Galvanic Field of Intensity
Level: (1–20)
Cost: (9–18) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 320%
Requires Level (16–70), (41–155) Int
Applies a buff boosting chance to shock. When you shock an enemy while you have this buff, creates a spherical field of energy attached to the shocked enemy for a duration, which will damage it and other nearby enemies with beams of lightning.
Deals (4–176) to (72–3350) Lightning Damage
Cannot inflict Shock
Base duration is 6 seconds
Fires a beam every 0.3 seconds
Can target each enemy only once every 0.8 seconds
Maximum 1 Field
Buff Grants 20% chance to Shock enemies
Cannot inflict Shock
Base duration is 6 seconds
Fires a beam every 0.3 seconds
Can target each enemy only once every 0.8 seconds
Maximum 1 Field
Buff Grants 20% chance to Shock enemies
Additional Effects From Quality:
Buff grants +(0–20)% chance to Shock enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2 ⍟
Act | Quest | NPC | Character |
---|---|---|---|
2 | Intruders in Black | Quest Reward | Witch |
2 | Intruders in Black | Yeena | Shadow · Templar · Witch |
Level Effect /40
Implicit |
---|
Base duration is 6 seconds Buff Grants 20% chance to Shock enemies Maximum 1 Field Can target each enemy only once every 0.8 seconds Fires a beam every 0.3 seconds Cannot inflict Shock (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
Level | Requires Level | Int | Cost | Deals 4 to 72 Lightning Damage | Experience |
---|---|---|---|---|---|
1 | 16 | 41 | 9 | 4, 72 | 49,725 |
2 | 20 | 50 | 9 | 5, 102 | 95,714 |
3 | 24 | 58 | 10 | 7, 141 | 169,595 |
4 | 28 | 67 | 11 | 10, 193 | 199,345 |
5 | 31 | 73 | 11 | 13, 243 | 285,815 |
6 | 34 | 79 | 12 | 16, 303 | 401,344 |
7 | 37 | 85 | 13 | 20, 376 | 554,379 |
8 | 40 | 92 | 13 | 24, 465 | 755,049 |
9 | 43 | 98 | 14 | 30, 573 | 1,016,533 |
10 | 46 | 104 | 14 | 37, 703 | 1,898,602 |
11 | 49 | 111 | 15 | 45, 862 | 1,964,019 |
12 | 52 | 117 | 15 | 55, 1053 | 2,573,731 |
13 | 55 | 123 | 16 | 68, 1283 | 4,676,439 |
14 | 58 | 130 | 16 | 82, 1560 | 3,017,327 |
15 | 60 | 134 | 16 | 93, 1775 | 7,823,001 |
16 | 62 | 138 | 17 | 106, 2019 | 15,264,208 |
17 | 64 | 142 | 17 | 121, 2294 | 26,272,845 |
18 | 66 | 146 | 18 | 137, 2604 | 62,872,274 |
19 | 68 | 151 | 18 | 156, 2955 | 212,023,122 |
20 | 70 | 155 | 18 | 176, 3350 | |
21 | 72 | 19 | 200, 3796 | ||
22 | 74 | 19 | 226, 4299 | ||
23 | 76 | 19 | 256, 4866 | ||
24 | 78 | 20 | 290, 5505 | ||
25 | 80 | 20 | 328, 6224 | ||
26 | 82 | 20 | 370, 7033 | ||
27 | 84 | 21 | 418, 7944 | ||
28 | 86 | 21 | 472, 8969 | ||
29 | 88 | 21 | 533, 10122 | ||
30 | 90 | 22 | 601, 11418 | ||
31 | 91 | 22 | 638, 12125 | ||
32 | 92 | 22 | 678, 12875 | ||
33 | 93 | 22 | 719, 13670 | ||
34 | 94 | 23 | 764, 14512 | ||
35 | 95 | 23 | 811, 15405 | ||
36 | 96 | 23 | 861, 16352 | ||
37 | 97 | 23 | 913, 17355 | ||
38 | 98 | 24 | 969, 18418 | ||
39 | 99 | 24 | 1029, 19544 | ||
40 | 100 | 24 | 1091, 20737 |
Attribute /10
Galvanic Field
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Alteration |
Acronym | Hit, Buff, Shock |
DropLevel | 16 |
BaseType | Galvanic Field |
Class | Skill Gems |
TargetTypes | Any |
Type | Spell, Damage, Area, Buff, Duration, Lightning, Chains, Orb, Triggerable |
BuffIcon | |
ItemType | Metadata/Items/Gems/SkillGemGalvanicField |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /1
Weight | Desc |
---|---|
1000 (T5) | Killing Blows with Lightning Conduit and Galvanic Field Shatter Enemies as though Frozen |
Supported By /79 ⍟
Icon | Name |
---|---|
Added Fire Damage Support Supports any skill that hits enemies. | |
Added Cold Damage Support Supports any skill that hits enemies. | |
Increased Area of Effect Support Supports any skill with an area of effect. | |
Added Lightning Damage Support Supports any skill that hits enemies. | |
Increased Critical Strikes Support Supports any skill that hits enemies. | |
Increased Critical Damage Support Supports any skill that hits enemies. | |
Knockback Support Supports any skill that hits enemies. | |
Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. | |
Added Chaos Damage Support Supports any skill that hits enemies. | |
Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. | |
Item Rarity Support Supports any skill that can kill enemies. | |
Faster Casting Support Supports non-instant spell skills. | |
Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. | |
Increased Duration Support Supports any skill with a duration. | |
Cold to Fire Support Supports any skill that hits enemies. | |
Combustion Support Supports any skill that hits enemies. | |
Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. | |
Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. | |
Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. | |
Chance to Flee Support Supports any skill that hits enemies. | |
Blind Support Supports any skill that hits enemies. | |
Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. | |
Chain Support Supports projectile skills, and any other skills that chain. | |
Power Charge On Critical Support Supports any skill that hits enemies. | |
Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. | |
Less Duration Support Supports any skill that has a duration. | |
