Penance Brand
Level: (1–20)
Cost: (15–27) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 570%
AoE Radius: 8+1/energy
Requires Level (28–70), (29–68) Str, (42–98) Int
Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy. When the branded enemy reaches 20 energy, a large explosion occurs and the brand is removed.
Deals (177–2541) to (265–3811) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Activates every 0.1 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
30% less Damage with Ailments
Can be Detached for a total Duration of 6 seconds

Additional Effects From Quality:
Deals +(0–10)% more Damage with Hits against Branded Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Activates every 0.1 seconds while Attached
Can be Detached for a total Duration of 6 seconds
50% of Physical Damage Converted to Lightning Damage
30% less Damage with Ailments
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
LevelRequires LevelStrIntCostDeals 177 to 265 Physical DamageExperience
128294215177, 265199,345
231324615219, 328285,815
334355016269, 404401,344
437375417330, 495554,379
540405818403, 604477,437
642426019459, 689583,786
744446319523, 784710,359
846466620594, 8911,355,511
948486821674, 10111,138,877
1050497121764, 11461,368,233
1152517422865, 12971,638,338
1254537622978, 14671,956,648
13565579231105, 16583,655,184
14585782241248, 18723,017,327
15605984241408, 21117,759,995
16626087251586, 238015,138,193
17646290251787, 268026,083,825
18666492262010, 301662,620,247
19686695272261, 3391211,708,088
20706898272541, 3811
2172282853, 4280
2274283203, 4804
2376293593, 5389
2478304028, 6042
2580304514, 6771
2682315056, 7583
2784315660, 8490
2886326333, 9500
2988327084, 10626
3090337920, 11880
3191338373, 12559
3292348851, 13277
3393349356, 14033
3494349888, 14832
35953510450, 15674
36963511042, 16563
37973511667, 17501
38983512327, 18490
39993613022, 19534
401003613756, 20634
Attribute /10

Penance Brand

CostiLvl 1: Normal: 1xOrb of Chance
AcronymDuration, Ailment
DropLevel 28
BaseType Penance Brand
Class Skill Gems
TargetTypesGround, Enemy
TypeSpell, Damage, Area, Physical, Lightning, Duration, Totemable, Trappable, Mineable, Triggerable, Multicastable, Brand, AreaSpell
ItemTypeMetadata/Items/Gems/SkillGemPenanceBrand, Community Wiki
Penance Brand
You are Branded. and will gain energy over time. When the brand is removed, the energy will explode.
Attribute /5


Codebase damage taken +%
Codebranded enemy explode for 25% life as chaos on death chance %
Microtransactions /1 ⍟
Celestial Brand Effect
Your Brand becomes a Celestial Effect.
Labyrinth Enchantment helmet /6 ⍟
The Merciless LabyrinthEnchantment Penance Brand Damage 1Penance Brand deals 25% increased Damage100
The Eternal LabyrinthEnchantment Penance Brand Damage 2Penance Brand deals 40% increased Damage100
The Merciless LabyrinthEnchantment Penance Brand Cast Speed 1Penance Brand has 8% increased Cast Speed100
The Eternal LabyrinthEnchantment Penance Brand Cast Speed 2Penance Brand has 12% increased Cast Speed100
The Merciless LabyrinthEnchantment Penance Brand Radius 1Penance Brand has 16% increased Area of Effect100
The Eternal LabyrinthEnchantment Penance Brand Radius 2Penance Brand has 24% increased Area of Effect100
Supported By /86 ⍟
Added Fire Damage Support
Added Cold Damage Support
Increased Area of Effect Support
Added Lightning Damage Support
Increased Critical Strikes Support
Increased Critical Damage Support
Knockback Support
Life Leech Support
Added Chaos Damage Support
Stun Support
Trap Support
Item Rarity Support
Faster Casting Support
Concentrated Effect Support
Increased Duration Support
Cold to Fire Support
Combustion Support
Elemental Proliferation Support
Culling Strike Support
Iron Will Support
Spell Totem Support
Blastchain Mine Support
Chance to Flee Support
Blind Support
Fire Penetration Support
Cold Penetration Support
Lightning Penetration Support
Elemental Penetration Support
Spell Echo Support
Power Charge On Critical Support
Burning Damage Support
Hextouch Support
Less Duration Support
Cast on Death Support
Cast when Damage Taken Support
Cast when Stunned Support
Block Chance Reduction Support
Physical to Lightning Support
Ice Bite Support
Hypothermia Support
Innervate Support
Critical Strike Affliction Support
Void Manipulation Support
Controlled Destruction Support
Swift Affliction Support
Elemental Focus Support
Ignite Proliferation Support
Chance to Poison Support
Deadly Ailments Support
Decay Support
Efficacy Support
Vile Toxins Support
Immolate Support
Unbound Ailments Support
Brutality Support
Arcane Surge Support
Summon Phantasm Support
Bonechill Support
Energy Leech Support
Intensify Support
High-Impact Mine Support
Awakened Added Fire Damage Support
Awakened Brutality Support
Awakened Burning Damage Support
Awakened Fire Penetration Support
Awakened Added Cold Damage Support
Awakened Cold Penetration Support
Awakened Deadly Ailments Support
Awakened Swift Affliction Support
Awakened Void Manipulation Support
Awakened Added Chaos Damage Support
Awakened Added Lightning Damage Support
Awakened Controlled Destruction Support
Awakened Hextouch Support
Awakened Elemental Focus Support
Awakened Increased Area of Effect Support
Awakened Lightning Penetration Support
Awakened Spell Echo Support
Awakened Unbound Ailments Support
Archmage Support
Swiftbrand Support
Cruelty Support
Overcharge Support
Spellblade Support
Devour Support
Sadism Support

