來自品質的額外效果:
等級效果 /40
| 固定 |
|---|
| 附著時,每 0.1 秒啟動 |
| 可以被分離持續 6 秒 |
| 50% 物理傷害轉換為閃電傷害 |
| 增加和減少施放速度同時影響此技能的發動頻率 |
| 等級 | 需要等級 | 力量 | 智慧 | 魔力 | 基本傷害 | 造成 194 至 292 物理傷害 | 經驗值 |
|---|---|---|---|---|---|---|---|
| 1 | 28 | 29 | 42 | 15 | 100%, 100%, 100% | 194, 292 | 199,345 |
| 2 | 31 | 32 | 46 | 15 | 100%, 100%, 100% | 241, 361 | 285,815 |
| 3 | 34 | 35 | 50 | 16 | 100%, 100%, 100% | 296, 445 | 401,344 |
| 4 | 37 | 37 | 54 | 17 | 100%, 100%, 100% | 363, 545 | 554,379 |
| 5 | 40 | 40 | 58 | 18 | 100%, 100%, 100% | 443, 665 | 477,437 |
| 6 | 42 | 42 | 61 | 19 | 100%, 100%, 100% | 505, 758 | 583,786 |
| 7 | 44 | 44 | 63 | 19 | 100%, 100%, 100% | 575, 862 | 710,359 |
| 8 | 46 | 46 | 66 | 20 | 100%, 100%, 100% | 653, 980 | 1,355,511 |
| 9 | 48 | 48 | 69 | 21 | 100%, 100%, 100% | 741, 1112 | 1,138,877 |
| 10 | 50 | 49 | 71 | 21 | 100%, 100%, 100% | 840, 1260 | 1,368,233 |
| 11 | 52 | 51 | 74 | 22 | 100%, 100%, 100% | 951, 1427 | 1,638,338 |
| 12 | 54 | 53 | 76 | 22 | 100%, 100%, 100% | 1076, 1614 | 1,956,648 |
| 13 | 56 | 55 | 79 | 23 | 100%, 100%, 100% | 1216, 1824 | 3,655,184 |
| 14 | 58 | 57 | 82 | 24 | 100%, 100%, 100% | 1373, 2059 | 3,017,327 |
| 15 | 60 | 59 | 84 | 24 | 100%, 100%, 100% | 1548, 2323 | 7,759,995 |
| 16 | 62 | 60 | 87 | 25 | 100%, 100%, 100% | 1745, 2618 | 15,138,193 |
| 17 | 64 | 62 | 90 | 25 | 100%, 100%, 100% | 1965, 2948 | 26,083,825 |
| 18 | 66 | 64 | 92 | 26 | 100%, 100%, 100% | 2212, 3317 | 62,620,247 |
| 19 | 68 | 66 | 95 | 27 | 100%, 100%, 100% | 2487, 3730 | 211,708,088 |
| 20 | 70 | 68 | 98 | 27 | 100%, 100%, 100% | 2795, 4192 | |
| 21 | 72 | 28 | 100%, 100%, 100% | 3139, 4708 | |||
| 22 | 74 | 28 | 100%, 100%, 100% | 3523, 5285 | |||
| 23 | 76 | 29 | 100%, 100%, 100% | 3952, 5928 | |||
| 24 | 78 | 30 | 100%, 100%, 100% | 4431, 6646 | |||
| 25 | 80 | 30 | 100%, 100%, 100% | 4965, 7448 | |||
| 26 | 82 | 31 | 100%, 100%, 100% | 5561, 8342 | |||
| 27 | 84 | 31 | 100%, 100%, 100% | 6226, 9339 | |||
| 28 | 86 | 32 | 100%, 100%, 100% | 6967, 10450 | |||
| 29 | 88 | 32 | 100%, 100%, 100% | 7792, 11688 | |||
| 30 | 90 | 33 | 100%, 100%, 100% | 8712, 13068 | |||
| 31 | 91 | 33 | 100%, 100%, 100% | 9210, 13815 | |||
| 32 | 92 | 34 | 100%, 100%, 100% | 9736, 14604 | |||
| 33 | 93 | 34 | 100%, 100%, 100% | 10291, 15437 | |||
| 34 | 94 | 34 | 100%, 100%, 100% | 10877, 16315 | |||
| 35 | 95 | 35 | 100%, 100%, 100% | 11495, 17242 | |||
| 36 | 96 | 35 | 100%, 100%, 100% | 12146, 18220 | |||
| 37 | 97 | 35 | 100%, 100%, 100% | 12834, 19251 | |||
| 38 | 98 | 35 | 100%, 100%, 100% | 13560, 20339 | |||
| 39 | 99 | 36 | 100%, 100%, 100% | 14325, 21487 | |||
| 40 | 100 | 36 | 100%, 100%, 100% | 15132, 22698 |
屬性 /12
贖罪烙印
| 名字 | 顯示物品素質 |
|---|---|
| Cost | iLvl 1: 普通: 1x |
| 關鍵字 | 持續時間 |
| Id | PenanceBrand |
| DropLevel | 28 |
| BaseType | 贖罪烙印 |
| Class | 技能寶石 |
| TargetTypes | 地面, 敵人 |
| Type | 法術, 傷害, 範圍, 物理, 閃電, 持續時間, 圖騰技能, 陷阱技能, 地雷技能, 可觸發, 法術可重複, 烙印, 範圍法術 |
| BuffIcon | |
| ItemType | Metadata/Items/Gems/SkillGemPenanceBrand |
| ActiveSkillsCode | penance_brand |
| Reference |
Version history /6
| Version | Changes |
|---|---|
| 3.28.0 | |
| 3.25.0 | * 贖罪烙印:現在在寶石1級有470%的傷害效用,在寶石20級增加到570%(之前在所有寶石級別都是570%)。 * 贖罪烙印.傳導:現在在寶石1級有95%的傷害效用,在寶石20級增加到110%(之前是在寶石20級增加到110%)。 * 贖罪烙印.消散:現在在寶石1級時有45%的傷害效用,在寶石20級時增加到50%(之前是所有寶石級別的50%)。 |
| 3.23.0 | * 贖罪烙印:贖罪烙印被極大程度上的簡化了。它不再將自己的能量擴散到其他敵人身上,也不會在達到最大能量時脈衝。現在當達到滿能量時會直接爆炸。它不會在持續時間結束時或停止附著敵人時爆炸。現在它沒有附著持續時間傷害,它達到滿能量爆炸後才會消失。 1 級時造成177 - 265 基礎物理傷害(之前18 - 27),20 級是造成2541 - 3811 基礎物理傷害(之前170 - 254),附加傷害效應為570%(之前40%),附著時每0.1秒啟動一次(之前0.5 秒),基礎範圍為2.8公尺(之前0.8公尺),造成的異常狀態傷害總降30%。品質不再給予提高 0-10% 範圍,現在給予對被附著的敵人的擊中傷害總增 0-10%。 |
| 3.16.0 | |
| 3.15.0 | |
| 3.11.0 |
來自品質的額外效果:
被輔助 /108
商城道具 /1
屬性 /4
magma_sigil
| 名字 | 顯示物品素質 |