Cast on Death Support Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Cast when Damage Taken Support Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Cast when Stunned Support Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Block Chance Reduction Support Supports any skill that hits enemies. | |
Physical to Lightning Support Supports any skill that hits enemies. | |
Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. | |
Hypothermia Support Supports any skill that deals damage. | |
Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. | |
Critical Strike Affliction Support Supports any skill that hits enemies. | |
Void Manipulation Support Supports any skill that deals damage. | |
Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Ignite Proliferation Support Supports any skill that hits enemies. | |
Chance to Poison Support Supports any skill that hits enemies. | |
Deadly Ailments Support Supports any skill that hits enemies. | |
Decay Support Supports any skill that hits enemies. | |
Efficacy Support Supports any skill that deals damage or has a duration. | |
Vile Toxins Support Supports any skill that hits enemies. | |
Immolate Support Supports any skill that hits enemies. | |
Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Brutality Support Supports any skill that deals damage. | |
Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation. | |
Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. | |
Bonechill Support Supports any skill that can chill enemies or create chilling areas. | |
Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. | |
Awakened Added Fire Damage Support Supports any skill that hits enemies. | |
Awakened Brutality Support Supports any skill that deals damage. | |
Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Awakened Added Cold Damage Support Supports any skill that hits enemies. | |
Awakened Chain Support Supports projectile skills, and any other skills that chain. | |
Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Awakened Deadly Ailments Support Supports any skill that hits enemies. | |
Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Awakened Void Manipulation Support Supports any skill that deals damage. | |
Awakened Added Chaos Damage Support Supports any skill that hits enemies. | |
Awakened Added Lightning Damage Support Supports any skill that hits enemies. | |
Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. | |
Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Awakened Increased Area of Effect Support Supports any skill with an area of effect. | |
Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. | |
Overcharge Support Supports any skill that hits enemies. | |
Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. | |
Devour Support Supports any skill that hits enemies. | |
Sadism Support Supports any skill that hits enemies. |
Galvanic Field of Intensity
Level: (1–40)
Cost: (9–24) Mana
Cast Time: 0.50 sec
Requires Level (16–100)
Applies a buff boosting chance to shock. When you shock an enemy while you have this buff, creates a spherical field of energy attached to the shocked enemy for a duration, which will damage it and other nearby enemies with beams of lightning.
Deals (4–1091) to (72–20737) Lightning Damage
Cannot inflict Shock
Base duration is 6 seconds
Fires a beam every 0.3 seconds
Can target each enemy only once every 0.8 seconds
Maximum 1 Field
Buff Grants 20% chance to Shock enemies
base skill show average damage instead of dps [1]
skill can add multiple charges per action [1]
Cannot inflict Shock
Base duration is 6 seconds
Fires a beam every 0.3 seconds
Can target each enemy only once every 0.8 seconds
Maximum 1 Field
Buff Grants 20% chance to Shock enemies
base skill show average damage instead of dps [1]
skill can add multiple charges per action [1]
Additional Effects From Quality:
Buff grants +(0–20)% chance to Shock enemies
Level Effect /40
Implicit |
---|
Base duration is 6 seconds Buff Grants 20% chance to Shock enemies Maximum 1 Field Can target each enemy only once every 0.8 seconds Fires a beam every 0.3 seconds Cannot inflict Shock (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
Level | Requires Level | Cost | Deals 4 to 72 Lightning Damage | Experience |
---|---|---|---|---|
1 | 16 | 9 | 4, 72 | |
2 | 20 | 9 | 5, 102 | |
3 | 24 | 10 | 7, 141 | |
4 | 28 | 11 | 10, 193 | |
5 | 31 | 11 | 13, 243 | |
6 | 34 | 12 | 16, 303 | |
7 | 37 | 13 | 20, 376 | |
8 | 40 | 13 | 24, 465 | |
9 | 43 | 14 | 30, 573 | |
10 | 46 | 14 | 37, 703 | |
11 | 49 | 15 | 45, 862 | |
12 | 52 | 15 | 55, 1053 | |
13 | 55 | 16 | 68, 1283 | |
14 | 58 | 16 | 82, 1560 | |
15 | 60 | 16 | 93, 1775 | |
16 | 62 | 17 | 106, 2019 | |
17 | 64 | 17 | 121, 2294 | |
18 | 66 | 18 | 137, 2604 | |
19 | 68 | 18 | 156, 2955 | |
20 | 70 | 18 | 176, 3350 | |
21 | 72 | 19 | 200, 3796 | |
22 | 74 | 19 | 226, 4299 | |
23 | 76 | 19 | 256, 4866 | |
24 | 78 | 20 | 290, 5505 | |
25 | 80 | 20 | 328, 6224 | |
26 | 82 | 20 | 370, 7033 | |
27 | 84 | 21 | 418, 7944 | |
28 | 86 | 21 | 472, 8969 | |
29 | 88 | 21 | 533, 10122 | |
30 | 90 | 22 | 601, 11418 | |
31 | 91 | 22 | 638, 12125 | |
32 | 92 | 22 | 678, 12875 | |
33 | 93 | 22 | 719, 13670 | |