Community Wiki


Penance Brand

Penance Brand is a spell that creates a brand at the target location. While attached to an enemy, the brand adds "energy" stacks onto the target, which can also spread to a nearby enemy that hasn't been yet energized. When released, the stored energy detonates and deals area of effect damage. When energy stacks reach their cap on the primary target, the brand releases damaging pulses around it instead.

Skill functions and interactions

  • Damage conversion: Penance Brand's base damage type is physical, but it also has innate 50% conversion to lightning, thus by default it deals half of its damage in physical, and half in lightning.

  • Energy: Energy stacks have a cap of 20, and for each stack past the first one, the brand will deal significantly more damage in an increasingly larger area upon release. If an enemy has been energized to the maximum amount of stacks, the brand will instead release damaging pulses in an area around it (at the same frequency). Energy stacks are released in three circumstances:

    • An enemy with any Penance Brand attached to it dies.

    • Any Penance Brand gets removed from an enemy via the usage of Brand Recall, or utilizing a cluster jewel notable "Holy Conquest".

    • The duration of any attached Penance Brand ends.

  • Multiple brands: If multiple Penance Brands are attached to an enemy simultaneously, they will all add energy stacks at a rate equal to their individual activation frequency. Energy stacks are accumulated per enemy and not per brand. In other words; if only one Penance Brand gets removed from an enemy, it will release all the currently stored energy, and the second brand will continue to generate energy stacks back from zero, if it still remains attached to that enemy.

  • Limited duration and damage scaling: Penance Brand has a very low base duration of 2.5 seconds, and by default activates every half a second.

    • Swiftbrand Support is a good support gem choice for general mapping, where the long delay between casting a skill and actually killing enemies may lead into dangerous situations. However, depending on the build setup, it might not be the optimal choice when fighting tough bosses, for which stacking high amount of energy often outweighs more frequent but smaller explosions. This matters even more when elemental ailments are taken into account.

    • Casting speed of the brand itself, as well as its activation frequency, can be increased by cast speed modifiers. Getting a hefty amount of cast speed is recommended in order to maximize the amount of energy stacks generation before the brand expires. This improves its overall "damage per cast" efficacy.

    • Due to relatively low effectiveness of flat added damage at 40%, Penance Brand's damage is best scaled via modifiers that add damage based on another damage type (non-chaos added as extra chaos, physical added as extra lightning, etc.) and modifiers to skill levels (like Empower Support, various weapon prefixes, or corrupted body armour implicits).

    • Physical to Lightning Support allows easy conversion of the damage type entirely into lightning. Penance Brand is a popular skill choice in multi-conversion builds, utilizing two Call of the Brotherhood and either The Eternity Shroud or Incandescent Heart.

Version history

  • Penance Brand explosions now deal 90% more Damage with Ailments per Energy after the first (previously 60%).
  • 3.16.0
  • Now has “Explosions deal 60% more Damage with Ailments per Energy after the first” (previously 100%).
  • Because of base Ignite damage changes, Ignite with the skill is now 54.8% higher.
  • 3.11.0
  • Penance Brand has been added to the game.

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