Galvanic Field
Level: (1–20)
Cost: (9–18) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (60–100)%
Requires Level (16–70), (41–155) Int
Applies a buff boosting chance to shock. When you shock an enemy while you have this buff, creates a spherical field of energy attached to the shocked enemy for a duration, which will damage it and other nearby enemies with beams of lightning. The strength of the field depends on the magnitude of shock affecting the enemy when it is created.
Deals (1–56) to (23–1067) Lightning Damage
Cannot inflict Shock
Base duration is 6 seconds
Fires a beam every 0.1 seconds
Can target each enemy only once every (0.5–0.7) seconds
Field gains (10–15)% more Damage with Hits per 5% Shock Effect on Enemy when created
Field gains +0.1 metres to radius per 10% Shock Effect on Enemy when created
Maximum 1 Field
Buff Grants 20% chance to Shock enemies
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)

Additional Effects From Quality:
Buff grants +(0–20)% chance to Shock enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
LevelRequires LevelIntCostDeals 1 to 23 Lightning DamageCan target each enemy only once every 0.7 secondsField gains 10% more Damage with Hits per 5% Shock Effect on Enemy when createdExperience
1164191, 230.71049,725
2205092, 320.71095,714
32458102, 450.710169,595
42867113, 620.710199,345
53173114, 770.711285,815
63479125, 960.711401,344
73785136, 1200.711554,379
84092138, 1480.711755,049
943981410, 1820.7121,016,533
10461041412, 2240.7121,898,602
11491111514, 2740.6121,964,019
12521171518, 3350.6132,573,731
13551231621, 4080.6134,676,439
14581301626, 4970.6133,017,327
15601341630, 5650.6147,823,001
16621381734, 6430.61415,264,208
17641421738, 7300.61426,272,845
18661461844, 8290.61462,872,274
19681511850, 9410.615212,023,122
20701551856, 10670.515
21721964, 12090.515
22741972, 13690.515
23761982, 15500.515
24782092, 17530.516
258020104, 19820.516
268220118, 22400.516
278421133, 25300.516
288621150, 28560.517
298821170, 32230.517
309022191, 36360.517
319122203, 38610.517
329222216, 41000.517
339322229, 43530.517
349423243, 46220.517
359523258, 49060.517
369623274, 52070.517
379723291, 55270.517
389824309, 58650.517
399924328, 62240.517
4010024348, 66040.517
Attribute /11

Galvanic Field

KeyValue
CostiLvl 1: Normal: 1xOrb of Alteration
AcronymHit, Buff, Shock
DropLevel 16
BaseType Galvanic Field
Class Skill Gems
TargetTypesAny
TypeSpell, Damage, Area, Buff, Duration, Lightning, Chains, Orb, Triggerable
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemGalvanicField
ActiveSkillsCodegalvanic_field
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
1000 (T5)Killing Blows with Lightning Conduit and Galvanic Field Shatter Enemies as though Frozen
Galvanic Field
Level: (1–20)
Cost: (9–18) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (60–100)%
Requires Level (16–70), (41–155) Int
Applies a buff boosting chance to shock. When you shock an enemy while you have this buff, creates a spherical field of energy attached to the shocked enemy for a duration, which will damage it and other nearby enemies with beams of lightning. The strength of the field depends on the magnitude of shock affecting the enemy when it is created.
Deals (1–56) to (23–1067) Lightning Damage
Cannot inflict Shock
Base duration is 6 seconds
Fires a beam every 0.1 seconds
Can target each enemy only once every (0.5–0.7) seconds
Field gains (10–15)% more Damage with Hits per 5% Shock Effect on Enemy when created
Field gains +0.1 metres to radius per 10% Shock Effect on Enemy when created
Maximum 1 Field
Buff Grants 20% chance to Shock enemies
base skill show average damage instead of dps [1]
skill can add multiple charges per action [1]
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)

Additional Effects From Quality:
Buff grants +(0–20)% chance to Shock enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /2
Celestial Galvanic Field Effect
Your Galvanic Field becomes a Celestial Effect.
Automaton Galvanic Field Effect
Your Galvanic Field becomes an Automaton Effect.
Supported By /81
  • Active Type: Spell, Damage, Area, Buff, Duration, Lightning, Chains, Orb, Triggerable
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    More Duration Support
    Supports any skill with a duration.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Chain Support
    Supports projectile skills, and any other skills that chain.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Less Duration Support
    Supports any skill that has a duration.
    Cast on Death Support
    Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia Support
    Supports any skill that deals damage.
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Chain Support
    Supports projectile skills, and any other skills that chain.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Rupture Support
    Supports attack skills.
    Galvanic Field
    You have additional chance to shock. Shocking an enemy will create a Galvanic Field.
    shock_duration_+%
    base_chance_to_shock_%
    Attribute /5

    galvanic_field_bonus

    KeyValue
    CostiLvl 1: Normal: 1xOrb of Alchemy
    AcronymIgnite
    BuffGroupsID30
    IsBuffDefinition1
    BuffMergeModesID2
    Codebase chance to shock %
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Shock Duration Increase
    Codeshock duration +%
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage

    Community Wiki

    Edit

    Version history

    VersionChanges
    3.20.2
  • Updated the description on Galvanic Field when supported by Increased Critical Strikes Support to be more clear.
  • 3.19.0g
  • Fixed a bug which caused the damage dealt by Galvanic Field to not scale with shock effect.
  • 3.19.0b
  • Fixed a bug where Galvanic Field could be purchased from Clarissa by the Templar instead of Lightning Conduit.
  • 3.19.0
  • Introduced to the game.

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