|---|---|
| IsCharged | 1 |
| BuffGroupsID | 36 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 1 |
| Code | base damage taken +% |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
| Code | branded enemy explode for 25% life as chaos on death chance % |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
Community Wiki
Penance Brand
Penance Brand is a spell that creates a brand at the target location. While attached to an enemy, the brand adds "energy" stacks onto the target, which can also spread to a nearby enemy that hasn't been yet energized. When released, the stored energy detonates and deals area of effect damage. When energy stacks reach their cap on the primary target, the brand releases damaging pulses around it instead.
Skill functions and interactions
Damage conversion: Penance Brand's base damage type is physical, but it also has innate 50% conversion to lightning, thus by default it deals half of its damage in physical, and half in lightning.
Energy: Energy stacks have a cap of 20, and for each stack past the first one, the brand will deal significantly more damage in an increasingly larger area upon release. If an enemy has been energized to the maximum amount of stacks, the brand will instead release damaging pulses in an area around it (at the same frequency). Energy stacks are released in three circumstances:
An enemy with any Penance Brand attached to it dies.
Any Penance Brand gets removed from an enemy via the usage of Brand Recall, or utilizing a cluster jewel notable "Holy Conquest".
The duration of any attached Penance Brand ends.
Multiple brands: If multiple Penance Brands are attached to an enemy simultaneously, they will all add energy stacks at a rate equal to their individual activation frequency. Energy stacks are accumulated per enemy and not per brand. In other words; if only one Penance Brand gets removed from an enemy, it will release all the currently stored energy, and the second brand will continue to generate energy stacks back from zero, if it still remains attached to that enemy.
Limited duration and damage scaling: Penance Brand has a very low base duration of 2.5 seconds, and by default activates every half a second.
Swiftbrand Support is a good support gem choice for general mapping, where the long delay between casting a skill and actually killing enemies may lead into dangerous situations. However, depending on the build setup, it might not be the optimal choice when fighting tough bosses, for which stacking high amount of energy often outweighs more frequent but smaller explosions. This matters even more when elemental ailments are taken into account.
Casting speed of the brand itself, as well as its activation frequency, can be increased by cast speed modifiers. Getting a hefty amount of cast speed is recommended in order to maximize the amount of energy stacks generation before the brand expires. This improves its overall "damage per cast" efficacy.
Due to relatively low effectiveness of flat added damage at 40%, Penance Brand's damage is best scaled via modifiers that add damage based on another damage type (non-chaos added as extra chaos, physical added as extra lightning, etc.) and modifiers to skill levels (like Empower Support, various weapon prefixes, or corrupted body armour implicits).
Physical to Lightning Support allows easy conversion of the damage type entirely into lightning. Penance Brand is a popular skill choice in multi-conversion builds, utilizing two Call of the Brotherhood and either The Eternity Shroud or Incandescent Heart.
Version history
| Version | Changes |
|---|---|
| 3.17.0 |
|
| 3.16.0 |
|
| 3.11.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
