill that deals damage.
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Chain Support
Supports projectile skills, and any other skills that chain.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Archmage Support
Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge Support
Supports any skill that hits enemies.
Spellblade Support
Supports spells that hit enemies. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Sadism Support
Supports any skill that hits enemies.

Community Wiki

Edit

Version history

VersionChanges
3.20.2
  • Updated the description on Galvanic Field when supported by Increased Critical Strikes Support to be more clear.
  • 3.19.0g
  • Fixed a bug which caused the damage dealt by Galvanic Field to not scale with shock effect.
  • 3.19.0b
  • Fixed a bug where Galvanic Field could be purchased from Clarissa by the Templar instead of Lightning Conduit.
  • 3.19.0
  • Introduced to the game.

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