34 | 94 | 23 | 764, 14512 | |
35 | 95 | 23 | 811, 15405 | |
36 | 96 | 23 | 861, 16352 | |
37 | 97 | 23 | 913, 17355 | |
38 | 98 | 24 | 969, 18418 | |
39 | 99 | 24 | 1029, 19544 | |
40 | 100 | 24 | 1091, 20737 |
Attribute /6
Galvanic Field of Intensity
Key | Value |
---|---|
Cost | iLvl 1: Normal: 3xArmourer's Scrap · Normal: 10000xGold |
Acronym | Ignite |
BaseType | Galvanic Field of Intensity |
TargetTypes | Any |
Type | Spell, Damage, Area, Buff, Duration, Lightning, Chains, Orb, Triggerable |
ActiveSkillsCode | galvanic_field_alt_x |
Supported By /79
Icon | Name |
---|---|
Added Fire Damage Support Supports any skill that hits enemies. | |
Added Cold Damage Support Supports any skill that hits enemies. | |
Increased Area of Effect Support Supports any skill with an area of effect. | |
Added Lightning Damage Support Supports any skill that hits enemies. | |
Increased Critical Strikes Support Supports any skill that hits enemies. | |
Increased Critical Damage Support Supports any skill that hits enemies. | |
Knockback Support Supports any skill that hits enemies. | |
Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. | |
Added Chaos Damage Support Supports any skill that hits enemies. | |
Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. | |
Item Rarity Support Supports any skill that can kill enemies. | |
Faster Casting Support Supports non-instant spell skills. | |
Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. | |
Increased Duration Support Supports any skill with a duration. | |
Cold to Fire Support Supports any skill that hits enemies. | |
Combustion Support Supports any skill that hits enemies. | |
Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. | |
Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. | |
Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. | |
Chance to Flee Support Supports any skill that hits enemies. | |
Blind Support Supports any skill that hits enemies. | |
Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. | |
Chain Support Supports projectile skills, and any other skills that chain. | |
Power Charge On Critical Support Supports any skill that hits enemies. | |
Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. | |
Less Duration Support Supports any skill that has a duration. | |
Cast on Death Support Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Cast when Damage Taken Support Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Cast when Stunned Support Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Block Chance Reduction Support Supports any skill that hits enemies. | |
Physical to Lightning Support Supports any skill that hits enemies. | |
Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. | |
Hypothermia Support Supports any skill that deals damage. | |
Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. | |
Critical Strike Affliction Support Supports any skill that hits enemies. | |
Void Manipulation Support Supports any skill that deals damage. | |
Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Ignite Proliferation Support Supports any skill that hits enemies. | |
Chance to Poison Support Supports any skill that hits enemies. | |
Deadly Ailments Support Supports any skill that hits enemies. | |
Decay Support Supports any skill that hits enemies. | |
Efficacy Support Supports any skill that deals damage or has a duration. | |
Vile Toxins Support Supports any skill that hits enemies. | |
Immolate Support Supports any skill that hits enemies. | |
Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Brutality Support Supports any skill that deals damage. | |
Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation. | |
Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. | |
Bonechill Support Supports any skill that can chill enemies or create chilling areas. | |
Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. | |
Awakened Added Fire Damage Support Supports any skill that hits enemies. | |
Awakened Brutality Support Supports any skill that deals damage. | |
Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Awakened Added Cold Damage Support Supports any skill that hits enemies. | |
Awakened Chain Support Supports projectile skills, and any other skills that chain. | |
Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Awakened Deadly Ailments Support Supports any skill that hits enemies. | |
Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Awakened Void Manipulation Support Supports any skill that deals damage. | |
Awakened Added Chaos Damage Support Supports any skill that hits enemies. | |
Awakened Added Lightning Damage Support Supports any skill that hits enemies. | |
Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. | |
Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Awakened Increased Area of Effect Support Supports any skill with an area of effect. | |
Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. | |
Overcharge Support Supports any skill that hits enemies. | |
Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. | |
Devour Support Supports any skill that hits enemies. | |
Sadism Support Supports any skill that hits enemies. |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.